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https://github.com/cookiengineer/audacity
synced 2025-06-15 15:49:36 +02:00
Make it possible to const'ify xpm.
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@ -54,4 +54,4 @@
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#endif
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#endif
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std::unique_ptr<wxCursor> MakeCursor(int WXUNUSED(CursorId), const char * pXpm[36], int HotX, int HotY);
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std::unique_ptr<wxCursor> MakeCursor(int WXUNUSED(CursorId), const char * const pXpm[36], int HotX, int HotY);
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@ -1404,7 +1404,7 @@ int MixerBoard::FindMixerTrackCluster(const PlayableTrack* pTrack,
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void MixerBoard::LoadMusicalInstruments()
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void MixerBoard::LoadMusicalInstruments()
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{
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{
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const struct Data { const char **bitmap; wxString name; } table[] = {
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const struct Data { const char * const *bitmap; wxString name; } table[] = {
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{acoustic_guitar_gtr_xpm, wxT("acoustic_guitar_gtr")},
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{acoustic_guitar_gtr_xpm, wxT("acoustic_guitar_gtr")},
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{acoustic_piano_pno_xpm, wxT("acoustic_piano_pno")},
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{acoustic_piano_pno_xpm, wxT("acoustic_piano_pno")},
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{back_vocal_bg_vox_xpm, wxT("back_vocal_bg_vox")},
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{back_vocal_bg_vox_xpm, wxT("back_vocal_bg_vox")},
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@ -271,7 +271,7 @@ END_EVENT_TABLE()
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/// Makes a cursor from an XPM, uses CursorId as a fallback.
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/// Makes a cursor from an XPM, uses CursorId as a fallback.
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/// TODO: Move this function to some other source file for reuse elsewhere.
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/// TODO: Move this function to some other source file for reuse elsewhere.
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std::unique_ptr<wxCursor> MakeCursor( int WXUNUSED(CursorId), const char * pXpm[36], int HotX, int HotY )
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std::unique_ptr<wxCursor> MakeCursor( int WXUNUSED(CursorId), const char * const pXpm[36], int HotX, int HotY )
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{
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{
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#ifdef CURSORS_SIZE32
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#ifdef CURSORS_SIZE32
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const int HotAdjust =0;
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const int HotAdjust =0;
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@ -3784,7 +3784,7 @@ void EffectUIHost::OnDefaults(wxCommandEvent & WXUNUSED(evt))
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return;
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return;
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}
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}
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wxBitmap EffectUIHost::CreateBitmap(const char *xpm[], bool up, bool pusher)
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wxBitmap EffectUIHost::CreateBitmap(const char * const xpm[], bool up, bool pusher)
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{
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{
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wxMemoryDC dc;
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wxMemoryDC dc;
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wxBitmap pic(xpm);
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wxBitmap pic(xpm);
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@ -638,7 +638,7 @@ private:
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void OnDefaults(wxCommandEvent & evt);
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void OnDefaults(wxCommandEvent & evt);
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void UpdateControls();
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void UpdateControls();
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wxBitmap CreateBitmap(const char *xpm[], bool up, bool pusher);
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wxBitmap CreateBitmap(const char * const xpm[], bool up, bool pusher);
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void LoadUserPresets();
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void LoadUserPresets();
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void InitializeRealtime();
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void InitializeRealtime();
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