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https://github.com/cookiengineer/audacity
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First step updating compile.txt for 2.1.2.
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@ -41,8 +41,7 @@ To simplify the implementation of a near-identical user
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interface across platforms, Audacity uses wxWidgets, a
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interface across platforms, Audacity uses wxWidgets, a
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GUI framework.
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GUI framework.
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Audacity 2.1.2 currently requires wxWidgets 2.8.12.
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Audacity 2.1.2 requires wxWidgets 3.0.2.
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(we're transitioning to wxWidgets 3.0.2. during this release...)
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To be able to build Audacity for Windows, download and install
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To be able to build Audacity for Windows, download and install
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wxWidgets from http://www.wxwidgets.org/.
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wxWidgets from http://www.wxwidgets.org/.
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@ -52,14 +51,14 @@ wxWidgets from http://www.wxwidgets.org/.
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MSVC++ STEP 2: Build wxWidgets
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MSVC++ STEP 2: Build wxWidgets
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------------------------------------------------------------------------
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------------------------------------------------------------------------
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2.1. Open "C:\wxWidgets-2.8.12\build\msw\wx_dll.dsw" with
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2.1. Open "C:\wxWidgets-3.0.2\build\msw\wx_dll.dsw" with
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Microsoft Visual Studio.
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Microsoft Visual Studio.
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Make sure to use wx_dll.dsw, not wx.dsw, because wx.dsw
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Make sure to use wx_dll.dsw, not wx.dsw, because wx.dsw
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does not have the correct dependencies for the DLL builds.
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does not have the correct dependencies for the DLL builds.
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When you open wx_dll.dsw, Visual Studio will prompt whether
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When you open wx_dll.dsw, Visual Studio will prompt whether
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to convert. Click "Yes To All". Next time you open a Visual
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to convert. Click "Yes To All". Next time you open a Visual
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Studio session, you can avoid this prompt by opening
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Studio session, you can avoid this prompt by opening
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"C\wxWidgets-2.8.12\build\msw\wx_dll.sln" instead of wx_dll.dsw.
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"C\wxWidgets-3.0.2\build\msw\wx_dll.sln" instead of wx_dll.dsw.
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2.2. If you want to use the wxWidgets accessibility features, we have
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2.2. If you want to use the wxWidgets accessibility features, we have
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@ -70,28 +69,28 @@ MSVC++ STEP 2: Build wxWidgets
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In "audacity\win\wxWidgets_additions" is one .h file.
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In "audacity\win\wxWidgets_additions" is one .h file.
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You may want to make a backup of the wxWidgets original of it,
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You may want to make a backup of the wxWidgets original of it,
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in "C:\wxWidgets-2.8.12\include\wx\msw\setup.h",
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in "C:\wxWidgets-3.0.2\include\wx\msw\setup.h",
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e.g., by renaming it "setup.h.bak" before copying the replacement,
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e.g., by renaming it "setup.h.bak" before copying the replacement,
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in case you also build without these accessibility features.
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in case you also build without these accessibility features.
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Copy "audacity\win\wxWidgets_additions\setup.h" to
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Copy "audacity\win\wxWidgets_additions\setup.h" to
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"C:\wxWidgets-2.8.12\include\wx\msw\setup.h".
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"C:\wxWidgets-3.0.2\include\wx\msw\setup.h".
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Audacity releases are built with these accessibility features.
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Audacity releases are built with these accessibility features.
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2.3. Build wxWidgets for all configurations of Audacity that you want.
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2.3. Build wxWidgets for all configurations of Audacity that you want.
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With Visual Studio 2013 C++ and wxWidgets 2.8.12,
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With Visual Studio 2013 C++ and wxWidgets 3.0.2,
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you will get an error for a missing pbt.h header.
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you will get an error for a missing pbt.h header.
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You can (apparently safely) comment that out.
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You can (apparently safely) comment that out.
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In audacity-src\win\wxWidgets_additions, we have a copy of
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In audacity-src\win\wxWidgets_additions, we have a copy of
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the file with this change already made.
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the file with this change already made.
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As above, you may want to save the original by renaming
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As above, you may want to save the original by renaming
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"C:\wxWidgets-2.8.12\src\msw\window.cpp" to
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"C:\wxWidgets-3.0.2\src\msw\window.cpp" to
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"C:\wxWidgets-2.8.12\src\msw\window.cpp.bak".
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"C:\wxWidgets-3.0.2\src\msw\window.cpp.bak".
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Then copy "audacity-src\win\wxWidgets_additions\window.cpp" to
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Then copy "audacity-src\win\wxWidgets_additions\window.cpp" to
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"C:\wxWidgets-2.8.12\src\msw\window.cpp".
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"C:\wxWidgets-3.0.2\src\msw\window.cpp".
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* Use the "DLL Unicode Release" configuration to use in a
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* Use the "DLL Unicode Release" configuration to use in a
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"Release" version of Audacity.
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"Release" version of Audacity.
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@ -129,7 +128,7 @@ MSVC++ STEP 2: Build wxWidgets
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others above, and build them all together.
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others above, and build them all together.
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If you build the whole solution, ignore the linker errors for
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If you build the whole solution, ignore the linker errors for
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wxbase28*_odbc*.* dbgrid.
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wxbase30*_odbc*.* dbgrid.
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------------------------------------------------------------------------
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------------------------------------------------------------------------
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@ -159,12 +158,12 @@ is based on Windows 7, so you may need to make adjustments.
