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This call to redraw overlays when play starts isn't needed...
See commit aeece118e8
which changed it from
the original call intended to hide the quick-play indicator in case that is
how the play starts; but other things in that commit were sufficient to
guarantee that
This commit is contained in:
@@ -741,10 +741,6 @@ int ControlToolBar::PlayPlayRegion(const SelectedRegion &selectedRegion,
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StartScrollingIfPreferred();
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// Let other UI update appearance
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if (p)
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AdornedRulerPanel::Get( *p ).DrawBothOverlays();
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return token;
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}
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