mirror of
https://github.com/cookiengineer/audacity
synced 2026-04-24 23:13:42 +02:00
Upgrades libsndfile to 1.0.24.
This commit is contained in:
@@ -8,65 +8,69 @@
|
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<META NAME="Author" CONTENT="Erik de Castro Lopo (erikd AT mega-nerd DOT com)">
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<META NAME="Description" CONTENT="The libsndfile FAQ.">
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<META NAME="Keywords" CONTENT="WAV AIFF AU libsndfile sound audio dsp Linux">
|
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<LINK REL=StyleSheet HREF="libsndfile.css" TYPE="text/css" MEDIA="all">
|
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<LINK REL="stylesheet" HREF="libsndfile.css" TYPE="text/css" MEDIA="all">
|
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<LINK REL="stylesheet" HREF="print.css" TYPE="text/css" MEDIA="print">
|
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</HEAD>
|
||||
|
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<BODY>
|
||||
|
||||
<H1><B>libsndfile : Frequently Asked Questions.</B></H1>
|
||||
<P>
|
||||
<A HREF="#Q001">Q1 : Do you plan to support XYZ codec in libsndfile?</A><BR>
|
||||
<A HREF="#Q001">Q1 : Do you plan to support XYZ codec in libsndfile?</A><BR/>
|
||||
<A HREF="#Q002">Q2 : In version 0 the SF_INFO struct had a pcmbitwidth field
|
||||
but version 1 does not. Why?</A><BR>
|
||||
<A HREF="#Q003">Q3 : Compiling is really slow on MacOSX. Why?</A><BR>
|
||||
but version 1 does not. Why?</A><BR/>
|
||||
<A HREF="#Q003">Q3 : Compiling is really slow on MacOS X. Why?</A><BR/>
|
||||
<A HREF="#Q004">Q4 : When trying to compile libsndfile on Solaris I get a "bad
|
||||
substitution" error during linking. What can I do to fix this?</A><BR>
|
||||
<A HREF="#Q005">Q5 : Why doesn't libsndfile do interleaving/de-interleaving?</A><BR>
|
||||
<A HREF="#Q006">Q6 : What's the best format for storing temporary files?</A><BR>
|
||||
<A HREF="#Q007">Q7 : On Linux/Unix/MacOSX, what's the best way of detecting the
|
||||
presence of libsndfile?</A><BR>
|
||||
<A HREF="#Q008">Q8 : But I just want a simple Makefile! What do I do?</A><BR>
|
||||
substitution" error during linking. What can I do to fix this?</A><BR/>
|
||||
<A HREF="#Q005">Q5 : Why doesn't libsndfile do interleaving/de-interleaving?</A><BR/>
|
||||
<A HREF="#Q006">Q6 : What's the best format for storing temporary files?</A><BR/>
|
||||
<A HREF="#Q007">Q7 : On Linux/Unix/MacOS X, what's the best way of detecting the
|
||||
presence of libsndfile?</A><BR/>
|
||||
<A HREF="#Q008">Q8 : But I just want a simple Makefile! What do I do?</A><BR/>
|
||||
<A HREF="#Q009">Q9 : How about adding the ability to write/read sound files to/from
|
||||
memory buffers?</A><BR>
|
||||
memory buffers?</A><BR/>
|
||||
<A HREF="#Q010">Q10 : Reading a 16 bit PCM file as normalised floats and then
|
||||
writing them back changes some sample values. Why?</A><BR>
|
||||
writing them back changes some sample values. Why?</A><BR/>
|
||||
<A HREF="#Q011">Q11 : I'm having problems with u-law encoded WAV files generated by
|
||||
libsndfile in Winamp. Why?</A><BR>
|
||||
<A HREF="#Q012">Q12 : I'm looking at sf_read*. What are items? What are frames?</A><BR>
|
||||
libsndfile in Winamp. Why?</A><BR/>
|
||||
<A HREF="#Q012">Q12 : I'm looking at sf_read*. What are items? What are frames?</A><BR/>
|
||||
<A HREF="#Q013">Q13 : Why can't libsndfile open this Sound Designer II (SD2)
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||||
file?</A><BR>
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||||
file?</A><BR/>
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<A HREF="#Q014">Q14 : I'd like to statically link libsndfile to my closed source
|
||||
application. Can I buy a license so that this is possible?</A><BR>
|
||||
application. Can I buy a license so that this is possible?</A><BR/>
|
||||
<A HREF="#Q015">Q15 : My program is crashing during a call to a function in libsndfile.
