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Bug1084: Restore the fix, while also keeping the crash bug 1242 fixed.
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@ -1437,10 +1437,10 @@ bool VSTEffect::RealtimeAddProcessor(int numChannels, float sampleRate)
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{
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void *chunk = NULL;
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clen = (int) callDispatcher(effGetChunk, 0, 0, &chunk, 0.0); // get master's chunk, for the whole BANK
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clen = (int) callDispatcher(effGetChunk, 1, 0, &chunk, 0.0); // get master's chunk, for the program only
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if (clen != 0)
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{
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slave->callSetChunk(false, clen, chunk); // copy state to slave, for the whole BANK
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slave->callSetChunk(true, clen, chunk); // copy state to slave, for the program only
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}
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}
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