mirror of
https://github.com/cookiengineer/audacity
synced 2026-01-12 07:35:51 +01:00
Update soundtouch to 1.7.1.
This commit is contained in:
@@ -14,10 +14,10 @@
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/// taking absolute value that's smoothed by sliding average. Signal levels that
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/// are below a couple of times the general RMS amplitude level are cut away to
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/// leave only notable peaks there.
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/// - Repeating sound patterns (e.g. beats) are detected by calculating short-term
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/// - Repeating sound patterns (e.g. beats) are detected by calculating short-term
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/// autocorrelation function of the enveloped signal.
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/// - After whole sound data file has been analyzed as above, the bpm level is
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/// detected by function 'getBpm' that finds the highest peak of the autocorrelation
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/// - After whole sound data file has been analyzed as above, the bpm level is
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/// detected by function 'getBpm' that finds the highest peak of the autocorrelation
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/// function, calculates it's precise location and converts this reading to bpm's.
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///
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/// Author : Copyright (c) Olli Parviainen
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@@ -26,10 +26,10 @@
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///
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////////////////////////////////////////////////////////////////////////////////
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//
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// Last changed : $Date: 2006-09-18 22:29:21 $
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// File revision : $Revision: 1.3 $
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// Last changed : $Date: 2012-08-30 22:53:44 +0300 (Thu, 30 Aug 2012) $
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// File revision : $Revision: 4 $
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//
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// $Id: BPMDetect.h,v 1.3 2006-09-18 22:29:21 martynshaw Exp $
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// $Id: BPMDetect.h 150 2012-08-30 19:53:44Z oparviai $
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//
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////////////////////////////////////////////////////////////////////////////////
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//
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@@ -60,11 +60,14 @@
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#include "STTypes.h"
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#include "FIFOSampleBuffer.h"
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namespace soundtouch
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{
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/// Minimum allowed BPM rate. Used to restrict accepted result above a reasonable limit.
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#define MIN_BPM 45
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#define MIN_BPM 29
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/// Maximum allowed BPM rate. Used to restrict accepted result below a reasonable limit.
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#define MAX_BPM 230
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#define MAX_BPM 200
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/// Class for calculating BPM rate for audio data.
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@@ -73,12 +76,12 @@ class BPMDetect
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protected:
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/// Auto-correlation accumulator bins.
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float *xcorr;
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/// Amplitude envelope sliding average approximation level accumulator
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float envelopeAccu;
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double envelopeAccu;
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/// RMS volume sliding average approximation level accumulator
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float RMSVolumeAccu;
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double RMSVolumeAccu;
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/// Sample average counter.
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int decimateCount;
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@@ -101,15 +104,12 @@ protected:
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/// Beginning of auto-correlation window: Autocorrelation isn't being updated for
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/// the first these many correlation bins.
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int windowStart;
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/// FIFO-buffer for decimated processing samples.
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soundtouch::FIFOSampleBuffer *buffer;
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/// Initialize the class for processing.
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void init(int numChannels, int sampleRate);
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/// Updates auto-correlation function for given number of decimated samples that
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/// are read from the internal 'buffer' pipe (samples aren't removed from the pipe
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/// Updates auto-correlation function for given number of decimated samples that
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/// are read from the internal 'buffer' pipe (samples aren't removed from the pipe
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/// though).
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void updateXCorr(int process_samples /// How many samples are processed.
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);
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@@ -128,6 +128,9 @@ protected:
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int numsamples ///< Number of samples in buffer
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);
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/// remove constant bias from xcorr data
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void removeBias();
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public:
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/// Constructor.
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BPMDetect(int numChannels, ///< Number of channels in sample data.
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@@ -139,12 +142,12 @@ public:
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/// Inputs a block of samples for analyzing: Envelopes the samples and then
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/// updates the autocorrelation estimation. When whole song data has been input
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/// in smaller blocks using this function, read the resulting bpm with 'getBpm'
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/// function.
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///
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/// in smaller blocks using this function, read the resulting bpm with 'getBpm'
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/// function.
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///
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/// Notice that data in 'samples' array can be disrupted in processing.
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void inputSamples(soundtouch::SAMPLETYPE *samples, ///< Pointer to input/working data buffer
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int numSamples ///< Number of samples in buffer
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void inputSamples(const soundtouch::SAMPLETYPE *samples, ///< Pointer to input/working data buffer
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int numSamples ///< Number of samples in buffer
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);
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@@ -156,4 +159,6 @@ public:
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float getBpm();
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};
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}
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#endif // _BPMDetect_H_
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@@ -1,12 +1,12 @@
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////////////////////////////////////////////////////////////////////////////////
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///
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/// A buffer class for temporarily storaging sound samples, operates as a
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/// A buffer class for temporarily storaging sound samples, operates as a
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/// first-in-first-out pipe.
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///
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/// Samples are added to the end of the sample buffer with the 'putSamples'
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/// Samples are added to the end of the sample buffer with the 'putSamples'
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/// function, and are received from the beginning of the buffer by calling
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/// the 'receiveSamples' function. The class automatically removes the
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/// output samples from the buffer as well as grows the storage size
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/// the 'receiveSamples' function. The class automatically removes the
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/// output samples from the buffer as well as grows the storage size
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/// whenever necessary.
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///
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/// Author : Copyright (c) Olli Parviainen
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@@ -15,10 +15,10 @@
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///
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////////////////////////////////////////////////////////////////////////////////
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//
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// Last changed : $Date: 2008-03-17 22:29:58 $
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// File revision : $Revision: 1.5 $
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// Last changed : $Date: 2012-06-13 22:29:53 +0300 (Wed, 13 Jun 2012) $
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// File revision : $Revision: 4 $
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//
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// $Id: FIFOSampleBuffer.h,v 1.5 2008-03-17 22:29:58 richardash1981 Exp $
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// $Id: FIFOSampleBuffer.h 143 2012-06-13 19:29:53Z oparviai $
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//
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////////////////////////////////////////////////////////////////////////////////
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//
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@@ -54,7 +54,7 @@ namespace soundtouch
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/// Sample buffer working in FIFO (first-in-first-out) principle. The class takes
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/// care of storage size adjustment and data moving during input/output operations.
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///
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/// Notice that in case of stereo audio, one sample is considered to consist of
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/// Notice that in case of stereo audio, one sample is considered to consist of
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/// both channel data.
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class FIFOSampleBuffer : public FIFOSamplePipe
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{
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@@ -75,17 +75,17 @@ private:
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/// Channels, 1=mono, 2=stereo.
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uint channels;
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/// Current position pointer to the buffer. This pointer is increased when samples are
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/// Current position pointer to the buffer. This pointer is increased when samples are
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/// removed from the pipe so that it's necessary to actually rewind buffer (move data)
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/// only new data when is put to the pipe.
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uint bufferPos;
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/// Rewind the buffer by moving data from position pointed by 'bufferPos' to real
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/// Rewind the buffer by moving data from position pointed by 'bufferPos' to real
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/// beginning of the buffer.
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void rewind();
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/// Ensures that the buffer has capacity for at least this many samples.
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void ensureCapacity(const uint capacityRequirement);
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void ensureCapacity(uint capacityRequirement);
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/// Returns current capacity.
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uint getCapacity() const;
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@@ -93,34 +93,34 @@ private:
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public:
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/// Constructor
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FIFOSampleBuffer(uint numChannels = 2 ///< Number of channels, 1=mono, 2=stereo.
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FIFOSampleBuffer(int numChannels = 2 ///< Number of channels, 1=mono, 2=stereo.
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///< Default is stereo.
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);
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/// destructor
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~FIFOSampleBuffer();
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/// Returns a pointer to the beginning of the output samples.
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/// This function is provided for accessing the output samples directly.
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/// Returns a pointer to the beginning of the output samples.
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/// This function is provided for accessing the output samples directly.
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/// Please be careful for not to corrupt the book-keeping!
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///
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/// When using this function to output samples, also remember to 'remove' the
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/// output samples from the buffer by calling the
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/// output samples from the buffer by calling the
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/// 'receiveSamples(numSamples)' function
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virtual SAMPLETYPE *ptrBegin() const;
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virtual SAMPLETYPE *ptrBegin();
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/// Returns a pointer to the end of the used part of the sample buffer (i.e.
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/// where the new samples are to be inserted). This function may be used for
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/// Returns a pointer to the end of the used part of the sample buffer (i.e.
