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https://github.com/cookiengineer/audacity
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AUP3: First round of updates
!!! THERE WILL NO DOUBT BE BUGS !!! This is a big one and there's still several things to complete. Just want to get this in the wild to start receiving feedback. One big thing right now is that it will NOT load pre-aup3 files. An importer is on the way for that.
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@@ -15,12 +15,9 @@ Paul Licameli split from AudacityProject.cpp
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#include "AdornedRulerPanel.h"
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#include "AudioIO.h"
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#include "AutoRecovery.h"
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#include "BlockFile.h"
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#include "Clipboard.h"
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#include "DirManager.h"
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#include "FileNames.h"
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#include "Menus.h"
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#include "MissingAliasFileDialog.h"
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#include "ModuleManager.h"
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#include "Project.h"
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#include "ProjectAudioIO.h"
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@@ -541,7 +538,6 @@ AudacityProject *ProjectManager::New()
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ProjectFileIO::Get( *p ).SetProjectTitle();
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MissingAliasFilesDialog::SetShouldShow(true);
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MenuManager::Get( project ).CreateMenusAndCommands( project );
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projectHistory.InitialState();
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@@ -593,10 +589,6 @@ AudacityProject *ProjectManager::New()
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return p;
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}
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// LL: All objects that have a reference to the DirManager should
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// be deleted before the final mDirManager->Deref() in this
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// routine. Failing to do so can cause unwanted recursion
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// and/or attempts to DELETE objects twice.
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void ProjectManager::OnCloseWindow(wxCloseEvent & event)
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{
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auto &project = mProject;
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@@ -697,7 +689,7 @@ void ProjectManager::OnCloseWindow(wxCloseEvent & event)
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// The project is now either saved or the user doesn't want to save it,
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// so there's no need to keep auto save info around anymore
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projectFileIO.DeleteCurrentAutoSaveFile();
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projectFileIO.AutoSaveDelete();
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// DMM: Save the size of the last window the user closes
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//
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@@ -756,15 +748,6 @@ void ProjectManager::OnCloseWindow(wxCloseEvent & event)
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// references to the DirManager.
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UndoManager::Get( project ).ClearStates();
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// MM: Tell the DirManager it can now DELETE itself
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// if it finds it is no longer needed. If it is still
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// used (f.e. by the clipboard), it will recognize this
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// and will destroy itself later.
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//
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// LL: All objects with references to the DirManager should
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// have been deleted before this.
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DirManager::Destroy( project );
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// Remove self from the global array, but defer destruction of self
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auto pSelf = AllProjects{}.Remove( project );
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wxASSERT( pSelf );
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@@ -914,7 +897,6 @@ void ProjectManager::ResetProjectToEmpty() {
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TrackUtilities::DoRemoveTracks( project );
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// A new DirManager.
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DirManager::Reset( project );
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TrackFactory::Reset( project );
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projectFileManager.Reset();
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@@ -936,7 +918,6 @@ void ProjectManager::OnTimer(wxTimerEvent& WXUNUSED(event))
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{
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auto &project = mProject;
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auto &projectAudioIO = ProjectAudioIO::Get( project );
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auto &dirManager = DirManager::Get( project );
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auto mixerToolBar = &MixerToolBar::Get( project );
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mixerToolBar->UpdateControls();
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@@ -944,7 +925,7 @@ void ProjectManager::OnTimer(wxTimerEvent& WXUNUSED(event))
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// gAudioIO->GetNumCaptureChannels() should only be positive
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// when we are recording.
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if (projectAudioIO.GetAudioIOToken() > 0 && gAudioIO->GetNumCaptureChannels() > 0) {
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wxLongLong freeSpace = dirManager.GetFreeDiskSpace();
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wxLongLong freeSpace = ProjectFileIO::Get(project).GetFreeDiskSpace();
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if (freeSpace >= 0) {
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int iRecordingMins = GetEstimatedRecordingMinsLeftOnDisk(gAudioIO->GetNumCaptureChannels());
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@@ -1030,7 +1011,7 @@ int ProjectManager::GetEstimatedRecordingMinsLeftOnDisk(long lCaptureChannels) {
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}
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// Find out how much free space we have on disk
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wxLongLong lFreeSpace = DirManager::Get( project ).GetFreeDiskSpace();
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wxLongLong lFreeSpace = ProjectFileIO::Get( project ).GetFreeDiskSpace();
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if (lFreeSpace < 0) {
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return 0;
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}
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