mirror of
https://github.com/cookiengineer/audacity
synced 2025-11-26 15:20:21 +01:00
Reverting r12850...hopefully
Never removed one before, but I'm pretty sure it is correct.
This commit is contained in:
@@ -1,338 +1,338 @@
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//////////////////////////////////////////////////////////////////////////////
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///
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/// SoundTouch DLL wrapper - wraps SoundTouch routines into a Dynamic Load
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/// Library interface.
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///
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/// Author : Copyright (c) Olli Parviainen
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/// Author e-mail : oparviai 'at' iki.fi
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/// SoundTouch WWW: http://www.surina.net/soundtouch
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///
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||||
////////////////////////////////////////////////////////////////////////////////
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//
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||||
// $Id: SoundTouchDLL.cpp 96 2010-12-12 19:12:12Z oparviai $
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||||
//
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////////////////////////////////////////////////////////////////////////////////
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//
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// License :
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//
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// SoundTouch audio processing library
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// Copyright (c) Olli Parviainen
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//
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// This library is free software; you can redistribute it and/or
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||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License, or (at your option) any later version.
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||||
//
|
||||
// This library is distributed in the hope that it will be useful,
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||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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////////////////////////////////////////////////////////////////////////////////
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#include <windows.h>
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#include <string.h>
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#include "SoundTouchDLL.h"
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#include "soundtouch.h"
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using namespace soundtouch;
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BOOL APIENTRY DllMain( HANDLE hModule,
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DWORD ul_reason_for_call,
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LPVOID lpReserved
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||||
)
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{
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switch (ul_reason_for_call)
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||||
{
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case DLL_PROCESS_ATTACH:
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case DLL_THREAD_ATTACH:
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case DLL_THREAD_DETACH:
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case DLL_PROCESS_DETACH:
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break;
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}
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return TRUE;
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}
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//////////////
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typedef struct
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{
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DWORD dwMagic;
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SoundTouch *pst;
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} STHANDLE;
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#define STMAGIC 0x1770C001
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SOUNDTOUCHDLL_API HANDLE __stdcall soundtouch_createInstance()
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{
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STHANDLE *tmp = new STHANDLE;
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if (tmp)
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{
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tmp->dwMagic = STMAGIC;
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tmp->pst = new SoundTouch();
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if (tmp->pst == NULL)
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{
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delete tmp;
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tmp = NULL;
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}
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}
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return (HANDLE)tmp;
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}
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SOUNDTOUCHDLL_API void __stdcall soundtouch_destroyInstance(HANDLE h)
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{
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/*
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STHANDLE *sth = (STHANDLE*)h;
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if (sth->dwMagic != STMAGIC) return;
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*/
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/*
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sth->dwMagic = 0;
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delete sth->pst;
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sth->pst = NULL;
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delete sth;
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*/
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}
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/// Get SoundTouch library version string
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SOUNDTOUCHDLL_API const char *__stdcall soundtouch_getVersionString()
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{
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return SoundTouch::getVersionString();
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}
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/// Get SoundTouch library version string - alternative function for
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/// environments that can't properly handle character string as return value
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SOUNDTOUCHDLL_API void __stdcall soundtouch_getVersionString2(char* versionString, int bufferSize)
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{
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strncpy(versionString, SoundTouch::getVersionString(), bufferSize - 1);
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versionString[bufferSize - 1] = 0;
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}
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/// Get SoundTouch library version Id
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SOUNDTOUCHDLL_API uint __stdcall soundtouch_getVersionId()
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{
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return SoundTouch::getVersionId();
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}
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/// Sets new rate control value. Normal rate = 1.0, smaller values
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/// represent slower rate, larger faster rates.
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SOUNDTOUCHDLL_API void __stdcall soundtouch_setRate(HANDLE h, float newRate)
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{
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STHANDLE *sth = (STHANDLE*)h;
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if (sth->dwMagic != STMAGIC) return;
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sth->pst->setRate(newRate);
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}
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/// Sets new tempo control value. Normal tempo = 1.0, smaller values
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/// represent slower tempo, larger faster tempo.
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SOUNDTOUCHDLL_API void __stdcall soundtouch_setTempo(HANDLE h, float newTempo)
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{
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STHANDLE *sth = (STHANDLE*)h;
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if (sth->dwMagic != STMAGIC) return;
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sth->pst->setTempo(newTempo);
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}
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/// Sets new rate control value as a difference in percents compared
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/// to the original rate (-50 .. +100 %)
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SOUNDTOUCHDLL_API void __stdcall soundtouch_setRateChange(HANDLE h, float newRate)
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{
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STHANDLE *sth = (STHANDLE*)h;
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if (sth->dwMagic != STMAGIC) return;
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sth->pst->setRateChange(newRate);
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}
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/// Sets new tempo control value as a difference in percents compared
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/// to the original tempo (-50 .. +100 %)
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SOUNDTOUCHDLL_API void __stdcall soundtouch_setTempoChange(HANDLE h, float newTempo)
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{
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STHANDLE *sth = (STHANDLE*)h;
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if (sth->dwMagic != STMAGIC) return;
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sth->pst->setTempoChange(newTempo);
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}
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/// Sets new pitch control value. Original pitch = 1.0, smaller values
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/// represent lower pitches, larger values higher pitch.
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SOUNDTOUCHDLL_API void __stdcall soundtouch_setPitch(HANDLE h, float newPitch)
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{
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STHANDLE *sth = (STHANDLE*)h;
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if (sth->dwMagic != STMAGIC) return;
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sth->pst->setPitch(newPitch);
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}
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/// Sets pitch change in octaves compared to the original pitch
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/// (-1.00 .. +1.00)
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SOUNDTOUCHDLL_API void __stdcall soundtouch_setPitchOctaves(HANDLE h, float newPitch)
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{
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STHANDLE *sth = (STHANDLE*)h;
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if (sth->dwMagic != STMAGIC) return;
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sth->pst->setPitchOctaves(newPitch);
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}
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/// Sets pitch change in semi-tones compared to the original pitch
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/// (-12 .. +12)
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SOUNDTOUCHDLL_API void __stdcall soundtouch_setPitchSemiTones(HANDLE h, float newPitch)
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{
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STHANDLE *sth = (STHANDLE*)h;
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if (sth->dwMagic != STMAGIC) return;
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sth->pst->setPitchSemiTones(newPitch);
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}
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/// Sets the number of channels, 1 = mono, 2 = stereo
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SOUNDTOUCHDLL_API void __stdcall soundtouch_setChannels(HANDLE h, uint numChannels)
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{
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STHANDLE *sth = (STHANDLE*)h;
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if (sth->dwMagic != STMAGIC) return;
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sth->pst->setChannels(numChannels);
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}
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/// Sets sample rate.
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SOUNDTOUCHDLL_API void __stdcall soundtouch_setSampleRate(HANDLE h, uint srate)
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{
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STHANDLE *sth = (STHANDLE*)h;
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if (sth->dwMagic != STMAGIC) return;
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sth->pst->setSampleRate(srate);
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}
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/// Flushes the last samples from the processing pipeline to the output.
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/// Clears also the internal processing buffers.
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//
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/// Note: This function is meant for extracting the last samples of a sound
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/// stream. This function may introduce additional blank samples in the end
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/// of the sound stream, and thus it's not recommended to call this function
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/// in the middle of a sound stream.