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/// where the new samples are to be inserted). This function may be used for
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/// inserting new samples into the sample buffer directly. Please be careful
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/// not corrupt the book-keeping!
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///
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/// When using this function as means for inserting new samples, also remember
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/// to increase the sample count afterwards, by calling the
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/// When using this function as means for inserting new samples, also remember
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/// to increase the sample count afterwards, by calling the
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/// 'putSamples(numSamples)' function.
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SAMPLETYPE *ptrEnd(
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uint slackCapacity ///< How much free capacity (in samples) there _at least_
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///< should be so that the caller can succesfully insert the
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///< desired samples to the buffer. If necessary, the function
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uint slackCapacity ///< How much free capacity (in samples) there _at least_
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///< should be so that the caller can succesfully insert the
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///< desired samples to the buffer. If necessary, the function
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///< grows the buffer size to comply with this requirement.
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);
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@@ -130,17 +130,17 @@ public:
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uint numSamples ///< Number of samples to insert.
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);
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/// Adjusts the book-keeping to increase number of samples in the buffer without
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/// Adjusts the book-keeping to increase number of samples in the buffer without
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/// copying any actual samples.
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///
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/// This function is used to update the number of samples in the sample buffer
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/// when accessing the buffer directly with 'ptrEnd' function. Please be
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/// when accessing the buffer directly with 'ptrEnd' function. Please be
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/// careful though!
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virtual void putSamples(uint numSamples ///< Number of samples been inserted.
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);
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/// Output samples from beginning of the sample buffer. Copies requested samples to
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/// output buffer and removes them from the sample buffer. If there are less than
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/// Output samples from beginning of the sample buffer. Copies requested samples to
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/// output buffer and removes them from the sample buffer. If there are less than
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/// 'numsample' samples in the buffer, returns all that available.
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///
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/// \return Number of samples returned.
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@@ -148,8 +148,8 @@ public:
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uint maxSamples ///< How many samples to receive at max.
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);
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/// Adjusts book-keeping so that given number of samples are removed from beginning of the
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/// sample buffer without copying them anywhere.
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/// Adjusts book-keeping so that given number of samples are removed from beginning of the
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/// sample buffer without copying them anywhere.
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///
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/// Used to reduce the number of samples in the buffer when accessing the sample buffer directly
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/// with 'ptrBegin' function.
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@@ -160,13 +160,17 @@ public:
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virtual uint numSamples() const;
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/// Sets number of channels, 1 = mono, 2 = stereo.
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void setChannels(const uint numChannels);
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void setChannels(int numChannels);
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/// Returns nonzero if there aren't any samples available for outputting.
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virtual int isEmpty() const;
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/// Clears all the samples.
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virtual void clear();
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/// allow trimming (downwards) amount of samples in pipeline.
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/// Returns adjusted amount of samples
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uint adjustAmountOfSamples(uint numSamples);
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};
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}
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@@ -5,7 +5,7 @@
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/// into one end of the pipe with the 'putSamples' function, and the processed
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/// samples are received from the other end with the 'receiveSamples' function.
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///
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/// 'FIFOProcessor' : A base class for classes the do signal processing with
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/// 'FIFOProcessor' : A base class for classes the do signal processing with
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/// the samples while operating like a first-in-first-out pipe. When samples
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/// are input with the 'putSamples' function, the class processes them
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/// and moves the processed samples to the given 'output' pipe object, which
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@@ -17,10 +17,10 @@
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///
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||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Last changed : $Date: 2006-09-18 22:29:21 $
|
||||
// File revision : $Revision: 1.4 $
|
||||
// Last changed : $Date: 2012-06-13 22:29:53 +0300 (Wed, 13 Jun 2012) $
|
||||
// File revision : $Revision: 4 $
|
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//
|
||||
// $Id: FIFOSamplePipe.h,v 1.4 2006-09-18 22:29:21 martynshaw Exp $
|
||||
// $Id: FIFOSamplePipe.h 143 2012-06-13 19:29:53Z oparviai $
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
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@@ -59,19 +59,23 @@ namespace soundtouch
|
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class FIFOSamplePipe
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{
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||||
public:
|
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/// Returns a pointer to the beginning of the output samples.
|
||||
/// This function is provided for accessing the output samples directly.
|
||||
// virtual default destructor
|
||||
virtual ~FIFOSamplePipe() {}
|
||||
|
||||
|
||||
/// Returns a pointer to the beginning of the output samples.
|
||||
/// This function is provided for accessing the output samples directly.
|
||||
/// Please be careful for not to corrupt the book-keeping!
|
||||
///
|
||||
/// When using this function to output samples, also remember to 'remove' the
|
||||
/// output samples from the buffer by calling the
|
||||
/// output samples from the buffer by calling the
|
||||
/// 'receiveSamples(numSamples)' function
|
||||
virtual SAMPLETYPE *ptrBegin() const = 0;
|
||||
virtual SAMPLETYPE *ptrBegin() = 0;
|
||||
|
||||
/// Adds 'numSamples' pcs of samples from the 'samples' memory position to
|
||||
/// the sample buffer.
|
||||
virtual void putSamples(const SAMPLETYPE *samples, ///< Pointer to samples.
|
||||
uint numSamples ///< Number of samples to insert.
|
||||
uint numSamples ///< Number of samples to insert.
|
||||
) = 0;
|
||||
|
||||
|
||||
@@ -85,8 +89,8 @@ public:
|
||||
other.receiveSamples(oNumSamples);
|
||||
};
|
||||
|
||||
/// Output samples from beginning of the sample buffer. Copies requested samples to
|
||||
/// output buffer and removes them from the sample buffer. If there are less than
|
||||
/// Output samples from beginning of the sample buffer. Copies requested samples to
|
||||
/// output buffer and removes them from the sample buffer. If there are less than
|
||||
/// 'numsample' samples in the buffer, returns all that available.
|
||||
///
|
||||
/// \return Number of samples returned.
|
||||
@@ -94,8 +98,8 @@ public:
|
||||
uint maxSamples ///< How many samples to receive at max.
|
||||
) = 0;
|
||||
|
||||
/// Adjusts book-keeping so that given number of samples are removed from beginning of the
|
||||
/// sample buffer without copying them anywhere.
|
||||
/// Adjusts book-keeping so that given number of samples are removed from beginning of the
|
||||
/// sample buffer without copying them anywhere.
|
||||
///
|
||||
/// Used to reduce the number of samples in the buffer when accessing the sample buffer directly
|
||||
/// with 'ptrBegin' function.
|
||||
@@ -110,16 +114,21 @@ public:
|
||||
|
||||
/// Clears all the samples.
|
||||
virtual void clear() = 0;
|
||||
|
||||
/// allow trimming (downwards) amount of samples in pipeline.
|
||||
/// Returns adjusted amount of samples
|
||||
virtual uint adjustAmountOfSamples(uint numSamples) = 0;
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
/// Base-class for sound processing routines working in FIFO principle. With this base
|
||||
/// Base-class for sound processing routines working in FIFO principle. With this base
|
||||
/// class it's easy to implement sound processing stages that can be chained together,
|
||||
/// so that samples that are fed into beginning of the pipe automatically go through
|
||||
/// so that samples that are fed into beginning of the pipe automatically go through
|
||||
/// all the processing stages.
|
||||
///
|
||||
/// When samples are input to this class, they're first processed and then put to
|
||||
/// When samples are input to this class, they're first processed and then put to
|
||||
/// the FIFO pipe that's defined as output of this class. This output pipe can be
|
||||
/// either other processing stage or a FIFO sample buffer.
|
||||
class FIFOProcessor :public FIFOSamplePipe
|
||||
@@ -137,7 +146,7 @@ protected:
|
||||
}
|
||||
|
||||
|
||||
/// Constructor. Doesn't define output pipe; it has to be set be
|
||||
/// Constructor. Doesn't define output pipe; it has to be set be
|
||||
/// 'setOutPipe' function.
|
||||
FIFOProcessor()
|
||||
{
|
||||
@@ -159,22 +168,22 @@ protected:
|
||||
}
|
||||
|
||||
|
||||
/// Returns a pointer to the beginning of the output samples.
|
||||
/// This function is provided for accessing the output samples directly.
|
||||
/// Returns a pointer to the beginning of the output samples.
|
||||
/// This function is provided for accessing the output samples directly.