|
||||
Is this a bug in libsndfile?</A><BR>
|
||||
Is this a bug in libsndfile?</A><BR/>
|
||||
<A HREF="#Q016">Q16 : Will you accept a fix for compiling libsndfile with compiler X?
|
||||
</A><BR>
|
||||
</A><BR/>
|
||||
<A HREF="#Q017">Q17 : Can libsndfile read/write files from/to UNIX pipes?
|
||||
</A><BR>
|
||||
<A HREF="#Q018">Q18 : Is it possible to build a Universal Binary on Mac OSX?
|
||||
</A><BR>
|
||||
</A><BR/>
|
||||
<A HREF="#Q018">Q18 : Is it possible to build a Universal Binary on Mac OS X?
|
||||
</A><BR/>
|
||||
<A HREF="#Q019">Q19 : I have project files for Visual Studio / XCode / Whatever. Why
|
||||
don't you distribute them with libsndfile?
|
||||
</A><BR>
|
||||
</A><BR/>
|
||||
<A HREF="#Q020">Q20 : Why doesn't libsndfile support MP3? Lots of other Open Source
|
||||
projects support it!
|
||||
</A><BR>
|
||||
</A><BR/>
|
||||
<A HREF="#Q021">Q21 : How do I use libsndfile in a closed source or commercial program
|
||||
and comply with the license?
|
||||
</A><BR>
|
||||
</A><BR/>
|
||||
<A HREF="#Q022">Q22 : What versions of windows does libsndfile work on?
|
||||
</A><BR>
|
||||
</A><BR/>
|
||||
<A HREF="#Q023">Q23 : I'm cross compiling libsndfile for another platform. How can I
|
||||
run the test suite?
|
||||
</A><BR/>
|
||||
<HR>
|
||||
|
||||
<!-- ========================================================================= -->
|
||||
<A NAME="Q001"></A>
|
||||
<H2><BR><B>Q1 : Do you plan to support XYZ codec in libsnfile?</B></H2>
|
||||
<H2><BR/><B>Q1 : Do you plan to support XYZ codec in libsndfile?</B></H2>
|
||||
<P>
|
||||
If source code for XYZ codec is available under a suitable license (LGPL, BSD,
|
||||
MIT etc) then yes, I'd like to add it.
|
||||
</P>
|
||||
<P>
|
||||
If suitable documentation is available on how to decode and enocde the format
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If suitable documentation is available on how to decode and encode the format
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then maybe, depending on how much work is involved.
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||||
</P>
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<P>
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@@ -80,7 +84,7 @@ If you can't find either then the answer is no.
|
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</P>
|
||||
<!-- ========================================================================= -->
|
||||
<A NAME="Q002"></A>
|
||||
<H2><BR><B>Q2 : In version 0 the SF_INFO struct had a pcmbitwidth field
|
||||
<H2><BR/><B>Q2 : In version 0 the SF_INFO struct had a pcmbitwidth field
|
||||
but version 1 does not. Why?</B></H2>
|
||||
<P>
|
||||
This was dropped for a number of reasons:
|
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@@ -92,49 +96,49 @@ If you can't find either then the answer is no.
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<P>
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As documented
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<A HREF="http://www.mega-nerd.com/libsndfile/api.html#note1">here</A>
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there is now a well defined behavior which ensures that no matter what the
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there is now a well defined behaviour which ensures that no matter what the
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||||
bit width of the source file, the scaling always does something sensible.
|
||||
This makes it safe to read 8, 16, 24 and 32 bit PCM files using sf_read_short()
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and always have the optimal behavior.
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||||
and always have the optimal behaviour.
|
||||
</P>
|
||||
|
||||
<!-- ========================================================================= -->
|
||||
<A NAME="Q003"></A>
|
||||
<H2><BR><B>Q3 : Compiling is really slow on MacOSX. Why?</B></H2>
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||||
<H2><BR/><B>Q3 : Compiling is really slow on MacOS X. Why?</B></H2>
|
||||
<P>
|
||||
When you configure and compile libsndfile, it uses the /bin/sh shell for a number
|
||||
of tasks (ie configure script and libtool).
|
||||
Older versions of OSX (10.2?) shipped a a really crappy Bourne shell as /bin/sh
|
||||
Older versions of OS X (10.2?) shipped a really crappy Bourne shell as /bin/sh
|
||||
which resulted in <b>really</b> slow compiles.