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SOUNDTOUCHDLL_API void __stdcall soundtouch_flush(HANDLE h)
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{
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STHANDLE *sth = (STHANDLE*)h;
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if (sth->dwMagic != STMAGIC) return;
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sth->pst->flush();
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}
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/// Adds 'numSamples' pcs of samples from the 'samples' memory position into
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/// the input of the object. Notice that sample rate _has_to_ be set before
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/// calling this function, otherwise throws a runtime_error exception.
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SOUNDTOUCHDLL_API void __stdcall soundtouch_putSamples(HANDLE h,
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const SAMPLETYPE *samples, ///< Pointer to sample buffer.
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uint numSamples ///< Number of samples in buffer. Notice
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///< that in case of stereo-sound a single sample
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///< contains data for both channels.
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)
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{
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STHANDLE *sth = (STHANDLE*)h;
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if (sth->dwMagic != STMAGIC) return;
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sth->pst->putSamples(samples, numSamples);
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}
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/// Clears all the samples in the object's output and internal processing
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/// buffers.
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SOUNDTOUCHDLL_API void __stdcall soundtouch_clear(HANDLE h)
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{
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STHANDLE *sth = (STHANDLE*)h;
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if (sth->dwMagic != STMAGIC) return;
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sth->pst->clear();
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}
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/// Changes a setting controlling the processing system behaviour. See the
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/// 'SETTING_...' defines for available setting ID's.
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///
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/// \return 'TRUE' if the setting was succesfully changed
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SOUNDTOUCHDLL_API BOOL __stdcall soundtouch_setSetting(HANDLE h,
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int settingId, ///< Setting ID number. see SETTING_... defines.
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int value ///< New setting value.
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)
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{
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STHANDLE *sth = (STHANDLE*)h;
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if (sth->dwMagic != STMAGIC) return FALSE;
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return sth->pst->setSetting(settingId, value);
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}
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/// Reads a setting controlling the processing system behaviour. See the
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/// 'SETTING_...' defines for available setting ID's.
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///
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/// \return the setting value.
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SOUNDTOUCHDLL_API int __stdcall soundtouch_getSetting(HANDLE h,
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int settingId ///< Setting ID number, see SETTING_... defines.
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)
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{
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STHANDLE *sth = (STHANDLE*)h;
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if (sth->dwMagic != STMAGIC) return -1;
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return sth->pst->getSetting(settingId);
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}
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/// Returns number of samples currently unprocessed.
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SOUNDTOUCHDLL_API uint __stdcall soundtouch_numUnprocessedSamples(HANDLE h)
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{
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STHANDLE *sth = (STHANDLE*)h;
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if (sth->dwMagic != STMAGIC) return 0;
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return sth->pst->numUnprocessedSamples();
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}
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|
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/// Adjusts book-keeping so that given number of samples are removed from beginning of the
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/// sample buffer without copying them anywhere.
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///
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/// Used to reduce the number of samples in the buffer when accessing the sample buffer directly
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/// with 'ptrBegin' function.
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SOUNDTOUCHDLL_API uint __stdcall soundtouch_receiveSamples(HANDLE h,
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SAMPLETYPE *outBuffer, ///< Buffer where to copy output samples.
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uint maxSamples ///< How many samples to receive at max.
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||||
)
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||||
{
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STHANDLE *sth = (STHANDLE*)h;
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if (sth->dwMagic != STMAGIC) return 0;
|
||||
|
||||
if (outBuffer)
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||||
{
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return sth->pst->receiveSamples(outBuffer, maxSamples);
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||||
}
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||||
else
|
||||
{
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||||
return sth->pst->receiveSamples(maxSamples);
|
||||
}
|
||||
}
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||||
|
||||
/// Returns number of samples currently available.
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SOUNDTOUCHDLL_API uint __stdcall soundtouch_numSamples(HANDLE h)
|
||||
{
|
||||
STHANDLE *sth = (STHANDLE*)h;
|
||||
if (sth->dwMagic != STMAGIC) return 0;
|
||||
|
||||
return sth->pst->numSamples();
|
||||
}
|
||||
|
||||
|
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/// Returns nonzero if there aren't any samples available for outputting.
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SOUNDTOUCHDLL_API int __stdcall soundtouch_isEmpty(HANDLE h)
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||||
{
|
||||
STHANDLE *sth = (STHANDLE*)h;
|
||||
if (sth->dwMagic != STMAGIC) return -1;
|
||||
|
||||
return sth->pst->isEmpty();
|
||||
}
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
///
|
||||
/// SoundTouch DLL wrapper - wraps SoundTouch routines into a Dynamic Load
|
||||
/// Library interface.
|
||||
///
|
||||
/// Author : Copyright (c) Olli Parviainen
|
||||
/// Author e-mail : oparviai 'at' iki.fi
|
||||
/// SoundTouch WWW: http://www.surina.net/soundtouch
|
||||
///
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// $Id: SoundTouchDLL.cpp 96 2010-12-12 19:12:12Z oparviai $
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// License :
|
||||
//
|
||||
// SoundTouch audio processing library
|
||||
// Copyright (c) Olli Parviainen
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include <windows.h>
|
||||
#include <string.h>
|
||||
#include "SoundTouchDLL.h"
|
||||
#include "soundtouch.h"
|
||||
|
||||
using namespace soundtouch;
|
||||
|
||||
BOOL APIENTRY DllMain( HANDLE hModule,
|
||||
DWORD ul_reason_for_call,
|
||||
LPVOID lpReserved
|
||||
)
|
||||
{
|
||||
switch (ul_reason_for_call)
|
||||
{
|
||||
case DLL_PROCESS_ATTACH:
|
||||
case DLL_THREAD_ATTACH:
|
||||
case DLL_THREAD_DETACH:
|
||||
case DLL_PROCESS_DETACH:
|
||||
break;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
//////////////
|
||||
|
||||
typedef struct
|
||||
{
|
||||
DWORD dwMagic;
|
||||
SoundTouch *pst;
|
||||
} STHANDLE;
|
||||
|
||||
#define STMAGIC 0x1770C001
|
||||
|
||||
SOUNDTOUCHDLL_API HANDLE __stdcall soundtouch_createInstance()
|
||||
{
|
||||
STHANDLE *tmp = new STHANDLE;
|
||||
|
||||
if (tmp)
|
||||
{
|
||||
tmp->dwMagic = STMAGIC;
|
||||
tmp->pst = new SoundTouch();
|
||||
if (tmp->pst == NULL)
|
||||
{
|
||||
delete tmp;
|
||||
tmp = NULL;
|
||||
}
|
||||
}
|
||||
return (HANDLE)tmp;
|
||||
}
|
||||
|
||||
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_destroyInstance(HANDLE h)
|
||||
{
|
||||
/*
|
||||
STHANDLE *sth = (STHANDLE*)h;
|
||||
if (sth->dwMagic != STMAGIC) return;
|
||||
*/
|
||||
|
||||
/*
|
||||
sth->dwMagic = 0;
|
||||
delete sth->pst;
|
||||
sth->pst = NULL;
|
||||
delete sth;
|
||||
*/
|
||||
}
|
||||
|
||||
|
||||
/// Get SoundTouch library version string
|
||||
SOUNDTOUCHDLL_API const char *__stdcall soundtouch_getVersionString()
|
||||
{
|
||||
return SoundTouch::getVersionString();
|
||||
}
|
||||
|
||||
|
||||
/// Get SoundTouch library version string - alternative function for
|
||||
/// environments that can't properly handle character string as return value
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_getVersionString2(char* versionString, int bufferSize)
|
||||
{
|
||||
strncpy(versionString, SoundTouch::getVersionString(), bufferSize - 1);
|
||||
versionString[bufferSize - 1] = 0;
|
||||
}
|
||||
|
||||
|
||||
/// Get SoundTouch library version Id
|
||||
SOUNDTOUCHDLL_API uint __stdcall soundtouch_getVersionId()
|
||||
{
|
||||
return SoundTouch::getVersionId();
|
||||
}
|
||||
|
||||
/// Sets new rate control value. Normal rate = 1.0, smaller values
|
||||
/// represent slower rate, larger faster rates.