|
||||
/// Please be careful for not to corrupt the book-keeping!
|
||||
///
|
||||
/// When using this function to output samples, also remember to 'remove' the
|
||||
/// output samples from the buffer by calling the
|
||||
/// output samples from the buffer by calling the
|
||||
/// 'receiveSamples(numSamples)' function
|
||||
virtual SAMPLETYPE *ptrBegin() const
|
||||
virtual SAMPLETYPE *ptrBegin()
|
||||
{
|
||||
return output->ptrBegin();
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
/// Output samples from beginning of the sample buffer. Copies requested samples to
|
||||
/// output buffer and removes them from the sample buffer. If there are less than
|
||||
/// Output samples from beginning of the sample buffer. Copies requested samples to
|
||||
/// output buffer and removes them from the sample buffer. If there are less than
|
||||
/// 'numsample' samples in the buffer, returns all that available.
|
||||
///
|
||||
/// \return Number of samples returned.
|
||||
@@ -186,8 +195,8 @@ public:
|
||||
}
|
||||
|
||||
|
||||
/// Adjusts book-keeping so that given number of samples are removed from beginning of the
|
||||
/// sample buffer without copying them anywhere.
|
||||
/// Adjusts book-keeping so that given number of samples are removed from beginning of the
|
||||
/// sample buffer without copying them anywhere.
|
||||
///
|
||||
/// Used to reduce the number of samples in the buffer when accessing the sample buffer directly
|
||||
/// with 'ptrBegin' function.
|
||||
@@ -210,6 +219,14 @@ public:
|
||||
{
|
||||
return output->isEmpty();
|
||||
}
|
||||
|
||||
/// allow trimming (downwards) amount of samples in pipeline.
|
||||
/// Returns adjusted amount of samples
|
||||
virtual uint adjustAmountOfSamples(uint numSamples)
|
||||
{
|
||||
return output->adjustAmountOfSamples(numSamples);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
## Process this file with automake to create Makefile.in
|
||||
##
|
||||
## $Id: Makefile.am,v 1.3 2006-09-27 06:19:52 llucius Exp $
|
||||
## $Id: Makefile.am 11 2008-02-10 16:26:55Z oparviai $
|
||||
##
|
||||
## Copyright (C) 2003 - David W. Durham
|
||||
##
|
||||
|
||||
@@ -1,424 +0,0 @@
|
||||
# Makefile.in generated by automake 1.9.6 from Makefile.am.
|
||||
# @configure_input@
|
||||
|
||||
# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002,
|
||||
# 2003, 2004, 2005 Free Software Foundation, Inc.
|
||||
# This Makefile.in is free software; the Free Software Foundation
|
||||
# gives unlimited permission to copy and/or distribute it,
|
||||
# with or without modifications, as long as this notice is preserved.
|
||||
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY, to the extent permitted by law; without
|
||||
# even the implied warranty of MERCHANTABILITY or FITNESS FOR A
|
||||
# PARTICULAR PURPOSE.
|
||||
|
||||
@SET_MAKE@
|
||||
|
||||
srcdir = @srcdir@
|
||||
top_srcdir = @top_srcdir@
|
||||
VPATH = @srcdir@
|
||||
pkgdatadir = $(datadir)/@PACKAGE@
|
||||
pkglibdir = $(libdir)/@PACKAGE@
|
||||
pkgincludedir = $(includedir)/@PACKAGE@
|
||||
top_builddir = ..
|
||||
am__cd = CDPATH="$${ZSH_VERSION+.}$(PATH_SEPARATOR)" && cd
|
||||
INSTALL = @INSTALL@
|
||||
install_sh_DATA = $(install_sh) -c -m 644
|
||||
install_sh_PROGRAM = $(install_sh) -c
|
||||
install_sh_SCRIPT = $(install_sh) -c
|
||||
INSTALL_HEADER = $(INSTALL_DATA)
|
||||
transform = $(program_transform_name)
|
||||
NORMAL_INSTALL = :
|
||||
PRE_INSTALL = :
|
||||
POST_INSTALL = :
|
||||
NORMAL_UNINSTALL = :
|
||||
PRE_UNINSTALL = :
|
||||
POST_UNINSTALL = :
|
||||
build_triplet = @build@
|
||||
host_triplet = @host@
|
||||
DIST_COMMON = $(pkginclude_HEADERS) $(srcdir)/Makefile.am \
|
||||
$(srcdir)/Makefile.in $(srcdir)/soundtouch_config.h.in \
|
||||
$(top_srcdir)/config/am_include.mk
|
||||
subdir = include
|
||||
ACLOCAL_M4 = $(top_srcdir)/aclocal.m4
|
||||
am__aclocal_m4_deps = $(top_srcdir)/config/m4/libtool.m4 \
|
||||
$(top_srcdir)/configure.ac
|
||||
am__configure_deps = $(am__aclocal_m4_deps) $(CONFIGURE_DEPENDENCIES) \
|
||||
$(ACLOCAL_M4)
|
||||
mkinstalldirs = $(install_sh) -d
|
||||
CONFIG_HEADER = soundtouch_config.h
|
||||
CONFIG_CLEAN_FILES =
|
||||
SOURCES =
|
||||
DIST_SOURCES =
|
||||
am__vpath_adj_setup = srcdirstrip=`echo "$(srcdir)" | sed 's|.|.|g'`;
|
||||
am__vpath_adj = case $$p in \
|
||||
$(srcdir)/*) f=`echo "$$p" | sed "s|^$$srcdirstrip/||"`;; \
|
||||
*) f=$$p;; \
|
||||
esac;
|
||||
am__strip_dir = `echo $$p | sed -e 's|^.*/||'`;
|
||||
am__installdirs = "$(DESTDIR)$(pkgincludedir)"
|
||||
pkgincludeHEADERS_INSTALL = $(INSTALL_HEADER)
|
||||
HEADERS = $(pkginclude_HEADERS)
|
||||
ETAGS = etags
|
||||
CTAGS = ctags
|
||||
DISTFILES = $(DIST_COMMON) $(DIST_SOURCES) $(TEXINFOS) $(EXTRA_DIST)
|
||||
ACLOCAL = @ACLOCAL@
|
||||
AMDEP_FALSE = @AMDEP_FALSE@
|
||||
AMDEP_TRUE = @AMDEP_TRUE@
|
||||
AMTAR = @AMTAR@
|
||||
AR = @AR@
|
||||
AUTOCONF = @AUTOCONF@
|
||||
AUTOHEADER = @AUTOHEADER@
|
||||
AUTOMAKE = @AUTOMAKE@
|
||||
AWK = @AWK@
|
||||
CC = @CC@
|
||||
CCDEPMODE = @CCDEPMODE@
|
||||
CFLAGS = @CFLAGS@
|
||||
CPP = @CPP@
|
||||
CPPFLAGS = @CPPFLAGS@
|
||||
CXX = @CXX@
|
||||
CXXCPP = @CXXCPP@
|
||||
CXXDEPMODE = @CXXDEPMODE@
|
||||
CXXFLAGS = @CXXFLAGS@
|
||||
CYGPATH_W = @CYGPATH_W@
|
||||
DEFS = @DEFS@
|
||||
DEPDIR = @DEPDIR@
|
||||
DSYMUTIL = @DSYMUTIL@
|
||||
ECHO = @ECHO@
|
||||
ECHO_C = @ECHO_C@
|
||||
ECHO_N = @ECHO_N@
|
||||
ECHO_T = @ECHO_T@
|
||||
EGREP = @EGREP@
