mirror of
https://github.com/cookiengineer/audacity
synced 2025-10-10 16:43:33 +02:00
Update soundtouch to 1.7.1.
This commit is contained in:
54
lib-src/soundtouch/source/SoundStretch/Makefile.am
Normal file
54
lib-src/soundtouch/source/SoundStretch/Makefile.am
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@@ -0,0 +1,54 @@
|
||||
## Process this file with automake to create Makefile.in
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||||
##
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||||
## $Id: Makefile.am 128 2011-07-17 10:59:56Z oparviai $
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||||
##
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||||
## Copyright (C) 2003 - David W. Durham
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||||
##
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||||
## This file is part of SoundTouch, an audio processing library for pitch/time adjustments
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||||
##
|
||||
## SoundTouch is free software; you can redistribute it and/or modify it under the
|
||||
## terms of the GNU General Public License as published by the Free Software
|
||||
## Foundation; either version 2 of the License, or (at your option) any later
|
||||
## version.
|
||||
##
|
||||
## SoundTouch is distributed in the hope that it will be useful, but WITHOUT ANY
|
||||
## WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
## A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
##
|
||||
## You should have received a copy of the GNU General Public License along with
|
||||
## this program; if not, write to the Free Software Foundation, Inc., 59 Temple
|
||||
## Place - Suite 330, Boston, MA 02111-1307, USA
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||||
|
||||
include $(top_srcdir)/config/am_include.mk
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||||
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||||
## bin_PROGRAMS is the macro that tells automake the name of the programs to
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||||
## install in the bin directory (/usr/local/bin) by default. By setting
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||||
## --prefix= at configure time the user can change this (eg: ./configure
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## --prefix=/usr will install soundstretch under /usr/bin/soundstretch )
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bin_PROGRAMS=soundstretch
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noinst_HEADERS=RunParameters.h WavFile.h
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||||
# extra files to include in distrubution tarball
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EXTRA_DIST=soundstretch.dsp soundstretch.dsw soundstretch.sln soundstretch.vcproj
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||||
## for every name listed under bin_PROGRAMS, you have a <prog>_SOURCES. This lists
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||||
## all the sources in the current directory that are used to build soundstretch.
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soundstretch_SOURCES=main.cpp RunParameters.cpp WavFile.cpp
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||||
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||||
## soundstretch_LDADD is a list of extras to pass at link time. All the objects
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||||
## created by the above soundstretch_SOURCES are automatically linked in, so here I
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||||
## list object files from other directories as well as flags passed to the
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## linker.
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soundstretch_LDADD=../SoundTouch/libSoundTouch.la -lm
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## linker flags.
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# OP 2011-7-17 Linker flags disabled to prevent stripping symbols by default
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# soundstretch_LDFLAGS=-s
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## additional compiler flags
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soundstretch_CXXFLAGS=-O3
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#clean-local:
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# -rm -f additional-files-to-remove-on-make-clean
|
301
lib-src/soundtouch/source/SoundStretch/RunParameters.cpp
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301
lib-src/soundtouch/source/SoundStretch/RunParameters.cpp
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@@ -0,0 +1,301 @@
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||||
////////////////////////////////////////////////////////////////////////////////
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||||
///
|
||||
/// A class for parsing the 'soundstretch' application command line parameters
|
||||
///
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||||
/// Author : Copyright (c) Olli Parviainen
|
||||
/// Author e-mail : oparviai 'at' iki.fi
|
||||
/// SoundTouch WWW: http://www.surina.net/soundtouch
|
||||
///
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||||
////////////////////////////////////////////////////////////////////////////////
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||||
//
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||||
// Last changed : $Date: 2011-09-02 21:56:11 +0300 (Fri, 02 Sep 2011) $
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||||
// File revision : $Revision: 4 $
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||||
//
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||||
// $Id: RunParameters.cpp 131 2011-09-02 18:56:11Z oparviai $
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||||
//
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||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// License :
|
||||
//
|
||||
// SoundTouch audio processing library
|
||||
// Copyright (c) Olli Parviainen
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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||||
//
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||||
////////////////////////////////////////////////////////////////////////////////
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||||
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#include <string>
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#include <stdlib.h>
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#include "RunParameters.h"
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using namespace std;
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||||
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||||
// Program usage instructions
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||||
|
||||
static const char licenseText[] =
|
||||
" LICENSE:\n"
|
||||
" ========\n"
|
||||
" \n"
|
||||
" SoundTouch sound processing library\n"
|
||||
" Copyright (c) Olli Parviainen\n"
|
||||
" \n"
|
||||
" This library is free software; you can redistribute it and/or\n"
|
||||
" modify it under the terms of the GNU Lesser General Public\n"
|
||||
" License version 2.1 as published by the Free Software Foundation.\n"
|
||||
" \n"
|
||||
" This library is distributed in the hope that it will be useful,\n"
|
||||
" but WITHOUT ANY WARRANTY; without even the implied warranty of\n"
|
||||
" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU\n"
|
||||
" Lesser General Public License for more details.\n"
|
||||
" \n"
|
||||
" You should have received a copy of the GNU Lesser General Public\n"
|
||||
" License along with this library; if not, write to the Free Software\n"
|
||||
" Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n"
|
||||
" \n"
|
||||
"This application is distributed with full source codes; however, if you\n"
|
||||
"didn't receive them, please visit the author's homepage (see the link above).";
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||||
|
||||
static const char whatText[] =
|
||||
"This application processes WAV audio files by modifying the sound tempo,\n"
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||||
"pitch and playback rate properties independently from each other.\n"
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||||
"\n";
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||||
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||||
static const char usage[] =
|
||||
"Usage :\n"
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||||
" soundstretch infilename outfilename [switches]\n"
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||||
"\n"
|
||||
"To use standard input/output pipes, give 'stdin' and 'stdout' as filenames.\n"
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||||
"\n"
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||||
"Available switches are:\n"
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" -tempo=n : Change sound tempo by n percents (n=-95..+5000 %)\n"
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" -pitch=n : Change sound pitch by n semitones (n=-60..+60 semitones)\n"
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||||
" -rate=n : Change sound rate by n percents (n=-95..+5000 %)\n"
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||||
" -bpm=n : Detect the BPM rate of sound and adjust tempo to meet 'n' BPMs.\n"
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||||
" If '=n' is omitted, just detects the BPM rate.\n"
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||||
" -quick : Use quicker tempo change algorithm (gain speed, lose quality)\n"
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||||
" -naa : Don't use anti-alias filtering (gain speed, lose quality)\n"
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||||
" -speech : Tune algorithm for speech processing (default is for music)\n"
|
||||
" -license : Display the program license text (LGPL)\n";
|
||||
|
||||
|
||||
// Converts a char into lower case
|
||||
static int _toLowerCase(int c)
|
||||
{
|
||||
if (c >= 'A' && c <= 'Z')
|
||||
{
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||||
c += 'a' - 'A';
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||||
}
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||||
return c;
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||||
}
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||||
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||||
|
||||
// Constructor
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||||
RunParameters::RunParameters(const int nParams, const char * const paramStr[])
|
||||
{
|
||||
int i;
|
||||
int nFirstParam;
|
||||
|
||||
if (nParams < 3)
|
||||
{
|
||||
// Too few parameters
|
||||
if (nParams > 1 && paramStr[1][0] == '-' &&
|
||||
_toLowerCase(paramStr[1][1]) == 'l')
|
||||
{
|
||||
// '-license' switch
|
||||
throwLicense();
|
||||
}
|
||||
string msg = whatText;
|
||||
msg += usage;
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||||
ST_THROW_RT_ERROR(msg.c_str());
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||||
}
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||||
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||||
inFileName = NULL;
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||||
outFileName = NULL;
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||||
tempoDelta = 0;
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||||
pitchDelta = 0;
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||||
rateDelta = 0;
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||||
quick = 0;
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||||
noAntiAlias = 0;
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||||
goalBPM = 0;
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||||
speech = FALSE;
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||||
detectBPM = FALSE;
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||||
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||||
// Get input & output file names
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||||
inFileName = (char*)paramStr[1];
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||||
outFileName = (char*)paramStr[2];
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||||
|
||||
if (outFileName[0] == '-')
|
||||
{
|
||||
// no outputfile name was given but parameters
|
||||
outFileName = NULL;
|
||||
nFirstParam = 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
nFirstParam = 3;
|
||||
}
|
||||
|
||||
// parse switch parameters
|
||||
for (i = nFirstParam; i < nParams; i ++)
|
||||
{
|
||||
parseSwitchParam(paramStr[i]);
|
||||
}
|
||||
|
||||
checkLimits();
|
||||
}
|
||||
|
||||
|
||||
|
||||
// Checks parameter limits
|
||||
void RunParameters::checkLimits()
|
||||
{
|
||||
if (tempoDelta < -95.0f)
|
||||
{
|
||||
tempoDelta = -95.0f;
|
||||
}
|
||||
else if (tempoDelta > 5000.0f)
|
||||
{
|
||||
tempoDelta = 5000.0f;
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||||
}
|
||||
|
||||
if (pitchDelta < -60.0f)
|
||||
{
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||||
pitchDelta = -60.0f;
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||||
}
|
||||
else if (pitchDelta > 60.0f)
|
||||
{
|
||||
pitchDelta = 60.0f;
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||||
}
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||||
|
||||
if (rateDelta < -95.0f)
|
||||
{
|
||||
rateDelta = -95.0f;
|
||||
}
|
||||
else if (rateDelta > 5000.0f)
|
||||
{
|
||||
rateDelta = 5000.0f;
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||||
}
|
||||
}
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||||
|
||||
|
||||
|
||||
// Unknown switch parameter -- throws an exception with an error message
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||||
void RunParameters::throwIllegalParamExp(const string &str) const
|
||||
{
|
||||
string msg = "ERROR : Illegal parameter \"";
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||||
msg += str;
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||||
msg += "\".\n\n";
|
||||
msg += usage;
|
||||
ST_THROW_RT_ERROR(msg.c_str());
|
||||
}
|
||||
|
||||
|
||||
|
||||
void RunParameters::throwLicense() const
|
||||
{
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||||
ST_THROW_RT_ERROR(licenseText);
|
||||
}
|
||||
|
||||
|
||||
float RunParameters::parseSwitchValue(const string &str) const
|
||||
{
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||||
int pos;
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||||
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||||
pos = (int)str.find_first_of('=');
|
||||
if (pos < 0)
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||||
{
|
||||
// '=' missing
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||||
throwIllegalParamExp(str);
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||||
}
|
||||
|
||||
// Read numerical parameter value after '='
|
||||
return (float)atof(str.substr(pos + 1).c_str());
|
||||
}
|
||||
|
||||
|
||||
// Interprets a single switch parameter string of format "-switch=xx"
|
||||
// Valid switches are "-tempo=xx", "-pitch=xx" and "-rate=xx". Stores
|
||||
// switch values into 'params' structure.