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_setRate(HANDLE h, float newRate)
|
||||
{
|
||||
STHANDLE *sth = (STHANDLE*)h;
|
||||
if (sth->dwMagic != STMAGIC) return;
|
||||
|
||||
sth->pst->setRate(newRate);
|
||||
}
|
||||
|
||||
|
||||
/// Sets new tempo control value. Normal tempo = 1.0, smaller values
|
||||
/// represent slower tempo, larger faster tempo.
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_setTempo(HANDLE h, float newTempo)
|
||||
{
|
||||
STHANDLE *sth = (STHANDLE*)h;
|
||||
if (sth->dwMagic != STMAGIC) return;
|
||||
|
||||
sth->pst->setTempo(newTempo);
|
||||
}
|
||||
|
||||
/// Sets new rate control value as a difference in percents compared
|
||||
/// to the original rate (-50 .. +100 %)
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_setRateChange(HANDLE h, float newRate)
|
||||
{
|
||||
STHANDLE *sth = (STHANDLE*)h;
|
||||
if (sth->dwMagic != STMAGIC) return;
|
||||
|
||||
sth->pst->setRateChange(newRate);
|
||||
}
|
||||
|
||||
/// Sets new tempo control value as a difference in percents compared
|
||||
/// to the original tempo (-50 .. +100 %)
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_setTempoChange(HANDLE h, float newTempo)
|
||||
{
|
||||
STHANDLE *sth = (STHANDLE*)h;
|
||||
if (sth->dwMagic != STMAGIC) return;
|
||||
|
||||
sth->pst->setTempoChange(newTempo);
|
||||
}
|
||||
|
||||
/// Sets new pitch control value. Original pitch = 1.0, smaller values
|
||||
/// represent lower pitches, larger values higher pitch.
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_setPitch(HANDLE h, float newPitch)
|
||||
{
|
||||
STHANDLE *sth = (STHANDLE*)h;
|
||||
if (sth->dwMagic != STMAGIC) return;
|
||||
|
||||
sth->pst->setPitch(newPitch);
|
||||
}
|
||||
|
||||
/// Sets pitch change in octaves compared to the original pitch
|
||||
/// (-1.00 .. +1.00)
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_setPitchOctaves(HANDLE h, float newPitch)
|
||||
{
|
||||
STHANDLE *sth = (STHANDLE*)h;
|
||||
if (sth->dwMagic != STMAGIC) return;
|
||||
|
||||
sth->pst->setPitchOctaves(newPitch);
|
||||
}
|
||||
|
||||
/// Sets pitch change in semi-tones compared to the original pitch
|
||||
/// (-12 .. +12)
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_setPitchSemiTones(HANDLE h, float newPitch)
|
||||
{
|
||||
STHANDLE *sth = (STHANDLE*)h;
|
||||
if (sth->dwMagic != STMAGIC) return;
|
||||
|
||||
sth->pst->setPitchSemiTones(newPitch);
|
||||
}
|
||||
|
||||
|
||||
/// Sets the number of channels, 1 = mono, 2 = stereo
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_setChannels(HANDLE h, uint numChannels)
|
||||
{
|
||||
STHANDLE *sth = (STHANDLE*)h;
|
||||
if (sth->dwMagic != STMAGIC) return;
|
||||
|
||||
sth->pst->setChannels(numChannels);
|
||||
}
|
||||
|
||||
/// Sets sample rate.
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_setSampleRate(HANDLE h, uint srate)
|
||||
{
|
||||
STHANDLE *sth = (STHANDLE*)h;
|
||||
if (sth->dwMagic != STMAGIC) return;
|
||||
|
||||
sth->pst->setSampleRate(srate);
|
||||
}
|
||||
|
||||
/// Flushes the last samples from the processing pipeline to the output.
|
||||
/// Clears also the internal processing buffers.
|
||||
//
|
||||
/// Note: This function is meant for extracting the last samples of a sound
|
||||
/// stream. This function may introduce additional blank samples in the end
|
||||
/// of the sound stream, and thus it's not recommended to call this function
|
||||
/// in the middle of a sound stream.
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_flush(HANDLE h)
|
||||
{
|
||||
STHANDLE *sth = (STHANDLE*)h;
|
||||
if (sth->dwMagic != STMAGIC) return;
|
||||
|
||||
sth->pst->flush();
|
||||
}
|
||||
|
||||
/// Adds 'numSamples' pcs of samples from the 'samples' memory position into
|
||||
/// the input of the object. Notice that sample rate _has_to_ be set before
|
||||
/// calling this function, otherwise throws a runtime_error exception.
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_putSamples(HANDLE h,
|
||||
const SAMPLETYPE *samples, ///< Pointer to sample buffer.
|
||||
uint numSamples ///< Number of samples in buffer. Notice
|
||||
///< that in case of stereo-sound a single sample
|
||||
///< contains data for both channels.
|
||||
)
|
||||
{
|
||||
STHANDLE *sth = (STHANDLE*)h;
|
||||
if (sth->dwMagic != STMAGIC) return;
|
||||
|
||||
sth->pst->putSamples(samples, numSamples);
|
||||
}
|
||||
|
||||
/// Clears all the samples in the object's output and internal processing
|
||||
/// buffers.
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_clear(HANDLE h)
|
||||
{
|
||||
STHANDLE *sth = (STHANDLE*)h;
|
||||
if (sth->dwMagic != STMAGIC) return;
|
||||
|
||||
sth->pst->clear();
|
||||
}
|
||||
|
||||
/// Changes a setting controlling the processing system behaviour. See the
|
||||
/// 'SETTING_...' defines for available setting ID's.
|
||||
///
|
||||
/// \return 'TRUE' if the setting was succesfully changed
|
||||
SOUNDTOUCHDLL_API BOOL __stdcall soundtouch_setSetting(HANDLE h,
|
||||
int settingId, ///< Setting ID number. see SETTING_... defines.
|
||||
int value ///< New setting value.
|
||||
)
|
||||
{
|
||||
STHANDLE *sth = (STHANDLE*)h;
|
||||
if (sth->dwMagic != STMAGIC) return FALSE;
|
||||
|
||||
return sth->pst->setSetting(settingId, value);
|
||||
}
|
||||
|
||||
/// Reads a setting controlling the processing system behaviour. See the
|
||||
/// 'SETTING_...' defines for available setting ID's.
|
||||
///
|
||||
/// \return the setting value.
|
||||
SOUNDTOUCHDLL_API int __stdcall soundtouch_getSetting(HANDLE h,
|
||||
int settingId ///< Setting ID number, see SETTING_... defines.
|
||||
)
|
||||
{
|
||||
STHANDLE *sth = (STHANDLE*)h;
|
||||
if (sth->dwMagic != STMAGIC) return -1;
|
||||
|
||||
return sth->pst->getSetting(settingId);
|
||||
}
|
||||
|
||||
|
||||
/// Returns number of samples currently unprocessed.