|
||||
EXEEXT = @EXEEXT@
|
||||
F77 = @F77@
|
||||
FFLAGS = @FFLAGS@
|
||||
FLAG_SSE = @FLAG_SSE@
|
||||
GREP = @GREP@
|
||||
INSTALL_DATA = @INSTALL_DATA@
|
||||
INSTALL_PROGRAM = @INSTALL_PROGRAM@
|
||||
INSTALL_SCRIPT = @INSTALL_SCRIPT@
|
||||
INSTALL_STRIP_PROGRAM = @INSTALL_STRIP_PROGRAM@
|
||||
LDFLAGS = @LDFLAGS@
|
||||
LIBOBJS = @LIBOBJS@
|
||||
LIBS = @LIBS@
|
||||
LIBTOOL = @LIBTOOL@
|
||||
LN_S = @LN_S@
|
||||
LTLIBOBJS = @LTLIBOBJS@
|
||||
MAINT = @MAINT@
|
||||
MAINTAINER_MODE_FALSE = @MAINTAINER_MODE_FALSE@
|
||||
MAINTAINER_MODE_TRUE = @MAINTAINER_MODE_TRUE@
|
||||
MAKEINFO = @MAKEINFO@
|
||||
NMEDIT = @NMEDIT@
|
||||
OBJEXT = @OBJEXT@
|
||||
PACKAGE = @PACKAGE@
|
||||
PACKAGE_BUGREPORT = @PACKAGE_BUGREPORT@
|
||||
PACKAGE_NAME = @PACKAGE_NAME@
|
||||
PACKAGE_STRING = @PACKAGE_STRING@
|
||||
PACKAGE_TARNAME = @PACKAGE_TARNAME@
|
||||
PACKAGE_VERSION = @PACKAGE_VERSION@
|
||||
PATH_SEPARATOR = @PATH_SEPARATOR@
|
||||
RANLIB = @RANLIB@
|
||||
SED = @SED@
|
||||
SET_MAKE = @SET_MAKE@
|
||||
SHELL = @SHELL@
|
||||
STRIP = @STRIP@
|
||||
VERSION = @VERSION@
|
||||
ac_ct_CC = @ac_ct_CC@
|
||||
ac_ct_CXX = @ac_ct_CXX@
|
||||
ac_ct_F77 = @ac_ct_F77@
|
||||
am__fastdepCC_FALSE = @am__fastdepCC_FALSE@
|
||||
am__fastdepCC_TRUE = @am__fastdepCC_TRUE@
|
||||
am__fastdepCXX_FALSE = @am__fastdepCXX_FALSE@
|
||||
am__fastdepCXX_TRUE = @am__fastdepCXX_TRUE@
|
||||
am__include = @am__include@
|
||||
am__leading_dot = @am__leading_dot@
|
||||
am__quote = @am__quote@
|
||||
am__tar = @am__tar@
|
||||
am__untar = @am__untar@
|
||||
bindir = @bindir@
|
||||
build = @build@
|
||||
build_alias = @build_alias@
|
||||
build_cpu = @build_cpu@
|
||||
build_os = @build_os@
|
||||
build_vendor = @build_vendor@
|
||||
datadir = @datadir@
|
||||
datarootdir = @datarootdir@
|
||||
docdir = @docdir@
|
||||
dvidir = @dvidir@
|
||||
exec_prefix = @exec_prefix@
|
||||
host = @host@
|
||||
host_alias = @host_alias@
|
||||
host_cpu = @host_cpu@
|
||||
host_os = @host_os@
|
||||
host_vendor = @host_vendor@
|
||||
htmldir = @htmldir@
|
||||
includedir = @includedir@
|
||||
infodir = @infodir@
|
||||
install_sh = @install_sh@
|
||||
libdir = @libdir@
|
||||
libexecdir = @libexecdir@
|
||||
localedir = @localedir@
|
||||
localstatedir = @localstatedir@
|
||||
mandir = @mandir@
|
||||
mkdir_p = @mkdir_p@
|
||||
oldincludedir = @oldincludedir@
|
||||
pdfdir = @pdfdir@
|
||||
prefix = @prefix@
|
||||
program_transform_name = @program_transform_name@
|
||||
psdir = @psdir@
|
||||
sbindir = @sbindir@
|
||||
sharedstatedir = @sharedstatedir@
|
||||
sysconfdir = @sysconfdir@
|
||||
target_alias = @target_alias@
|
||||
INCLUDES = -I$(top_srcdir)/include
|
||||
|
||||
# doc directory
|
||||
pkgdocdir = $(prefix)/doc/@PACKAGE@
|
||||
pkginclude_HEADERS = FIFOSampleBuffer.h FIFOSamplePipe.h SoundTouch.h STTypes.h BPMDetect.h soundtouch_config.h
|
||||
all: soundtouch_config.h
|
||||
$(MAKE) $(AM_MAKEFLAGS) all-am
|
||||
|
||||
.SUFFIXES:
|
||||
$(srcdir)/Makefile.in: @MAINTAINER_MODE_TRUE@ $(srcdir)/Makefile.am $(top_srcdir)/config/am_include.mk $(am__configure_deps)
|
||||
@for dep in $?; do \
|
||||
case '$(am__configure_deps)' in \
|
||||
*$$dep*) \
|
||||
cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \
|
||||
&& exit 0; \
|
||||
exit 1;; \
|
||||
esac; \
|
||||
done; \
|
||||
echo ' cd $(top_srcdir) && $(AUTOMAKE) --foreign include/Makefile'; \
|
||||
cd $(top_srcdir) && \
|
||||
$(AUTOMAKE) --foreign include/Makefile
|
||||
.PRECIOUS: Makefile
|
||||
Makefile: $(srcdir)/Makefile.in $(top_builddir)/config.status
|
||||
@case '$?' in \
|
||||
*config.status*) \
|
||||
cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh;; \
|
||||
*) \
|
||||
echo ' cd $(top_builddir) && $(SHELL) ./config.status $(subdir)/$@ $(am__depfiles_maybe)'; \
|
||||
cd $(top_builddir) && $(SHELL) ./config.status $(subdir)/$@ $(am__depfiles_maybe);; \
|
||||
esac;
|
||||
|
||||
$(top_builddir)/config.status: $(top_srcdir)/configure $(CONFIG_STATUS_DEPENDENCIES)
|
||||
cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh
|
||||
|
||||
$(top_srcdir)/configure: @MAINTAINER_MODE_TRUE@ $(am__configure_deps)
|
||||
cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh
|
||||
$(ACLOCAL_M4): @MAINTAINER_MODE_TRUE@ $(am__aclocal_m4_deps)
|
||||
cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh
|
||||
|
||||
soundtouch_config.h: stamp-h1
|
||||
@if test ! -f $@; then \
|
||||
rm -f stamp-h1; \
|
||||
$(MAKE) stamp-h1; \
|
||||
else :; fi
|
||||
|
||||
stamp-h1: $(srcdir)/soundtouch_config.h.in $(top_builddir)/config.status
|
||||
@rm -f stamp-h1
|
||||
cd $(top_builddir) && $(SHELL) ./config.status include/soundtouch_config.h
|
||||
$(srcdir)/soundtouch_config.h.in: @MAINTAINER_MODE_TRUE@ $(am__configure_deps)
|
||||
cd $(top_srcdir) && $(AUTOHEADER)
|
||||
rm -f stamp-h1
|
||||
touch $@
|
||||
|
||||
distclean-hdr:
|
||||
-rm -f soundtouch_config.h stamp-h1
|
||||
|
||||
mostlyclean-libtool:
|
||||
-rm -f *.lo
|
||||
|
||||
clean-libtool:
|
||||
-rm -rf .libs _libs
|
||||
|
||||
distclean-libtool:
|
||||
-rm -f libtool
|
||||
uninstall-info-am:
|
||||
install-pkgincludeHEADERS: $(pkginclude_HEADERS)
|
||||
@$(NORMAL_INSTALL)
|
||||
test -z "$(pkgincludedir)" || $(mkdir_p) "$(DESTDIR)$(pkgincludedir)"
|
||||
@list='$(pkginclude_HEADERS)'; for p in $$list; do \
|
||||
if test -f "$$p"; then d=; else d="$(srcdir)/"; fi; \
|
||||
f=$(am__strip_dir) \
|
||||