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||||
void RunParameters::parseSwitchParam(const string &str)
|
||||
{
|
||||
int upS;
|
||||
|
||||
if (str[0] != '-')
|
||||
{
|
||||
// leading hyphen missing => not a valid parameter
|
||||
throwIllegalParamExp(str);
|
||||
}
|
||||
|
||||
// Take the first character of switch name & change to lower case
|
||||
upS = _toLowerCase(str[1]);
|
||||
|
||||
// interpret the switch name & operate accordingly
|
||||
switch (upS)
|
||||
{
|
||||
case 't' :
|
||||
// switch '-tempo=xx'
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||||
tempoDelta = parseSwitchValue(str);
|
||||
break;
|
||||
|
||||
case 'p' :
|
||||
// switch '-pitch=xx'
|
||||
pitchDelta = parseSwitchValue(str);
|
||||
break;
|
||||
|
||||
case 'r' :
|
||||
// switch '-rate=xx'
|
||||
rateDelta = parseSwitchValue(str);
|
||||
break;
|
||||
|
||||
case 'b' :
|
||||
// switch '-bpm=xx'
|
||||
detectBPM = TRUE;
|
||||
try
|
||||
{
|
||||
goalBPM = parseSwitchValue(str);
|
||||
}
|
||||
catch (const runtime_error)
|
||||
{
|
||||
// illegal or missing bpm value => just calculate bpm
|
||||
goalBPM = 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case 'q' :
|
||||
// switch '-quick'
|
||||
quick = 1;
|
||||
break;
|
||||
|
||||
case 'n' :
|
||||
// switch '-naa'
|
||||
noAntiAlias = 1;
|
||||
break;
|
||||
|
||||
case 'l' :
|
||||
// switch '-license'
|
||||
throwLicense();
|
||||
break;
|
||||
|
||||
case 's' :
|
||||
// switch '-speech'
|
||||
speech = TRUE;
|
||||
break;
|
||||
|
||||
default:
|
||||
// unknown switch
|
||||
throwIllegalParamExp(str);
|
||||
}
|
||||
}
|
72
lib-src/soundtouch/source/SoundStretch/RunParameters.h
Normal file
72
lib-src/soundtouch/source/SoundStretch/RunParameters.h
Normal file
@@ -0,0 +1,72 @@
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
///
|
||||
/// A class for parsing the 'soundstretch' application command line parameters
|
||||
///
|
||||
/// Author : Copyright (c) Olli Parviainen
|
||||
/// Author e-mail : oparviai 'at' iki.fi
|
||||
/// SoundTouch WWW: http://www.surina.net/soundtouch
|
||||
///
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Last changed : $Date: 2009-05-17 19:48:30 +0300 (Sun, 17 May 2009) $
|
||||
// File revision : $Revision: 4 $
|
||||
//
|
||||
// $Id: RunParameters.h 72 2009-05-17 16:48:30Z oparviai $
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// License :
|
||||
//
|
||||
// SoundTouch audio processing library
|
||||
// Copyright (c) Olli Parviainen
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef RUNPARAMETERS_H
|
||||
#define RUNPARAMETERS_H
|
||||
|
||||
#include "STTypes.h"
|
||||
#include <string>
|
||||
|
||||
using namespace std;
|
||||
|
||||
/// Parses command line parameters into program parameters
|
||||
class RunParameters
|
||||
{
|
||||
private:
|
||||
void throwIllegalParamExp(const string &str) const;
|
||||
void throwLicense() const;
|
||||
void parseSwitchParam(const string &str);
|
||||
void checkLimits();
|
||||
float parseSwitchValue(const string &str) const;
|
||||
|
||||
public:
|
||||
char *inFileName;
|
||||
char *outFileName;
|
||||
float tempoDelta;
|
||||
float pitchDelta;
|
||||
float rateDelta;
|
||||
int quick;
|
||||
int noAntiAlias;
|
||||
float goalBPM;
|
||||
BOOL detectBPM;
|
||||
BOOL speech;
|
||||
|
||||
RunParameters(const int nParams, const char * const paramStr[]);
|
||||
};
|
||||
|
||||
#endif
|
951
lib-src/soundtouch/source/SoundStretch/WavFile.cpp
Normal file
951
lib-src/soundtouch/source/SoundStretch/WavFile.cpp
Normal file
@@ -0,0 +1,951 @@
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
///
|
||||
/// Classes for easy reading & writing of WAV sound files.
|
||||
///
|
||||
/// For big-endian CPU, define _BIG_ENDIAN_ during compile-time to correctly
|
||||
/// parse the WAV files with such processors.
|
||||
///
|
||||
/// Admittingly, more complete WAV reader routines may exist in public domain,
|
||||
/// but the reason for 'yet another' one is that those generic WAV reader
|
||||
/// libraries are exhaustingly large and cumbersome! Wanted to have something
|
||||
/// simpler here, i.e. something that's not already larger than rest of the
|
||||
/// SoundTouch/SoundStretch program...
|
||||
///
|
||||
/// Author : Copyright (c) Olli Parviainen
|
||||
/// Author e-mail : oparviai 'at' iki.fi
|
||||
/// SoundTouch WWW: http://www.surina.net/soundtouch
|
||||
///
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Last changed : $Date: 2012-09-01 11:03:26 +0300 (Sat, 01 Sep 2012) $
|
||||
// File revision : $Revision: 4 $
|
||||
//
|
||||
// $Id: WavFile.cpp 154 2012-09-01 08:03:26Z oparviai $
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// License :
|
||||
//
|
||||
// SoundTouch audio processing library
|
||||
// Copyright (c) Olli Parviainen
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string>
|
||||
#include <sstream>
|
||||
#include <cstring>
|
||||
#include <assert.h>
|
||||
#include <limits.h>
|
||||
|
||||
#include "WavFile.h"
|
||||
#include "STTypes.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
static const char riffStr[] = "RIFF";
|
||||
static const char waveStr[] = "WAVE";
|
||||
static const char fmtStr[] = "fmt ";
|
||||
static const char dataStr[] = "data";
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Helper functions for swapping byte order to correctly read/write WAV files
|
||||
// with big-endian CPU's: Define compile-time definition _BIG_ENDIAN_ to
|
||||
// turn-on the conversion if it appears necessary.
|
||||
//
|
||||
// For example, Intel x86 is little-endian and doesn't require conversion,
|
||||
// while PowerPC of Mac's and many other RISC cpu's are big-endian.
|
||||
|
||||
#ifdef BYTE_ORDER
|
||||
// In gcc compiler detect the byte order automatically
|
||||
#if BYTE_ORDER == BIG_ENDIAN
|
||||
// big-endian platform.