|
||||
SOUNDTOUCHDLL_API uint __stdcall soundtouch_numUnprocessedSamples(HANDLE h)
|
||||
{
|
||||
STHANDLE *sth = (STHANDLE*)h;
|
||||
if (sth->dwMagic != STMAGIC) return 0;
|
||||
|
||||
return sth->pst->numUnprocessedSamples();
|
||||
}
|
||||
|
||||
|
||||
/// Adjusts book-keeping so that given number of samples are removed from beginning of the
|
||||
/// sample buffer without copying them anywhere.
|
||||
///
|
||||
/// Used to reduce the number of samples in the buffer when accessing the sample buffer directly
|
||||
/// with 'ptrBegin' function.
|
||||
SOUNDTOUCHDLL_API uint __stdcall soundtouch_receiveSamples(HANDLE h,
|
||||
SAMPLETYPE *outBuffer, ///< Buffer where to copy output samples.
|
||||
uint maxSamples ///< How many samples to receive at max.
|
||||
)
|
||||
{
|
||||
STHANDLE *sth = (STHANDLE*)h;
|
||||
if (sth->dwMagic != STMAGIC) return 0;
|
||||
|
||||
if (outBuffer)
|
||||
{
|
||||
return sth->pst->receiveSamples(outBuffer, maxSamples);
|
||||
}
|
||||
else
|
||||
{
|
||||
return sth->pst->receiveSamples(maxSamples);
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns number of samples currently available.
|
||||
SOUNDTOUCHDLL_API uint __stdcall soundtouch_numSamples(HANDLE h)
|
||||
{
|
||||
STHANDLE *sth = (STHANDLE*)h;
|
||||
if (sth->dwMagic != STMAGIC) return 0;
|
||||
|
||||
return sth->pst->numSamples();
|
||||
}
|
||||
|
||||
|
||||
/// Returns nonzero if there aren't any samples available for outputting.
|
||||
SOUNDTOUCHDLL_API int __stdcall soundtouch_isEmpty(HANDLE h)
|
||||
{
|
||||
STHANDLE *sth = (STHANDLE*)h;
|
||||
if (sth->dwMagic != STMAGIC) return -1;
|
||||
|
||||
return sth->pst->isEmpty();
|
||||
}
|
||||
|
||||
@@ -1,168 +1,168 @@
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
///
|
||||
/// SoundTouch DLL wrapper - wraps SoundTouch routines into a Dynamic Load
|
||||
/// Library interface.
|
||||
///
|
||||
/// Author : Copyright (c) Olli Parviainen
|
||||
/// Author e-mail : oparviai 'at' iki.fi
|
||||
/// SoundTouch WWW: http://www.surina.net/soundtouch
|
||||
///
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// $Id: SoundTouchDLL.h 94 2010-12-12 18:28:49Z oparviai $
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// License :
|
||||
//
|
||||
// SoundTouch audio processing library
|
||||
// Copyright (c) Olli Parviainen
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef _SoundTouchDLL_h_
|
||||
#define _SoundTouchDLL_h_
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifdef DLL_EXPORTS
|
||||
#define SOUNDTOUCHDLL_API __declspec(dllexport)
|
||||
#else
|
||||
#define SOUNDTOUCHDLL_API __declspec(dllimport)
|
||||
#endif
|
||||
|
||||
typedef void * HANDLE;
|
||||
|
||||
/// Create a new instance of SoundTouch processor.
|
||||
SOUNDTOUCHDLL_API HANDLE __stdcall soundtouch_createInstance();
|
||||
|
||||
/// Destroys a SoundTouch processor instance.
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_destroyInstance(HANDLE h);
|
||||
|
||||
/// Get SoundTouch library version string
|
||||
SOUNDTOUCHDLL_API const char *__stdcall soundtouch_getVersionString();
|
||||
|
||||
/// Get SoundTouch library version string - alternative function for
|
||||
/// environments that can't properly handle character string as return value
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_getVersionString2(char* versionString, int bufferSize);
|
||||
|
||||
/// Get SoundTouch library version Id
|
||||
SOUNDTOUCHDLL_API unsigned int __stdcall soundtouch_getVersionId();
|
||||
|
||||
/// Sets new rate control value. Normal rate = 1.0, smaller values
|
||||
/// represent slower rate, larger faster rates.
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_setRate(HANDLE h, float newRate);
|
||||
|
||||
/// Sets new tempo control value. Normal tempo = 1.0, smaller values
|
||||
/// represent slower tempo, larger faster tempo.
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_setTempo(HANDLE h, float newTempo);
|
||||
|
||||
/// Sets new rate control value as a difference in percents compared
|
||||
/// to the original rate (-50 .. +100 %);
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_setRateChange(HANDLE h, float newRate);
|
||||
|
||||
/// Sets new tempo control value as a difference in percents compared
|
||||
/// to the original tempo (-50 .. +100 %);
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_setTempoChange(HANDLE h, float newTempo);
|
||||
|
||||
/// Sets new pitch control value. Original pitch = 1.0, smaller values
|
||||
/// represent lower pitches, larger values higher pitch.
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_setPitch(HANDLE h, float newPitch);
|
||||
|
||||
/// Sets pitch change in octaves compared to the original pitch
|
||||
/// (-1.00 .. +1.00);
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_setPitchOctaves(HANDLE h, float newPitch);
|
||||
|
||||
/// Sets pitch change in semi-tones compared to the original pitch
|
||||
/// (-12 .. +12);
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_setPitchSemiTones(HANDLE h, float newPitch);
|
||||
|
||||
|
||||
/// Sets the number of channels, 1 = mono, 2 = stereo
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_setChannels(HANDLE h, unsigned int numChannels);
|
||||
|
||||
/// Sets sample rate.
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_setSampleRate(HANDLE h, unsigned int srate);
|
||||
|
||||
/// Flushes the last samples from the processing pipeline to the output.
|
||||
/// Clears also the internal processing buffers.
|
||||
//
|
||||
/// Note: This function is meant for extracting the last samples of a sound
|
||||
/// stream. This function may introduce additional blank samples in the end
|
||||
/// of the sound stream, and thus it's not recommended to call this function
|
||||
/// in the middle of a sound stream.
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_flush(HANDLE h);
|
||||
|
||||
/// Adds 'numSamples' pcs of samples from the 'samples' memory position into
|
||||
/// the input of the object. Notice that sample rate _has_to_ be set before
|
||||
/// calling this function, otherwise throws a runtime_error exception.
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_putSamples(HANDLE h,
|
||||
const float *samples, ///< Pointer to sample buffer.
|
||||
unsigned int numSamples ///< Number of samples in buffer. Notice
|
||||
///< that in case of stereo-sound a single sample
|
||||
///< contains data for both channels.
|
||||
);
|
||||
|
||||
/// Clears all the samples in the object's output and internal processing
|
||||
/// buffers.