echo " $(pkgincludeHEADERS_INSTALL) '$$d$$p' '$(DESTDIR)$(pkgincludedir)/$$f'"; \
|
||||
$(pkgincludeHEADERS_INSTALL) "$$d$$p" "$(DESTDIR)$(pkgincludedir)/$$f"; \
|
||||
done
|
||||
|
||||
uninstall-pkgincludeHEADERS:
|
||||
@$(NORMAL_UNINSTALL)
|
||||
@list='$(pkginclude_HEADERS)'; for p in $$list; do \
|
||||
f=$(am__strip_dir) \
|
||||
echo " rm -f '$(DESTDIR)$(pkgincludedir)/$$f'"; \
|
||||
rm -f "$(DESTDIR)$(pkgincludedir)/$$f"; \
|
||||
done
|
||||
|
||||
ID: $(HEADERS) $(SOURCES) $(LISP) $(TAGS_FILES)
|
||||
list='$(SOURCES) $(HEADERS) $(LISP) $(TAGS_FILES)'; \
|
||||
unique=`for i in $$list; do \
|
||||
if test -f "$$i"; then echo $$i; else echo $(srcdir)/$$i; fi; \
|
||||
done | \
|
||||
$(AWK) ' { files[$$0] = 1; } \
|
||||
END { for (i in files) print i; }'`; \
|
||||
mkid -fID $$unique
|
||||
tags: TAGS
|
||||
|
||||
TAGS: $(HEADERS) $(SOURCES) soundtouch_config.h.in $(TAGS_DEPENDENCIES) \
|
||||
$(TAGS_FILES) $(LISP)
|
||||
tags=; \
|
||||
here=`pwd`; \
|
||||
list='$(SOURCES) $(HEADERS) soundtouch_config.h.in $(LISP) $(TAGS_FILES)'; \
|
||||
unique=`for i in $$list; do \
|
||||
if test -f "$$i"; then echo $$i; else echo $(srcdir)/$$i; fi; \
|
||||
done | \
|
||||
$(AWK) ' { files[$$0] = 1; } \
|
||||
END { for (i in files) print i; }'`; \
|
||||
if test -z "$(ETAGS_ARGS)$$tags$$unique"; then :; else \
|
||||
test -n "$$unique" || unique=$$empty_fix; \
|
||||
$(ETAGS) $(ETAGSFLAGS) $(AM_ETAGSFLAGS) $(ETAGS_ARGS) \
|
||||
$$tags $$unique; \
|
||||
fi
|
||||
ctags: CTAGS
|
||||
CTAGS: $(HEADERS) $(SOURCES) soundtouch_config.h.in $(TAGS_DEPENDENCIES) \
|
||||
$(TAGS_FILES) $(LISP)
|
||||
tags=; \
|
||||
here=`pwd`; \
|
||||
list='$(SOURCES) $(HEADERS) soundtouch_config.h.in $(LISP) $(TAGS_FILES)'; \
|
||||
unique=`for i in $$list; do \
|
||||
if test -f "$$i"; then echo $$i; else echo $(srcdir)/$$i; fi; \
|
||||
done | \
|
||||
$(AWK) ' { files[$$0] = 1; } \
|
||||
END { for (i in files) print i; }'`; \
|
||||
test -z "$(CTAGS_ARGS)$$tags$$unique" \
|
||||
|| $(CTAGS) $(CTAGSFLAGS) $(AM_CTAGSFLAGS) $(CTAGS_ARGS) \
|
||||
$$tags $$unique
|
||||
|
||||
GTAGS:
|
||||
here=`$(am__cd) $(top_builddir) && pwd` \
|
||||
&& cd $(top_srcdir) \
|
||||
&& gtags -i $(GTAGS_ARGS) $$here
|
||||
|
||||
distclean-tags:
|
||||
-rm -f TAGS ID GTAGS GRTAGS GSYMS GPATH tags
|
||||
|
||||
distdir: $(DISTFILES)
|
||||
$(mkdir_p) $(distdir)/../config
|
||||
@srcdirstrip=`echo "$(srcdir)" | sed 's|.|.|g'`; \
|
||||
topsrcdirstrip=`echo "$(top_srcdir)" | sed 's|.|.|g'`; \
|
||||
list='$(DISTFILES)'; for file in $$list; do \
|
||||
case $$file in \
|
||||
$(srcdir)/*) file=`echo "$$file" | sed "s|^$$srcdirstrip/||"`;; \
|
||||
$(top_srcdir)/*) file=`echo "$$file" | sed "s|^$$topsrcdirstrip/|$(top_builddir)/|"`;; \
|
||||
esac; \
|
||||
if test -f $$file || test -d $$file; then d=.; else d=$(srcdir); fi; \
|
||||
dir=`echo "$$file" | sed -e 's,/[^/]*$$,,'`; \
|
||||
if test "$$dir" != "$$file" && test "$$dir" != "."; then \
|
||||
dir="/$$dir"; \
|
||||
$(mkdir_p) "$(distdir)$$dir"; \
|
||||
else \
|
||||
dir=''; \
|
||||
fi; \
|
||||
if test -d $$d/$$file; then \
|
||||
if test -d $(srcdir)/$$file && test $$d != $(srcdir); then \
|
||||
cp -pR $(srcdir)/$$file $(distdir)$$dir || exit 1; \
|
||||
fi; \
|
||||
cp -pR $$d/$$file $(distdir)$$dir || exit 1; \
|
||||
else \
|
||||
test -f $(distdir)/$$file \
|
||||
|| cp -p $$d/$$file $(distdir)/$$file \
|
||||
|| exit 1; \
|
||||
fi; \
|
||||
done
|
||||
check-am: all-am
|
||||
check: check-am
|
||||
all-am: Makefile $(HEADERS) soundtouch_config.h
|
||||
installdirs:
|
||||
for dir in "$(DESTDIR)$(pkgincludedir)"; do \
|
||||
test -z "$$dir" || $(mkdir_p) "$$dir"; \
|
||||
done
|
||||
install: install-am
|
||||
install-exec: install-exec-am
|
||||
install-data: install-data-am
|
||||
uninstall: uninstall-am
|
||||
|
||||
install-am: all-am
|
||||
@$(MAKE) $(AM_MAKEFLAGS) install-exec-am install-data-am
|
||||
|
||||
installcheck: installcheck-am
|
||||
install-strip:
|
||||
$(MAKE) $(AM_MAKEFLAGS) INSTALL_PROGRAM="$(INSTALL_STRIP_PROGRAM)" \
|
||||
install_sh_PROGRAM="$(INSTALL_STRIP_PROGRAM)" INSTALL_STRIP_FLAG=-s \
|
||||
`test -z '$(STRIP)' || \
|
||||
echo "INSTALL_PROGRAM_ENV=STRIPPROG='$(STRIP)'"` install
|
||||
mostlyclean-generic:
|
||||
|
||||
clean-generic:
|
||||
|
||||
distclean-generic:
|
||||
-test -z "$(CONFIG_CLEAN_FILES)" || rm -f $(CONFIG_CLEAN_FILES)
|
||||
|
||||
maintainer-clean-generic:
|
||||
@echo "This command is intended for maintainers to use"
|
||||
@echo "it deletes files that may require special tools to rebuild."
|
||||
clean: clean-am
|
||||
|
||||
clean-am: clean-generic clean-libtool mostlyclean-am
|
||||
|
||||
distclean: distclean-am
|
||||
-rm -f Makefile
|
||||
distclean-am: clean-am distclean-generic distclean-hdr \
|
||||
distclean-libtool distclean-tags
|
||||
|
||||
dvi: dvi-am
|
||||
|
||||
dvi-am:
|
||||
|
||||
html: html-am
|
||||
|
||||
info: info-am
|
||||
|
||||
info-am:
|
||||
|
||||
install-data-am: install-pkgincludeHEADERS
|
||||
|
||||
install-exec-am:
|
||||
|
||||
install-info: install-info-am
|
||||
|
||||
install-man:
|
||||
|
||||
installcheck-am:
|
||||
|
||||
maintainer-clean: maintainer-clean-am
|
||||
-rm -f Makefile
|
||||
maintainer-clean-am: distclean-am maintainer-clean-generic
|
||||
|
||||
mostlyclean: mostlyclean-am
|
||||
|
||||
mostlyclean-am: mostlyclean-generic mostlyclean-libtool
|
||||
|
||||
pdf: pdf-am
|
||||
|
||||
pdf-am:
|
||||
|
||||
ps: ps-am
|
||||
|
||||
ps-am:
|
||||
|
||||
uninstall-am: uninstall-info-am uninstall-pkgincludeHEADERS
|
||||
|
||||
.PHONY: CTAGS GTAGS all all-am check check-am clean clean-generic \
|
||||
clean-libtool ctags distclean distclean-generic distclean-hdr \
|
||||
distclean-libtool distclean-tags distdir dvi dvi-am html \
|
||||
html-am info info-am install install-am install-data \
|
||||
install-data-am install-exec install-exec-am install-info \
|
||||
install-info-am install-man install-pkgincludeHEADERS \
|
||||
install-strip installcheck installcheck-am installdirs \
|
||||
maintainer-clean maintainer-clean-generic mostlyclean \
|
||||
mostlyclean-generic mostlyclean-libtool pdf pdf-am ps ps-am \
|
||||
tags uninstall uninstall-am uninstall-info-am \
|
||||
uninstall-pkgincludeHEADERS
|
||||
|
||||
# Tell versions [3.59,3.63) of GNU make to not export all variables.
|
||||
# Otherwise a system limit (for SysV at least) may be exceeded.
|
||||
.NOEXPORT:
|
||||
@@ -8,10 +8,10 @@
|
||||
///
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Last changed : $Date: 2006-09-18 22:29:21 $
|
||||
// File revision : $Revision: 1.8 $
|
||||
// Last changed : $Date: 2012-12-28 16:53:56 +0200 (Fri, 28 Dec 2012) $
|
||||
// File revision : $Revision: 3 $
|
||||
//
|
||||
// $Id: STTypes.h,v 1.8 2006-09-18 22:29:21 martynshaw Exp $
|
||||
// $Id: STTypes.h 162 2012-12-28 14:53:56Z oparviai $
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
@@ -42,8 +42,21 @@
|
||||
typedef unsigned int uint;
|
||||
typedef unsigned long ulong;
|
||||
|
||||
#ifdef __GNUC__
|
||||
// In GCC, include soundtouch_config.h made by config scritps
|
||||
// Patch for MinGW: on Win64 long is 32-bit
|
||||
#ifdef _WIN64
|
||||
typedef unsigned long long ulongptr;
|
||||
#else
|
||||
typedef ulong ulongptr;
|
||||
#endif
|
||||
|
||||
|
||||
// Helper macro for aligning pointer up to next 16-byte boundary
|
||||
#define SOUNDTOUCH_ALIGN_POINTER_16(x) ( ( (ulongptr)(x) + 15 ) & ~(ulongptr)15 )
|
||||
|
||||
|
||||
#if (defined(__GNUC__) && !defined(ANDROID))
|
||||
// In GCC, include soundtouch_config.h made by config scritps.
|
||||
// Skip this in Android compilation that uses GCC but without configure scripts.
|
||||
#include "soundtouch_config.h"
|
||||
#endif
|
||||
|
||||
@@ -60,63 +73,81 @@ typedef unsigned long ulong;
|
||||
|
||||
namespace soundtouch
|
||||
{
|
||||
/// Activate these undef's to overrule the possible sampletype
|
||||
/// setting inherited from some other header file:
|
||||
//#undef INTEGER_SAMPLES
|
||||
//#undef FLOAT_SAMPLES
|
||||
/// Activate these undef's to overrule the possible sampletype
|
||||
/// setting inherited from some other header file:
|
||||
//#undef SOUNDTOUCH_INTEGER_SAMPLES
|
||||
//#undef SOUNDTOUCH_FLOAT_SAMPLES
|
||||
|
||||
#if !(INTEGER_SAMPLES || FLOAT_SAMPLES)
|
||||
#if (defined(__SOFTFP__))
|
||||
// For Android compilation: Force use of Integer samples in case that
|
||||
// compilation uses soft-floating point emulation - soft-fp is way too slow
|
||||
#undef SOUNDTOUCH_FLOAT_SAMPLES
|
||||
#define SOUNDTOUCH_INTEGER_SAMPLES 1
|
||||
#endif
|
||||
|
||||
/// Choose either 32bit floating point or 16bit integer sampletype
|
||||
/// by choosing one of the following defines, unless this selection
|
||||
/// has already been done in some other file.
|
||||
////
|
||||
/// Notes:
|
||||
/// - In Windows environment, choose the sample format with the
|
||||
/// following defines.
|
||||
/// - In GNU environment, the floating point samples are used by
|
||||
/// default, but integer samples can be chosen by giving the
|
||||
/// following switch to the configure script:
|
||||
/// ./configure --enable-integer-samples
|
||||
/// However, if you still prefer to select the sample format here
|
||||
/// also in GNU environment, then please #undef the INTEGER_SAMPLE
|
||||
/// and FLOAT_SAMPLE defines first as in comments above.
|
||||
//#define INTEGER_SAMPLES 1 //< 16bit integer samples
|
||||
#define FLOAT_SAMPLES 1 //< 32bit float samples
|
||||
#if !(SOUNDTOUCH_INTEGER_SAMPLES || SOUNDTOUCH_FLOAT_SAMPLES)
|
||||
|
||||
/// Choose either 32bit floating point or 16bit integer sampletype
|
||||
/// by choosing one of the following defines, unless this selection
|
||||
/// has already been done in some other file.
|
||||
////
|
||||
/// Notes:
|
||||
/// - In Windows environment, choose the sample format with the
|
||||
/// following defines.
|
||||
/// - In GNU environment, the floating point samples are used by
|
||||
/// default, but integer samples can be chosen by giving the
|
||||
/// following switch to the configure script:
|
||||
/// ./configure --enable-integer-samples
|
||||
/// However, if you still prefer to select the sample format here
|
||||
/// also in GNU environment, then please #undef the INTEGER_SAMPLE
|
||||
/// and FLOAT_SAMPLE defines first as in comments above.
|
||||
//#define SOUNDTOUCH_INTEGER_SAMPLES 1 //< 16bit integer samples
|
||||
#define SOUNDTOUCH_FLOAT_SAMPLES 1 //< 32bit float samples
|
||||
|
||||
#endif
|
||||
|
||||
#endif
|
||||
#if (_M_IX86 || __i386__ || __x86_64__ || _M_X64)
|
||||
/// Define this to allow X86-specific assembler/intrinsic optimizations.
|
||||
/// Notice that library contains also usual C++ versions of each of these
|
||||
/// these routines, so if you're having difficulties getting the optimized
|
||||
/// routines compiled for whatever reason, you may disable these optimizations
|
||||
/// to make the library compile.
|
||||
|
||||
/// Define this to allow CPU-specific assembler optimizations. Notice that
|
||||
/// having this enabled on non-x86 platforms doesn't matter; the compiler can
|
||||
/// drop unsupported extensions on different platforms automatically.
|
||||
/// However, if you're having difficulties getting the optimized routines
|
||||
/// compiled with your compler (e.g. some gcc compiler versions may be picky),
|
||||
/// you may wish to disable the optimizations to make the library compile.
|
||||
#define ALLOW_OPTIMIZATIONS 1
|
||||
#define SOUNDTOUCH_ALLOW_X86_OPTIMIZATIONS 1
|
||||
|
||||
/// In GNU environment, allow the user to override this setting by
|
||||
/// giving the following switch to the configure script:
|
||||
/// ./configure --disable-x86-optimizations
|
||||
/// ./configure --enable-x86-optimizations=no
|
||||
#ifdef SOUNDTOUCH_DISABLE_X86_OPTIMIZATIONS
|
||||
#undef SOUNDTOUCH_ALLOW_X86_OPTIMIZATIONS
|
||||
#endif
|
||||
#else
|
||||
/// Always disable optimizations when not using a x86 systems.
|
||||
#undef SOUNDTOUCH_ALLOW_X86_OPTIMIZATIONS
|
||||
|
||||
// If defined, allows the SIMD-optimized routines to take minor shortcuts
|
||||
// for improved performance. Undefine to require faithfully similar SIMD
|
||||
#endif
|
||||
|
||||
// If defined, allows the SIMD-optimized routines to take minor shortcuts
|
||||
// for improved performance. Undefine to require faithfully similar SIMD
|
||||
// calculations as in normal C implementation.
|
||||
#define ALLOW_NONEXACT_SIMD_OPTIMIZATION 1
|
||||
#define SOUNDTOUCH_ALLOW_NONEXACT_SIMD_OPTIMIZATION 1
|
||||
|
||||
|
||||
#ifdef INTEGER_SAMPLES
|
||||
#ifdef SOUNDTOUCH_INTEGER_SAMPLES
|
||||
// 16bit integer sample type
|
||||
typedef short SAMPLETYPE;
|
||||
// data type for sample accumulation: Use 32bit integer to prevent overflows
|
||||
typedef long LONG_SAMPLETYPE;
|
||||
|
||||
#ifdef FLOAT_SAMPLES
|
||||
#ifdef SOUNDTOUCH_FLOAT_SAMPLES
|
||||
// check that only one sample type is defined
|
||||
#error "conflicting sample types defined"
|
||||
#endif // FLOAT_SAMPLES
|
||||
#endif // SOUNDTOUCH_FLOAT_SAMPLES
|
||||
|
||||
#ifdef ALLOW_OPTIMIZATIONS
|
||||
#if (WIN32 || __i386__ || __x86_64__)
|
||||
// Allow MMX optimizations
|
||||
#define ALLOW_MMX 1
|
||||
#endif
|
||||
#ifdef SOUNDTOUCH_ALLOW_X86_OPTIMIZATIONS
|
||||
// Allow MMX optimizations
|
||||
#define SOUNDTOUCH_ALLOW_MMX 1
|
||||
#endif
|
||||
|
||||
#else
|
||||
@@ -126,18 +157,31 @@ namespace soundtouch
|
||||
// data type for sample accumulation: Use double to utilize full precision.
