mirror of
https://github.com/cookiengineer/audacity
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New library for math...
... note the swap of target_link_libraries lines in src/CMakeLists.txt, needed to build at least on macOS, becuase FFT.h must be looked up first in lib-math, not in lib-src/twolame Also making a dependency cycle of SampleFormat and Dither! But we will tolerate that within one small library.
This commit is contained in:
345
libraries/lib-math/Matrix.cpp
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345
libraries/lib-math/Matrix.cpp
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/**********************************************************************
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Audacity: A Digital Audio Editor
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Matrix.cpp
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Dominic Mazzoni
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**********************************************************************/
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#include "Matrix.h"
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#include <stdlib.h>
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#include <math.h>
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#include <wx/defs.h>
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Vector::Vector()
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{
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}
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Vector::Vector(unsigned len, double *data)
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: mN{ len }
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, mData(len)
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{
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if (data)
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std::copy(data, data + len, mData.get());
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else
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std::fill(mData.get(), mData.get() + len, 0.0);
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}
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Vector::Vector(unsigned len, float *data)
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: mN{ len }
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, mData{ len }
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{
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if (data)
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std::copy(data, data + len, mData.get());
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else
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std::fill(mData.get(), mData.get() + len, 0.0);
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}
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Vector& Vector::operator=(const Vector &other)
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{
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wxASSERT(Len() == other.Len());
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std::copy(other.mData.get(), other.mData.get() + mN, mData.get());
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return *this;
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}
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Vector::Vector(const Vector &other)
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: mN{ other.Len() }
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, mData{ mN }
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{
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std::copy(other.mData.get(), other.mData.get() + mN, mData.get());
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}
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Vector::~Vector()
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{
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}
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void Vector::Reinit(unsigned len)
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{
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Vector temp(len);
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Swap(temp);
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}
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void Vector::Swap(Vector &that)
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{
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std::swap(mN, that.mN);
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mData.swap(that.mData);
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}
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double Vector::Sum() const
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{
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double sum = 0.0;
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for(unsigned i = 0; i < Len(); i++)
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sum += mData[i];
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return sum;
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}
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Matrix::Matrix(unsigned rows, unsigned cols, double **data)
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: mRows{ rows }
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, mCols{ cols }
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, mRowVec{ mRows }
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{
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for(unsigned i = 0; i < mRows; i++) {
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mRowVec[i].Reinit( mCols );
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for(unsigned j = 0; j < mCols; j++) {
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if (data)
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(*this)[i][j] = data[i][j];
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else
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(*this)[i][j] = 0.0;
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}
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}
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}
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Matrix& Matrix::operator=(const Matrix &other)
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{
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CopyFrom(other);
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return *this;
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}
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Matrix::Matrix(const Matrix &other)
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{
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CopyFrom(other);
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}
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void Matrix::CopyFrom(const Matrix &other)
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{
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mRows = other.mRows;
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mCols = other.mCols;
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mRowVec.reinit(mRows);
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for (unsigned i = 0; i < mRows; i++) {
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mRowVec[i].Reinit( mCols );
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mRowVec[i] = other.mRowVec[i];
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}
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}
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Matrix::~Matrix()
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{
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}
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void Matrix::SwapRows(unsigned i, unsigned j)
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{
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mRowVec[i].Swap(mRowVec[j]);
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}
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Matrix IdentityMatrix(unsigned N)
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{
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Matrix M(N, N);
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for(unsigned i = 0; i < N; i++)
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M[i][i] = 1.0;
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return M;
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}
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Vector operator+(const Vector &left, const Vector &right)
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{
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wxASSERT(left.Len() == right.Len());
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Vector v(left.Len());
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for(unsigned i = 0; i < left.Len(); i++)
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v[i] = left[i] + right[i];
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return v;
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}
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Vector operator-(const Vector &left, const Vector &right)
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{
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wxASSERT(left.Len() == right.Len());
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Vector v(left.Len());
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for(unsigned i = 0; i < left.Len(); i++)
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v[i] = left[i] - right[i];
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return v;
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}
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Vector operator*(const Vector &left, const Vector &right)
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{
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wxASSERT(left.Len() == right.Len());
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Vector v(left.Len());
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for(unsigned i = 0; i < left.Len(); i++)
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v[i] = left[i] * right[i];
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return v;
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}
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Vector operator*(const Vector &left, double right)
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{
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Vector v(left.Len());
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for(unsigned i = 0; i < left.Len(); i++)
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v[i] = left[i] * right;
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return v;
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}
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Vector VectorSubset(const Vector &other, unsigned start, unsigned len)
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{
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Vector v(len);
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for(unsigned i = 0; i < len; i++)
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v[i] = other[start+i];
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return v;
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}
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Vector VectorConcatenate(const Vector& left, const Vector& right)
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{
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Vector v(left.Len() + right.Len());
