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mirror of https://github.com/cookiengineer/audacity synced 2026-01-12 07:35:51 +01:00

Force use of our wxWidgets and fix RPATH handling

This commit is contained in:
Leland Lucius
2020-07-05 13:39:57 -05:00
parent 33210ec8c7
commit c1407cdca9
14 changed files with 278 additions and 173 deletions

View File

@@ -23,6 +23,11 @@ endif()
set( topdir "${CMAKE_SOURCE_DIR}" )
set( libsrc "${topdir}/lib-src" )
# Default build type is Debug
if( NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES )
set( CMAKE_BUILD_TYPE "Debug" )
endif()
# Ignore COMPILE_DEFINITIONS_<Config> properties
cmake_policy( SET CMP0043 NEW )
@@ -96,11 +101,25 @@ include( CMakePushCheckState )
include( GNUInstallDirs )
include( TestBigEndian )
# Determine 32-bit or 64-bit target
if( CMAKE_C_COMPILER_ID MATCHES "MSVC" AND CMAKE_VS_PLATFORM_NAME MATCHES "Win64|x64" )
set( IS_64BIT ON )
elseif( NOT CMAKE_SIZEOF_VOID_P STREQUAL "4" )
set( IS_64BIT ON )
endif()
message( STATUS "Build Info:" )
message( STATUS " Host System: ${CMAKE_HOST_SYSTEM}" )
message( STATUS " Host System Name: ${CMAKE_HOST_SYSTEM_NAME}" )
message( STATUS " Host System Processor: ${CMAKE_HOST_SYSTEM_PROCESSOR}" )
message( STATUS " Host System Version: ${CMAKE_HOST_SYSTEM_VERSION}" )
if( IS_64BIT )
message( STATUS " Host System Architecture: 64-bit" )
else()
message( STATUS " Host System Architecture: 32-bit" )
endif()
message( STATUS )
message( STATUS " Compiler: ${CMAKE_CXX_COMPILER}" )
message( STATUS " Compiler Version: ${CMAKE_CXX_COMPILER_VERSION}" )
@@ -176,22 +195,41 @@ if( CMAKE_GENERATOR MATCHES "Visual Studio" )
endif()
# Where the final product is stored
set( CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/${CMAKE_INSTALL_LIBDIR}/audacity )
set( CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/${CMAKE_INSTALL_LIBDIR}/audacity )
set( CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin )
# Set up RPATH handling
set( CMAKE_SKIP_BUILD_RPATH FALSE )
set( CMAKE_BUILD_WITH_INSTALL_RPATH FALSE )
set( CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_FULL_LIBDIR}/audacity" )
set( CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE )
set( CMAKE_MACOSX_RPATH FALSE )
# Define the non-install and executable paths
if( CMAKE_CONFIGURATION_TYPES )
set( _DESTDIR "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${CMAKE_CFG_INTDIR}" )
else()
set( _DESTDIR "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${CMAKE_BUILD_TYPE}" )
endif()
# the RPATH to be used when installing, but only if it's not a system directory
#list( FIND CMAKE_PLATFORM_IMPLICIT_LINK_DIRECTORIES "${CMAKE_INSTALL_FULL_LIBDIR}" isSysDir )
#if( "${isSysDir}" STREQUAL "-1" )
# set( CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/lib" )
#endif()
set( _DEST "${_DESTDIR}" )
set( _PREFIX "${CMAKE_INSTALL_PREFIX}" )
set( _LIBDIR "${CMAKE_INSTALL_LIBDIR}" )
set( _DATADIR "${CMAKE_INSTALL_DATADIR}" )
set( _PKGLIB "${_LIBDIR}/audacity" )
set( _PKGDATA "${_DATADIR}/audacity/" )
set( _MANDIR "${CMAKE_INSTALL_MANDIR}" )
set( _MODDIR "${_DEST}/modules" )
set( _EXEDIR "${_DEST}" )
# Setup RPATH handling
set( CMAKE_BUILD_RPATH "${_DEST}/${_PKGLIB}" )
