- Dead code from experiments in SelectionBar removed.
- Many warnings about unused parameters fixed with WXUNUSED()
- Many warnings about signed / unsigned comparisons cleaned up.
- Several 'local variable declared but not used' warnings fixed.
... whenever they really describe the size of a buffer that fits in memory, or
of a block file (which is never now more than a megabyte and so could be fit in
memory all at once), or a part thereof.
... A non-narrowing conversion out to long long is a necessity, but the
conversions to float and double are simply conveniences.
Conversion from floating is explicit, to avoid unintended consequences with
arithmetic operators, when later sampleCount ceases to be an alias for an
integral type.
Some conversions are not made explicit, where I expect to change the type of
the variable later to have mere size_t width.
... And in some places where a library uses signed types, assert that
the reported number is not negative.
What led me to this, is that there are many places where a size_t value for
an allocation is the product of a number of channels and some other number.
... Suspected a threading bug in the library itself, which Audacity can
compensate with a short delay: see code comments.
The other part of the complaint in 1257 -- that the play button would crash --
was a separate problem, fixed previously for bug 1242.
... Should have no effect on generated code, except perhaps some slight faster
virtual function calls. Mostly useful as documentation of design intent.
Tried to mark every one of our classes that inherits from another, or is a
base for others, or has abstract virtual functions, and a few others besides.
This brings the builtin, LV2, and VAMP effects inline with the
Audio Units, LADSPA, and VST effects. All effects now share
a common UI.
This gives all effects (though not implemented for all):
User and factory preset capability
Preset import/export capability
Shared or private configuration options
Builtin effects can now be migrated to RTP, depending on algorithm.
LV2 effects now support graphical interfaces if the plugin supplies one.
Nyquist prompt enhanced to provide some features of the Nyquist Workbench.
It may not look like it, but this was a LOT of work, so trust me, there
WILL be problems and everything effect related should be suspect. Keep
a sharp eye (or two) open.
When building for wx3 on Linux, the backported number validators
and formatter conflicts with the wx3 version because I never
renamed them. Crashes during termination would occur because
the wx3 version and our version had different vtables.
I was thinking that we would just be able to delete the
backported version when upgrading to wx3, but since
we've made Audacity specific changes to them we can't
simply start using the real wx3 versions anymore.
Therefore, I needed to rename then to prevent the crashes.
1) Shell VSTs were completely unrecognized...that is no longer the case
2) All VSTs will now ALWAYS be initialized and cleaned up from the main
GUI thread. I found that some Waves VSTs would freeze Audacity when
initialized in the audio thread and closed in the GUI thread.
3) While realtime previewing, it was possible that the wrong slave
could be used to process new blocks of audio.
4) I found that the Waves AUs don't crash on a real Mac (instead of a
virtual machine), so I removed the "black list" I'd put in just for
them. (Something to do with needing full 3D support I think.)
Anyway, #2 and #3 were quite intrusive, so as much RTP testing as possible
would be a good thing.
This bit the textual mode plain old text based buttons
and retains the bitmap buttons for graphical mode.
It also allowed me to remove the manual accelerator table
building (no access keys in GUI mode) which was a good
thing as I really didn't know if the was gonna work for
non-English keyboards anyway.
If you can believe it, this whole big mess is
just to get localized effect labels back into
the menus.
I sure wish I'd had a little bit more time to
finish up all of the effects. It sure would
be a lot cleaner (code wise).