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mirror of https://github.com/cookiengineer/audacity synced 2026-03-05 06:01:04 +01:00

Update soundtouch to 1.7.1.

This commit is contained in:
lllucius
2013-10-24 06:36:42 +00:00
parent 8d97adecb1
commit f740766f37
107 changed files with 6813 additions and 60819 deletions

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# Copyright (C) 2010 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
# $Id: Android.mk 165 2012-12-28 19:55:23Z oparviai $
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
# *** Remember: Change -O0 into -O2 in add-applications.mk ***
LOCAL_MODULE := soundtouch
LOCAL_SRC_FILES := soundtouch-jni.cpp ../../SoundTouch/AAFilter.cpp ../../SoundTouch/FIFOSampleBuffer.cpp \
../../SoundTouch/FIRFilter.cpp ../../SoundTouch/cpu_detect_x86.cpp \
../../SoundTouch/RateTransposer.cpp ../../SoundTouch/SoundTouch.cpp \
../../SoundTouch/TDStretch.cpp ../../SoundTouch/BPMDetect.cpp ../../SoundTouch/PeakFinder.cpp
# for native audio
LOCAL_LDLIBS += -lgcc
# --whole-archive -lgcc
# for logging
LOCAL_LDLIBS += -llog
# for native asset manager
#LOCAL_LDLIBS += -landroid
# don't export all symbols
# added "-marm" switch to use arm instruction set instead of thumb for improved calculation performance.
LOCAL_CFLAGS += -Wall -fvisibility=hidden -I ../../../include -D ST_NO_EXCEPTION_HANDLING -fdata-sections -ffunction-sections -marm
include $(BUILD_SHARED_LIBRARY)

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# $Id: Application.mk 165 2012-12-28 19:55:23Z oparviai $
#
# Build both ARMv5TE and ARMv7-A machine code.
#
APP_ABI := armeabi-v7a armeabi
APP_OPTIM := release

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////////////////////////////////////////////////////////////////////////////////
///
/// Example Interface class for SoundTouch native compilation
///
/// Author : Copyright (c) Olli Parviainen
/// Author e-mail : oparviai 'at' iki.fi
/// WWW : http://www.surina.net
///
////////////////////////////////////////////////////////////////////////////////
//
// $Id: soundtouch-jni.cpp 165 2012-12-28 19:55:23Z oparviai $
//
////////////////////////////////////////////////////////////////////////////////
#include <jni.h>
#include <android/log.h>
//#include <string.h>
//#include <stdio.h>
//#include <dlfcn.h>
#include "../../../include/SoundTouch.h"
//#include "TimeShiftEffect.h"
#define LOGV(...) __android_log_print((int)ANDROID_LOG_INFO, "SOUNDTOUCH", __VA_ARGS__)
//#define LOGV(...)
#define DLL_PUBLIC __attribute__ ((visibility ("default")))
using namespace soundtouch;
extern "C" DLL_PUBLIC jstring Java_net_surina_soundtouch_getVersionString(JNIEnv *env, jobject thiz)
{
const char *verStr;
LOGV("JNI call soundtouch.getVersionString");
// Call example SoundTouch routine
verStr = SoundTouch::getVersionString();
// return version as string
return env->NewStringUTF(verStr);
}