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AUP3: First round of updates
!!! THERE WILL NO DOUBT BE BUGS !!! This is a big one and there's still several things to complete. Just want to get this in the wild to start receiving feedback. One big thing right now is that it will NOT load pre-aup3 files. An importer is on the way for that.
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@@ -27,7 +27,7 @@ public:
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virtual void OnAudioIOStartRecording() = 0;
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virtual void OnAudioIOStopRecording() = 0;
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virtual void OnAudioIONewBlockFiles(const AutoSaveFile & blockFileLog) = 0;
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virtual void OnAudioIONewBlockFiles(const WaveTrackArray *tracks) = 0;
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// Commit the addition of temporary recording tracks into the project
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virtual void OnCommitRecording() = 0;
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