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4.5. Click "New..." in the "System variables" group
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4.5. Click "New..." in the "System variables" group
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4.6. Set the "Variable name" to "WXWIN" (without the quotes)
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4.6. Set the "Variable name" to "WXWIN" (without the quotes)
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4.7. Set the "Variable value" to the full path of where you installed
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4.7. Set the "Variable value" to the full path of where you installed
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wxWidgets (typically "C:\wxWidgets-2.8.12")
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wxWidgets (typically "C:\wxWidgets-3.0.2")
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4.8. Click "OK" until you exit the "System Properties" app
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4.8. Click "OK" until you exit the "System Properties" app
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An alternative way to do it, that's available on all versions of Windows,
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An alternative way to do it, that's available on all versions of Windows,
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is to open a cmd.exe window, and type:
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is to open a cmd.exe window, and type:
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set WXWIN =C:\wxWidgets-2.8.12
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set WXWIN =C:\wxWidgets-3.0.2
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Once you have set the WXWIN environment variable correctly, the Audacity
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Once you have set the WXWIN environment variable correctly, the Audacity
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Project file's declarations will do the rest.
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Project file's declarations will do the rest.
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@ -271,15 +270,15 @@ above. You can copy them to your Windows PATH, or more simply,
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to the same directory as the executable. If you are building
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to the same directory as the executable. If you are building
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Audacity for public release using the *.iss installer script,
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Audacity for public release using the *.iss installer script,
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you must copy them to the executable directory. The DLLs required
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you must copy them to the executable directory. The DLLs required
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are at "C:\wxWidgets-2.8.12\lib\vc_dll":
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are at "C:\wxWidgets-3.0.2\lib\vc_dll":
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wxbase28*_net_vc_custom.dll
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wxbase30*_net_vc_custom.dll
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wxbase28*_vc_custom.dll
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wxbase30*_vc_custom.dll
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wxmsw28*_adv_vc_custom.dll
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wxmsw30*_adv_vc_custom.dll
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wxmsw28*_core_vc_custom.dll
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wxmsw30*_core_vc_custom.dll
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wxmsw28*_html_vc_custom.dll
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wxmsw30*_html_vc_custom.dll
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wxbase28*_xml_vc_custom.dll
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wxbase30*_xml_vc_custom.dll
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wxmsw28*_qa_vc_custom.dll
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wxmsw30*_qa_vc_custom.dll
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The "*" in the file names above is replaced in the actual files by
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The "*" in the file names above is replaced in the actual files by
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a suffix specific to its Widgets configuration. You can identify the
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a suffix specific to its Widgets configuration. You can identify the
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@ -290,13 +289,13 @@ DLLs needed for each Audacity version as follows:
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So for instance, a Debug version of Audacity should have:
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So for instance, a Debug version of Audacity should have:
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wxbase28ud_net_vc_custom.dll
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wxbase30ud_net_vc_custom.dll
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wxbase28ud_vc_custom.dll
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wxbase30ud_vc_custom.dll
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wxmsw28ud_adv_vc_custom.dll
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wxmsw30ud_adv_vc_custom.dll
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wxmsw28ud_core_vc_custom.dll
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wxmsw30ud_core_vc_custom.dll
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wxmsw28ud_html_vc_custom.dll
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wxmsw30ud_html_vc_custom.dll
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wxbase28ud_xml_vc_custom.dll
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wxbase30ud_xml_vc_custom.dll
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wxmsw28ud_qa_vc_custom.dll
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wxmsw30ud_qa_vc_custom.dll
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in the "audacity\win\Debug" directory.
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in the "audacity\win\Debug" directory.
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@ -308,7 +307,7 @@ If you still need help after that, please ask on the "Compiling
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Audacity" board at http://forum.audacityteam.org/. However, the first
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Audacity" board at http://forum.audacityteam.org/. However, the first
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suggestion there is likely to be "try it again with a clean
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suggestion there is likely to be "try it again with a clean
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installation of the wxWidgets source and the latest Audacity source
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installation of the wxWidgets source and the latest Audacity source
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from SVN". So if that's not what you attempted, please try that first.
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from GitHub". So if that's not what you attempted, please try that first.
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------------------------------------------------------------------------
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------------------------------------------------------------------------
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@ -322,9 +321,13 @@ process you get a bunch of error messages like this:
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already defined in MSVCRTD.lib(dbgheap.obj)
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already defined in MSVCRTD.lib(dbgheap.obj)
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This is usually caused by conflicting runtime library settings.
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This is usually caused by conflicting runtime library settings.
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Audacity is now linked with DLL linkage.
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Audacity is now linked with DLL linkage and our windows project file ONLY has
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In VC9, select the Audacity project. Then
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DLL linkage, so we think this problem has gone. If it does happen, check the
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Project > Properties > C/C++ > Code Generation > Runtime Library
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following:
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In MSVC 2013, select the Audacity project. Then
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Project > Properties > Configuration Properties > C/C++ >
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Code Generation > Runtime Library
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should be
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should be
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"Multi-threaded Debug DLL (/MDd)" for Debug builds,
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"Multi-threaded Debug DLL (/MDd)" for Debug builds,
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or
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or
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@ -363,6 +366,10 @@ none of the above should actually be necessary.
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Compiling Audacity under Cygwin
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Compiling Audacity under Cygwin
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-------------------------------
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-------------------------------
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This is not maintained and not recommended. If you do do this and succeed
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please let us know and help us update these instructions. These are old
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instructions.
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Compiling Audacity under Cygwin is considered "experimental"
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Compiling Audacity under Cygwin is considered "experimental"
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at this time, and you may notice a few problems when you do so.
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at this time, and you may notice a few problems when you do so.
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Please be patient, and make sure to submit bug reports to the
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Please be patient, and make sure to submit bug reports to the
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