diff --git a/src/tracks/playabletrack/notetrack/ui/StretchHandle.cpp b/src/tracks/playabletrack/notetrack/ui/StretchHandle.cpp index b599171b7..2493cb426 100644 --- a/src/tracks/playabletrack/notetrack/ui/StretchHandle.cpp +++ b/src/tracks/playabletrack/notetrack/ui/StretchHandle.cpp @@ -120,7 +120,6 @@ UIHandlePtr StretchHandle::HitTest auto selStart = viewInfo.PositionToTime( state.m_x, rect.x ); selStart = std::max(t0, std::min(t1, selStart)); stretchState.mBeatCenter = pTrack->NearestBeatTime( selStart ); - bool startNewSelection = true; if ( within( stretchState.mBeat0.second, stretchState.mBeatCenter.second, 0.1 ) ) { stretchState.mMode = stretchLeft;