|
||||
#define _BIG_ENDIAN_
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef _BIG_ENDIAN_
|
||||
// big-endian CPU, swap bytes in 16 & 32 bit words
|
||||
|
||||
// helper-function to swap byte-order of 32bit integer
|
||||
static inline int _swap32(int &dwData)
|
||||
{
|
||||
dwData = ((dwData >> 24) & 0x000000FF) |
|
||||
((dwData >> 8) & 0x0000FF00) |
|
||||
((dwData << 8) & 0x00FF0000) |
|
||||
((dwData << 24) & 0xFF000000);
|
||||
return dwData;
|
||||
}
|
||||
|
||||
// helper-function to swap byte-order of 16bit integer
|
||||
static inline short _swap16(short &wData)
|
||||
{
|
||||
wData = ((wData >> 8) & 0x00FF) |
|
||||
((wData << 8) & 0xFF00);
|
||||
return wData;
|
||||
}
|
||||
|
||||
// helper-function to swap byte-order of buffer of 16bit integers
|
||||
static inline void _swap16Buffer(short *pData, int numWords)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < numWords; i ++)
|
||||
{
|
||||
pData[i] = _swap16(pData[i]);
|
||||
}
|
||||
}
|
||||
|
||||
#else // BIG_ENDIAN
|
||||
// little-endian CPU, WAV file is ok as such
|
||||
|
||||
// dummy helper-function
|
||||
static inline int _swap32(int &dwData)
|
||||
{
|
||||
// do nothing
|
||||
return dwData;
|
||||
}
|
||||
|
||||
// dummy helper-function
|
||||
static inline short _swap16(short &wData)
|
||||
{
|
||||
// do nothing
|
||||
return wData;
|
||||
}
|
||||
|
||||
// dummy helper-function
|
||||
static inline void _swap16Buffer(short *pData, int numBytes)
|
||||
{
|
||||
// do nothing
|
||||
}
|
||||
|
||||
#endif // BIG_ENDIAN
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Class WavFileBase
|
||||
//
|
||||
|
||||
WavFileBase::WavFileBase()
|
||||
{
|
||||
convBuff = NULL;
|
||||
convBuffSize = 0;
|
||||
}
|
||||
|
||||
|
||||
WavFileBase::~WavFileBase()
|
||||
{
|
||||
delete[] convBuff;
|
||||
convBuffSize = 0;
|
||||
}
|
||||
|
||||
|
||||
/// Get pointer to conversion buffer of at min. given size
|
||||
void *WavFileBase::getConvBuffer(int sizeBytes)
|
||||
{
|
||||
if (convBuffSize < sizeBytes)
|
||||
{
|
||||
delete[] convBuff;
|
||||
|
||||
convBuffSize = (sizeBytes + 15) & -8; // round up to following 8-byte bounday
|
||||
convBuff = new char[convBuffSize];
|
||||
}
|
||||
return convBuff;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Class WavInFile
|
||||
//
|
||||
|
||||
WavInFile::WavInFile(const char *fileName)
|
||||
{
|
||||
// Try to open the file for reading
|
||||
fptr = fopen(fileName, "rb");
|
||||
if (fptr == NULL)
|
||||
{
|
||||
// didn't succeed
|
||||
string msg = "Error : Unable to open file \"";
|
||||
msg += fileName;
|
||||
msg += "\" for reading.";
|
||||
ST_THROW_RT_ERROR(msg.c_str());
|
||||
}
|
||||
|
||||
init();
|
||||
}
|
||||
|
||||
|
||||
WavInFile::WavInFile(FILE *file)
|
||||
{
|
||||
// Try to open the file for reading
|
||||
fptr = file;
|
||||
if (!file)
|
||||
{
|
||||
// didn't succeed
|
||||
string msg = "Error : Unable to access input stream for reading";
|
||||
ST_THROW_RT_ERROR(msg.c_str());
|
||||
}
|
||||
|
||||
init();
|
||||
}
|
||||
|
||||
|
||||
/// Init the WAV file stream
|
||||
void WavInFile::init()
|
||||
{
|
||||
int hdrsOk;
|
||||
|
||||
// assume file stream is already open
|
||||
assert(fptr);
|
||||
|
||||
// Read the file headers
|
||||
hdrsOk = readWavHeaders();
|
||||
if (hdrsOk != 0)
|
||||
{
|
||||
// Something didn't match in the wav file headers
|
||||
string msg = "Input file is corrupt or not a WAV file";
|
||||
ST_THROW_RT_ERROR(msg.c_str());
|
||||
}
|
||||
|
||||
/* Ignore 'fixed' field value as 32bit signed linear data can have other value than 1.
|
||||
if (header.format.fixed != 1)
|
||||
{
|
||||
string msg = "Input file uses unsupported encoding.";
|
||||
ST_THROW_RT_ERROR(msg.c_str());
|
||||
}
|
||||
*/
|
||||
|
||||
dataRead = 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
WavInFile::~WavInFile()
|
||||
{
|
||||
if (fptr) fclose(fptr);
|
||||
fptr = NULL;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void WavInFile::rewind()
|
||||
{
|
||||
int hdrsOk;
|
||||
|
||||
fseek(fptr, 0, SEEK_SET);
|
||||
hdrsOk = readWavHeaders();
|
||||
assert(hdrsOk == 0);
|
||||
dataRead = 0;
|
||||
}
|
||||
|
||||
|
||||
int WavInFile::checkCharTags() const
|
||||
{
|
||||
// header.format.fmt should equal to 'fmt '
|
||||
if (memcmp(fmtStr, header.format.fmt, 4) != 0) return -1;
|
||||
// header.data.data_field should equal to 'data'
|
||||
if (memcmp(dataStr, header.data.data_field, 4) != 0) return -1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
int WavInFile::read(unsigned char *buffer, int maxElems)
|
||||
{
|
||||
int numBytes;
|
||||
uint afterDataRead;
|
||||
|
||||
// ensure it's 8 bit format
|
||||
if (header.format.bits_per_sample != 8)
|
||||
{
|
||||
ST_THROW_RT_ERROR("Error: WavInFile::read(char*, int) works only with 8bit samples.");
|
||||
}
|
||||
assert(sizeof(char) == 1);
|
||||
|
||||
numBytes = maxElems;
|
||||
afterDataRead = dataRead + numBytes;
|
||||
if (afterDataRead > header.data.data_len)
|
||||
{
|
||||
// Don't read more samples than are marked available in header
|
||||
numBytes = (int)header.data.data_len - (int)dataRead;
|
||||
assert(numBytes >= 0);
|
||||
}
|
||||
|
||||
assert(buffer);
|
||||
numBytes = (int)fread(buffer, 1, numBytes, fptr);
|
||||
dataRead += numBytes;
|
||||
|
||||
return numBytes;
|
||||
}
|
||||
|
||||
|
||||
int WavInFile::read(short *buffer, int maxElems)
|
||||
{
|
||||
unsigned int afterDataRead;
|
||||
int numBytes;
|
||||
int numElems;
|
||||
|
||||
assert(buffer);
|
||||
switch (header.format.bits_per_sample)
|
||||
{
|
||||
case 8:
|
||||
{
|
||||
// 8 bit format
|
||||
unsigned char *temp = (unsigned char*)getConvBuffer(maxElems);
|
||||
int i;
|
||||
|
||||
numElems = read(temp, maxElems);
|
||||
// convert from 8 to 16 bit
|
||||
for (i = 0; i < numElems; i ++)
|
||||
{
|
||||
buffer[i] = (short)(((short)temp[i] - 128) * 256);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case 16:
|
||||
{
|
||||
// 16 bit format
|
||||
|
||||
assert(sizeof(short) == 2);
|
||||
|
||||
numBytes = maxElems * 2;
|
||||
afterDataRead = dataRead + numBytes;
|
||||
if (afterDataRead > header.data.data_len)
|
||||
{
|
||||
// Don't read more samples than are marked available in header
|
||||
numBytes = (int)header.data.data_len - (int)dataRead;
|
||||
assert(numBytes >= 0);
|
||||
}
|
||||
|
||||
numBytes = (int)fread(buffer, 1, numBytes, fptr);
|
||||
dataRead += numBytes;
|
||||
numElems = numBytes / 2;
|
||||
|
||||
// 16bit samples, swap byte order if necessary
|
||||
_swap16Buffer((short *)buffer, numElems);
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
{
|
||||
stringstream ss;
|
||||
ss << "\nOnly 8/16 bit sample WAV files supported in integer compilation. Can't open WAV file with ";
|
||||
ss << (int)header.format.bits_per_sample;
|
||||
ss << " bit sample format. ";
|
||||
ST_THROW_RT_ERROR(ss.str().c_str());
|
||||
}
|
||||
};
|
||||
|
||||
return numElems;
|
||||
}
|
||||
|
||||
|
||||
/// Read data in float format. Notice that when reading in float format
|
||||
/// 8/16/24/32 bit sample formats are supported
|
||||
int WavInFile::read(float *buffer, int maxElems)
|
||||
{
|
||||
unsigned int afterDataRead;
|
||||
int numBytes;
|
||||
int numElems;
|
||||
int bytesPerSample;
|
||||
|
||||
assert(buffer);
|
||||
|
||||
bytesPerSample = header.format.bits_per_sample / 8;
|
||||
if ((bytesPerSample < 1) || (bytesPerSample > 4))
|
||||
{
|
||||
stringstream ss;
|
||||
ss << "\nOnly 8/16/24/32 bit sample WAV files supported. Can't open WAV file with ";
|
||||
ss << (int)header.format.bits_per_sample;
|
||||
ss << " bit sample format. ";
|
||||
ST_THROW_RT_ERROR(ss.str().c_str());
|
||||
}
|
||||
|
||||
numBytes = maxElems * bytesPerSample;
|
||||
afterDataRead = dataRead + numBytes;
|
||||
if (afterDataRead > header.data.data_len)
|
||||
{
|
||||
// Don't read more samples than are marked available in header
|
||||
numBytes = (int)header.data.data_len - (int)dataRead;
|
||||
assert(numBytes >= 0);
|
||||
}
|
||||
|
||||
// read raw data into temporary buffer
|
||||
char *temp = (char*)getConvBuffer(numBytes);
|
||||
numBytes = (int)fread(temp, 1, numBytes, fptr);
|
||||
dataRead += numBytes;
|
||||
|
||||
numElems = numBytes / bytesPerSample;
|
||||
|
||||
// swap byte ordert & convert to float, depending on sample format
|
||||
switch (bytesPerSample)
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
unsigned char *temp2 = (unsigned char*)temp;
