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mirror of https://github.com/cookiengineer/audacity synced 2025-06-17 00:20:06 +02:00

Provides to use the system wxWidgets install

The default is to use the system one if found.  If the
WXWIN environment variable is set and points to a valid
wxWidgets tree, that will be used.  Otherwise, it will
search the platform specific locations.

You can use a local library instead with:

   cmake -Duse_system_wxwigets=no ...

In this case it will look for the WXWIN environment variable
and use that or it will download the Audacity specific wxWidgets
source.  In both cases, wxWidgets will be built as part of the
Audacity project.
This commit is contained in:
Leland Lucius 2020-02-03 19:05:32 -06:00
parent ad77faca0d
commit e2a7204403
4 changed files with 1356 additions and 79 deletions

File diff suppressed because it is too large Load Diff

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@ -25,6 +25,7 @@ list( APPEND SOURCES
list( APPEND INCLUDES list( APPEND INCLUDES
PRIVATE PRIVATE
${CMAKE_CURRENT_BINARY_DIR}/private ${CMAKE_CURRENT_BINARY_DIR}/private
$<$<PLATFORM_ID:Windows>:$ENV{WXWIN}/src/zlib>
PUBLIC PUBLIC
${TARGET_ROOT} ${TARGET_ROOT}
) )

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@ -3,13 +3,49 @@ add_library( ${TARGET} INTERFACE )
def_vars() def_vars()
set( WXWIN $ENV{WXWIN} ) option( use_system_wxwidgets "Prefer wxWidgets system library if available" ON )
if( "${WXWIN}" STREQUAL "" ) if( use_system_wxwidgets )
set( WXWIN "${_INTDIR}/wxwidgets" ) find_package(wxWidgets)
# XXX: Look into importing instead of adding to this project
endif() endif()
if( NOT EXISTS "${WXWIN}" ) if( wxWidgets_FOUND )
#include(${wxWidgets_USE_FILE})
if( wxWidgets_INCLUDE_DIRS_NO_SYSTEM )
set( INCLUDES
INTERFACE
${wxWidgets_INCLUDE_DIRS}
)
else()
set( INCLUDES
SYSTEM
${wxWidgets_INCLUDE_DIRS}
)
endif()
set( DEFINES
INTERFACE
${wxWidgets_DEFINITIONS}
${wxWidgets_DEFINITIONS_DEBUG}
)
set( LIBRARIES
INTERFACE
${wxWidgets_LIBRARIES}
$<$<NOT:$<PLATFORM_ID:Windows>>:z>
)
set( toolkit "${wxWidgets_LIBRARIES}" )
else()
set( use_system_wxwidgets OFF CACHE BOOL "Prefer wxWidgets system library if available" FORCE )
set( WXWIN $ENV{WXWIN} )
if( "${WXWIN}" STREQUAL "" )
# XXX: Look into importing instead of adding to this project
set( WXWIN "${_INTDIR}/wxwidgets" )
endif()
if( NOT EXISTS "${WXWIN}" )
find_package( Git ) find_package( Git )
if( NOT GIT_FOUND ) if( NOT GIT_FOUND )
message( FATAL_ERROR "Git is needed to clone wxWidgets" ) message( FATAL_ERROR "Git is needed to clone wxWidgets" )
@ -24,46 +60,46 @@ if( NOT EXISTS "${WXWIN}" )
https://github.com/audacity/wxwidgets https://github.com/audacity/wxwidgets
"${WXWIN}" "${WXWIN}"
) )
endif() endif()
if( CMAKE_SYSTEM_NAME MATCHES "Windows" ) if( CMAKE_SYSTEM_NAME MATCHES "Windows" )
# Want accessibility # Want accessibility
set( wxUSE_ACCESSIBILITY YES ) set( wxUSE_ACCESSIBILITY YES )
# Windows requires it due to missing "#include" directives # Windows requires it due to missing "#include" directives
set( wxBUILD_PRECOMP YES ) set( wxBUILD_PRECOMP YES )
elseif( CMAKE_SYSTEM_NAME MATCHES "Darwin" ) elseif( CMAKE_SYSTEM_NAME MATCHES "Darwin" )
# Want accessibility # Want accessibility
set( wxUSE_ACCESSIBILITY YES ) set( wxUSE_ACCESSIBILITY YES )
# Causes problems on OSX, so turn it off # Causes problems on OSX, so turn it off
set( wxBUILD_PRECOMP NO ) set( wxBUILD_PRECOMP NO )
elseif( CMAKE_SYSTEM_NAME MATCHES "Linux" ) elseif( CMAKE_SYSTEM_NAME MATCHES "Linux" )
# Doesn't yet have accessbility # Doesn't yet have accessbility
set( wxUSE_ACCESSIBILITY NO ) set( wxUSE_ACCESSIBILITY NO )
# Linux can go either way, so might as well use it # Linux can go either way, so might as well use it
set( wxBUILD_PRECOMP YES ) set( wxBUILD_PRECOMP YES )
endif() endif()
# Just to be consistent with Audacity # Just to be consistent with Audacity
set( wxBUILD_CXX_STANDARD "14" ) set( wxBUILD_CXX_STANDARD "14" )
# Pull in wxWidgets # Pull in wxWidgets
add_subdirectory( ${WXWIN} ${WXWIN} ) add_subdirectory( ${WXWIN} ${WXWIN} )
# And rearrange the folder structure # And rearrange the folder structure
set_dir_folder( ${WXWIN} "wxWidgets" ) set_dir_folder( ${WXWIN} "wxWidgets" )
set( INCLUDES set( INCLUDES
$<$<STREQUAL:"${wxUSE_ZLIB}","builtin">:${WXWIN}/src/zlib> $<$<STREQUAL:"${wxUSE_ZLIB}","builtin">:${WXWIN}/src/zlib>
) )
set( DEFINES set( DEFINES
WXUSINGDLL WXUSINGDLL
) )
set( LIBRARIES set( LIBRARIES
adv adv
base base
core core
@ -77,22 +113,27 @@ set( LIBRARIES
$<$<STREQUAL:"${wxUSE_LIBTIFF}","builtin">:wxtiff> $<$<STREQUAL:"${wxUSE_LIBTIFF}","builtin">:wxtiff>
$<$<STREQUAL:"${wxUSE_REGEX}","builtin">:wxregex> $<$<STREQUAL:"${wxUSE_REGEX}","builtin">:wxregex>
$<$<STREQUAL:"${wxUSE_ZLIB}","builtin">:wxzlib> $<$<STREQUAL:"${wxUSE_ZLIB}","builtin">:wxzlib>
) )
if( CMAKE_SYSTEM_NAME MATCHES "Darwin" ) if( CMAKE_SYSTEM_NAME MATCHES "Darwin" )
# When accessibility is enabled, the build will fail in "wx/chkconf.h" # When accessibility is enabled, the build will fail in "wx/chkconf.h"
# since wxRegex compile defines do not include __WXOSX_COCOA__. So, # since wxRegex compile defines do not include __WXOSX_COCOA__. So,
# add it here. # add it here.
target_compile_definitions( wxregex PRIVATE "__WXOSX_COCOA__" ) target_compile_definitions( wxregex PRIVATE "__WXOSX_COCOA__" )
elseif( CMAKE_SYSTEM_NAME MATCHES "Linux" ) elseif( CMAKE_SYSTEM_NAME MATCHES "Linux" )
set( toolkit "${wxBUILD_TOOLKIT}" )
endif()
endif()
if( CMAKE_SYSTEM_NAME MATCHES "Linux" )
# We need the system GTK/GLIB packages # We need the system GTK/GLIB packages
if( "${wxBUILD_TOOLKIT}" STREQUAL "gtk2" ) if( "${toolkit}" MATCHES ".*gtk2.*" )
set( gtk gtk+-2.0 ) set( gtk gtk+-2.0 )
set( glib glib-2.0 ) set( glib glib-2.0 )
elseif( "${wxBUILD_TOOLKIT}" STREQUAL "gtk3" ) elseif( "${toolkit}" MATCHES ".*gtk3.*" )
set( gtk gtk+-3.0 ) set( gtk gtk+-3.0 )
set( glib glib-2.0 ) set( glib glib-2.0 )
elseif( "${wxBUILD_TOOLKIT}" STREQUAL "gtk4" ) elseif( "${toolkit}" MATCHES ".*gtk4.*" )
set( gtk gtk+-4.0 ) set( gtk gtk+-4.0 )
set( glib glib-2.0 ) set( glib glib-2.0 )
else() else()

