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https://github.com/cookiengineer/audacity
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Bringing back the close/cancel button
But, it's at least in the right location now for modal effect dialogs which might me it more agreeable.
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4d06c4e6c0
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@ -2512,8 +2512,7 @@ void EffectDialog::Init()
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long buttons = eOkButton;
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if (mType != EffectTypeAnalyze)
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{
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//JKC I find the cancel button gets in the way of ordinary effects.
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//buttons |= eCancelButton;
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buttons |= eCancelButton;
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if (mType == EffectTypeProcess)
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{
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buttons |= ePreviewButton;
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@ -2748,7 +2747,23 @@ int EffectUIHost::ShowModal()
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mIsModal = true;
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#endif
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#if defined(__WXMSW__)
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// Swap the Close and Apply buttons
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wxSizer *sz = mApplyBtn->GetContainingSizer();
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wxButton *apply = new wxButton(mApplyBtn->GetParent(), wxID_APPLY);
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sz->Replace(mCloseBtn, apply);
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sz->Replace(mApplyBtn, mCloseBtn);
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delete mApplyBtn;
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mApplyBtn = apply;
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mApplyBtn->SetDefault();
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mApplyBtn->SetLabel(wxGetStockLabel(wxID_OK, 0));
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mCloseBtn->SetLabel(wxGetStockLabel(wxID_CANCEL, 0));
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#else
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mApplyBtn->SetLabel(wxGetStockLabel(wxID_OK));
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mCloseBtn->SetLabel(wxGetStockLabel(wxID_CANCEL));
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#endif
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Layout();
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return wxDialog::ShowModal();
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}
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@ -2911,7 +2926,7 @@ bool EffectUIHost::Initialize()
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long buttons = eApplyButton;
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if (!mIsBatch)
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{
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// buttons += eCloseButton;
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buttons += eCloseButton;
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if (mEffect->mUIDebug)
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{
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buttons += eDebugButton;
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@ -3032,8 +3047,14 @@ void EffectUIHost::OnApply(wxCommandEvent & evt)
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return;
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}
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// Prevent recursive apply...can happen because ProgressDialog yields, which allows
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// events to flow.
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// mApplyBtn->Disable();
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mEffect->Apply();
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mApplyBtn->Enable();
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return;
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}
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