set( CMAKE_BUILD_WITH_INSTALL_RPATH FALSE )
set( CMAKE_INSTALL_RPATH "${_PREFIX}/${_PKGLIB}" )
set( CMAKE_INSTALL_RPATH_USE_LINK_PATH FALSE )
# Adjust them for the Mac
if( CMAKE_SYSTEM_NAME MATCHES "Darwin" )
set( _APPDIR "Audacity.app/Contents" )
set( _DEST "${_DESTDIR}/${_APPDIR}" )
set( _EXEDIR "${_DEST}/MacOS" )
set( _MODDIR "${_DEST}/modules" )
set( _PKGLIB "${_DEST}/Frameworks" )
set( CMAKE_MACOSX_RPATH OFF )
endif()
# Add the math library (if found) to the list of required libraries
check_library_exists( m pow "" HAVE_LIBM )
@@ -213,19 +251,6 @@ set( CMAKE_LINK_INTERFACE_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES} )
# Various common checks whose results are used by the different targets
test_big_endian( WORDS_BIGENDIAN )
# Determine 32-bit or 64-bit target
if( CMAKE_C_COMPILER_ID MATCHES "MSVC" AND CMAKE_VS_PLATFORM_NAME MATCHES "Win64|x64" )
set( IS_64BIT ON )
elseif( NOT CMAKE_SIZEOF_VOID_P STREQUAL "4" )
set( IS_64BIT ON )
endif()
if( IS_64BIT )
message( STATUS "Building for 64-bit target" )
else()
message( STATUS "Building for 32-bit target" )
endif()
# Check for compiler flags
if( CMAKE_CXX_COMPILER_ID MATCHES "AppleClang|Clang|GNU" )
check_cxx_compiler_flag( "-mmmx" HAVE_MMX )
@@ -333,56 +358,12 @@ check_type_size( "size_t" SIZEOF_SIZE LANGUAGE C )
check_type_size( "wchar_t" SIZEOF_WCHAR LANGUAGE C )
check_type_size( "void*" SIZEOF_POINTER LANGUAGE C )
# Determine 32-bit or 64-bit target
if( CMAKE_C_COMPILER_ID MATCHES "MSVC" AND CMAKE_VS_PLATFORM_NAME MATCHES "Win64|x64" )
set( IS_64BIT ON )
elseif( NOT CMAKE_SIZEOF_VOID_P STREQUAL "4" )
set( IS_64BIT ON )
endif()
if( IS_64BIT )
message( STATUS "Building for 64-bit target" )
else()
message( STATUS "Building for 32-bit target" )
endif()
# We'll be using it if it's available
find_package( PkgConfig QUIET )
# Mostly just to make the CMP0072 policy happy
find_package( OpenGL QUIET )
# Define the non-install and executable destinations
#
# If this is a multi-config build system (VS, Xcode), CMAKE_CFG_INTDIR
# will (eventually) resolve to the build type, i.e., Debug, Release, etc.
# and CMAKE_BUILD_TYPE will be empty.
#
# For single-config build systems, CMAKE_CFG_INTDIR will be "." and
# CMAKE_BUILD_TYPE will be something like Debug.
#
# So, in either case we end up with what we want:
# .../bin/Debug//
# or:
# .../bin//Debug
set( _DESTDIR "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${CMAKE_CFG_INTDIR}/${CMAKE_BUILD_TYPE}" )
set( _DEST "${_DESTDIR}" )
set( _EXEDIR "${_DEST}" )
string( REGEX REPLACE "/+$" "" _EXEDIR "${_EXEDIR}" )
# Adjust them for the Mac
if( CMAKE_SYSTEM_NAME MATCHES "Darwin" )
set( _DEST "${_DEST}/Audacity.app/Contents" )
set( _EXEDIR "${_DEST}/MacOS" )
endif()
set( _PREFIX "${CMAKE_INSTALL_PREFIX}" )
set( _LIBDIR "${CMAKE_INSTALL_LIBDIR}/audacity" )
set( _RPATH "\$ORIGIN/../${_LIBDIR}" )
set( _DATADIR "${CMAKE_INSTALL_DATADIR}" )
set( _PKGDATA "${_DATADIR}/audacity/" )
set( _MANDIR "${CMAKE_INSTALL_MANDIR}" )
# Precreate the lib and lib64 directories so we can make then the same
if( NOT EXISTS "${CMAKE_BINARY_DIR}/lib" )
file( MAKE_DIRECTORY "${CMAKE_BINARY_DIR}/lib" )