|
||||
New version of OSX ship GNU BASh as /bin/sh and this answer doesn't apply in that
|
||||
Newer version of OS X ship GNU Bash as /bin/sh and this answer doesn't apply in that
|
||||
case.
|
||||
</P>
|
||||
<P>
|
||||
To fix this I suggest that you install the GNU Bash shell, rename /bin/sh to
|
||||
/bin/sh.old and make a softlink from /bin/sh to the bash shell.
|
||||
/bin/sh.old and make a symlink from /bin/sh to the bash shell.
|
||||
Bash is designed to behave as a Bourne shell when is is called as /bin/sh.
|
||||
</P>
|
||||
<P>
|
||||
When I did this on my iBook running MacOSX, compile times dropped from 13 minutes
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||||
When I did this on my iBook running MacOS X, compile times dropped from 13 minutes
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to 3 minutes.
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||||
</P>
|
||||
|
||||
<!-- ========================================================================= -->
|
||||
<A NAME="Q004"></A>
|
||||
<H2><BR><B>Q4 : When trying to compile libsndfile on Solaris I get a "bad
|
||||
<H2><BR/><B>Q4 : When trying to compile libsndfile on Solaris I get a "bad
|
||||
substitution" error on linking. Why?</B></H2>
|
||||
<P>
|
||||
It seems that the Solaris Bourne shell disagrees with GNU libtool.
|
||||
</P>
|
||||
<P>
|
||||
To fix this I suggest that you install the GNU Bash shell, rename /bin/sh to
|
||||
/bin/sh.old and make a softlink from /bin/sh to the bash shell.
|
||||
/bin/sh.old and make a symlink from /bin/sh to the bash shell.
|
||||
Bash is designed to behave as a Bourne shell when is is called as /bin/sh.
|
||||
</P>
|
||||
|
||||
<!-- ========================================================================= -->
|
||||
<A NAME="Q005"></A>
|
||||
<H2><BR><B>Q5 : Why doesn't libsndfile do interleaving/de-interleaving?</B></H2>
|
||||
<H2><BR/><B>Q5 : Why doesn't libsndfile do interleaving/de-interleaving?</B></H2>
|
||||
<P>
|
||||
This problem is bigger than it may seem at first.
|
||||
</P>
|
||||
@@ -143,7 +147,7 @@ For a stereo file, it is a pretty safe bet that a simple interleaving/de-interle
|
||||
could satisfy most users.
|
||||
However, for files with more than 2 channels this is unlikely to be the case.
|
||||
If the user has a 4 channel file and want to play that file on a stereo output
|
||||
sound card they either want the first two channels or they want some mixed combination
|
||||
sound card they either want the first 2 channels or they want some mixed combination
|
||||
of the 4 channels.
|
||||
</P>
|
||||
<P>
|
||||
@@ -156,7 +160,7 @@ This means that this feature will not be added any time soon.
|
||||
|
||||
<!-- ========================================================================= -->
|
||||
<A NAME="Q006"></A>
|
||||
<H2><BR><B>Q6 : What's the best format for storing temporary files?</B></H2>
|
||||
<H2><BR/><B>Q6 : What's the best format for storing temporary files?</B></H2>
|
||||
|
||||
<P>
|
||||
When you want to store temporary data there are a number of requirements;
|
||||
@@ -184,7 +188,7 @@ regardless of the host CPU.
|
||||
<!-- ========================================================================= -->
|
||||
|
||||
<A NAME="Q007"></A>
|
||||
<H2><BR><B>Q7 : On Linux/Unix/MaxOSX, what's the best way of detecting the presence
|
||||
<H2><BR/><B>Q7 : On Linux/Unix/MaxOS X, what's the best way of detecting the presence
|
||||
of libsndfile using autoconf?</B></H2>
|
||||
|
||||
<P>
|
||||
@@ -242,7 +246,7 @@ libsndfile configure process. For instance on my system I get this:
|
||||
<!-- ========================================================================= -->
|
||||
|
||||
<A NAME="Q008"></A>
|
||||
<H2><BR><B>Q8 : But I just want a simple Makefile! What do I do?</B></H2>
|
||||
<H2><BR/><B>Q8 : But I just want a simple Makefile! What do I do?</B></H2>
|
||||
|
||||
<P>
|
||||
The <B>pkg-config</B> program makes finding the correct compiler flag values and
|
||||
@@ -277,7 +281,7 @@ the command would be:
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||||
<!-- ========================================================================= -->
|
||||
|
||||
<A NAME="Q009"></A>
|
||||
<H2><BR><B>Q9 : How about adding the ability to write/read sound files to/from
|
||||
<H2><BR/><B>Q9 : How about adding the ability to write/read sound files to/from
|
||||
memory buffers?</B></H2>
|
||||
|
||||
<P>
|
||||
@@ -287,7 +291,7 @@ This has been added for version 1.0.13.