|
||||
double conv = 1.0 / 128.0;
|
||||
for (int i = 0; i < numElems; i ++)
|
||||
{
|
||||
buffer[i] = (float)(temp2[i] * conv - 1.0);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case 2:
|
||||
{
|
||||
short *temp2 = (short*)temp;
|
||||
double conv = 1.0 / 32768.0;
|
||||
for (int i = 0; i < numElems; i ++)
|
||||
{
|
||||
short value = temp2[i];
|
||||
buffer[i] = (float)(_swap16(value) * conv);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case 3:
|
||||
{
|
||||
char *temp2 = (char *)temp;
|
||||
double conv = 1.0 / 8388608.0;
|
||||
for (int i = 0; i < numElems; i ++)
|
||||
{
|
||||
int value = *((int*)temp2);
|
||||
value = _swap32(value) & 0x00ffffff; // take 24 bits
|
||||
value |= (value & 0x00800000) ? 0xff000000 : 0; // extend minus sign bits
|
||||
buffer[i] = (float)(value * conv);
|
||||
temp2 += 3;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case 4:
|
||||
{
|
||||
int *temp2 = (int *)temp;
|
||||
double conv = 1.0 / 2147483648.0;
|
||||
assert(sizeof(int) == 4);
|
||||
for (int i = 0; i < numElems; i ++)
|
||||
{
|
||||
int value = temp2[i];
|
||||
buffer[i] = (float)(_swap32(value) * conv);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return numElems;
|
||||
}
|
||||
|
||||
|
||||
int WavInFile::eof() const
|
||||
{
|
||||
// return true if all data has been read or file eof has reached
|
||||
return (dataRead == header.data.data_len || feof(fptr));
|
||||
}
|
||||
|
||||
|
||||
|
||||
// test if character code is between a white space ' ' and little 'z'
|
||||
static int isAlpha(char c)
|
||||
{
|
||||
return (c >= ' ' && c <= 'z') ? 1 : 0;
|
||||
}
|
||||
|
||||
|
||||
// test if all characters are between a white space ' ' and little 'z'
|
||||
static int isAlphaStr(const char *str)
|
||||
{
|
||||
char c;
|
||||
|
||||
c = str[0];
|
||||
while (c)
|
||||
{
|
||||
if (isAlpha(c) == 0) return 0;
|
||||
str ++;
|
||||
c = str[0];
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
int WavInFile::readRIFFBlock()
|
||||
{
|
||||
if (fread(&(header.riff), sizeof(WavRiff), 1, fptr) != 1) return -1;
|
||||
|
||||
// swap 32bit data byte order if necessary
|
||||
_swap32((int &)header.riff.package_len);
|
||||
|
||||
// header.riff.riff_char should equal to 'RIFF');
|
||||
if (memcmp(riffStr, header.riff.riff_char, 4) != 0) return -1;
|
||||
// header.riff.wave should equal to 'WAVE'
|
||||
if (memcmp(waveStr, header.riff.wave, 4) != 0) return -1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
int WavInFile::readHeaderBlock()
|
||||
{
|
||||
char label[5];
|
||||
string sLabel;
|
||||
|
||||
// lead label string
|
||||
if (fread(label, 1, 4, fptr) !=4) return -1;
|
||||
label[4] = 0;
|
||||
|
||||
if (isAlphaStr(label) == 0) return -1; // not a valid label
|
||||
|
||||
// Decode blocks according to their label
|
||||
if (strcmp(label, fmtStr) == 0)
|
||||
{
|
||||
int nLen, nDump;
|
||||
|
||||
// 'fmt ' block
|
||||
memcpy(header.format.fmt, fmtStr, 4);
|
||||
|
||||
// read length of the format field
|
||||
if (fread(&nLen, sizeof(int), 1, fptr) != 1) return -1;
|
||||
// swap byte order if necessary
|
||||
_swap32(nLen); // int format_len;
|
||||
header.format.format_len = nLen;
|
||||
|
||||
// calculate how much length differs from expected
|
||||
nDump = nLen - ((int)sizeof(header.format) - 8);
|
||||
|
||||
// if format_len is larger than expected, read only as much data as we've space for
|
||||
if (nDump > 0)
|
||||
{
|
||||
nLen = sizeof(header.format) - 8;
|
||||
}
|
||||
|
||||
// read data
|
||||
if (fread(&(header.format.fixed), nLen, 1, fptr) != 1) return -1;
|
||||
|
||||
// swap byte order if necessary
|
||||
_swap16(header.format.fixed); // short int fixed;
|
||||
_swap16(header.format.channel_number); // short int channel_number;
|
||||
_swap32((int &)header.format.sample_rate); // int sample_rate;
|
||||
_swap32((int &)header.format.byte_rate); // int byte_rate;
|
||||
_swap16(header.format.byte_per_sample); // short int byte_per_sample;
|
||||
_swap16(header.format.bits_per_sample); // short int bits_per_sample;
|
||||
|
||||
// if format_len is larger than expected, skip the extra data
|
||||
if (nDump > 0)
|
||||
{
|
||||
fseek(fptr, nDump, SEEK_CUR);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
else if (strcmp(label, dataStr) == 0)
|
||||
{
|
||||
// 'data' block
|
||||
memcpy(header.data.data_field, dataStr, 4);
|
||||
if (fread(&(header.data.data_len), sizeof(uint), 1, fptr) != 1) return -1;
|
||||
|
||||
// swap byte order if necessary
|
||||
_swap32((int &)header.data.data_len);
|
||||
|
||||
return 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
uint len, i;
|
||||
uint temp;
|
||||
// unknown block
|
||||
|
||||
// read length
|
||||
if (fread(&len, sizeof(len), 1, fptr) != 1) return -1;
|
||||
// scan through the block
|
||||
for (i = 0; i < len; i ++)
|
||||
{
|
||||
if (fread(&temp, 1, 1, fptr) != 1) return -1;
|
||||
if (feof(fptr)) return -1; // unexpected eof
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
int WavInFile::readWavHeaders()
|
||||
{
|
||||
int res;
|
||||
|
||||
memset(&header, 0, sizeof(header));
|
||||
|
||||
res = readRIFFBlock();
|
||||
if (res) return 1;
|
||||
// read header blocks until data block is found
|
||||
do
|
||||
{
|
||||
// read header blocks
|
||||
res = readHeaderBlock();
|
||||
if (res < 0) return 1; // error in file structure
|
||||
} while (res == 0);
|
||||
// check that all required tags are legal
|
||||
return checkCharTags();
|
||||
}
|
||||
|
||||
|
||||
uint WavInFile::getNumChannels() const
|
||||
{
|
||||
return header.format.channel_number;
|
||||
}
|
||||
|
||||
|
||||
uint WavInFile::getNumBits() const
|
||||
{
|
||||
return header.format.bits_per_sample;
|
||||
}
|
||||
|
||||
|
||||
uint WavInFile::getBytesPerSample() const
|
||||
{
|
||||
return getNumChannels() * getNumBits() / 8;
|
||||
}
|
||||
|
||||
|
||||
uint WavInFile::getSampleRate() const
|
||||
{
|
||||
return header.format.sample_rate;
|
||||
}
|
||||
|
||||
|
||||
|
||||
uint WavInFile::getDataSizeInBytes() const
|
||||
{
|
||||
return header.data.data_len;
|
||||
}
|
||||
|
||||
|
||||
uint WavInFile::getNumSamples() const
|
||||
{
|
||||
if (header.format.byte_per_sample == 0) return 0;
|
||||
return header.data.data_len / (unsigned short)header.format.byte_per_sample;
|
||||
}
|
||||
|
||||
|
||||
uint WavInFile::getLengthMS() const
|
||||
{
|
||||
double numSamples;
|
||||
double sampleRate;
|
||||
|
||||
numSamples = (double)getNumSamples();
|
||||
sampleRate = (double)getSampleRate();
|
||||
|
||||
return (uint)(1000.0 * numSamples / sampleRate + 0.5);
|
||||
}
|
||||
|
||||
|
||||
/// Returns how many milliseconds of audio have so far been read from the file
|
||||
uint WavInFile::getElapsedMS() const
|
||||
{
|
||||
return (uint)(1000.0 * (double)dataRead / (double)header.format.byte_rate);
|
||||
}
|
||||
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Class WavOutFile
|
||||
//
|
||||
|
||||
WavOutFile::WavOutFile(const char *fileName, int sampleRate, int bits, int channels)
|
||||
{
|
||||
bytesWritten = 0;
|
||||
fptr = fopen(fileName, "wb");
|
||||
if (fptr == NULL)
|
||||
{
|
||||
string msg = "Error : Unable to open file \"";
|
||||
msg += fileName;
|
||||
msg += "\" for writing.";
|
||||
//pmsg = msg.c_str;
|
||||
ST_THROW_RT_ERROR(msg.c_str());
|
||||
}
|
||||
|
||||
fillInHeader(sampleRate, bits, channels);
|
||||
writeHeader();
|
||||
}
|
||||
|
||||
|
||||
WavOutFile::WavOutFile(FILE *file, int sampleRate, int bits, int channels)
|
||||
{
|
||||
bytesWritten = 0;
|
||||
fptr = file;
|
||||
if (fptr == NULL)
|
||||
{
|
||||
string msg = "Error : Unable to access output file stream.";
|
||||
ST_THROW_RT_ERROR(msg.c_str());
|
||||
}
|
||||
|
||||
fillInHeader(sampleRate, bits, channels);
|
||||
writeHeader();
|
||||
}
|
||||
|
||||
|
||||
|
||||
WavOutFile::~WavOutFile()
|
||||
{
|
||||
finishHeader();
|
||||
if (fptr) fclose(fptr);
|
||||
fptr = NULL;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void WavOutFile::fillInHeader(uint sampleRate, uint bits, uint channels)
|
||||
{
|
||||
// fill in the 'riff' part..
|
||||
|
||||
// copy string 'RIFF' to riff_char
|
||||
memcpy(&(header.riff.riff_char), riffStr, 4);
|
||||
// package_len unknown so far
|
||||
header.riff.package_len = 0;
|
||||
// copy string 'WAVE' to wave
|
||||
memcpy(&(header.riff.wave), waveStr, 4);
|
||||
|
||||
// fill in the 'format' part..
