From c9fbd283b7bfc8702caf86a4672cba7ff6260b7d Mon Sep 17 00:00:00 2001 From: James Crook Date: Wed, 21 Aug 2019 23:46:31 +0100 Subject: [PATCH] Fix release build EQ functions. Uninitialized variable was 0 in debug builds, but could be very high value in release. --- src/effects/Equalization.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/effects/Equalization.cpp b/src/effects/Equalization.cpp index 1518badf3..cf8d40f8f 100644 --- a/src/effects/Equalization.cpp +++ b/src/effects/Equalization.cpp @@ -350,7 +350,7 @@ bool EffectEqualization::DefineParams( ShuttleParams & S ){ } else { - int numPoints;// = mLogEnvelope->GetNumberOfPoints(); + int numPoints=0;// = mLogEnvelope->GetNumberOfPoints(); S.Define( numPoints, wxString("nPoints"), 0, 0,200,1); mCurves[0].points.clear();