|
||||
<!-- ========================================================================= -->
|
||||
|
||||
<A NAME="Q010"></A>
|
||||
<H2><BR><B>Q10 : Reading a 16 bit PCM file as normalised floats and then
|
||||
<H2><BR/><B>Q10 : Reading a 16 bit PCM file as normalised floats and then
|
||||
writing them back changes some sample values. Why?</B></H2>
|
||||
|
||||
<P>
|
||||
@@ -352,7 +356,7 @@ storage format (and which is also supported by most common file types).
|
||||
<!-- ========================================================================= -->
|
||||
|
||||
<A NAME="Q011"></A>
|
||||
<H2><BR><B>Q11 : I'm having problems with u-law encoded WAV files generated by
|
||||
<H2><BR/><B>Q11 : I'm having problems with u-law encoded WAV files generated by
|
||||
libsndfile in Winamp. Why?
|
||||
</B></H2>
|
||||
|
||||
@@ -381,21 +385,47 @@ is the risk of breaking something that currently works.
|
||||
<!-- ========================================================================= -->
|
||||
|
||||
<A NAME="Q012"></A>
|
||||
<H2><BR><B>Q12 : I'm looking at sf_read*. What are items? What are frames?
|
||||
<H2><BR/><B>Q12 : I'm looking at sf_read*. What are items? What are frames?
|
||||
</B></H2>
|
||||
|
||||
<P>
|
||||
For a sound file with only one channel, a frame is the same as a item.
|
||||
An <tt>item</tt>tt> is a single sample of the data type you are reading; ie a
|
||||
single <tt>short</tt> value for <tt>sf_read_short</tt> or a single <tt>float</tt>
|
||||
for <tt>sf_read_float</tt>.
|
||||
</P>
|
||||
|
||||
For a sound file with only one channel, a frame is the same as a item (ie a
|
||||
single sample) while for multi channel sound files, a single frame contains a
|
||||
single item for each channel.
|
||||
</P>
|
||||
|
||||
<P>
|
||||
For multi channel sound files, a single frame contains a single item for
|
||||
each channel.
|
||||
Here are two simple, correct examples, both of which are assumed to be working
|
||||
on a stereo file, first using items:
|
||||
</P>
|
||||
|
||||
<PRE>
|
||||
#define CHANNELS 2
|
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short data [CHANNELS * 100] ;
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sf_count items_read = sf_read_short (file, data, 200) ;
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assert (items_read == 200) ;
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</PRE>
|
||||
|
||||
<P>
|
||||
and now readng the exact same amount of data using frames:
|
||||
</P>
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||||
|
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<PRE>
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||||
#define CHANNELS 2
|
||||
short data [CHANNELS * 100] ;
|
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sf_count frames_read = sf_readf_short (file, data, 100) ;
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assert (frames_read == 100) ;
|
||||
</PRE>
|
||||
|
||||
<!-- ========================================================================= -->
|
||||
|
||||
<A NAME="Q013"></A>
|
||||
<H2><BR><B>Q13 : Why can't libsndfile open this Sound Designer II (SD2) file?
|
||||
<H2><BR/><B>Q13 : Why can't libsndfile open this Sound Designer II (SD2) file?
|
||||
</B></H2>
|
||||
|
||||
<P>
|
||||
@@ -407,7 +437,7 @@ First some background.
|
||||
SD2 files are native to the Apple Macintosh platform and use features of
|
||||
the Mac filesystem (file resource forks) to store the file's sample rate,
|
||||
number of channels, sample width and more.
|
||||
When you look at a file and its resource fork on Mac OSX it looks like
|
||||
When you look at a file and its resource fork on Mac OS X it looks like
|
||||
this:
|
||||
</P>
|
||||
|
||||
@@ -419,7 +449,7 @@ this:
|
||||
<P>
|
||||
Notice how the file itself looks like a directory containing a single file
|
||||
named <B>rsrc</B>.
