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Regularize casts as (int), so they are easier to find and review
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@@ -891,7 +891,7 @@ void NumericConverter::ControlsToValue()
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t /= mScalingFactor;
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if(mNtscDrop) {
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int t_int = int(t + .000000001);
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int t_int = (int)(t + .000000001);
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double t_frac = (t - t_int);
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int tenMins = t_int/600;
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double frames = tenMins*17982;
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