|
||||
|
||||
// copy string 'fmt ' to fmt
|
||||
memcpy(&(header.format.fmt), fmtStr, 4);
|
||||
|
||||
header.format.format_len = 0x10;
|
||||
header.format.fixed = 1;
|
||||
header.format.channel_number = (short)channels;
|
||||
header.format.sample_rate = (int)sampleRate;
|
||||
header.format.bits_per_sample = (short)bits;
|
||||
header.format.byte_per_sample = (short)(bits * channels / 8);
|
||||
header.format.byte_rate = header.format.byte_per_sample * (int)sampleRate;
|
||||
header.format.sample_rate = (int)sampleRate;
|
||||
|
||||
// fill in the 'data' part..
|
||||
|
||||
// copy string 'data' to data_field
|
||||
memcpy(&(header.data.data_field), dataStr, 4);
|
||||
// data_len unknown so far
|
||||
header.data.data_len = 0;
|
||||
}
|
||||
|
||||
|
||||
void WavOutFile::finishHeader()
|
||||
{
|
||||
// supplement the file length into the header structure
|
||||
header.riff.package_len = bytesWritten + 36;
|
||||
header.data.data_len = bytesWritten;
|
||||
|
||||
writeHeader();
|
||||
}
|
||||
|
||||
|
||||
|
||||
void WavOutFile::writeHeader()
|
||||
{
|
||||
WavHeader hdrTemp;
|
||||
int res;
|
||||
|
||||
// swap byte order if necessary
|
||||
hdrTemp = header;
|
||||
_swap32((int &)hdrTemp.riff.package_len);
|
||||
_swap32((int &)hdrTemp.format.format_len);
|
||||
_swap16((short &)hdrTemp.format.fixed);
|
||||
_swap16((short &)hdrTemp.format.channel_number);
|
||||
_swap32((int &)hdrTemp.format.sample_rate);
|
||||
_swap32((int &)hdrTemp.format.byte_rate);
|
||||
_swap16((short &)hdrTemp.format.byte_per_sample);
|
||||
_swap16((short &)hdrTemp.format.bits_per_sample);
|
||||
_swap32((int &)hdrTemp.data.data_len);
|
||||
|
||||
// write the supplemented header in the beginning of the file
|
||||
fseek(fptr, 0, SEEK_SET);
|
||||
res = (int)fwrite(&hdrTemp, sizeof(hdrTemp), 1, fptr);
|
||||
if (res != 1)
|
||||
{
|
||||
ST_THROW_RT_ERROR("Error while writing to a wav file.");
|
||||
}
|
||||
|
||||
// jump back to the end of the file
|
||||
fseek(fptr, 0, SEEK_END);
|
||||
}
|
||||
|
||||
|
||||
|
||||
void WavOutFile::write(const unsigned char *buffer, int numElems)
|
||||
{
|
||||
int res;
|
||||
|
||||
if (header.format.bits_per_sample != 8)
|
||||
{
|
||||
ST_THROW_RT_ERROR("Error: WavOutFile::write(const char*, int) accepts only 8bit samples.");
|
||||
}
|
||||
assert(sizeof(char) == 1);
|
||||
|
||||
res = (int)fwrite(buffer, 1, numElems, fptr);
|
||||
if (res != numElems)
|
||||
{
|
||||
ST_THROW_RT_ERROR("Error while writing to a wav file.");
|
||||
}
|
||||
|
||||
bytesWritten += numElems;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void WavOutFile::write(const short *buffer, int numElems)
|
||||
{
|
||||
int res;
|
||||
|
||||
// 16 bit samples
|
||||
if (numElems < 1) return; // nothing to do
|
||||
|
||||
switch (header.format.bits_per_sample)
|
||||
{
|
||||
case 8:
|
||||
{
|
||||
int i;
|
||||
unsigned char *temp = (unsigned char *)getConvBuffer(numElems);
|
||||
// convert from 16bit format to 8bit format
|
||||
for (i = 0; i < numElems; i ++)
|
||||
{
|
||||
temp[i] = (unsigned char)(buffer[i] / 256 + 128);
|
||||
}
|
||||
// write in 8bit format
|
||||
write(temp, numElems);
|
||||
break;
|
||||
}
|
||||
|
||||
case 16:
|
||||
{
|
||||
// 16bit format
|
||||
|
||||
// use temp buffer to swap byte order if necessary
|
||||
short *pTemp = (short *)getConvBuffer(numElems * sizeof(short));
|
||||
memcpy(pTemp, buffer, numElems * 2);
|
||||
_swap16Buffer(pTemp, numElems);
|
||||
|
||||
res = (int)fwrite(pTemp, 2, numElems, fptr);
|
||||
|
||||
if (res != numElems)
|
||||
{
|
||||
ST_THROW_RT_ERROR("Error while writing to a wav file.");
|
||||
}
|
||||
bytesWritten += 2 * numElems;
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
{
|
||||
stringstream ss;
|
||||
ss << "\nOnly 8/16 bit sample WAV files supported in integer compilation. Can't open WAV file with ";
|
||||
ss << (int)header.format.bits_per_sample;
|
||||
ss << " bit sample format. ";
|
||||
ST_THROW_RT_ERROR(ss.str().c_str());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// Convert from float to integer and saturate
|
||||
inline int saturate(float fvalue, float minval, float maxval)
|
||||
{
|
||||
if (fvalue > maxval)
|
||||
{
|
||||
fvalue = maxval;
|
||||
}
|
||||
else if (fvalue < minval)
|
||||
{
|
||||
fvalue = minval;
|
||||
}
|
||||
return (int)fvalue;
|
||||
}
|
||||
|
||||
|
||||
void WavOutFile::write(const float *buffer, int numElems)
|
||||
{
|
||||
int numBytes;
|
||||
int bytesPerSample;
|
||||
|
||||
if (numElems == 0) return;
|
||||
|
||||
bytesPerSample = header.format.bits_per_sample / 8;
|
||||
numBytes = numElems * bytesPerSample;
|
||||
short *temp = (short*)getConvBuffer(numBytes);
|
||||
|
||||
switch (bytesPerSample)
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
unsigned char *temp2 = (unsigned char *)temp;
|
||||
for (int i = 0; i < numElems; i ++)
|
||||
{
|
||||
temp2[i] = (unsigned char)saturate(buffer[i] * 128.0f + 128.0f, 0.0f, 255.0f);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case 2:
|
||||
{
|
||||
short *temp2 = (short *)temp;
|
||||
for (int i = 0; i < numElems; i ++)
|
||||
{
|
||||
short value = (short)saturate(buffer[i] * 32768.0f, -32768.0f, 32767.0f);
|
||||
temp2[i] = _swap16(value);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case 3:
|
||||
{
|
||||
char *temp2 = (char *)temp;
|
||||
for (int i = 0; i < numElems; i ++)
|
||||
{
|
||||
int value = saturate(buffer[i] * 8388608.0f, -8388608.0f, 8388607.0f);
|
||||
*((int*)temp2) = _swap32(value);
|
||||
temp2 += 3;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case 4:
|
||||
{
|
||||
int *temp2 = (int *)temp;
|
||||
for (int i = 0; i < numElems; i ++)
|
||||
{
|
||||
int value = saturate(buffer[i] * 2147483648.0f, -2147483648.0f, 2147483647.0f);
|
||||
temp2[i] = _swap32(value);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
assert(false);
|
||||
}
|
||||
|
||||
int res = (int)fwrite(temp, 1, numBytes, fptr);
|
||||
|
||||
if (res != numBytes)
|
||||
{
|
||||
ST_THROW_RT_ERROR("Error while writing to a wav file.");
|
||||
}
|
||||
bytesWritten += numBytes;
|
||||
}
|
276
lib-src/soundtouch/source/SoundStretch/WavFile.h
Normal file
276
lib-src/soundtouch/source/SoundStretch/WavFile.h
Normal file
@@ -0,0 +1,276 @@
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
///
|
||||
/// Classes for easy reading & writing of WAV sound files.
|
||||
///
|
||||
/// For big-endian CPU, define BIG_ENDIAN during compile-time to correctly
|
||||
/// parse the WAV files with such processors.
|
||||
///
|
||||
/// Admittingly, more complete WAV reader routines may exist in public domain, but
|
||||
/// the reason for 'yet another' one is that those generic WAV reader libraries are
|
||||
/// exhaustingly large and cumbersome! Wanted to have something simpler here, i.e.
|
||||
/// something that's not already larger than rest of the SoundTouch/SoundStretch program...
|
||||
///
|
||||
/// Author : Copyright (c) Olli Parviainen
|
||||
/// Author e-mail : oparviai 'at' iki.fi
|
||||
/// SoundTouch WWW: http://www.surina.net/soundtouch
|
||||
///
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Last changed : $Date: 2012-09-01 10:57:22 +0300 (Sat, 01 Sep 2012) $
|
||||
// File revision : $Revision: 4 $
|
||||
//
|
||||
// $Id: WavFile.h 153 2012-09-01 07:57:22Z oparviai $
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// License :
|
||||
//
|
||||
// SoundTouch audio processing library
|
||||
// Copyright (c) Olli Parviainen
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef WAVFILE_H
|
||||
#define WAVFILE_H
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#ifndef uint
|
||||
typedef unsigned int uint;
|
||||
#endif
|
||||
|
||||
|
||||
/// WAV audio file 'riff' section header
|
||||
typedef struct
|
||||
{
|
||||
char riff_char[4];
|
||||
int package_len;
|
||||
char wave[4];
|
||||
} WavRiff;
|
||||
|
||||
/// WAV audio file 'format' section header
|
||||
typedef struct
|
||||
{
|
||||
char fmt[4];
|
||||
int format_len;
|
||||
short fixed;
|
||||
short channel_number;
|
||||
int sample_rate;
|
||||
int byte_rate;
|
||||
short byte_per_sample;
|
||||
short bits_per_sample;
|
||||
} WavFormat;
|
||||
|
||||
/// WAV audio file 'data' section header
|
||||
typedef struct
|
||||
{
|
||||
char data_field[4];
|
||||
uint data_len;
|
||||
} WavData;
|
||||
|
||||
|
||||
/// WAV audio file header
|
||||
typedef struct
|
||||
{
|
||||
WavRiff riff;
|
||||
WavFormat format;
|
||||
WavData data;
|
||||
} WavHeader;
|
||||
|
||||
|
||||
/// Base class for processing WAV audio files.
