This is part 2...
Improve performance of selection via Selection bar
This provides a similar type of speed up when selecting with the keyboard via
the Selection toolbar.
This is part 1...
Provides some relief to the selection "hang"
This patch adds the ability for the keyboard based commands (like cursor left,
extend selection right, etc.) to know when the key has been released.
When the patch is applied the current state is saved only when the key is
released and not every time it repeats.
Here's an example of the difference it makes.
This video show the selection "hang", but also watch the CPU usage. All I'm
doing is pressing SHIFT+RIGHT ARROW.
http://youtu.be/tdMntDwGSkM
This one is the same thing bug with the patch applied. Notice that the
selection "hang" no longer occurs and look at the CPU usage!
http://youtu.be/EpXNsQ4Cky0
Make Snap To project specific
This makes the Snap To setting in the selection bar project specific. Changing
it will no longer affect other open projects.
The state is saved to audacity.cfg when the checkbox is changed. This means
that the next project window to open will start with the new value. (As it
should be).
At bottom of http://bugzilla.audacityteam.org/show_bug.cgi?id=137#c17:
> I noticed that although when we open the same project a second time with File >
> Open or File > Recent Files we show an error "is already open in another
> window", there is no block on executing the .aup from your file manager and
> opening as many copies of the project as you like. I had not done that when
> Audacity moved the files around in error the first time, but can we block this
> anyway?
This is a different bug from Bug 137, repeatable, and I think lower priority. But I went ahead and fixed it with this commit.
Also fixed previously unnoted bug where AudacityApp::MRUOpen() returned true when it actually failed to open the file. Also removed AudacityApp::OnMRUProject() cruft.
Unfortunately, it still creates a new, empty project window on Win Explorer open whereas Open and Recent Files commands do not. I think that constitutes a new, separate P5 bug.
Overall, this is another aspect of what I was talking about in http://bugzilla.audacityteam.org/show_bug.cgi?id=322#c26. Opening files vs projects got conflated for convenience, but this code is hacked in some regards, rather than being a good design, and that's why this type of bug shows up.
2. Save user's preference for enabling linking
3. fix a bug by which changes to global prefs like SWPlaythrough were not
visually reflected in other open projects.