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_clear(HANDLE h);
|
||||
|
||||
/// Changes a setting controlling the processing system behaviour. See the
|
||||
/// 'SETTING_...' defines for available setting ID's.
|
||||
///
|
||||
/// \return 'TRUE' if the setting was succesfully changed
|
||||
SOUNDTOUCHDLL_API BOOL __stdcall soundtouch_setSetting(HANDLE h,
|
||||
int settingId, ///< Setting ID number. see SETTING_... defines.
|
||||
int value ///< New setting value.
|
||||
);
|
||||
|
||||
/// Reads a setting controlling the processing system behaviour. See the
|
||||
/// 'SETTING_...' defines for available setting ID's.
|
||||
///
|
||||
/// \return the setting value.
|
||||
SOUNDTOUCHDLL_API int __stdcall soundtouch_getSetting(HANDLE h,
|
||||
int settingId ///< Setting ID number, see SETTING_... defines.
|
||||
);
|
||||
|
||||
|
||||
/// Returns number of samples currently unprocessed.
|
||||
SOUNDTOUCHDLL_API unsigned int __stdcall soundtouch_numUnprocessedSamples(HANDLE h);
|
||||
|
||||
/// Adjusts book-keeping so that given number of samples are removed from beginning of the
|
||||
/// sample buffer without copying them anywhere.
|
||||
///
|
||||
/// Used to reduce the number of samples in the buffer when accessing the sample buffer directly
|
||||
/// with 'ptrBegin' function.
|
||||
SOUNDTOUCHDLL_API unsigned int __stdcall soundtouch_receiveSamples(HANDLE h,
|
||||
float *outBuffer, ///< Buffer where to copy output samples.
|
||||
unsigned int maxSamples ///< How many samples to receive at max.
|
||||
);
|
||||
|
||||
/// Returns number of samples currently available.
|
||||
SOUNDTOUCHDLL_API unsigned int __stdcall soundtouch_numSamples(HANDLE h);
|
||||
|
||||
/// Returns nonzero if there aren't any samples available for outputting.
|
||||
SOUNDTOUCHDLL_API int __stdcall soundtouch_isEmpty(HANDLE h);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // _SoundTouchDLL_h_
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
///
|
||||
/// SoundTouch DLL wrapper - wraps SoundTouch routines into a Dynamic Load
|
||||
/// Library interface.
|
||||
///
|
||||
/// Author : Copyright (c) Olli Parviainen
|
||||
/// Author e-mail : oparviai 'at' iki.fi
|
||||
/// SoundTouch WWW: http://www.surina.net/soundtouch
|
||||
///
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// $Id: SoundTouchDLL.h 94 2010-12-12 18:28:49Z oparviai $
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// License :
|
||||
//
|
||||
// SoundTouch audio processing library
|
||||
// Copyright (c) Olli Parviainen
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef _SoundTouchDLL_h_
|
||||
#define _SoundTouchDLL_h_
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifdef DLL_EXPORTS
|
||||
#define SOUNDTOUCHDLL_API __declspec(dllexport)
|
||||
#else
|
||||
#define SOUNDTOUCHDLL_API __declspec(dllimport)
|
||||
#endif
|
||||
|
||||
typedef void * HANDLE;
|
||||
|
||||
/// Create a new instance of SoundTouch processor.
|
||||
SOUNDTOUCHDLL_API HANDLE __stdcall soundtouch_createInstance();
|
||||
|
||||
/// Destroys a SoundTouch processor instance.
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_destroyInstance(HANDLE h);
|
||||
|
||||
/// Get SoundTouch library version string
|
||||
SOUNDTOUCHDLL_API const char *__stdcall soundtouch_getVersionString();
|
||||
|
||||
/// Get SoundTouch library version string - alternative function for
|
||||
/// environments that can't properly handle character string as return value
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_getVersionString2(char* versionString, int bufferSize);
|
||||
|
||||
/// Get SoundTouch library version Id
|
||||
SOUNDTOUCHDLL_API unsigned int __stdcall soundtouch_getVersionId();
|
||||
|
||||
/// Sets new rate control value. Normal rate = 1.0, smaller values
|
||||
/// represent slower rate, larger faster rates.
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_setRate(HANDLE h, float newRate);
|
||||
|
||||
/// Sets new tempo control value. Normal tempo = 1.0, smaller values
|
||||
/// represent slower tempo, larger faster tempo.
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_setTempo(HANDLE h, float newTempo);
|
||||
|
||||
/// Sets new rate control value as a difference in percents compared
|
||||
/// to the original rate (-50 .. +100 %);
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_setRateChange(HANDLE h, float newRate);
|
||||
|
||||
/// Sets new tempo control value as a difference in percents compared
|
||||
/// to the original tempo (-50 .. +100 %);
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_setTempoChange(HANDLE h, float newTempo);
|
||||
|
||||
/// Sets new pitch control value. Original pitch = 1.0, smaller values
|
||||
/// represent lower pitches, larger values higher pitch.
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_setPitch(HANDLE h, float newPitch);
|
||||
|
||||
/// Sets pitch change in octaves compared to the original pitch
|
||||
/// (-1.00 .. +1.00);
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_setPitchOctaves(HANDLE h, float newPitch);
|
||||
|
||||
/// Sets pitch change in semi-tones compared to the original pitch
|
||||
/// (-12 .. +12);
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_setPitchSemiTones(HANDLE h, float newPitch);
|
||||
|
||||
|
||||
/// Sets the number of channels, 1 = mono, 2 = stereo
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_setChannels(HANDLE h, unsigned int numChannels);
|
||||
|
||||
/// Sets sample rate.
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_setSampleRate(HANDLE h, unsigned int srate);
|
||||
|
||||
/// Flushes the last samples from the processing pipeline to the output.
|
||||
/// Clears also the internal processing buffers.
|
||||
//
|
||||
/// Note: This function is meant for extracting the last samples of a sound
|
||||
/// stream. This function may introduce additional blank samples in the end
|
||||
/// of the sound stream, and thus it's not recommended to call this function
|
||||
/// in the middle of a sound stream.
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_flush(HANDLE h);
|
||||
|
||||
/// Adds 'numSamples' pcs of samples from the 'samples' memory position into
|
||||
/// the input of the object. Notice that sample rate _has_to_ be set before
|
||||
/// calling this function, otherwise throws a runtime_error exception.
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_putSamples(HANDLE h,
|
||||
const float *samples, ///< Pointer to sample buffer.
|
||||
unsigned int numSamples ///< Number of samples in buffer. Notice
|
||||
///< that in case of stereo-sound a single sample
|
||||
///< contains data for both channels.
|
||||
);
|
||||
|
||||
/// Clears all the samples in the object's output and internal processing
|
||||
/// buffers.
|
||||
SOUNDTOUCHDLL_API void __stdcall soundtouch_clear(HANDLE h);
|
||||
|
||||
/// Changes a setting controlling the processing system behaviour. See the
|
||||
/// 'SETTING_...' defines for available setting ID's.
|
||||
///
|
||||
/// \return 'TRUE' if the setting was succesfully changed
|
||||
SOUNDTOUCHDLL_API BOOL __stdcall soundtouch_setSetting(HANDLE h,
|
||||
int settingId, ///< Setting ID number. see SETTING_... defines.
|
||||
int value ///< New setting value.
|
||||
);
|
||||
|
||||
/// Reads a setting controlling the processing system behaviour. See the
|
||||
/// 'SETTING_...' defines for available setting ID's.
|
||||
///
|
||||
/// \return the setting value.
|
||||
SOUNDTOUCHDLL_API int __stdcall soundtouch_getSetting(HANDLE h,
|
||||
int settingId ///< Setting ID number, see SETTING_... defines.
|
||||
);
|
||||
|
||||
|
||||
/// Returns number of samples currently unprocessed.
|
||||
SOUNDTOUCHDLL_API unsigned int __stdcall soundtouch_numUnprocessedSamples(HANDLE h);
|
||||
|
||||
/// Adjusts book-keeping so that given number of samples are removed from beginning of the
|
||||
/// sample buffer without copying them anywhere.
|
||||
///
|
||||
/// Used to reduce the number of samples in the buffer when accessing the sample buffer directly
|
||||
/// with 'ptrBegin' function.
|
||||
SOUNDTOUCHDLL_API unsigned int __stdcall soundtouch_receiveSamples(HANDLE h,
|
||||
float *outBuffer, ///< Buffer where to copy output samples.