|
||||
typedef double LONG_SAMPLETYPE;
|
||||
|
||||
#ifdef ALLOW_OPTIMIZATIONS
|
||||
// Allow 3DNow! and SSE optimizations
|
||||
#if WIN32
|
||||
#define ALLOW_3DNOW 1
|
||||
#endif
|
||||
|
||||
#if (WIN32 || __i386__ || __x86_64__)
|
||||
#define ALLOW_SSE 1
|
||||
#endif
|
||||
#ifdef SOUNDTOUCH_ALLOW_X86_OPTIMIZATIONS
|
||||
// Allow SSE optimizations
|
||||
#define SOUNDTOUCH_ALLOW_SSE 1
|
||||
#endif
|
||||
|
||||
#endif // INTEGER_SAMPLES
|
||||
#endif // SOUNDTOUCH_INTEGER_SAMPLES
|
||||
|
||||
};
|
||||
|
||||
// define ST_NO_EXCEPTION_HANDLING switch to disable throwing std exceptions:
|
||||
// #define ST_NO_EXCEPTION_HANDLING 1
|
||||
#ifdef ST_NO_EXCEPTION_HANDLING
|
||||
// Exceptions disabled. Throw asserts instead if enabled.
|
||||
#include <assert.h>
|
||||
#define ST_THROW_RT_ERROR(x) {assert((const char *)x);}
|
||||
#else
|
||||
// use c++ standard exceptions
|
||||
#include <stdexcept>
|
||||
#define ST_THROW_RT_ERROR(x) {throw std::runtime_error(x);}
|
||||
#endif
|
||||
|
||||
// When this #define is active, eliminates a clicking sound when the "rate" or "pitch"
|
||||
// parameter setting crosses from value <1 to >=1 or vice versa during processing.
|
||||
// Default is off as such crossover is untypical case and involves a slight sound
|
||||
// quality compromise.
|
||||
//#define SOUNDTOUCH_PREVENT_CLICK_AT_RATE_CROSSOVER 1
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,27 +1,27 @@
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
///
|
||||
/// SoundTouch - main class for tempo/pitch/rate adjusting routines.
|
||||
/// SoundTouch - main class for tempo/pitch/rate adjusting routines.
|
||||
///
|
||||
/// Notes:
|
||||
/// - Initialize the SoundTouch object instance by setting up the sound stream
|
||||
/// parameters with functions 'setSampleRate' and 'setChannels', then set
|
||||
/// - Initialize the SoundTouch object instance by setting up the sound stream
|
||||
/// parameters with functions 'setSampleRate' and 'setChannels', then set
|
||||
/// desired tempo/pitch/rate settings with the corresponding functions.
|
||||
///
|
||||
/// - The SoundTouch class behaves like a first-in-first-out pipeline: The
|
||||
/// - The SoundTouch class behaves like a first-in-first-out pipeline: The
|
||||
/// samples that are to be processed are fed into one of the pipe by calling
|
||||
/// function 'putSamples', while the ready processed samples can be read
|
||||
/// function 'putSamples', while the ready processed samples can be read
|
||||
/// from the other end of the pipeline with function 'receiveSamples'.
|
||||
///
|
||||
/// - The SoundTouch processing classes require certain sized 'batches' of
|
||||
/// samples in order to process the sound. For this reason the classes buffer
|
||||
/// incoming samples until there are enough of samples available for
|
||||
///
|
||||
/// - The SoundTouch processing classes require certain sized 'batches' of
|
||||
/// samples in order to process the sound. For this reason the classes buffer
|
||||
/// incoming samples until there are enough of samples available for
|
||||
/// processing, then they carry out the processing step and consequently
|
||||
/// make the processed samples available for outputting.
|
||||
///
|
||||
/// - For the above reason, the processing routines introduce a certain
|
||||
///
|
||||
/// - For the above reason, the processing routines introduce a certain
|
||||
/// 'latency' between the input and output, so that the samples input to
|
||||
/// SoundTouch may not be immediately available in the output, and neither
|
||||
/// the amount of outputtable samples may not immediately be in direct
|
||||
/// SoundTouch may not be immediately available in the output, and neither
|
||||
/// the amount of outputtable samples may not immediately be in direct
|
||||
/// relationship with the amount of previously input samples.
|
||||
///
|
||||
/// - The tempo/pitch/rate control parameters can be altered during processing.
|
||||
@@ -30,8 +30,8 @@
|
||||
/// required.
|
||||
///
|
||||
/// - This class utilizes classes 'TDStretch' for tempo change (without modifying
|
||||
/// pitch) and 'RateTransposer' for changing the playback rate (that is, both
|
||||
/// tempo and pitch in the same ratio) of the sound. The third available control
|
||||
/// pitch) and 'RateTransposer' for changing the playback rate (that is, both
|
||||
/// tempo and pitch in the same ratio) of the sound. The third available control
|
||||
/// 'pitch' (change pitch but maintain tempo) is produced by a combination of
|
||||
/// combining the two other controls.
|
||||
///
|
||||
@@ -41,10 +41,10 @@
|
||||
///
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Last changed : $Date: 2006-09-18 22:29:21 $
|
||||
// File revision : $Revision: 1.5 $
|
||||
// Last changed : $Date: 2012-12-28 21:32:59 +0200 (Fri, 28 Dec 2012) $
|
||||
// File revision : $Revision: 4 $
|
||||
//
|
||||
// $Id: SoundTouch.h,v 1.5 2006-09-18 22:29:21 martynshaw Exp $
|
||||
// $Id: SoundTouch.h 163 2012-12-28 19:32:59Z oparviai $
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
@@ -79,10 +79,10 @@ namespace soundtouch
|
||||
{
|
||||
|
||||
/// Soundtouch library version string
|
||||
#define SOUNDTOUCH_VERSION "1.3.1"
|
||||
#define SOUNDTOUCH_VERSION "1.7.1"
|
||||
|
||||
/// SoundTouch library version id
|
||||
#define SOUNDTOUCH_VERSION_ID 010301
|
||||
#define SOUNDTOUCH_VERSION_ID (10701)
|
||||
|
||||
//
|
||||
// Available setting IDs for the 'setSetting' & 'get_setting' functions:
|
||||
@@ -98,24 +98,49 @@ namespace soundtouch
|
||||
/// quality compromising)
|
||||
#define SETTING_USE_QUICKSEEK 2
|
||||
|
||||
/// Time-stretch algorithm single processing sequence length in milliseconds. This determines
|
||||
/// to how long sequences the original sound is chopped in the time-stretch algorithm.
|
||||
/// Time-stretch algorithm single processing sequence length in milliseconds. This determines
|
||||
/// to how long sequences the original sound is chopped in the time-stretch algorithm.
|
||||
/// See "STTypes.h" or README for more information.
|
||||
#define SETTING_SEQUENCE_MS 3
|
||||
|
||||
/// Time-stretch algorithm seeking window length in milliseconds for algorithm that finds the
|
||||
/// best possible overlapping location. This determines from how wide window the algorithm
|
||||
/// may look for an optimal joining location when mixing the sound sequences back together.
|
||||
/// Time-stretch algorithm seeking window length in milliseconds for algorithm that finds the
|
||||
/// best possible overlapping location. This determines from how wide window the algorithm
|
||||
/// may look for an optimal joining location when mixing the sound sequences back together.
|
||||
/// See "STTypes.h" or README for more information.
|
||||
#define SETTING_SEEKWINDOW_MS 4
|
||||
|
||||
/// Time-stretch algorithm overlap length in milliseconds. When the chopped sound sequences
|
||||
/// are mixed back together, to form a continuous sound stream, this parameter defines over
|
||||
/// how long period the two consecutive sequences are let to overlap each other.
