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Now do the reverse...disable record if a realtime effect is open.
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@@ -379,7 +379,7 @@ void ControlToolBar::EnableDisableButtons()
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if (pttb)
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pttb->SetEnabled(enablePlay);
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mRecord->SetEnabled(!busy && !playing);
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mRecord->SetEnabled(!busy && !playing && !EffectManager::Get().RealtimeIsActive());
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mStop->SetEnabled(busy);
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mRewind->SetEnabled(!busy);
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