... preparatory to removing that overload.
This overload is used in exactly these files:
DevicePrefs.cpp (displaying host names retrieved by portaudio, which are not
defined in Audacity source)
EffectsPrefs.cpp
ExportFLAC.cpp (twice)
ExportMultiple.cpp (displaying the descriptions defined in the several export
plugin classes)
GUIPrefs.cpp (four times: languages, manual location, theme, and meter DB
range; the language names themselves don't have localizations!)
MidiIOPrefs.cpp (displaying host names retrieved by portmidi)
TracksBehaviorsPrefs.cpp (for solo button choices)
There is also TieNumberAsChoice, used in QualityPrefs and elsewhere, which
calls through to that overload.
Now the export (should) exactly match the (selected) non greyed out tracks.
i.e. what you see and hear is what you export - no matter which mode of
mute/solo you choose.
This is now applied not just to export but also to export multiple.
... as a preparation for splitting up class AudacityProject.
Use ProjectWindow as an alias for AudacityProject, and fetch it from the
project with a static member function, where certain of its services are used;
pretending they are not the same class.
Use global accessor functions to get wxFrame from the project where only
wxFrame's member functions are needed, so there will be less dependency on
ProjectWindow when it becomes a distinct class.
... not member functions of AudacityProject
This puts DirManager.cpp and four others back into the big strongly connected
component of link dependencies. They will break out again when Project.cpp
becomes a low-level file.
... Unnecessary because transitively included.
But each .cpp file still includes its own .h file near the top to ensure
that it compiles indenendently, even if it is reincluded transitively later.
... for wxString and wxArrayStringEx, holding file paths (absolute or relative,
directory or plain file); to be replaced later with different types
(not yet using std::vector, becase of some uses of wxArrayString::Index with
two arguments)
... which will make it easier to change the types of those containers to
std::vectors of other string-like classes
for wxString,
IsEmpty => empty
Clear => clear
Alloc => reserve
for wxArrayString,
Count => size
GetCount => size
IsEmpty => empty
Add => push_back
Clear => clear
Empty => clear
Sort => std::sort (only with default comparator)
SetCount => resize
Last => back
Item => operator []
Alloc => reserve
... and similar wx "variadics," which all treat wxString smartly enough that
you don't need this.
Don't need c_str either to convert wxString to const wxChar * because
wxString has a conversion operator that does the same.