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mirror of https://github.com/cookiengineer/audacity synced 2025-09-18 17:10:55 +02:00

Copy ModulePrefs.* into new files ModuleSettings.* which aren't built

This commit is contained in:
Paul Licameli 2021-05-13 14:21:41 -04:00
parent e85ddf4a6d
commit f5be1de058
2 changed files with 300 additions and 0 deletions

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src/ModuleSettings.cpp Normal file
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/**********************************************************************
Audacity: A Digital Audio Editor
ModulePrefs.cpp
James Crook
*******************************************************************//**
\class ModulePrefs
\brief A PrefsPanel to enable/disable certain modules. 'Modules' are
dynamically linked libraries that modify Audacity. They are plug-ins
with names like mnod-script-pipe that add NEW features.
*//*******************************************************************/
#include "ModulePrefs.h"
#include <wx/defs.h>
#include <wx/filename.h>
#include "../ShuttleGui.h"
#include "../Prefs.h"
////////////////////////////////////////////////////////////////////////////////
ModulePrefs::ModulePrefs(wxWindow * parent, wxWindowID winid)
/* i18n-hint: Modules are optional extensions to Audacity that add NEW features.*/
: PrefsPanel(parent, winid, XO("Modules"))
{
Populate();
}
ModulePrefs::~ModulePrefs()
{
}
ComponentInterfaceSymbol ModulePrefs::GetSymbol()
{
return MODULE_PREFS_PLUGIN_SYMBOL;
}
TranslatableString ModulePrefs::GetDescription()
{
return XO("Preferences for Module");
}
wxString ModulePrefs::HelpPageName()
{
return "Modules_Preferences";
}
void ModulePrefs::GetAllModuleStatuses(){
wxString str;
long dummy;
// Modules could for example be:
// mod-script-pipe
// mod-nyq-bench
// mod-menu-munger
// mod-theming
// TODO: On an Audacity upgrade we should (?) actually untick modules.
// The old modules might be still around, and we do not want to use them.
mModules.clear();
mStatuses.clear();
mPaths.clear();
// Iterate through all Modules listed in prefs.
// Get their names and values.
gPrefs->SetPath( wxT("Module/") );
bool bCont = gPrefs->GetFirstEntry(str, dummy);
while ( bCont ) {
int iStatus;
gPrefs->Read( str, &iStatus, kModuleDisabled );
wxString fname;
gPrefs->Read( wxString( wxT("/ModulePath/") ) + str, &fname, wxEmptyString );
if( !fname.empty() && wxFileExists( fname ) ){
if( iStatus > kModuleNew ){
iStatus = kModuleNew;
gPrefs->Write( str, iStatus );
}
//wxLogDebug( wxT("Entry: %s Value: %i"), str, iStatus );
mModules.push_back( str );
mStatuses.push_back( iStatus );
mPaths.push_back( fname );
}
bCont = gPrefs->GetNextEntry(str, dummy);
}
gPrefs->SetPath( wxT("") );
}
void ModulePrefs::Populate()
{
GetAllModuleStatuses();
//------------------------- Main section --------------------
// Now construct the GUI itself.
// Use 'eIsCreatingFromPrefs' so that the GUI is
// initialised with values from gPrefs.
ShuttleGui S(this, eIsCreatingFromPrefs);
PopulateOrExchange(S);
// ----------------------- End of main section --------------
}
void ModulePrefs::PopulateOrExchange(ShuttleGui & S)
{
S.SetBorder(2);
S.StartScroller();
S.StartStatic( {} );
{
S.AddFixedText(XO(
"These are experimental modules. Enable them only if you've read the Audacity Manual\nand know what you are doing.") );
S.AddFixedText(XO(
/* i18n-hint preserve the leading spaces */
" 'Ask' means Audacity will ask if you want to load the module each time it starts.") );
S.AddFixedText(XO(
/* i18n-hint preserve the leading spaces */
" 'Failed' means Audacity thinks the module is broken and won't run it.") );
S.AddFixedText(XO(
/* i18n-hint preserve the leading spaces */
" 'New' means no choice has been made yet.") );
S.AddFixedText(XO(
"Changes to these settings only take effect when Audacity starts up."));
{
S.StartMultiColumn( 2 );
int i;
for(i=0;i<(int)mModules.size();i++)
S.TieChoice( Verbatim( mModules[i] ),
mStatuses[i],
{
XO("Disabled" ) ,
XO("Enabled" ) ,
XO("Ask" ) ,
XO("Failed" ) ,
XO("New" ) ,
}
);
S.EndMultiColumn();
}
if( mModules.size() < 1 )
{
S.AddFixedText( XO("No modules were found") );
}
}
S.EndStatic();
S.EndScroller();
}
bool ModulePrefs::Commit()
{
ShuttleGui S(this, eIsSavingToPrefs);
PopulateOrExchange(S);
int i;
for(i=0;i<(int)mPaths.size();i++)
SetModuleStatus( mPaths[i], mStatuses[i] );
return true;
}
// static function that tells us about a module.
int ModulePrefs::GetModuleStatus(const FilePath &fname)
{
// Default status is NEW module, and we will ask once.
int iStatus = kModuleNew;
wxFileName FileName( fname );
wxString ShortName = FileName.GetName().Lower();
wxString PathPref = wxString( wxT("/ModulePath/") ) + ShortName;
wxString StatusPref = wxString( wxT("/Module/") ) + ShortName;
wxString DateTimePref = wxString( wxT("/ModuleDateTime/") ) + ShortName;
wxString ModulePath = gPrefs->Read( PathPref, wxEmptyString );
if( ModulePath.IsSameAs( fname ) )
{
gPrefs->Read( StatusPref, &iStatus, kModuleNew );
wxDateTime DateTime = FileName.GetModificationTime();
wxDateTime OldDateTime;
OldDateTime.ParseISOCombined( gPrefs->Read( DateTimePref, wxEmptyString ) );
// Some platforms return milliseconds, some do not...level the playing field
DateTime.SetMillisecond( 0 );
OldDateTime.SetMillisecond( 0 );
// fix up a bad status or reset for newer module
if( iStatus > kModuleNew || !OldDateTime.IsEqualTo( DateTime ) )
{
iStatus=kModuleNew;
}
}
else
{
// Remove previously saved since it's no longer valid
gPrefs->DeleteEntry( PathPref );
gPrefs->DeleteEntry( StatusPref );
gPrefs->DeleteEntry( DateTimePref );
}
return iStatus;
}
void ModulePrefs::SetModuleStatus(const FilePath &fname, int iStatus)
{
wxFileName FileName( fname );
wxDateTime DateTime = FileName.GetModificationTime();
wxString ShortName = FileName.GetName().Lower();
wxString PrefName = wxString( wxT("/Module/") ) + ShortName;
gPrefs->Write( PrefName, iStatus );
PrefName = wxString( wxT("/ModulePath/") ) + ShortName;
gPrefs->Write( PrefName, fname );
PrefName = wxString( wxT("/ModuleDateTime/") ) + ShortName;
gPrefs->Write( PrefName, DateTime.FormatISOCombined() );
gPrefs->Flush();
}
#ifdef EXPERIMENTAL_MODULE_PREFS
namespace{
PrefsPanel::Registration sAttachment{ "Module",
[](wxWindow *parent, wxWindowID winid, AudacityProject *)
{
wxASSERT(parent); // to justify safenew
return safenew ModulePrefs(parent, winid);
},
false,
// Register with an explicit ordering hint because this one is
// only conditionally compiled
{ "", { Registry::OrderingHint::After, "Mouse" } }
};
}
#endif