|
||||
class WavFileBase
|
||||
{
|
||||
private:
|
||||
/// Conversion working buffer;
|
||||
char *convBuff;
|
||||
int convBuffSize;
|
||||
|
||||
protected:
|
||||
WavFileBase();
|
||||
virtual ~WavFileBase();
|
||||
|
||||
/// Get pointer to conversion buffer of at min. given size
|
||||
void *getConvBuffer(int sizeByte);
|
||||
};
|
||||
|
||||
|
||||
/// Class for reading WAV audio files.
|
||||
class WavInFile : protected WavFileBase
|
||||
{
|
||||
private:
|
||||
/// File pointer.
|
||||
FILE *fptr;
|
||||
|
||||
/// Position within the audio stream
|
||||
long position;
|
||||
|
||||
/// Counter of how many bytes of sample data have been read from the file.
|
||||
long dataRead;
|
||||
|
||||
/// WAV header information
|
||||
WavHeader header;
|
||||
|
||||
/// Init the WAV file stream
|
||||
void init();
|
||||
|
||||
/// Read WAV file headers.
|
||||
/// \return zero if all ok, nonzero if file format is invalid.
|
||||
int readWavHeaders();
|
||||
|
||||
/// Checks WAV file header tags.
|
||||
/// \return zero if all ok, nonzero if file format is invalid.
|
||||
int checkCharTags() const;
|
||||
|
||||
/// Reads a single WAV file header block.
|
||||
/// \return zero if all ok, nonzero if file format is invalid.
|
||||
int readHeaderBlock();
|
||||
|
||||
/// Reads WAV file 'riff' block
|
||||
int readRIFFBlock();
|
||||
|
||||
public:
|
||||
/// Constructor: Opens the given WAV file. If the file can't be opened,
|
||||
/// throws 'runtime_error' exception.
|
||||
WavInFile(const char *filename);
|
||||
|
||||
WavInFile(FILE *file);
|
||||
|
||||
/// Destructor: Closes the file.
|
||||
~WavInFile();
|
||||
|
||||
/// Rewind to beginning of the file
|
||||
void rewind();
|
||||
|
||||
/// Get sample rate.
|
||||
uint getSampleRate() const;
|
||||
|
||||
/// Get number of bits per sample, i.e. 8 or 16.
|
||||
uint getNumBits() const;
|
||||
|
||||
/// Get sample data size in bytes. Ahem, this should return same information as
|
||||
/// 'getBytesPerSample'...
|
||||
uint getDataSizeInBytes() const;
|
||||
|
||||
/// Get total number of samples in file.
|
||||
uint getNumSamples() const;
|
||||
|
||||
/// Get number of bytes per audio sample (e.g. 16bit stereo = 4 bytes/sample)
|
||||
uint getBytesPerSample() const;
|
||||
|
||||
/// Get number of audio channels in the file (1=mono, 2=stereo)
|
||||
uint getNumChannels() const;
|
||||
|
||||
/// Get the audio file length in milliseconds
|
||||
uint getLengthMS() const;
|
||||
|
||||
/// Returns how many milliseconds of audio have so far been read from the file
|
||||
///
|
||||
/// \return elapsed duration in milliseconds
|
||||
uint getElapsedMS() const;
|
||||
|
||||
/// Reads audio samples from the WAV file. This routine works only for 8 bit samples.
|
||||
/// Reads given number of elements from the file or if end-of-file reached, as many
|
||||
/// elements as are left in the file.
|
||||
///
|
||||
/// \return Number of 8-bit integers read from the file.
|
||||
int read(unsigned char *buffer, int maxElems);
|
||||
|
||||
/// Reads audio samples from the WAV file to 16 bit integer format. Reads given number
|
||||
/// of elements from the file or if end-of-file reached, as many elements as are
|
||||
/// left in the file.
|
||||
///
|
||||
/// \return Number of 16-bit integers read from the file.
|
||||
int read(short *buffer, ///< Pointer to buffer where to read data.
|
||||
int maxElems ///< Size of 'buffer' array (number of array elements).
|
||||
);
|
||||
|
||||
/// Reads audio samples from the WAV file to floating point format, converting
|
||||
/// sample values to range [-1,1[. Reads given number of elements from the file
|
||||
/// or if end-of-file reached, as many elements as are left in the file.
|
||||
/// Notice that reading in float format supports 8/16/24/32bit sample formats.
|
||||
///
|
||||
/// \return Number of elements read from the file.
|
||||
int read(float *buffer, ///< Pointer to buffer where to read data.
|
||||
int maxElems ///< Size of 'buffer' array (number of array elements).
|
||||
);
|
||||
|
||||
/// Check end-of-file.
|
||||
///
|
||||
/// \return Nonzero if end-of-file reached.
|
||||
int eof() const;
|
||||
};
|
||||
|
||||
|
||||
|
||||
/// Class for writing WAV audio files.
|
||||
class WavOutFile : protected WavFileBase
|
||||
{
|
||||
private:
|
||||
/// Pointer to the WAV file
|
||||
FILE *fptr;
|
||||
|
||||
/// WAV file header data.
|
||||
WavHeader header;
|
||||
|
||||
/// Counter of how many bytes have been written to the file so far.
|
||||
int bytesWritten;
|
||||
|
||||
/// Fills in WAV file header information.
|
||||
void fillInHeader(const uint sampleRate, const uint bits, const uint channels);
|
||||
|
||||
/// Finishes the WAV file header by supplementing information of amount of
|
||||
/// data written to file etc
|
||||
void finishHeader();
|
||||
|
||||
/// Writes the WAV file header.
|
||||
void writeHeader();
|
||||
|
||||
public:
|
||||
/// Constructor: Creates a new WAV file. Throws a 'runtime_error' exception
|
||||
/// if file creation fails.
|
||||
WavOutFile(const char *fileName, ///< Filename
|
||||
int sampleRate, ///< Sample rate (e.g. 44100 etc)
|
||||
int bits, ///< Bits per sample (8 or 16 bits)
|
||||
int channels ///< Number of channels (1=mono, 2=stereo)
|
||||
);
|
||||
|
||||
WavOutFile(FILE *file, int sampleRate, int bits, int channels);
|
||||
|
||||
/// Destructor: Finalizes & closes the WAV file.
|
||||
~WavOutFile();
|
||||
|
||||
/// Write data to WAV file. This function works only with 8bit samples.
|
||||
/// Throws a 'runtime_error' exception if writing to file fails.
|
||||
void write(const unsigned char *buffer, ///< Pointer to sample data buffer.
|
||||
int numElems ///< How many array items are to be written to file.
|
||||
);
|
||||
|
||||
/// Write data to WAV file. Throws a 'runtime_error' exception if writing to
|
||||
/// file fails.
|
||||
void write(const short *buffer, ///< Pointer to sample data buffer.
|
||||
int numElems ///< How many array items are to be written to file.
|
||||
);
|
||||
|
||||
/// Write data to WAV file in floating point format, saturating sample values to range
|
||||
/// [-1..+1[. Throws a 'runtime_error' exception if writing to file fails.
|
||||
void write(const float *buffer, ///< Pointer to sample data buffer.
|
||||
int numElems ///< How many array items are to be written to file.
|
||||
);
|
||||
};
|
||||
|
||||
#endif
|
333
lib-src/soundtouch/source/SoundStretch/main.cpp
Normal file
333
lib-src/soundtouch/source/SoundStretch/main.cpp
Normal file
@@ -0,0 +1,333 @@
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
///
|
||||
/// SoundStretch main routine.
|
||||
///
|
||||
/// Author : Copyright (c) Olli Parviainen
|
||||
/// Author e-mail : oparviai 'at' iki.fi
|
||||
/// SoundTouch WWW: http://www.surina.net/soundtouch
|
||||
///
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Last changed : $Date: 2012-04-04 22:47:28 +0300 (Wed, 04 Apr 2012) $
|
||||
// File revision : $Revision: 4 $
|
||||
//
|
||||
// $Id: main.cpp 141 2012-04-04 19:47:28Z oparviai $
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// License :
|
||||
//
|
||||
// SoundTouch audio processing library
|
||||
// Copyright (c) Olli Parviainen
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include <stdexcept>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <time.h>
|
||||
#include "RunParameters.h"
|
||||
#include "WavFile.h"
|
||||
#include "SoundTouch.h"
|
||||
#include "BPMDetect.h"
|
||||
|
||||
using namespace soundtouch;
|
||||
using namespace std;
|
||||
|
||||
// Processing chunk size
|
||||
#define BUFF_SIZE 2048
|
||||
|
||||
#if _WIN32
|
||||
#include <io.h>
|
||||
#include <fcntl.h>
|
||||
|
||||
// Macro for Win32 standard input/output stream support: Sets a file stream into binary mode
|
||||
#define SET_STREAM_TO_BIN_MODE(f) (_setmode(_fileno(f), _O_BINARY))
|
||||
#else
|
||||
// Not needed for GNU environment...