|
||||
unsigned int maxSamples ///< How many samples to receive at max.
|
||||
);
|
||||
|
||||
/// Returns number of samples currently available.
|
||||
SOUNDTOUCHDLL_API unsigned int __stdcall soundtouch_numSamples(HANDLE h);
|
||||
|
||||
/// Returns nonzero if there aren't any samples available for outputting.
|
||||
SOUNDTOUCHDLL_API int __stdcall soundtouch_isEmpty(HANDLE h);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // _SoundTouchDLL_h_
|
||||
|
||||
|
||||
@@ -1,469 +1,469 @@
|
||||
unit SoundTouchDLL;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SoundTouch.dll wrapper for accessing SoundTouch routines from Delphi/Pascal
|
||||
//
|
||||
// Module Author : Christian Budde
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// $Id: SoundTouchDLL.pas 66 2009-02-24 14:32:44Z oparviai $
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// License :
|
||||
//
|
||||
// SoundTouch audio processing library
|
||||
// Copyright (c) Olli Parviainen
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
interface
|
||||
|
||||
uses
|
||||
Windows;
|
||||
|
||||
type
|
||||
TSoundTouchHandle = THandle;
|
||||
|
||||
// Create a new instance of SoundTouch processor.
|
||||
TSoundTouchCreateInstance = function : TSoundTouchHandle; stdcall;
|
||||
|
||||
// Destroys a SoundTouch processor instance.
|
||||
TSoundTouchDestroyInstance = procedure (Handle: TSoundTouchHandle); stdcall;
|
||||
|
||||
// Get SoundTouch library version string
|
||||
TSoundTouchGetVersionString = function : PChar; stdcall;
|
||||
|
||||
// Get SoundTouch library version Id
|
||||
TSoundTouchGetVersionId = function : Cardinal; stdcall;
|
||||
|
||||
// Sets new rate control value. Normal rate = 1.0, smaller values
|
||||
// represent slower rate, larger faster rates.
|
||||
TSoundTouchSetRate = procedure (Handle: TSoundTouchHandle; newRate: Single); stdcall;
|
||||
|
||||
// Sets new tempo control value. Normal tempo = 1.0, smaller values
|
||||
// represent slower tempo, larger faster tempo.
|
||||
TSoundTouchSetTempo = procedure (Handle: TSoundTouchHandle; newTempo: Single); stdcall;
|
||||
|
||||
// Sets new rate control value as a difference in percents compared
|
||||
// to the original rate (-50 .. +100 %);
|
||||
TSoundTouchSetRateChange = procedure (Handle: TSoundTouchHandle; newRate: Single); stdcall;
|
||||
|
||||
// Sets new tempo control value as a difference in percents compared
|
||||
// to the original tempo (-50 .. +100 %);
|
||||
TSoundTouchSetTempoChange = procedure (Handle: TSoundTouchHandle; newTempo: Single); stdcall;
|
||||
|
||||
// Sets new pitch control value. Original pitch = 1.0, smaller values
|
||||
// represent lower pitches, larger values higher pitch.
|
||||
TSoundTouchSetPitch = procedure (Handle: TSoundTouchHandle; newPitch: Single); stdcall;
|
||||
|
||||
// Sets pitch change in octaves compared to the original pitch
|
||||
// (-1.00 .. +1.00);
|
||||
TSoundTouchSetPitchOctaves = procedure (Handle: TSoundTouchHandle; newPitch: Single); stdcall;
|
||||
|
||||
// Sets pitch change in semi-tones compared to the original pitch
|
||||
// (-12 .. +12);
|
||||
TSoundTouchSetPitchSemiTones = procedure (Handle: TSoundTouchHandle; newPitch: Single); stdcall;
|
||||
|
||||
|
||||
// Sets the number of channels, 1 = mono, 2 = stereo
|
||||
TSoundTouchSetChannels = procedure (Handle: TSoundTouchHandle; numChannels: Cardinal); stdcall;
|
||||
|
||||
// Sets sample rate.
|
||||
TSoundTouchSetSampleRate = procedure (Handle: TSoundTouchHandle; SampleRate: Cardinal); stdcall;
|
||||
|
||||
// Flushes the last samples from the processing pipeline to the output.
|
||||
// Clears also the internal processing buffers.
|
||||
//
|
||||
// Note: This function is meant for extracting the last samples of a sound
|
||||
// stream. This function may introduce additional blank samples in the end
|
||||
// of the sound stream, and thus it
|
||||
// in the middle of a sound stream.
|
||||
TSoundTouchFlush = procedure (Handle: TSoundTouchHandle); stdcall;
|
||||
|
||||
// Adds 'numSamples' pcs of samples from the 'samples' memory position into
|
||||
// the input of the object. Notice that sample rate _has_to_ be set before
|
||||
// calling this function, otherwise throws a runtime_error exception.
|
||||
TSoundTouchPutSamples = procedure (Handle: TSoundTouchHandle;
|
||||
const Samples: PSingle; //< Pointer to sample buffer.
|
||||
NumSamples: Cardinal //< Number of samples in buffer. Notice
|
||||
//< that in case of stereo-sound a single sample
|
||||
//< contains data for both channels.
|
||||
); stdcall;
|
||||
|
||||
// Clears all the samples in the object's output and internal processing
|
||||
// buffers.
|
||||
TSoundTouchClear = procedure (Handle: TSoundTouchHandle); stdcall;
|
||||
|
||||
// Changes a setting controlling the processing system behaviour. See the
|
||||
// 'SETTING_...' defines for available setting ID's.
|
||||
//
|
||||
// \return 'TRUE' if the setting was succesfully changed
|
||||
TSoundTouchSetSetting = function (Handle: TSoundTouchHandle;
|
||||
SettingId: Integer; //< Setting ID number. see SETTING_... defines.
|
||||
Value: Integer //< New setting value.
|
||||
): Boolean; stdcall;
|
||||
|
||||
// Reads a setting controlling the processing system behaviour. See the
|
||||
// 'SETTING_...' defines for available setting ID's.
|
||||
//
|
||||
// \return the setting value.
|
||||
TSoundTouchGetSetting = function (Handle: TSoundTouchHandle;
|
||||
settingId: Integer //< Setting ID number, see SETTING_... defines.
|
||||
): Integer; stdcall;
|
||||
|
||||
|
||||
// Returns number of samples currently unprocessed.
|
||||
TSoundTouchNumUnprocessedSamples = function (Handle: TSoundTouchHandle): Cardinal; stdcall;
|
||||
|
||||
// Adjusts book-keeping so that given number of samples are removed from beginning of the
|
||||
// sample buffer without copying them anywhere.
|
||||
//
|
||||
// Used to reduce the number of samples in the buffer when accessing the sample buffer directly
|
||||
// with 'ptrBegin' function.
|
||||
TSoundTouchReceiveSamples = function (Handle: TSoundTouchHandle;
|
||||
outBuffer: PSingle; //< Buffer where to copy output samples.
|
||||
maxSamples: Integer //< How many samples to receive at max.
|
||||
): Cardinal; stdcall;
|
||||
|
||||
// Returns number of samples currently available.
|
||||
TSoundTouchNumSamples = function (Handle: TSoundTouchHandle): Cardinal; stdcall;
|
||||
|
||||
// Returns nonzero if there aren't any samples available for outputting.
