1
0
mirror of https://github.com/cookiengineer/audacity synced 2025-06-17 16:40:07 +02:00
Remove crash-prone "Audio Cache" feature.
This commit is contained in:
v.audacity 2012-07-11 06:18:19 +00:00
parent c6edf9f444
commit c3a504390b
2 changed files with 5 additions and 1 deletions

View File

@ -103,7 +103,7 @@
#endif #endif
// experimental features // experimental features
#define EXPERIMENTAL_FEATURES #define EXPERIMENTAL_FEATURES // ANSWER ME: EXPERIMENTAL within EXPERIMENTAL?
#ifdef EXPERIMENTAL_FEATURES #ifdef EXPERIMENTAL_FEATURES
// The first experimental feature is a notebook that adds // The first experimental feature is a notebook that adds
// a tabbed divider to the project. // a tabbed divider to the project.

View File

@ -100,6 +100,9 @@ void DirectoriesPrefs::PopulateOrExchange(ShuttleGui & S)
} }
S.EndStatic(); S.EndStatic();
#ifdef DEPRECATED_AUDIO_CACHE
//vvvvv If confirmed deprecated by version 2.0.2 release, remove this code and the code it affects.
// See http://bugzilla.audacityteam.org/show_bug.cgi?id=545
S.StartStatic(_("Audio cache")); S.StartStatic(_("Audio cache"));
{ {
S.TieCheckBox(_("Play and/or record using &RAM (useful for slow drives)"), S.TieCheckBox(_("Play and/or record using &RAM (useful for slow drives)"),
@ -118,6 +121,7 @@ void DirectoriesPrefs::PopulateOrExchange(ShuttleGui & S)
S.AddVariableText(_("If the available system memory falls below this value, audio will no longer\nbe cached in memory and will be written to disk."))->Wrap(600); S.AddVariableText(_("If the available system memory falls below this value, audio will no longer\nbe cached in memory and will be written to disk."))->Wrap(600);
} }
S.EndStatic(); S.EndStatic();
#endif // DEPRECATED_AUDIO_CACHE
} }
void DirectoriesPrefs::OnChooseTempDir(wxCommandEvent & e) void DirectoriesPrefs::OnChooseTempDir(wxCommandEvent & e)