|
||||
#define SET_STREAM_TO_BIN_MODE(f) {}
|
||||
#endif
|
||||
|
||||
|
||||
static const char _helloText[] =
|
||||
"\n"
|
||||
" SoundStretch v%s - Written by Olli Parviainen 2001 - 2012\n"
|
||||
"==================================================================\n"
|
||||
"author e-mail: <oparviai"
|
||||
"@"
|
||||
"iki.fi> - WWW: http://www.surina.net/soundtouch\n"
|
||||
"\n"
|
||||
"This program is subject to (L)GPL license. Run \"soundstretch -license\" for\n"
|
||||
"more information.\n"
|
||||
"\n";
|
||||
|
||||
static void openFiles(WavInFile **inFile, WavOutFile **outFile, const RunParameters *params)
|
||||
{
|
||||
int bits, samplerate, channels;
|
||||
|
||||
if (strcmp(params->inFileName, "stdin") == 0)
|
||||
{
|
||||
// used 'stdin' as input file
|
||||
SET_STREAM_TO_BIN_MODE(stdin);
|
||||
*inFile = new WavInFile(stdin);
|
||||
}
|
||||
else
|
||||
{
|
||||
// open input file...
|
||||
*inFile = new WavInFile(params->inFileName);
|
||||
}
|
||||
|
||||
// ... open output file with same sound parameters
|
||||
bits = (int)(*inFile)->getNumBits();
|
||||
samplerate = (int)(*inFile)->getSampleRate();
|
||||
channels = (int)(*inFile)->getNumChannels();
|
||||
|
||||
if (params->outFileName)
|
||||
{
|
||||
if (strcmp(params->outFileName, "stdout") == 0)
|
||||
{
|
||||
SET_STREAM_TO_BIN_MODE(stdout);
|
||||
*outFile = new WavOutFile(stdout, samplerate, bits, channels);
|
||||
}
|
||||
else
|
||||
{
|
||||
*outFile = new WavOutFile(params->outFileName, samplerate, bits, channels);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
*outFile = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
// Sets the 'SoundTouch' object up according to input file sound format &
|
||||
// command line parameters
|
||||
static void setup(SoundTouch *pSoundTouch, const WavInFile *inFile, const RunParameters *params)
|
||||
{
|
||||
int sampleRate;
|
||||
int channels;
|
||||
|
||||
sampleRate = (int)inFile->getSampleRate();
|
||||
channels = (int)inFile->getNumChannels();
|
||||
pSoundTouch->setSampleRate(sampleRate);
|
||||
pSoundTouch->setChannels(channels);
|
||||
|
||||
pSoundTouch->setTempoChange(params->tempoDelta);
|
||||
pSoundTouch->setPitchSemiTones(params->pitchDelta);
|
||||
pSoundTouch->setRateChange(params->rateDelta);
|
||||
|
||||
pSoundTouch->setSetting(SETTING_USE_QUICKSEEK, params->quick);
|
||||
pSoundTouch->setSetting(SETTING_USE_AA_FILTER, !(params->noAntiAlias));
|
||||
|
||||
if (params->speech)
|
||||
{
|
||||
// use settings for speech processing
|
||||
pSoundTouch->setSetting(SETTING_SEQUENCE_MS, 40);
|
||||
pSoundTouch->setSetting(SETTING_SEEKWINDOW_MS, 15);
|
||||
pSoundTouch->setSetting(SETTING_OVERLAP_MS, 8);
|
||||
fprintf(stderr, "Tune processing parameters for speech processing.\n");
|
||||
}
|
||||
|
||||
// print processing information
|
||||
if (params->outFileName)
|
||||
{
|
||||
#ifdef SOUNDTOUCH_INTEGER_SAMPLES
|
||||
fprintf(stderr, "Uses 16bit integer sample type in processing.\n\n");
|
||||
#else
|
||||
#ifndef SOUNDTOUCH_FLOAT_SAMPLES
|
||||
#error "Sampletype not defined"
|
||||
#endif
|
||||
fprintf(stderr, "Uses 32bit floating point sample type in processing.\n\n");
|
||||
#endif
|
||||
// print processing information only if outFileName given i.e. some processing will happen
|
||||
fprintf(stderr, "Processing the file with the following changes:\n");
|
||||
fprintf(stderr, " tempo change = %+g %%\n", params->tempoDelta);
|
||||
fprintf(stderr, " pitch change = %+g semitones\n", params->pitchDelta);
|
||||
fprintf(stderr, " rate change = %+g %%\n\n", params->rateDelta);
|
||||
fprintf(stderr, "Working...");
|
||||
}
|
||||
else
|
||||
{
|
||||
// outFileName not given
|
||||
fprintf(stderr, "Warning: output file name missing, won't output anything.\n\n");
|
||||
}
|
||||
|
||||
fflush(stderr);
|
||||
}
|
||||
|
||||
|
||||
|
||||
// Processes the sound
|
||||
static void process(SoundTouch *pSoundTouch, WavInFile *inFile, WavOutFile *outFile)
|
||||
{
|
||||
int nSamples;
|
||||
int nChannels;
|
||||
int buffSizeSamples;
|
||||
SAMPLETYPE sampleBuffer[BUFF_SIZE];
|
||||
|
||||
if ((inFile == NULL) || (outFile == NULL)) return; // nothing to do.
|
||||
|
||||
nChannels = (int)inFile->getNumChannels();
|
||||
assert(nChannels > 0);
|
||||
buffSizeSamples = BUFF_SIZE / nChannels;
|
||||
|
||||
// Process samples read from the input file
|
||||
while (inFile->eof() == 0)
|
||||
{
|
||||
int num;
|
||||
|
||||
// Read a chunk of samples from the input file
|
||||
num = inFile->read(sampleBuffer, BUFF_SIZE);
|
||||
nSamples = num / (int)inFile->getNumChannels();
|
||||
|
||||
// Feed the samples into SoundTouch processor
|
||||
pSoundTouch->putSamples(sampleBuffer, nSamples);
|
||||
|
||||
// Read ready samples from SoundTouch processor & write them output file.
|
||||
// NOTES:
|
||||
// - 'receiveSamples' doesn't necessarily return any samples at all
|
||||
// during some rounds!
|
||||
// - On the other hand, during some round 'receiveSamples' may have more
|
||||
// ready samples than would fit into 'sampleBuffer', and for this reason
|
||||
// the 'receiveSamples' call is iterated for as many times as it
|
||||
// outputs samples.
|
||||
do
|
||||
{
|
||||
nSamples = pSoundTouch->receiveSamples(sampleBuffer, buffSizeSamples);
|
||||
outFile->write(sampleBuffer, nSamples * nChannels);
|
||||
} while (nSamples != 0);
|
||||
}
|
||||
|
||||
// Now the input file is processed, yet 'flush' few last samples that are
|
||||
// hiding in the SoundTouch's internal processing pipeline.
|
||||
pSoundTouch->flush();
|
||||
do
|
||||
{
|
||||
nSamples = pSoundTouch->receiveSamples(sampleBuffer, buffSizeSamples);
|
||||
outFile->write(sampleBuffer, nSamples * nChannels);
|
||||
} while (nSamples != 0);
|
||||
}
|
||||
|
||||
|
||||
|
||||
// Detect BPM rate of inFile and adjust tempo setting accordingly if necessary
|
||||
static void detectBPM(WavInFile *inFile, RunParameters *params)
|
||||
{
|
||||
float bpmValue;
|
||||
int nChannels;
|
||||
BPMDetect bpm(inFile->getNumChannels(), inFile->getSampleRate());
|
||||
SAMPLETYPE sampleBuffer[BUFF_SIZE];
|
||||
|
||||
// detect bpm rate
|
||||
fprintf(stderr, "Detecting BPM rate...");
|
||||
fflush(stderr);
|
||||
|
||||
nChannels = (int)inFile->getNumChannels();
|
||||
assert(BUFF_SIZE % nChannels == 0);
|
||||
|
||||
// Process the 'inFile' in small blocks, repeat until whole file has
|
||||
// been processed
|
||||
while (inFile->eof() == 0)
|
||||
{
|
||||
int num, samples;
|
||||
|
||||
// Read sample data from input file
|
||||
num = inFile->read(sampleBuffer, BUFF_SIZE);
|
||||
|
||||
// Enter the new samples to the bpm analyzer class
|
||||
samples = num / nChannels;
|
||||
bpm.inputSamples(sampleBuffer, samples);
|
||||
}
|
||||
|
||||
// Now the whole song data has been analyzed. Read the resulting bpm.
