The main change in wx accessibility is this:
7dab555f71 (diff-04f5191d86f95b1c4d5d9c979da65878)
However wxWindowAccessible has not been updated to take into account of that change. In particular wxWindowAccessible::GetParent() was always wrong, but it was consistent with the rest of the framework. Now it's wrong and inconsistent. This function should return an object with role window, and which has the same name.
The fix is to introduce class WindowAccessible, which is effectively our own version of wxWindowAccessible. This class does not override GetParent(), and so just relies on a standard accessible object to to the right thing in wxIAccessible::get_accParent() (which is does). This class also allows us to have our own version of GetName(), which allows us to set the accessibility names of buttons.
These changes will break the accessibility of Audacity if it is built with wxWidgets 3.0.X. If this is a problem, then there could be some #if stuff in WindowAccessible.h to turn the WindowAccessible class into one which simply inherits from wxWindowAccessible, and doesn't override anything.
This is a squash of 50 commits.
This merges the capabilities of BatchCommands and Effects using a new
AudacityCommand class. AudacityCommand provides one function to specify the
parameters, and then we leverage that one function in automation, whether by chains,
mod-script-pipe or (future) Nyquist.
- Now have AudacityCommand which is using the same mechanism as Effect
- Has configurable parameters
- Has data-entry GUI (built using shuttle GUI)
- Registers with PluginManager.
- Menu commands now provided in chains, and to python batch.
- Tested with Zoom Toggle.
- ShuttleParams now can set, get, set defaults, validate and specify
the parameters.
- Bugfix: Don't overwrite values with defaults first time out.
- Add DefineParams function for all built-in effects.
- Extend CommandContext to carry output channels for results.
We abuse EffectsManager. It handles both Effects and
AudacityCommands now. In time an Effect should become a special case of
AudacityCommand and we'll split and rename the EffectManager class.
- Don't use 'default' as a parameter name.
- Massive renaming for CommandDefinitionInterface
- EffectIdentInterface becomes EffectDefinitionInterface
- EffectAutomationParameters becomes CommandAutomationParameters
- PluginType is now a bit field.
This way we can search for related types at the same time.
- Most old batch commands made into AudacityCommands.
The ones that weren't are for a reason. They are used by mod-script-pipe
to carry commands and responses across from a non-GUI thread to the GUI
thread.
- Major tidy up of ScreenshotCommand
- Reworking of SelectCommand
- GetPreferenceCommand and SetPreferenceCommand
- GetTrackInfo and SetTrackInfo
- GetInfoCommand
- Help, Open, Save, Import and Export commands.
- Removed obsolete commands ExecMenu, GetProjectInfo and SetProjectInfo
which are now better handled by other commands.
- JSONify "GetInfo: Commands" output, i.e. commas in the right places.
- General work on better Doxygen.
- Lyrics -> LyricsPanel
- Meter -> MeterPanel
- Updated Linux makefile.
- Scripting commands added into Extra menu.
- Distinct names for previously duplicated find-clipping parameters.
- Fixed longstanding error with erroneous status field number which
previously caused an ASSERT in debug.
- Sensible formatting of numbers in Chains, 0.1 not 0.1000000000137
... though harmlessly so. They called to nonstatic member functions of classes
with improper this pointers; though the functions did not use this.
Bind events to nonmember funtions instead. Sometimes just to empty lambdas to
consume the event and ignore it, blocking other handlers.
... Problem was a wrongly implemented comparator for wxArray Sort().
The array of points was not really sorted, and results differed with repeated
calls to Sort().
Unlike with std::sort, these comparators are supposed to be trichotomous.
Problem dates to commit 7d5e54e364fcccd630274f2658703543d8c596eb
See also commit 4a500c77dda5592468f931db0c791236679157b4
... for functions in final classes.
override is like const -- it's not necessary, but it helps the compiler to
catch mistakes.
There may be some overriding functions not explicitly declared virtual and I did
not identify such cases, in which I might also add override.
... Should have no effect on generated code, except perhaps some slight faster
virtual function calls. Mostly useful as documentation of design intent.
Tried to mark every one of our classes that inherits from another, or is a
base for others, or has abstract virtual functions, and a few others besides.
This brings the builtin, LV2, and VAMP effects inline with the
Audio Units, LADSPA, and VST effects. All effects now share
a common UI.
This gives all effects (though not implemented for all):
User and factory preset capability
Preset import/export capability
Shared or private configuration options
Builtin effects can now be migrated to RTP, depending on algorithm.
LV2 effects now support graphical interfaces if the plugin supplies one.
Nyquist prompt enhanced to provide some features of the Nyquist Workbench.
It may not look like it, but this was a LOT of work, so trust me, there
WILL be problems and everything effect related should be suspect. Keep
a sharp eye (or two) open.
If you can believe it, this whole big mess is
just to get localized effect labels back into
the menus.
I sure wish I'd had a little bit more time to
finish up all of the effects. It sure would
be a lot cleaner (code wise).
Remove double-click to rename, for keyboard users.
Added 'Names' to controls in the hope that screen readers will be helped.
Resizing works better.
Various tidy-up, inc. adding a few comments!