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https://github.com/cookiengineer/audacity
synced 2025-11-14 17:14:07 +01:00
Consolidate the code that starts and stops play/rec head scrolling
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@@ -508,8 +508,6 @@ void Scrubber::StopScrubbing()
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UncheckAllMenuItems();
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mScrubStartPosition = -1;
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mProject->GetPlaybackScroller().Activate
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(AudacityProject::PlaybackScroller::Mode::Off);
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mDragging = false;
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if (!IsScrubbing())
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@@ -784,20 +782,21 @@ bool Scrubber::PollIsSeeking()
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void Scrubber::ActivateScroller()
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{
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using Mode = AudacityProject::PlaybackScroller::Mode;
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mProject->GetPlaybackScroller().Activate(mSmoothScrollingScrub
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? Mode::Centered
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:
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const auto ctb = mProject->GetControlToolBar();
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if (mSmoothScrollingScrub)
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ctb->StartScrolling();
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else {
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#ifdef __WXMAC__
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// PRL: cause many "unnecessary" refreshes. For reasons I don't understand,
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// doing this causes wheel rotation events (mapped from the double finger vertical
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// swipe) to be delivered more uniformly to the application, so that spped control
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// works better.
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Mode::Refresh
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// PRL: cause many "unnecessary" refreshes. For reasons I don't understand,
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// doing this causes wheel rotation events (mapped from the double finger vertical
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// swipe) to be delivered more uniformly to the application, so that speed control
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// works better.
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mProject->GetPlaybackScroller().Activate
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(AudacityProject::PlaybackScroller::Mode::Refresh);
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#else
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Mode::Off
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ctb->StopScrolling();
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#endif
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);
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}
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}
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void Scrubber::DoScrub(bool scroll, bool seek)
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