|
||||
When libsndfile is compiled for MacOSX, it should open (for write and read)
|
||||
When libsndfile is compiled for MacOS X, it should open (for write and read)
|
||||
SD2 file with resource forks like this without any problems.
|
||||
It will also handle files with the resource fork in a separate file as
|
||||
described below.
|
||||
@@ -436,8 +466,8 @@ libsndfile to open the file.
|
||||
<P>
|
||||
However, it is possible to safely move an SD2 file to a Linux or Windows
|
||||
machine.
|
||||
For instance, when an SD2 file is copied from inside MacOSX to a windows
|
||||
shared directory or a Samba share (ie Linux), MacOSX is clever enough to
|
||||
For instance, when an SD2 file is copied from inside MacOS X to a windows
|
||||
shared directory or a Samba share (ie Linux), MacOS X is clever enough to
|
||||
store the resource fork of the file in a separate hidden file in the
|
||||
same directory like this:
|
||||
</P>
|
||||
@@ -475,7 +505,7 @@ files are.
|
||||
|
||||
<!-- ========================================================================= -->
|
||||
<A NAME="Q014"></A>
|
||||
<H2><BR><B>Q14 : I'd like to statically link libsndfile to my closed source
|
||||
<H2><BR/><B>Q14 : I'd like to statically link libsndfile to my closed source
|
||||
application. Can I buy a license so that this is possible?
|
||||
</B></H2>
|
||||
|
||||
@@ -494,7 +524,7 @@ library is if your application is released under the GNU GPL or LGPL.
|
||||
|
||||
<!-- ========================================================================= -->
|
||||
<A NAME="Q015"></A>
|
||||
<H2><BR><B>Q15 : My program is crashing during a call to a function in libsndfile.
|
||||
<H2><BR/><B>Q15 : My program is crashing during a call to a function in libsndfile.
|
||||
Is this a bug in libsndfile?
|
||||
</B></H2>
|
||||
|
||||
@@ -527,7 +557,7 @@ following:
|
||||
|
||||
<!-- ========================================================================= -->
|
||||
<A NAME="Q016"></A>
|
||||
<H2><BR><B>Q16 : Will you accept a fix for compiling libsndfile with compiler X?
|
||||
<H2><BR/><B>Q16 : Will you accept a fix for compiling libsndfile with compiler X?
|
||||
</B></H2>
|
||||
|
||||
<P>
|
||||
@@ -548,7 +578,7 @@ This can make compiling libsndfile with some older compilers difficult.
|
||||
|
||||
<!-- ========================================================================= -->
|
||||
<A NAME="Q017"></A>
|
||||
<H2><BR><B>Q17 : Can libsndfile read/write files from/to UNIX pipes?
|
||||
<H2><BR/><B>Q17 : Can libsndfile read/write files from/to UNIX pipes?
|
||||
</B></H2>
|
||||
|
||||
<P>
|
||||
@@ -583,7 +613,7 @@ See also <A HREF="#Q006">FAQ Q6</A>.
|
||||
|
||||
<!-- ========================================================================= -->
|
||||
<A NAME="Q018"></A>
|
||||
<H2><BR><B>Q18 : Is it possible to build a Universal Binary on Mac OSX?
|
||||
<H2><BR/><B>Q18 : Is it possible to build a Universal Binary on Mac OS X?
|
||||
</B></H2>
|
||||
|
||||
<P>
|
||||
@@ -644,7 +674,7 @@ libsndfile is currently working on.
|
||||
|
||||
<!-- ========================================================================= -->
|
||||
<A NAME="Q019"></A>
|
||||
<H2><BR><B>Q19 : I have project files for Visual Studio / XCode / Whatever. Why
|
||||
<H2><BR/><B>Q19 : I have project files for Visual Studio / XCode / Whatever. Why
|
||||
don't you distribute them with libsndfile?
|
||||
</B></H2>
|
||||
|
||||
@@ -674,7 +704,7 @@ fixing or even testing it.
|
||||
|
||||
<P>
|
||||
I currently release sources that I personally test on Win32, Linux and
|
||||
MacOSX (PowerPC) using the compiler I trust (GNU GCC).
|
||||
MacOS X (PowerPC) using the compiler I trust (GNU GCC).
|
||||
Supporting one compiler on three (actually much more because GCC is available
|
||||
almost everywhere) platforms is doable without too much pain.
