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https://github.com/cookiengineer/audacity
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Locate and position the current Audacity source code, and clear a variety of old junk out of the way into junk-branches
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plug-ins/delay.ny
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132
plug-ins/delay.ny
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;nyquist plug-in
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;version 3
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;type process
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;categories "http://lv2plug.in/ns/lv2core#DelayPlugin"
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;name "Delay..."
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;action "Performing Delay Effect..."
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;info "by Roger Dannenberg, modified by David R. Sky\nReleased under terms of the GNU General Public License Version 2 \nDelay type: 'bouncing ball' makes the echoes occur increasingly close\ntogether (faster); 'reverse bouncing ball' makes them occur increasingly far\napart (slower). In either bouncing ball effect, delay time is not time between\nechoes but the * maximum * delay time in bounces.\nApplying delay can cause clipping (distortion), especially when reducing the\ndecay value and using more echoes. It's normally best to use Effect > Amplify\nto set the peak amplitude to -6 dB before using delay.
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;control delay-type "Delay type" choice "regular,bouncing ball,reverse bouncing ball" 0
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;control decay "Decay amount [dB; negative value increases volume]" real "" 6 -1 24
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;control delay "Delay time [seconds]" real "" 0.5 0 5
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;control shift "Pitch change per echo [semitones; negative value = lower, 0 is off]" real "" 0 -2 2
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;control count "Number of echoes" int "" 5 1 30
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; Delay by Roger B. Dannenberg
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; modified by David R. Sky October 2007,
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; adding negative decay values, which gives delay effect
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; increasing volume with each delay; and adding
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; bouncing ball and reverse bouncing ball delay effects
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; and pitch [semitone] change with each echo.
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; modified by Richard Ash January 2008, removing all
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; normalization functions.
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; Note by Roger Dannenberg: this effect will use up memory proportional to
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; delay * count, since that many samples must be buffered
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; before the first block is freed.
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; initialize empty error message
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(setf error-msg "")
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; check function: returns 1 on error
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(defun check (arg min max)
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(if (and (>= arg min) (<= arg max))
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0 1))
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; checking for erroneous user-input values:
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(setf error-msg (if (= (check decay -1 24) 0)
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error-msg
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(strcat error-msg
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(format nil "Decay value '~a' outside valid range -1.0 to 24.0 dB.
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" decay))))
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(setf error-msg (if (= (check delay 0 5) 0)
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error-msg
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(strcat error-msg
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(format nil "Delay value '~a' outside valid range 0.0 to 5.0 seconds.
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" delay))))
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(setf error-msg (if (= (check shift -2 2) 0)
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error-msg
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(strcat error-msg
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(format nil "Pitch change value '~a' outside valid range -2.0 to 2.0 semitones.
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" shift))))
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(setf error-msg (if (= (check count 1 30) 0)
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error-msg
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(strcat error-msg
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(format nil "Number of echoes '~a' outside valid range 1 to 30 echoes.
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" count))))
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; finished error-checking
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; if error-msg is longer than 0 characters,
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; prepend opening message
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(setf error-msg (if (> (length error-msg) 0)
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(strcat "Error -\n\nYou have input at least one invalid value:
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" error-msg)
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error-msg))
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(cond ; 1
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((> (length error-msg) 0)
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(format nil "~a" error-msg))
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(t ; no input errors, perform delay
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; convert shift value to a value the Nyquist code understands
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(setf shift (expt 0.5 (/ shift 12.0)))
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; for bouncing ball effects, set delay time to delay time/count
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(setf delay (if (> delay-type 0)
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(/ delay count) delay))
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; function to stretch audio
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(defun change (sound shift)
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(if (arrayp sound)
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(vector
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(force-srate 44100 (stretch-abs shift (sound (aref sound 0))))
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(force-srate 44100 (stretch-abs shift (sound (aref sound 1)))))
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(force-srate 44100 (stretch-abs shift (sound sound)))))
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(cond ; 2
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((= delay-type 0) ; regular delay
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; delay function
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(defun delays (s decay delay count shift)
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(if (= count 0) (cue s)
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(sim (cue s)
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(loud decay (at delay (delays (change s shift)
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decay delay (- count 1) shift))))))
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(stretch-abs 1 (delays s (- 0 decay) delay count shift)))
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((= delay-type 1) ; bouncing ball delay
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; bouncing ball delay function
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(defun bounces (s decay delay count shift)
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(if (= count 0) (cue s)
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(sim (cue s)
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(loud decay (at (mult delay count)
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(bounces (change s shift) decay delay
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(- count 1) shift))))))
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(stretch-abs 1 (bounces s (- 0 decay) delay count shift)))
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((= delay-type 2) ; reverse bouncing ball delay
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; reverse bouncing ball delay function
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(defun revbounces (s decay delay count revcount shift)
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(if (= count 0) (cue s)
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(sim (cue s)
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(loud decay (at (mult delay (- revcount count))
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(revbounces (change s shift) decay delay
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(- count 1 ) revcount shift))))))
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(setf revcount (1+ count))
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(stretch-abs 1 (revbounces s (- 0 decay) delay count revcount shift)))
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) ; end cond2, different delay effect choices
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) ; end cond1 t
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) ; end cond 1
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