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https://github.com/cookiengineer/audacity
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Steve's AlignEndToEndMinimal.patch, slightly modified
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0670dbc753
commit
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127
src/Menus.cpp
127
src/Menus.cpp
@ -46,6 +46,7 @@ simplifies construction of menu items.
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#include <wx/scrolbar.h>
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#include <wx/ffile.h>
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#include <wx/statusbr.h>
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#include <wx/utils.h>
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#include "Project.h"
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#include "effects/EffectManager.h"
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@ -120,14 +121,15 @@ simplifies construction of menu items.
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#endif /* EXPERIMENTAL_SCOREALIGN */
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enum {
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kAlignZero=0,
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kAlignEndToEnd=0,
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kAlign, // FIX-ME: bad name for "Align Together".
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kAlignZero,
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kAlignCursor,
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kAlignSelStart,
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kAlignSelEnd,
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kAlignEndCursor,
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kAlignEndSelStart,
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kAlignEndSelEnd,
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kAlign
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kAlignEndSelEnd
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};
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@ -388,11 +390,14 @@ void AudacityProject::CreateMenusAndCommands()
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/////////////////////////////////////////////////////////////////////////////
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// FIX-ME: Wave track should be required in this menu.
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c->BeginSubMenu(_("La&beled Audio"));
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c->SetDefaultFlags(AudioIONotBusyFlag | LabelsSelectedFlag | TimeSelectedFlag,
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AudioIONotBusyFlag | LabelsSelectedFlag | TimeSelectedFlag);
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/* i18n-hint: (verb)*/
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// FIX-ME: Most of these command labels are exact duplicates of those in 'Remove Audio or Labels'
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// which is a problem in keyboard preferences.
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c->AddItem(wxT("CutLabels"), _("&Cut"), FN(OnCutLabels), wxT("Alt+X"),
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AudioIONotBusyFlag | LabelsSelectedFlag | TimeSelectedFlag | IsNotSyncLockedFlag,
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AudioIONotBusyFlag | LabelsSelectedFlag | TimeSelectedFlag | IsNotSyncLockedFlag);
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@ -724,18 +729,21 @@ void AudacityProject::CreateMenusAndCommands()
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c->AddSeparator();
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wxArrayString alignLabels;
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alignLabels.Add(_("&Align End to End"));
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alignLabels.Add(_("Align Tracks To&gether")); // FIX-ME: Visibility of Access Key with descender.
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// TODO: Add a separator here. How?
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alignLabels.Add(_("Align with &Zero"));
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alignLabels.Add(_("Align with &Cursor"));
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alignLabels.Add(_("Align with Selection &Start"));
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alignLabels.Add(_("Align with Selection &Start")); // FIX-ME: Duplicate of 'Align with Cursor'.
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alignLabels.Add(_("Align with Selection &End"));
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alignLabels.Add(_("Align End with Cu&rsor"));
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alignLabels.Add(_("Align End with Selection Star&t"));
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alignLabels.Add(_("Align End with Selection Star&t")); // FIX-ME: Duplicate of 'Align End with Cursor'.
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alignLabels.Add(_("Align End with Selection En&d"));
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alignLabels.Add(_("Align Tracks To&gether"));
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c->BeginSubMenu(_("&Align Tracks"));
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c->AddItemList(wxT("Align"), alignLabels, FN(OnAlign));
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// FIX-ME: These flags don't grey out menu.
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c->SetCommandFlags(wxT("Align"),
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AudioIONotBusyFlag | TracksSelectedFlag,
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AudioIONotBusyFlag | TracksSelectedFlag);
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@ -745,7 +753,7 @@ void AudacityProject::CreateMenusAndCommands()
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//////////////////////////////////////////////////////////////////////////
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alignLabels.RemoveAt(7); // Can't align together and move cursor
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alignLabels.RemoveAt(0,2); // Tracks are moving different amounts so it does not make sense to move the selection.
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//////////////////////////////////////////////////////////////////////////
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@ -769,6 +777,7 @@ void AudacityProject::CreateMenusAndCommands()
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c->AddSeparator();
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#ifdef EXPERIMENTAL_SYNC_LOCK
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// FIX-ME: Sync Lock should not be greyed out during AudioIOBusy.
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c->AddCheck(wxT("SyncLock"), _("Sync-&Lock Tracks"), FN(OnSyncLock), 0);
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c->AddSeparator();
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@ -5022,24 +5031,49 @@ void AudacityProject::HandleAlign(int index, bool moveSel)
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Track *t = iter.First();
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double delta = 0.0;
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double newPos = -1.0;
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wxArrayDouble trackStartArray;
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wxArrayDouble trackEndArray;
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double firstTrackOffset;
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while (t) {
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if (t->GetSelected()) {
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numSelected++;
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// We only want Wave and Note tracks here.