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for(unsigned i = 0; i < left.Len(); i++)
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v[i] = left[i];
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for(unsigned i = 0; i < right.Len(); i++)
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v[i + left.Len()] = right[i];
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return v;
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}
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Vector operator*(const Vector &left, const Matrix &right)
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{
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wxASSERT(left.Len() == right.Rows());
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Vector v(right.Cols());
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for(unsigned i = 0; i < right.Cols(); i++) {
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v[i] = 0.0;
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for(unsigned j = 0; j < right.Rows(); j++)
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v[i] += left[j] * right[j][i];
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}
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return v;
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}
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Vector operator*(const Matrix &left, const Vector &right)
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{
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wxASSERT(left.Cols() == right.Len());
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Vector v(left.Rows());
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for(unsigned i = 0; i < left.Rows(); i++) {
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v[i] = 0.0;
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for(unsigned j = 0; j < left.Cols(); j++)
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v[i] += left[i][j] * right[j];
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}
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return v;
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}
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Matrix operator+(const Matrix &left, const Matrix &right)
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{
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wxASSERT(left.Rows() == right.Rows());
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wxASSERT(left.Cols() == right.Cols());
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Matrix M(left.Rows(), left.Cols());
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for(unsigned i = 0; i < left.Rows(); i++)
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for(unsigned j = 0; j < left.Cols(); j++)
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M[i][j] = left[i][j] + right[i][j];
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return M;
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}
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Matrix operator*(const Matrix &left, const double right)
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{
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Matrix M(left.Rows(), left.Cols());
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for(unsigned i = 0; i < left.Rows(); i++)
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for(unsigned j = 0; j < left.Cols(); j++)
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M[i][j] = left[i][j] * right;
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return M;
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}
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Matrix ScalarMultiply(const Matrix &left, const Matrix &right)
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{
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wxASSERT(left.Rows() == right.Rows());
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wxASSERT(left.Cols() == right.Cols());
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Matrix M(left.Rows(), left.Cols());
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for(unsigned i = 0; i < left.Rows(); i++)
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for(unsigned j = 0; j < left.Cols(); j++)
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M[i][j] = left[i][j] * right[i][j];
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return M;
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}
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Matrix MatrixMultiply(const Matrix &left, const Matrix &right)
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{
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wxASSERT(left.Cols() == right.Rows());
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Matrix M(left.Rows(), right.Cols());
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for(unsigned i = 0; i < left.Rows(); i++)
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for(unsigned j = 0; j < right.Cols(); j++) {
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M[i][j] = 0.0;
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for(unsigned k = 0; k < left.Cols(); k++)
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M[i][j] += left[i][k] * right[k][j];
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}
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return M;
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}
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Matrix MatrixSubset(const Matrix &input,
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unsigned startRow, unsigned numRows,
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unsigned startCol, unsigned numCols)
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{
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Matrix M(numRows, numCols);
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for(unsigned i = 0; i < numRows; i++)
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for(unsigned j = 0; j < numCols; j++)
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M[i][j] = input[startRow+i][startCol+j];
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return M;
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}
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Matrix MatrixConcatenateCols(const Matrix& left, const Matrix& right)
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{
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wxASSERT(left.Rows() == right.Rows());
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Matrix M(left.Rows(), left.Cols() + right.Cols());
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for(unsigned i = 0; i < left.Rows(); i++) {
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for(unsigned j = 0; j < left.Cols(); j++)
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M[i][j] = left[i][j];
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for(unsigned j = 0; j < right.Cols(); j++)
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M[i][j+left.Cols()] = right[i][j];
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}
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return M;
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}
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Matrix TransposeMatrix(const Matrix& other)
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{
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Matrix M(other.Cols(), other.Rows());
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for(unsigned i = 0; i < other.Rows(); i++)
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for(unsigned j = 0; j < other.Cols(); j++)
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M[j][i] = other[i][j];
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return M;
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}
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bool InvertMatrix(const Matrix& input, Matrix& Minv)
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{
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// Very straightforward implementation of
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// Gauss-Jordan elimination to invert a matrix.
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// Returns true if successful
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wxASSERT(input.Rows() == input.Cols());
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auto N = input.Rows();
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Matrix M = input;
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Minv = IdentityMatrix(N);
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// Do the elimination one column at a time
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for(unsigned i = 0; i < N; i++) {
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// Pivot the row with the largest absolute value in
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// column i, into row i
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double absmax = 0.0;
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unsigned int argmax = 0;
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for(unsigned j = i; j < N; j++)
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if (fabs(M[j][i]) > absmax) {
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absmax = fabs(M[j][i]);
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argmax = j;
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}
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// If no row has a nonzero value in that column,
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// the matrix is singular and we have to give up.
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if (absmax == 0)
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return false;
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if (i != argmax) {
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M.SwapRows(i, argmax);
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Minv.SwapRows(i, argmax);
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}
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// Divide this row by the value of M[i][i]
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double factor = 1.0 / M[i][i];
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M[i] = M[i] * factor;
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Minv[i] = Minv[i] * factor;
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// Eliminate the rest of the column
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for(unsigned j = 0; j < N; j++) {
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if (j == i)
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continue;
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if (fabs(M[j][i]) > 0) {
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// Subtract a multiple of row i from row j
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factor = M[j][i];
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for(unsigned k = 0; k < N; k++) {
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M[j][k] -= (M[i][k] * factor);
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Minv[j][k] -= (Minv[i][k] * factor);
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}
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}
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}
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}
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return true;
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}
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