diff --git a/src/AudacityApp.cpp b/src/AudacityApp.cpp index 723fd4424..c766b0aca 100644 --- a/src/AudacityApp.cpp +++ b/src/AudacityApp.cpp @@ -1334,7 +1334,7 @@ bool AudacityApp::InitPart2() PluginManager::Get().Initialize(); // Initialize the ModuleManager, including loading found modules - ModuleManager::Get().Initialize(*mCmdHandler); + ModuleManager::Get().Initialize(); // Parse command line and handle options that might require // immediate exit...no need to initialize all of the audio diff --git a/src/ModuleManager.cpp b/src/ModuleManager.cpp index 238a54d44..9c9b84463 100755 --- a/src/ModuleManager.cpp +++ b/src/ModuleManager.cpp @@ -232,7 +232,7 @@ ModuleManager::~ModuleManager() } // static -void ModuleManager::Initialize(CommandHandler &cmdHandler) +void ModuleManager::Initialize() { const auto &audacityPathList = FileNames::AudacityPathList(); FilePaths pathList; diff --git a/src/ModuleManager.h b/src/ModuleManager.h index 70646ca83..a27696159 100644 --- a/src/ModuleManager.h +++ b/src/ModuleManager.h @@ -20,7 +20,6 @@ class wxArrayString; class wxDynamicLibrary; -class CommandHandler; class ComponentInterface; class ModuleInterface; @@ -85,7 +84,7 @@ public: static ModuleManager & Get(); - void Initialize(CommandHandler & cmdHandler); + void Initialize(); int Dispatch(ModuleDispatchTypes type); // PluginManager use