|
||||
TSoundTouchIsEmpty = function (Handle: TSoundTouchHandle): Integer; stdcall;
|
||||
|
||||
var
|
||||
SoundTouchCreateInstance : TSoundTouchCreateInstance;
|
||||
SoundTouchDestroyInstance : TSoundTouchDestroyInstance;
|
||||
SoundTouchGetVersionString : TSoundTouchGetVersionString;
|
||||
SoundTouchGetVersionId : TSoundTouchGetVersionId;
|
||||
SoundTouchSetRate : TSoundTouchSetRate;
|
||||
SoundTouchSetTempo : TSoundTouchSetTempo;
|
||||
SoundTouchSetRateChange : TSoundTouchSetRateChange;
|
||||
SoundTouchSetTempoChange : TSoundTouchSetTempoChange;
|
||||
SoundTouchSetPitch : TSoundTouchSetPitch;
|
||||
SoundTouchSetPitchOctaves : TSoundTouchSetPitchOctaves;
|
||||
SoundTouchSetPitchSemiTones : TSoundTouchSetPitchSemiTones;
|
||||
SoundTouchSetChannels : TSoundTouchSetChannels;
|
||||
SoundTouchSetSampleRate : TSoundTouchSetSampleRate;
|
||||
SoundTouchFlush : TSoundTouchFlush;
|
||||
SoundTouchPutSamples : TSoundTouchPutSamples;
|
||||
SoundTouchClear : TSoundTouchClear;
|
||||
SoundTouchSetSetting : TSoundTouchSetSetting;
|
||||
SoundTouchGetSetting : TSoundTouchGetSetting;
|
||||
SoundTouchNumUnprocessedSamples : TSoundTouchNumUnprocessedSamples;
|
||||
SoundTouchReceiveSamples : TSoundTouchReceiveSamples;
|
||||
SoundTouchNumSamples : TSoundTouchNumSamples;
|
||||
SoundTouchIsEmpty : TSoundTouchIsEmpty;
|
||||
|
||||
type
|
||||
TSoundTouch = class
|
||||
private
|
||||
FHandle : TSoundTouchHandle;
|
||||
FRate : Single;
|
||||
FPitch : Single;
|
||||
FTempo : Single;
|
||||
FSampleRate : Single;
|
||||
FChannels : Cardinal;
|
||||
function GetNumSamples: Cardinal;
|
||||
function GetNumUnprocessedSamples: Cardinal;
|
||||
function GetIsEmpty: Integer;
|
||||
function GetPitchChange: Single;
|
||||
function GetRateChange: Single;
|
||||
function GetTempoChange: Single;
|
||||
procedure SetRate(const Value: Single);
|
||||
procedure SetPitch(const Value: Single);
|
||||
procedure SetTempo(const Value: Single);
|
||||
procedure SetPitchChange(const Value: Single);
|
||||
procedure SetRateChange(const Value: Single);
|
||||
procedure SetTempoChange(const Value: Single);
|
||||
procedure SetChannels(const Value: Cardinal);
|
||||
procedure SetSampleRate(const Value: Single);
|
||||
protected
|
||||
procedure SamplerateChanged; virtual;
|
||||
procedure ChannelsChanged; virtual;
|
||||
procedure PitchChanged; virtual;
|
||||
procedure TempoChanged; virtual;
|
||||
procedure RateChanged; virtual;
|
||||
public
|
||||
class function GetVersionString: string;
|
||||
class function GetVersionId: Cardinal;
|
||||
constructor Create; virtual;
|
||||
destructor Destroy; override;
|
||||
procedure Flush; virtual;
|
||||
procedure Clear; virtual;
|
||||
|
||||
procedure PutSamples(const Samples: PSingle; const NumSamples: Cardinal);
|
||||
function ReceiveSamples(const outBuffer: PSingle; const maxSamples: Integer): Cardinal;
|
||||
|
||||
function SetSetting(const SettingId: Integer; const Value: Integer): Boolean;
|
||||
function GetSetting(const settingId: Integer): Integer;
|
||||
|
||||
property VersionString: string read GetVersionString;
|
||||
property VersionID: Cardinal read GetVersionId;
|
||||
property Channels: Cardinal read FChannels write SetChannels;
|
||||
property Rate: Single read FRate write SetRate;
|
||||
property RateChange: Single read GetRateChange write SetRateChange;
|
||||
property Tempo: Single read FTempo write SetTempo;
|
||||
property TempoChange: Single read GetTempoChange write SetTempoChange;
|
||||
property Pitch: Single read FPitch write SetPitch;
|
||||
property PitchChange: Single read GetPitchChange write SetPitchChange;
|
||||
property SampleRate: Single read FSampleRate write SetSampleRate;
|
||||
|
||||
property NumSamples: Cardinal read GetNumSamples;
|
||||
property NumUnprocessedSamples: Cardinal read GetNumUnprocessedSamples;
|
||||
property IsEmpty: Integer read GetIsEmpty;
|
||||
end;
|
||||
|
||||
implementation
|
||||
|
||||
uses
|
||||
SysUtils;
|
||||
|
||||
{ TSoundTouch }
|
||||
|
||||
constructor TSoundTouch.Create;
|
||||
begin
|
||||
inherited;
|
||||
FHandle := SoundTouchCreateInstance;
|
||||
FRate := 1;
|
||||
FTempo := 1;
|
||||
FPitch := 1;
|
||||
FChannels := 1;
|
||||
FSampleRate := 44100;
|
||||
SamplerateChanged;
|
||||
ChannelsChanged;
|
||||
end;
|
||||
|
||||
destructor TSoundTouch.Destroy;
|
||||
begin
|
||||
SoundTouchDestroyInstance(FHandle);
|
||||
inherited;
|
||||
end;
|
||||
|
||||
procedure TSoundTouch.Flush;
|
||||
begin
|
||||
SoundTouchFlush(FHandle);
|
||||
end;
|
||||
|
||||
procedure TSoundTouch.Clear;
|
||||
begin
|
||||
SoundTouchClear(FHandle);
|
||||
end;
|
||||
|
||||
function TSoundTouch.GetIsEmpty: Integer;
|
||||
begin
|
||||
result := SoundTouchIsEmpty(FHandle);
|
||||
end;
|
||||
|
||||
function TSoundTouch.GetNumSamples: Cardinal;
|
||||
begin
|
||||
result := SoundTouchNumSamples(FHandle);
|
||||
end;
|
||||
|
||||
function TSoundTouch.GetNumUnprocessedSamples: Cardinal;
|
||||
begin
|
||||
result := SoundTouchNumUnprocessedSamples(FHandle);
|
||||
end;
|
||||
|
||||
function TSoundTouch.GetPitchChange: Single;
|
||||
begin
|
||||
result := 100 * (FPitch - 1.0);
|
||||
end;
|
||||
|
||||
function TSoundTouch.GetRateChange: Single;
|
||||
begin
|
||||
result := 100 * (FRate - 1.0);
|
||||
end;
|
||||
|
||||
function TSoundTouch.GetTempoChange: Single;
|
||||
begin
|
||||
result := 100 * (FTempo - 1.0);
|
||||
end;
|
||||
|
||||
class function TSoundTouch.GetVersionId: Cardinal;
|
||||
begin
|
||||
result := SoundTouchGetVersionId;
|
||||
end;
|
||||
|
||||
class function TSoundTouch.GetVersionString: string;