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#if defined(USE_MIDI)
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if (t->GetSelected() && ((t->GetKind() == Track::Wave) ||
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(t->GetKind() == Track::Note))) {
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#else
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if (t->GetSelected() && (t->GetKind() == Track::Wave)) {
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#endif
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offset = t->GetOffset();
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avgOffset += offset;
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trackStartArray.Add(t->GetStartTime());
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trackEndArray.Add(t->GetEndTime());
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if (numSelected == 0)
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firstTrackOffset = offset;
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if (offset < minOffset)
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minOffset = offset;
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if (t->GetEndTime() > maxEndOffset)
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maxEndOffset = t->GetEndTime();
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numSelected++;
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}
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t = iter.Next();
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}
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avgOffset /= numSelected;
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// Slight hack: If moving selection, add 2 to menu index to get to the
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// correct command index, because first two elements are not used in the menu.
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if (moveSel) index += 2;
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switch(index) {
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case kAlignEndToEnd:
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newPos = firstTrackOffset;
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action = _("Aligned end to end");
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break;
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case kAlign:
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newPos = avgOffset;
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action = _("Aligned"); // TODO: Aligned how?
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break;
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case kAlignZero:
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delta = -minOffset;
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action = _("Aligned with zero");
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@ -5067,25 +5101,85 @@ void AudacityProject::HandleAlign(int index, bool moveSel)
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case kAlignEndSelEnd:
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delta = mViewInfo.sel1 - maxEndOffset;
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action = _("Aligned end with selection end");
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break;
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case kAlign:
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newPos = avgOffset;
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action = _("Aligned");
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break;
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}
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if (newPos >= 0.0) {
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// This was supposed to handle Align Together but newPos may be less than 0.0.
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// if (newPos >= 0.0) {
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if (index == kAlign){
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TrackListIterator iter(mTracks);
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Track *t = iter.First();
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while (t) {
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// This shifts different tracks in different ways, so no sync-lock move.
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// FIX-ME: We only want to move Wave Tracks and Note Tracks.
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// FIX-ME: Tracks misaligned if stereo channels have different starts or ends.
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if (t->GetSelected()) {
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t->SetOffset(newPos);
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}
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t = iter.Next();
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}
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}
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// TODO: 'Align Together' should be handled here rather than duplicating code.
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if (index == kAlignEndToEnd) {
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TrackListIterator iter(mTracks);
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Track *t = iter.First();
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double leftChannelStart = 0.0;
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double leftChannelEnd = 0.0;
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double rightChannelStart = 0.0;
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double rightChannelEnd = 0.0;
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int arrayIndex = 0;
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while (t) {
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// This shifts different tracks in different ways, so no sync-lock move.
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// Only align Wave and Note tracks end to end.
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#if defined(USE_MIDI)
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if (t->GetSelected() && ((t->GetKind() == Track::Wave) ||
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(t->GetKind() == Track::Note))) {
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#else
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if (t->GetSelected() && (t->GetKind() == Track::Wave)) {
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#endif
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t->SetOffset(newPos); // Move the track
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if (t->GetLinked()) {
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// Left channel of stereo track.
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leftChannelStart = trackStartArray[arrayIndex];
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leftChannelEnd = trackEndArray[arrayIndex];
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rightChannelStart = trackStartArray[1+arrayIndex];
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rightChannelEnd = trackEndArray[1+arrayIndex];
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// If the start time of the right channel is earlier, we need to shift this track.
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// If this is the first track then it is already in correct place.
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if ((rightChannelStart < leftChannelStart) && (arrayIndex > 0)) {
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newPos += leftChannelStart - rightChannelStart;
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t->SetOffset(newPos);
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}
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// Now set newPos for the right channel.
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newPos += rightChannelStart - leftChannelStart;
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arrayIndex++;
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} else {
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if (rightChannelEnd > 0) {
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// Right channel of stereo track
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// If channels may not have the same start or end times.
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// Align to end of the stereo track.
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if (leftChannelStart > rightChannelStart) {
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// current position is start of stereo track.
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newPos += wxMax(leftChannelEnd, rightChannelEnd) - wxMin(leftChannelStart, rightChannelStart);
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} else {
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// current position is offset by difference in channel start times
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newPos += ((wxMax(leftChannelEnd, rightChannelEnd) -
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wxMin(leftChannelStart, rightChannelStart)) -
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(rightChannelStart - leftChannelStart));
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}
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rightChannelEnd = 0.0; // Reset right channel end to zero.
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} else {
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// Mono track
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newPos += (trackEndArray[arrayIndex] - trackStartArray[arrayIndex]);
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}
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arrayIndex++;
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}
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}
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t = iter.Next();
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}
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OnZoomFit();
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}
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if (delta != 0.0) {
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TrackListIterator iter(mTracks);
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@ -5105,6 +5199,7 @@ void AudacityProject::HandleAlign(int index, bool moveSel)
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mViewInfo.sel1 += delta;
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}
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// TODO: Better if history distinguished between 'Align' and 'Align Move'.
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PushState(action, _("Align"));
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RedrawProject();
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@ -467,7 +467,7 @@ int FLACImportFileHandle::Import(TrackFactory *trackFactory,
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useOD=true;
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#endif
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// TO-DO: Vigilant Sentry: Variable res unused after assignment (error code DA1)
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// TODO: Vigilant Sentry: Variable res unused after assignment (error code DA1)
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// Should check the result.
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#ifdef LEGACY_FLAC
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bool res = (mFile->process_until_end_of_file() != 0);
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