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/**********************************************************************
Audacity: A Digital Audio Editor
ModulePrefs.h
Brian Gunlogson
Joshua Haberman
James Crook
**********************************************************************/
#ifndef __AUDACITY_MODULE_PREFS__
#define __AUDACITY_MODULE_PREFS__
#include <wx/defs.h>
#include "PrefsPanel.h"
class wxArrayString;
class ShuttleGui;
enum {
kModuleDisabled = 0,
kModuleEnabled = 1,
kModuleAsk = 2, // Will ask, each time, when audacity starts.
kModuleFailed = 3, // Audacity thinks this is a bad module.
kModuleNew = 4 // Audacity will ask once, and remember the answer.
};
#define MODULE_PREFS_PLUGIN_SYMBOL ComponentInterfaceSymbol{ XO("Module") }
class ModulePrefs final : public PrefsPanel
{
public:
ModulePrefs(wxWindow * parent, wxWindowID winid);
~ModulePrefs();
ComponentInterfaceSymbol GetSymbol() override;
TranslatableString GetDescription() override;
bool Commit() override;
wxString HelpPageName() override;
void PopulateOrExchange(ShuttleGui & S) override;
static int GetModuleStatus( const FilePath &fname );
static void SetModuleStatus( const FilePath &fname, int iStatus );
private:
void GetAllModuleStatuses();
void Populate();
wxArrayString mModules;
std::vector<int> mStatuses;
FilePaths mPaths;
};
#endif