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Now do the reverse...disable record if a realtime effect is open.

This commit is contained in:
lllucius
2014-11-30 21:55:13 +00:00
parent 6698c38357
commit da76615bf3
2 changed files with 10 additions and 4 deletions

View File

@@ -379,7 +379,7 @@ void ControlToolBar::EnableDisableButtons()
if (pttb)
pttb->SetEnabled(enablePlay);
mRecord->SetEnabled(!busy && !playing);
mRecord->SetEnabled(!busy && !playing && !EffectManager::Get().RealtimeIsActive());
mStop->SetEnabled(busy);
mRewind->SetEnabled(!busy);