1. The rate actually used by the sound card now sets the stopping sample number.
2. The tolerance in the 'stop position' is additionally trimmed to 20 samples.
... We need to start the polling of mouse state before starting the audio
stream, and not "nudge" AudioThread, so that AudioThread primes the ring
buffer correctly, not inserting some silence.
This requires yields to timer events in AudioIO::StartStream.
... All updates of position are done in DoGetRectangle(). Ruler need only
expose one function, DrawOverlays().
Don't redraw indicators twice when dragging (hiding and showing again), making
some flicker. Just do one update.
... Replace some enum constants with the equivalent values from the more
special-purpose enums, as the wx header files recommend, so overloading
selects the ctors with non-int arguments.
In a full rebuild of the debug project on Mac, this reduces the count of
warnings from 264 to 274.
Fixed issue 2, i.e. the scrub indicator no longer appears during Play at Speed, and the status bar now says 'Playing at Speed' rather than 'Scrubbing'.
This adds a new preference to Playback prefs, VariSpeedPlay, on by default, which makes it possible to vary the playback speed slider whilst audio is playing using play at speed. The code uses the Scrubbing playback engine.
This code is not final, but is already useful. Known issues:
1- Playback does not stop and pop-up the Play at Speed button at the end of playing the selection.
2- The scrub widget shows uselessly on the scrub ruler when in Play at Speed mode and the status bar proclaims 'Scrubbing'.
3- At low speeds the playback is clicky, with VariSpeedPlay, even if no changes to speed are being made.
If we can't fix both 1 and 2 by 2.3.0 release time, VariSpeedPlay will be made false by default.
This is a squash of 50 commits.
This merges the capabilities of BatchCommands and Effects using a new
AudacityCommand class. AudacityCommand provides one function to specify the
parameters, and then we leverage that one function in automation, whether by chains,
mod-script-pipe or (future) Nyquist.
- Now have AudacityCommand which is using the same mechanism as Effect
- Has configurable parameters
- Has data-entry GUI (built using shuttle GUI)
- Registers with PluginManager.
- Menu commands now provided in chains, and to python batch.
- Tested with Zoom Toggle.
- ShuttleParams now can set, get, set defaults, validate and specify
the parameters.
- Bugfix: Don't overwrite values with defaults first time out.
- Add DefineParams function for all built-in effects.
- Extend CommandContext to carry output channels for results.
We abuse EffectsManager. It handles both Effects and
AudacityCommands now. In time an Effect should become a special case of
AudacityCommand and we'll split and rename the EffectManager class.
- Don't use 'default' as a parameter name.
- Massive renaming for CommandDefinitionInterface
- EffectIdentInterface becomes EffectDefinitionInterface
- EffectAutomationParameters becomes CommandAutomationParameters
- PluginType is now a bit field.
This way we can search for related types at the same time.
- Most old batch commands made into AudacityCommands.
The ones that weren't are for a reason. They are used by mod-script-pipe
to carry commands and responses across from a non-GUI thread to the GUI
thread.
- Major tidy up of ScreenshotCommand
- Reworking of SelectCommand
- GetPreferenceCommand and SetPreferenceCommand
- GetTrackInfo and SetTrackInfo
- GetInfoCommand
- Help, Open, Save, Import and Export commands.
- Removed obsolete commands ExecMenu, GetProjectInfo and SetProjectInfo
which are now better handled by other commands.
- JSONify "GetInfo: Commands" output, i.e. commas in the right places.
- General work on better Doxygen.
- Lyrics -> LyricsPanel
- Meter -> MeterPanel
- Updated Linux makefile.
- Scripting commands added into Extra menu.
- Distinct names for previously duplicated find-clipping parameters.
- Fixed longstanding error with erroneous status field number which
previously caused an ASSERT in debug.
- Sensible formatting of numbers in Chains, 0.1 not 0.1000000000137
... it's either the source of the connection that is being destroyed, or other
object (such as an ancestor window) transitively owning it and so causing it to
be destroyed too;
or, the sink is being destroyed, and that sink is a wxEvtHandler (which is
always so for Disconnect, though not for Unbind in case Bind was passed a
member function of a non-wxEvtHandler).
wxWidgets takes care of erasing the connection in such cases.
This removes most calls to Disconnect and Unbind. Many destructors shrank to
nothing.
Notably, in case of popup menu handling, the call to Disconnect is not removable
because the object being destroyed is neither the source nor the sink.
It WAS working, just not the way QA wanted, because releasing mouse click when in the ruler and on the first seek continued the seek/scrub cycle. Introduced a 'mInOneShotMode' variable to complete the baroque behaviour in the way that was requested. Also updated tool tip code to reflect the one-shot and non one-shot difference in tooltip and status.
I added a new flag, HasWaveDataFlag that checks not only for the presence of a WaveTrack but also for audio actually in it. This is now applied to the Scrub and Seek menu items, with the result that they grey out in the menu, and their buttons are dulled on the toolbar, if there is no audio.
This also makes it clearer in the code when we are dealing with a Toolbar ID (for the scrubbing toolbar) and when we are dealing with a button ID (for enabling/disabling the scrub ruler).