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mirror of https://github.com/cookiengineer/audacity synced 2026-04-01 03:54:47 +02:00

AUP3: First round of updates

!!! THERE WILL NO DOUBT BE BUGS !!!

This is a big one and there's still several things to
complete. Just want to get this in the wild to start
receiving feedback.

One big thing right now is that it will NOT load pre-aup3
files.  An importer is on the way for that.
This commit is contained in:
Leland Lucius
2020-07-01 00:45:17 -05:00
parent b1beb20ae9
commit d39590cf41
74 changed files with 2902 additions and 6057 deletions

View File

@@ -19,7 +19,6 @@ Paul Licameli split from ProjectManager.cpp
#include "AudioIO.h"
#include "AutoRecovery.h"
#include "CommonCommandFlags.h"
#include "DirManager.h"
#include "LabelTrack.h"
#include "Menus.h"
#include "Project.h"
@@ -863,7 +862,6 @@ void ProjectAudioManager::OnAudioIOStartRecording()
void ProjectAudioManager::OnAudioIOStopRecording()
{
auto &project = mProject;
auto &dirManager = DirManager::Get( project );
auto &projectAudioIO = ProjectAudioIO::Get( project );
auto &projectFileIO = ProjectFileIO::Get( project );
auto &window = GetProjectFrame( project );
@@ -920,21 +918,11 @@ You are saving directly to a slow external storage device\n\
projectFileIO.AutoSave();
}
void ProjectAudioManager::OnAudioIONewBlockFiles(
const AutoSaveFile & blockFileLog)
void ProjectAudioManager::OnAudioIONewBlockFiles(const WaveTrackArray *tracks)
{
auto &project = mProject;
auto &projectFileIO = ProjectFileIO::Get( project );
// New blockfiles have been created, so add them to the auto-save file
const auto &autoSaveFileName = projectFileIO.GetAutoSaveFileName();
if ( !autoSaveFileName.empty() )
{
wxFFile f{ autoSaveFileName, wxT("ab") };
if (!f.IsOpened())
return; // Keep recording going, there's not much we can do here
blockFileLog.Append(f);
f.Close();
}
projectFileIO.AutoSave(tracks);
}
void ProjectAudioManager::OnCommitRecording()