|
||||
bpmValue = bpm.getBpm();
|
||||
fprintf(stderr, "Done!\n");
|
||||
|
||||
// rewind the file after bpm detection
|
||||
inFile->rewind();
|
||||
|
||||
if (bpmValue > 0)
|
||||
{
|
||||
fprintf(stderr, "Detected BPM rate %.1f\n\n", bpmValue);
|
||||
}
|
||||
else
|
||||
{
|
||||
fprintf(stderr, "Couldn't detect BPM rate.\n\n");
|
||||
return;
|
||||
}
|
||||
|
||||
if (params->goalBPM > 0)
|
||||
{
|
||||
// adjust tempo to given bpm
|
||||
params->tempoDelta = (params->goalBPM / bpmValue - 1.0f) * 100.0f;
|
||||
fprintf(stderr, "The file will be converted to %.1f BPM\n\n", params->goalBPM);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
int main(const int nParams, const char * const paramStr[])
|
||||
{
|
||||
WavInFile *inFile;
|
||||
WavOutFile *outFile;
|
||||
RunParameters *params;
|
||||
SoundTouch soundTouch;
|
||||
|
||||
fprintf(stderr, _helloText, SoundTouch::getVersionString());
|
||||
|
||||
try
|
||||
{
|
||||
// Parse command line parameters
|
||||
params = new RunParameters(nParams, paramStr);
|
||||
|
||||
// Open input & output files
|
||||
openFiles(&inFile, &outFile, params);
|
||||
|
||||
if (params->detectBPM == TRUE)
|
||||
{
|
||||
// detect sound BPM (and adjust processing parameters
|
||||
// accordingly if necessary)
|
||||
detectBPM(inFile, params);
|
||||
}
|
||||
|
||||
// Setup the 'SoundTouch' object for processing the sound
|
||||
setup(&soundTouch, inFile, params);
|
||||
|
||||
// clock_t cs = clock(); // for benchmarking processing duration
|
||||
// Process the sound
|
||||
process(&soundTouch, inFile, outFile);
|
||||
// clock_t ce = clock(); // for benchmarking processing duration
|
||||
// printf("duration: %lf\n", (double)(ce-cs)/CLOCKS_PER_SEC);
|
||||
|
||||
// Close WAV file handles & dispose of the objects
|
||||
delete inFile;
|
||||
delete outFile;
|
||||
delete params;
|
||||
|
||||
fprintf(stderr, "Done!\n");
|
||||
}
|
||||
catch (const runtime_error &e)
|
||||
{
|
||||
// An exception occurred during processing, display an error message
|
||||
fprintf(stderr, "%s\n", e.what());
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
137
lib-src/soundtouch/source/SoundStretch/soundstretch.dsp
Normal file
137
lib-src/soundtouch/source/SoundStretch/soundstretch.dsp
Normal file
@@ -0,0 +1,137 @@
|
||||
# Microsoft Developer Studio Project File - Name="soundstretch" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
CFG=soundstretch - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "soundstretch.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "soundstretch.mak" CFG="soundstretch - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "soundstretch - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "soundstretch - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
# PROP Scc_ProjName ""
|
||||
# PROP Scc_LocalPath ""
|
||||
CPP=cl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "soundstretch - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /W3 /GX /Zi /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c
|
||||
# SUBTRACT CPP /YX
|
||||
# ADD BASE RSC /l 0x40b /d "NDEBUG"
|
||||
# ADD RSC /l 0x40b /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
# ADD LINK32 SoundTouch.lib /nologo /subsystem:console /profile /map /debug /machine:I386 /libpath:"..\..\lib"
|
||||
# Begin Special Build Tool
|
||||
SOURCE="$(InputPath)"
|
||||
PostBuild_Cmds=copy Release\soundstretch.exe ..\..\bin\
|
||||
# End Special Build Tool
|
||||
|
||||
!ELSEIF "$(CFG)" == "soundstretch - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /Zp16 /W3 /Gm /GX /ZI /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FR /FD /GZ /c
|
||||
# SUBTRACT CPP /YX
|
||||
# ADD BASE RSC /l 0x40b /d "_DEBUG"
|
||||
# ADD RSC /l 0x40b /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 SoundTouchD.lib /nologo /subsystem:console /map /debug /machine:I386 /nodefaultlib:"libc" /out:"Debug/soundstretchD.exe" /pdbtype:sept /libpath:"..\..\lib"
|
||||
# SUBTRACT LINK32 /pdb:none
|
||||
# Begin Special Build Tool
|
||||
SOURCE="$(InputPath)"
|
||||
PostBuild_Cmds=copy Debug\soundstretchD.exe ..\..\bin\
|
||||
# End Special Build Tool
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "soundstretch - Win32 Release"
|
||||
# Name "soundstretch - Win32 Debug"
|
||||
# Begin Group "Source Files"
|
||||
|
||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\main.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\RunParameters.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\WavFile.cpp
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Header Files"
|
||||
|
||||
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\RunParameters.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\include\SoundTouch.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\include\STTypes.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\WavFile.h
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
# End Group
|
||||
# End Target
|
||||
# End Project
|
44
lib-src/soundtouch/source/SoundStretch/soundstretch.dsw
Normal file
44
lib-src/soundtouch/source/SoundStretch/soundstretch.dsw
Normal file
@@ -0,0 +1,44 @@
|
||||
Microsoft Developer Studio Workspace File, Format Version 6.00
|
||||
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "SoundTouch"=..\SoundTouch\SoundTouch.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "soundstretch"=.\soundstretch.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name SoundTouch
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Global:
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<3>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
32
lib-src/soundtouch/source/SoundStretch/soundstretch.sln
Normal file
32
lib-src/soundtouch/source/SoundStretch/soundstretch.sln
Normal file
@@ -0,0 +1,32 @@
|
||||
Microsoft Visual Studio Solution File, Format Version 8.00
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "soundstretch", "soundstretch.vcproj", "{5AACDFFA-D491-44B8-A332-DA7ACCAAF2AF}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{68A5DD20-7057-448B-8FE0-B6AC8D205509} = {68A5DD20-7057-448B-8FE0-B6AC8D205509}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SoundTouch", "..\SoundTouch\SoundTouch.vcproj", "{68A5DD20-7057-448B-8FE0-B6AC8D205509}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfiguration) = preSolution
|
||||
Debug = Debug
|
||||
Release = Release
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectDependencies) = postSolution
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfiguration) = postSolution
|
||||
{5AACDFFA-D491-44B8-A332-DA7ACCAAF2AF}.Debug.ActiveCfg = Debug|Win32
|
||||
{5AACDFFA-D491-44B8-A332-DA7ACCAAF2AF}.Debug.Build.0 = Debug|Win32
|
||||
{5AACDFFA-D491-44B8-A332-DA7ACCAAF2AF}.Release.ActiveCfg = Release|Win32
|
||||
{5AACDFFA-D491-44B8-A332-DA7ACCAAF2AF}.Release.Build.0 = Release|Win32
|
||||
{68A5DD20-7057-448B-8FE0-B6AC8D205509}.Debug.ActiveCfg = Debug|Win32
|
||||
{68A5DD20-7057-448B-8FE0-B6AC8D205509}.Debug.Build.0 = Debug|Win32
|
||||
{68A5DD20-7057-448B-8FE0-B6AC8D205509}.Release.ActiveCfg = Release|Win32
|
||||
{68A5DD20-7057-448B-8FE0-B6AC8D205509}.Release.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityAddIns) = postSolution
|
||||
EndGlobalSection
|
||||
EndGlobal
|
235
lib-src/soundtouch/source/SoundStretch/soundstretch.vcproj
Normal file
235
lib-src/soundtouch/source/SoundStretch/soundstretch.vcproj
Normal file
@@ -0,0 +1,235 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="7.10"
|
||||
Name="soundstretch"
|
||||
SccProjectName=""
|
||||
SccLocalPath="">
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"/>
|
||||
</Platforms>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory=".\Debug"
|
||||
IntermediateDirectory=".\Debug"
|
||||
ConfigurationType="1"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\..\include"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="5"
|
||||
StructMemberAlignment="5"
|
||||
PrecompiledHeaderFile=".\Debug/soundstretch.pch"
|
||||
AssemblerListingLocation=".\Debug/"
|
||||
ObjectFile=".\Debug/"
|
||||
ProgramDataBaseFileName=".\Debug/"
|
||||
BrowseInformation="1"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="TRUE"
|
||||
DebugInformationFormat="4"
|
||||
CompileAs="0"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="SoundTouchD.lib"
|
||||
OutputFile="Debug/soundstretchD.exe"
|
||||
LinkIncremental="2"
|
||||
SuppressStartupBanner="TRUE"
|
||||
AdditionalLibraryDirectories="..\..\lib"
|
||||
IgnoreDefaultLibraryNames="libc"
|
||||
GenerateDebugInformation="TRUE"
|
||||
ProgramDatabaseFile=".\Debug/soundstretchD.pdb"
|
||||
GenerateMapFile="TRUE"
|
||||
MapFileName=".\Debug/soundstretchD.map"
|
||||
SubSystem="1"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
TypeLibraryName=".\Debug/soundstretch.tlb"
|
||||
HeaderFileName=""/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
CommandLine="copy Debug\soundstretchD.exe ..\..\bin\"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
Culture="1035"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory=".\Release"
|
||||
IntermediateDirectory=".\Release"
|
||||
ConfigurationType="1"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="3"
|
||||
GlobalOptimizations="FALSE"
|
||||
InlineFunctionExpansion="2"
|
||||
EnableIntrinsicFunctions="TRUE"
|
||||
AdditionalIncludeDirectories="..\..\include"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS"
|
||||
StringPooling="TRUE"
|
||||
RuntimeLibrary="4"
|
||||
EnableFunctionLevelLinking="TRUE"
|
||||
PrecompiledHeaderFile=".\Release/soundstretch.pch"
|
||||
AssemblerListingLocation=".\Release/"
|
||||
ObjectFile=".\Release/"
|
||||
ProgramDataBaseFileName=".\Release/"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="TRUE"
|
||||
DebugInformationFormat="0"
|
||||
CompileAs="0"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="SoundTouch.lib"
|
||||
OutputFile=".\Release/soundstretch.exe"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="TRUE"
|
||||
AdditionalLibraryDirectories="..\..\lib"
|
||||
GenerateDebugInformation="FALSE"
|
||||
GenerateMapFile="TRUE"
|
||||
MapFileName=".\Release/soundstretch.map"
|
||||
SubSystem="1"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
TypeLibraryName=".\Release/soundstretch.tlb"
|
||||
HeaderFileName=""/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
CommandLine="copy Release\soundstretch.exe ..\..\bin\"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
Culture="1035"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
|
||||
<File
|
||||
RelativePath="main.cpp">
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BasicRuntimeChecks="3"
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="RunParameters.cpp">
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BasicRuntimeChecks="3"
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="WavFile.cpp">
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BasicRuntimeChecks="3"
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl">
|
||||
<File
|
||||
RelativePath="RunParameters.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="WavFile.h">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Resource Files"
|
||||
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
Reference in New Issue
Block a user