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Bug 2701 - Progress dialog interferes with scripting.

Interference mattered for "PlayLooped".
No interference existed for an empty selection, a play until stopped.
This commit is contained in:
James Crook
2021-03-21 10:56:51 +00:00
parent 414087a83d
commit f5a69354e0

View File

@@ -52,7 +52,7 @@ void PlayCurrentRegionAndWait(const CommandContext &context,
projectAudioManager.PlayCurrentRegion(looped, cutpreview); projectAudioManager.PlayCurrentRegion(looped, cutpreview);
if (project.mBatchMode > 0 && t0 != t1) { if (project.mBatchMode > 0 && t0 != t1 && !looped) {
wxYieldIfNeeded(); wxYieldIfNeeded();
/* i18n-hint: This title appears on a dialog that indicates the progress /* i18n-hint: This title appears on a dialog that indicates the progress