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@ -1053,6 +1053,12 @@ if( CMAKE_SYSTEM_NAME MATCHES "Windows" )
configure_file( audacity_config.h.in private/configwin.h ) configure_file( audacity_config.h.in private/configwin.h )
# Copy over the wxWidgets DLLs # Copy over the wxWidgets DLLs
if( use_system_wxwidgets )
set( wxlibs "$ENV{WXWIN}" )
else()
set( wxlibs "${CMAKE_BINARY_DIR}" )
endif()
file( TO_NATIVE_PATH ${_EXEDIR} exedir ) file( TO_NATIVE_PATH ${_EXEDIR} exedir )
add_custom_command( add_custom_command(
TARGET TARGET
@ -1060,7 +1066,7 @@ if( CMAKE_SYSTEM_NAME MATCHES "Windows" )
COMMAND COMMAND
XCOPY "*.dll" ${exedir} /I /R /Y XCOPY "*.dll" ${exedir} /I /R /Y
WORKING_DIRECTORY WORKING_DIRECTORY
"${CMAKE_BINARY_DIR}/lib/vc_dll" "${wxlibs}/lib/vc_dll"
POST_BUILD POST_BUILD
) )
elseif( CMAKE_SYSTEM_NAME MATCHES "Darwin" ) elseif( CMAKE_SYSTEM_NAME MATCHES "Darwin" )