mirror of
https://github.com/cookiengineer/audacity
synced 2026-03-06 14:35:32 +01:00
Fix lots of snapping problems by moving snap-to-time into SnapManager.
Do a 'make dep' after updating, some #includes are added.
This commit is contained in:
16
src/Snap.h
16
src/Snap.h
@@ -22,6 +22,7 @@
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#include "ViewInfo.h"
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class TrackClipArray;
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class TimeTextCtrl;
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class SnapPoint {
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public:
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@@ -37,8 +38,10 @@ WX_DEFINE_SORTED_ARRAY(SnapPoint *, SnapPointArray);
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class SnapManager {
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public:
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// Set gridCtrl to a TimeTextCtrl to use for snap-to-time; if NULL we won't
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// snap to time
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SnapManager(TrackList *tracks, TrackClipArray *exclusions,
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double zoom, int pixelTolerance);
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double zoom, int pixelTolerance, bool noTimeSnap = false);
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~SnapManager();
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@@ -49,18 +52,27 @@ class SnapManager {
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bool Snap(Track *currentTrack,
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double t,
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bool rightEdge,
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double *out_t);
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double *out_t,
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bool *snappedPoint,
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bool *snappedTime);
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private:
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void CondListAdd(double t, Track *tr, TimeTextCtrl *ttc);
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double Get(int index);
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double Diff(double t, int index);
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int Find(double t, int i0, int i1);
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int Find(double t);
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bool SnapToPoints(Track *currentTrack, double t, bool rightEdge,
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double *out_t);
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double mEpsilon;
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double mTolerance;
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double mZoom;
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SnapPointArray *mSnapPoints;
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// Info for snap-to-time
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bool mSnapToTime;
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wxString mFormat;
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};
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#endif
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