diff --git a/src/LabelTrack.cpp b/src/LabelTrack.cpp index aff7e8d7d..54651d829 100644 --- a/src/LabelTrack.cpp +++ b/src/LabelTrack.cpp @@ -181,17 +181,8 @@ bool LabelTrack::Clear(double b, double e) bool LabelTrack::SplitDelete(double b, double e) { // May delete labels, so use subscripts to iterate -<<<<<<< HEAD for (size_t i = 0, len = mLabels.size(); i < len; ++i) { -<<<<<<< HEAD - auto &labelStruct = *mLabels[i]; -======= - for (size_t i = 0; i < mLabels.size(); ++i) { auto &labelStruct = mLabels[i]; ->>>>>>> 1352006... fix -======= - auto &labelStruct = mLabels[i]; ->>>>>>> d6970df... Put labels directly in a vector, not pointers to them... LabelStruct::TimeRelations relation = labelStruct.RegionRelation(b, e, this); if (relation == LabelStruct::SURROUNDS_LABEL) {