|
||||
I also release binaries for Win32 with instructions on how to use those
|
||||
@@ -696,7 +726,7 @@ Hence, I'm not willing to enter into an arrangement like that again.
|
||||
|
||||
<!-- ========================================================================= -->
|
||||
<A NAME="Q020"></A>
|
||||
<H2><BR><B>Q20 : Why doesn't libsndfile support MP3? Lots of other Open Source
|
||||
<H2><BR/><B>Q20 : Why doesn't libsndfile support MP3? Lots of other Open Source
|
||||
projects support it!
|
||||
</B></H2>
|
||||
|
||||
@@ -734,7 +764,7 @@ John ffitch of the Csound project) in version 1.0.18.
|
||||
|
||||
<!-- ========================================================================= -->
|
||||
<A NAME="Q021"></A>
|
||||
<H2><BR><B>Q21 : How do I use libsndfile in a closed source or commercial program
|
||||
<H2><BR/><B>Q21 : How do I use libsndfile in a closed source or commercial program
|
||||
and comply with the license?
|
||||
</B></H2>
|
||||
|
||||
@@ -746,7 +776,7 @@ released under, the GNU Lesser General Public License (LGPL):
|
||||
|
||||
<ul>
|
||||
<li>Make sure you are linking to libsndfile as a shared library (Linux and Unix
|
||||
systems), Dynamic Link Library (Microsoft Windows) or dynlib (Mac OSX).
|
||||
systems), Dynamic Link Library (Microsoft Windows) or dynlib (Mac OS X).
|
||||
If you are using some other operating system that doesn't allow dynamically
|
||||
linked libraries, you will not be able to use libsndfile unless you release
|
||||
the source code to your program.
|
||||
@@ -762,28 +792,57 @@ released under, the GNU Lesser General Public License (LGPL):
|
||||
|
||||
<!-- ========================================================================= -->
|
||||
<A NAME="Q022"></A>
|
||||
<H2><BR><B>Q22 : What versions of windows does libsndfile work on?
|
||||
<H2><BR/><B>Q22 : What versions of Windows does libsndfile work on?
|
||||
</B></H2>
|
||||
|
||||
<p>
|
||||
Currently the precompiled windows binaries are tested in Windows XP.
|
||||
Currently the precompiled windows binaries are thoroughly tested on Windows XP.
|
||||
As such, they should also work on Win2k and Windows Vista.
|
||||
They may also work on earlier versions of windows.
|
||||
They may also work on earlier versions of Windows.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
libsndfile does not yet work on 64 bit versions of windows.
|
||||
Support for 64 bit versions of WinXP and Vista is likely to be working some
|
||||
time late in 2008.
|
||||
Since version 0.1.18 I have also been releasing precompiled binaries for Win64,
|
||||
the 64 bit version of Windows.
|
||||
These binaries have received much less testing than the 32 bit versions, but
|
||||
should work as expected.
|
||||
I'd be very interested in receiving feedback on these binaries.
|
||||
</p>
|
||||
|
||||
<!-- ========================================================================= -->
|
||||
<A NAME="Q023"></A>
|
||||
<H2><BR/><B>Q23 : I'm cross compiling libsndfile for another platform. How can I
|
||||
run the test suite?
|
||||
</B></H2>
|
||||
|
||||
<p>
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Since version 1.0.21 the top level Makefile has an extra make target,
|
||||
'test-tarball'.
|
||||
Building this target creates a tarball called called:
|
||||
</p>
|
||||
|
||||
<center><tt>
|
||||
libsndfile-testsuite-${host_triplet}-${version}.tar.gz
|
||||
</tt></center>
|
||||
|
||||
<p>
|
||||
in the top level directory.
|
||||
This tarball can then be copied to the target platform.
|
||||
Once untarred and test script <tt>test_wrapper.sh</tt> can be run from
|
||||
the top level of the extracted tarball.
|
||||
</p>
|
||||
|
||||
<!-- ========================================================================= -->
|
||||
<HR>
|
||||
<P>
|
||||
The libsndfile home page is here :
|
||||
<A HREF="http://www.mega-nerd.com/libsndfile/">
|
||||
http://www.mega-nerd.com/libsndfile/</A>.
|
||||
<BR>
|
||||
Version : 1.0.18
|
||||
<BR/>
|
||||
Version : 1.0.24
|
||||
</P>
|
||||
|
||||
</BODY>
|
||||
|
||||
Reference in New Issue
Block a user