* Define SampleBlockFactory replacing static members of SampleBlock...
... This will become an abstract base class
* Sequence and WaveTrack only store SampleBlockFactory not Project...
... This adds a dependency from Track to SampleBlock which temporarily enlarges
a cycle in the dependency graph
* Register a global factory of SampleBlockFactory...
... so that later we can make an abstract SampleBlockFactory, separate from the
concrete implementation in terms of sqlite, and inject the dependency at startup
avoiding static dependency
* New concrete classes SqliteSampleBlock, SqliteSampleBlockFactory...
... separated from abstract base classes and put into a new source file,
breaking dependency cycles, and perhaps allowing easy reimplementation for other
databases in the future.
Note that the new file is a header-less plug-in! Nothing depends on it. It
uses static initialization to influence the program's behavior.
* Compile dependency on sqlite3.h limited to just two .cpp files...
... these are ProjectFileIO.cpp and SqliteSampleBlock.cpp.
But there is still close cooperation of ProjectFileIO and SqliteSampleBlock.cpp.
This suggests that these files ought to be merged, and perhaps ProjectFileIO
also needs to be split into abstract and concrete classes, and there should be
another injection of a factory function at startup. That will make the choice
of database implementation even more modular.
Also removed one unnecessary inclusion of ProjectFileIO.h
* Fix crashes cutting and pasting cross-project...
... in case the source project is closed before the paste happens.
This caused destruction of the ProjectFileIO object and a closing of the sqlite
database with the sample data in it, leaving dangling references in the
SqliteSampleBlock objects.
The fix is that the SqliteSampleBlockFactory object holds a shared_ptr to the
ProjectFileIO object. So the clipboard may own WaveTracks, which own WaveClips,
which own Sequences, which own SqliteSampleBlockFactories, which keep the
ProjectFileIO and the database connection alive until the clipboard is cleared.
The consequence of the fix is delayed closing of the entire database associated
with the source project.
If the source project is reopened before the clipboard is cleared, will there
be correct concurrent access to the same persistent store? My preliminary
trials suggest this is so (reopening a saved project, deleting from it, closing
it again -- the clipboard contents are still unchanged and available).
!!! THERE WILL NO DOUBT BE BUGS !!!
This is a big one and there's still several things to
complete. Just want to get this in the wild to start
receiving feedback.
One big thing right now is that it will NOT load pre-aup3
files. An importer is on the way for that.
This removes all of the OnDemand code embedded throughout
the main codebase. Individual files related specifically
to OD have been left in place, but removed from the build.
... except Audacity.h; and in no others.
Do so even if Experimental.h gets multiply included, as in both the .h and
.cpp files.
This makes it easier to do a text scan to be sure there are no unintended quiet
changes of meaning because of omission of Experimental.h when the flag is
an enabled one.
Also move inclusions of Experimental.h earlier.
Also don't require Experimental.h to be preceded by Audacity.h to define
EXPERIMENTAL_MIDI_OUT correctly.
... for wxString and wxArrayStringEx, holding file paths (absolute or relative,
directory or plain file); to be replaced later with different types
(not yet using std::vector, becase of some uses of wxArrayString::Index with
two arguments)
These basics add a colour index to each clip and track, and allow for a choice of four colours to be set from the track menu drop down. The additional wave colours (red, green and black) are not currently configurable, and the colour index is not currently saved.
Changed the criterion for deciding when two clips are immediately next to each other, and made it into a function: WaveClip::SharesBoundaryWithNextClip.
... in WaveClip and WaveTrack, to save as much recording as we can,
assuming the strong guarantees that Sequence will give.
Also comment that some other WaveTrack methods can give strong guarantee,
incidentally to making HandleClear give strong.
... Eliminate CreateFromCopy, add new one-step constructor instead.
It was wasteful to create a copy only to re-create the Sequence at once.
Sequence::Copy is a factory returning a unique_ptr.
Some error checks are removed, but there will be exceptions instead later.
... and that they have equal width on the linear scale
... also simplify the logic involving zero padding factor
This is more preparation for constant-q.
... whenever they really describe the size of a buffer that fits in memory, or
of a block file (which is never now more than a megabyte and so could be fit in
memory all at once), or a part thereof.
I confirmed that the currently used real FFT code in RealFFTf.cpp is faster
than the old one with a quick benchmark that calls PowerSpectrum() on 4-minute
audio file, with different sizes of computation windows:
Window_size: 256 method: new FFT time_s: 0.393
Window_size: 256 method: old FFT time_s: 1.065
Window_size: 1024 method: new FFT time_s: 0.38
Window_size: 1024 method: old FFT time_s: 0.958
Window_size: 4096 method: new FFT time_s: 0.413
Window_size: 4096 method: old FFT time_s: 1.084
Window_size: 16384 method: new FFT time_s: 0.518
Window_size: 16384 method: old FFT time_s: 1.338
Window_size: 65536 method: new FFT time_s: 0.655
Window_size: 65536 method: old FFT time_s: 1.524
Window_size: 262144 method: new FFT time_s: 0.735
Window_size: 262144 method: old FFT time_s: 1.873