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Bug 2229 - Audacity may fail to load a "bad" module silently, with no error message
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@@ -51,6 +51,7 @@ public:
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bool Load();
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void Unload();
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bool HasDispatch() { return mDispatch != NULL; };
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int Dispatch(ModuleDispatchTypes type);
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void * GetSymbol(const wxString &name);
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