|
||||
/// Time-stretch algorithm overlap length in milliseconds. When the chopped sound sequences
|
||||
/// are mixed back together, to form a continuous sound stream, this parameter defines over
|
||||
/// how long period the two consecutive sequences are let to overlap each other.
|
||||
/// See "STTypes.h" or README for more information.
|
||||
#define SETTING_OVERLAP_MS 5
|
||||
|
||||
|
||||
/// Call "getSetting" with this ID to query nominal average processing sequence
|
||||
/// size in samples. This value tells approcimate value how many input samples
|
||||
/// SoundTouch needs to gather before it does DSP processing run for the sample batch.
|
||||
///
|
||||
/// Notices:
|
||||
/// - This is read-only parameter, i.e. setSetting ignores this parameter
|
||||
/// - Returned value is approximate average value, exact processing batch
|
||||
/// size may wary from time to time
|
||||
/// - This parameter value is not constant but may change depending on
|
||||
/// tempo/pitch/rate/samplerate settings.
|
||||
#define SETTING_NOMINAL_INPUT_SEQUENCE 6
|
||||
|
||||
|
||||
/// Call "getSetting" with this ID to query nominal average processing output
|
||||
/// size in samples. This value tells approcimate value how many output samples
|
||||
/// SoundTouch outputs once it does DSP processing run for a batch of input samples.
|
||||
///
|
||||
/// Notices:
|
||||
/// - This is read-only parameter, i.e. setSetting ignores this parameter
|
||||
/// - Returned value is approximate average value, exact processing batch
|
||||
/// size may wary from time to time
|
||||
/// - This parameter value is not constant but may change depending on
|
||||
/// tempo/pitch/rate/samplerate settings.
|
||||
#define SETTING_NOMINAL_OUTPUT_SEQUENCE 7
|
||||
|
||||
class SoundTouch : public FIFOProcessor
|
||||
{
|
||||
private:
|
||||
@@ -137,7 +162,7 @@ private:
|
||||
/// Flag: Has sample rate been set?
|
||||
BOOL bSrateSet;
|
||||
|
||||
/// Calculates effective rate & tempo valuescfrom 'virtualRate', 'virtualTempo' and
|
||||
/// Calculates effective rate & tempo valuescfrom 'virtualRate', 'virtualTempo' and
|
||||
/// 'virtualPitch' parameters.
|
||||
void calcEffectiveRateAndTempo();
|
||||
|
||||
@@ -181,7 +206,7 @@ public:
|
||||
/// represent lower pitches, larger values higher pitch.
|
||||
void setPitch(float newPitch);
|
||||
|
||||
/// Sets pitch change in octaves compared to the original pitch
|
||||
/// Sets pitch change in octaves compared to the original pitch
|
||||
/// (-1.00 .. +1.00)
|
||||
void setPitchOctaves(float newPitch);
|
||||
|
||||
@@ -221,18 +246,18 @@ public:
|
||||
|
||||
/// Changes a setting controlling the processing system behaviour. See the
|
||||
/// 'SETTING_...' defines for available setting ID's.
|
||||
///
|
||||
///
|
||||
/// \return 'TRUE' if the setting was succesfully changed
|
||||
BOOL setSetting(uint settingId, ///< Setting ID number. see SETTING_... defines.
|
||||
uint value ///< New setting value.
|
||||
BOOL setSetting(int settingId, ///< Setting ID number. see SETTING_... defines.
|
||||
int value ///< New setting value.
|
||||
);
|
||||
|
||||
/// Reads a setting controlling the processing system behaviour. See the
|
||||
/// 'SETTING_...' defines for available setting ID's.
|
||||
///
|
||||
/// \return the setting value.
|
||||
uint getSetting(uint settingId ///< Setting ID number, see SETTING_... defines.
|
||||
) const;
|
||||
int getSetting(int settingId ///< Setting ID number, see SETTING_... defines.
|
||||
) const;
|
||||
|
||||
/// Returns number of samples currently unprocessed.
|
||||
virtual uint numUnprocessedSamples() const;
|
||||
@@ -242,7 +267,7 @@ public:
|
||||
/// classes 'FIFOProcessor' and 'FIFOSamplePipe')
|
||||
///
|
||||
/// - receiveSamples() : Use this function to receive 'ready' processed samples from SoundTouch.
|
||||
/// - numSamples() : Get number of 'ready' samples that can be received with
|
||||
/// - numSamples() : Get number of 'ready' samples that can be received with
|
||||
/// function 'receiveSamples()'
|
||||
/// - isEmpty() : Returns nonzero if there aren't any 'ready' samples.
|
||||
/// - clear() : Clears all samples from ready/processing buffers.
|
||||
|
||||
@@ -1,83 +0,0 @@
|
||||
/* include/soundtouch_config.h.in. Generated from configure.ac by autoheader. */
|
||||
|
||||
/* Use Float as Sample type */
|
||||
#undef FLOAT_SAMPLES
|
||||
|
||||
/* Define to 1 if you have the <dlfcn.h> header file. */
|
||||
#undef HAVE_DLFCN_H
|
||||
|
||||
/* Define to 1 if you have the <inttypes.h> header file. */
|
||||
#undef HAVE_INTTYPES_H
|
||||
|
||||
/* Define to 1 if you have the `m' library (-lm). */
|
||||
#undef HAVE_LIBM
|
||||
|
||||
/* Define to 1 if your system has a GNU libc compatible `malloc' function, and
|
||||
to 0 otherwise. */
|
||||
#undef HAVE_MALLOC
|
||||
|
||||
/* Define to 1 if you have the <memory.h> header file. */
|
||||
#undef HAVE_MEMORY_H
|
||||
|
||||
/* Define to 1 if you have the <stdint.h> header file. */
|
||||
#undef HAVE_STDINT_H
|
||||
|
||||
/* Define to 1 if you have the <stdlib.h> header file. */
|
||||
#undef HAVE_STDLIB_H
|
||||
|
||||
/* Define to 1 if you have the <strings.h> header file. */
|
||||
#undef HAVE_STRINGS_H
|
||||
|
||||
/* Define to 1 if you have the <string.h> header file. */
|
||||
#undef HAVE_STRING_H
|
||||
|
||||
/* Define to 1 if you have the <sys/stat.h> header file. */
|
||||
#undef HAVE_SYS_STAT_H
|
||||
|
||||
/* Define to 1 if you have the <sys/types.h> header file. */
|
||||
#undef HAVE_SYS_TYPES_H
|
||||
|
||||
/* Define to 1 if you have the <unistd.h> header file. */
|
||||
#undef HAVE_UNISTD_H
|
||||
|
||||
/* Use Integer as Sample type */
|
||||
#undef INTEGER_SAMPLES
|
||||
|
||||
/* Name of package */
|
||||
#undef PACKAGE
|
||||
|
||||
/* Define to the address where bug reports for this package should be sent. */
|
||||
#undef PACKAGE_BUGREPORT
|
||||
|
||||
/* Define to the full name of this package. */
|
||||
#undef PACKAGE_NAME
|
||||
|
||||
/* Define to the full name and version of this package. */
|
||||
#undef PACKAGE_STRING
|
||||
|
||||
/* Define to the one symbol short name of this package. */
|
||||
#undef PACKAGE_TARNAME
|
||||
|
||||
/* Define to the version of this package. */
|
||||
#undef PACKAGE_VERSION
|
||||
|
||||
/* Define as the return type of signal handlers (`int' or `void'). */
|
||||
#undef RETSIGTYPE
|
||||
|
||||
/* Define to 1 if you have the ANSI C header files. */
|
||||
#undef STDC_HEADERS
|
||||
|
||||
/* Version number of package */
|
||||
#undef VERSION
|
||||
|
||||
/* Define to empty if `const' does not conform to ANSI C. */
|
||||
#undef const
|
||||
|
||||
/* Define to `__inline__' or `__inline' if that's what the C compiler
|
||||
calls it, or to nothing if 'inline' is not supported under any name. */
|
||||
#ifndef __cplusplus
|
||||
#undef inline
|
||||
#endif
|
||||
|
||||
/* Define to rpl_malloc if the replacement function should be used. */
|
||||
#undef malloc
|
||||
Reference in New Issue
Block a user