|
||||
begin
|
||||
result := StrPas(SoundTouchGetVersionString);
|
||||
end;
|
||||
|
||||
procedure TSoundTouch.SetChannels(const Value: Cardinal);
|
||||
begin
|
||||
if FChannels <> Value then
|
||||
begin
|
||||
FChannels := Value;
|
||||
ChannelsChanged;
|
||||
end;
|
||||
end;
|
||||
|
||||
procedure TSoundTouch.ChannelsChanged;
|
||||
begin
|
||||
assert(FChannels in [1, 2]);
|
||||
SoundTouchSetChannels(FHandle, FChannels);
|
||||
end;
|
||||
|
||||
procedure TSoundTouch.SetPitch(const Value: Single);
|
||||
begin
|
||||
if FPitch <> Value then
|
||||
begin
|
||||
FPitch := Value;
|
||||
PitchChanged;
|
||||
end;
|
||||
end;
|
||||
|
||||
procedure TSoundTouch.PitchChanged;
|
||||
begin
|
||||
SoundTouchSetPitch(FHandle, FPitch);
|
||||
end;
|
||||
|
||||
procedure TSoundTouch.putSamples(const Samples: PSingle;
|
||||
const NumSamples: Cardinal);
|
||||
begin
|
||||
SoundTouchPutSamples(FHandle, Samples, NumSamples);
|
||||
end;
|
||||
|
||||
procedure TSoundTouch.RateChanged;
|
||||
begin
|
||||
SoundTouchSetRate(FHandle, FRate);
|
||||
end;
|
||||
|
||||
function TSoundTouch.ReceiveSamples(const outBuffer: PSingle;
|
||||
const maxSamples: Integer): Cardinal;
|
||||
begin
|
||||
result := SoundTouchReceiveSamples(FHandle, outBuffer, maxSamples);
|
||||
end;
|
||||
|
||||
procedure TSoundTouch.SetPitchChange(const Value: Single);
|
||||
begin
|
||||
Pitch := 1.0 + 0.01 * Value;
|
||||
end;
|
||||
|
||||
procedure TSoundTouch.SetRate(const Value: Single);
|
||||
begin
|
||||
if FRate <> Value then
|
||||
begin
|
||||
FRate := Value;
|
||||
RateChanged;
|
||||
end;
|
||||
end;
|
||||
|
||||
procedure TSoundTouch.SetRateChange(const Value: Single);
|
||||
begin
|
||||
Rate := 1.0 + 0.01 * Value;
|
||||
end;
|
||||
|
||||
procedure TSoundTouch.SetSampleRate(const Value: Single);
|
||||
begin
|
||||
if FSampleRate <> Value then
|
||||
begin
|
||||
FSampleRate := Value;
|
||||
SamplerateChanged;
|
||||
end;
|
||||
end;
|
||||
|
||||
procedure TSoundTouch.SamplerateChanged;
|
||||
begin
|
||||
assert(FSampleRate > 0);
|
||||
SoundTouchsetSampleRate(FHandle, round(FSampleRate));
|
||||
end;
|
||||
|
||||
procedure TSoundTouch.SetTempo(const Value: Single);
|
||||
begin
|
||||
if FTempo <> Value then
|
||||
begin
|
||||
FTempo := Value;
|
||||
TempoChanged;
|
||||
end;
|
||||
end;
|
||||
|
||||
procedure TSoundTouch.SetTempoChange(const Value: Single);
|
||||
begin
|
||||
Tempo := 1.0 + 0.01 * Value;
|
||||
end;
|
||||
|
||||
function TSoundTouch.GetSetting(const SettingId: Integer): Integer;
|
||||
begin
|
||||
result := SoundTouchGetSetting(FHandle, SettingId);
|
||||
end;
|
||||
|
||||
function TSoundTouch.SetSetting(const SettingId: Integer;
|
||||
const Value: Integer): Boolean;
|
||||
begin
|
||||
result := SoundTouchSetSetting(FHandle, SettingId, Value);
|
||||
end;
|
||||
|
||||
procedure TSoundTouch.TempoChanged;
|
||||
begin
|
||||
SoundTouchsetTempo(FHandle, FTempo);
|
||||
end;
|
||||
|
||||
var
|
||||
SoundTouchLibHandle: HINST;
|
||||
SoundTouchDLL: PAnsiChar = 'SoundTouch.DLL';
|
||||
|
||||
procedure InitDLL;
|
||||
begin
|
||||
SoundTouchLibHandle := LoadLibrary(SoundTouchDLL);
|
||||
if SoundTouchLibHandle <> 0 then
|
||||
try
|
||||
SoundTouchCreateInstance := GetProcAddress(SoundTouchLibHandle, PAnsiChar( 2)); //'soundtouch_createInstance');
|
||||
SoundTouchDestroyInstance := GetProcAddress(SoundTouchLibHandle, PAnsiChar( 3)); //'soundtouch_destroyInstance');
|
||||
SoundTouchGetVersionString := GetProcAddress(SoundTouchLibHandle, PAnsiChar( 7)); //'soundtouch_getVersionString');
|
||||
SoundTouchGetVersionId := GetProcAddress(SoundTouchLibHandle, PAnsiChar( 6)); //'soundtouch_getVersionId');
|
||||
SoundTouchSetRate := GetProcAddress(SoundTouchLibHandle, PAnsiChar(17)); //'soundtouch_setRate');
|
||||
SoundTouchSetTempo := GetProcAddress(SoundTouchLibHandle, PAnsiChar(21)); //'soundtouch_setTempo');
|
||||
SoundTouchSetRateChange := GetProcAddress(SoundTouchLibHandle, PAnsiChar(18)); //'soundtouch_setRateChange');
|
||||
SoundTouchSetTempoChange := GetProcAddress(SoundTouchLibHandle, PAnsiChar(22)); //'soundtouch_setTempoChange');
|
||||
SoundTouchSetPitch := GetProcAddress(SoundTouchLibHandle, PAnsiChar(14)); //'soundtouch_setPitch');
|
||||
SoundTouchSetPitchOctaves := GetProcAddress(SoundTouchLibHandle, PAnsiChar(15)); //'soundtouch_setPitchOctaves');
|
||||
SoundTouchSetPitchSemiTones := GetProcAddress(SoundTouchLibHandle, PAnsiChar(16)); //'soundtouch_setPitchSemiTones');
|
||||
SoundTouchSetChannels := GetProcAddress(SoundTouchLibHandle, PAnsiChar(13)); //'soundtouch_setChannels');
|
||||
SoundTouchSetSampleRate := GetProcAddress(SoundTouchLibHandle, PAnsiChar(19)); //'soundtouch_setSampleRate');
|
||||
SoundTouchFlush := GetProcAddress(SoundTouchLibHandle, PAnsiChar(4)); //'soundtouch_flush');
|
||||
SoundTouchPutSamples := GetProcAddress(SoundTouchLibHandle, PAnsiChar(11)); //'soundtouch_putSamples');
|
||||
SoundTouchClear := GetProcAddress(SoundTouchLibHandle, PAnsiChar(1)); //'soundtouch_clear');
|
||||
SoundTouchSetSetting := GetProcAddress(SoundTouchLibHandle, PAnsiChar(20)); //'soundtouch_SetSetting');
|
||||
SoundTouchGetSetting := GetProcAddress(SoundTouchLibHandle, PAnsiChar(5)); //'soundtouch_setSetting');
|
||||
SoundTouchNumUnprocessedSamples := GetProcAddress(SoundTouchLibHandle, PAnsiChar(10)); //'soundtouch_numUnprocessedSamples');
|
||||
SoundTouchReceiveSamples := GetProcAddress(SoundTouchLibHandle, PAnsiChar(12)); //'soundtouch_receiveSamples');
|
||||
SoundTouchNumSamples := GetProcAddress(SoundTouchLibHandle, PAnsiChar(9)); //'soundtouch_numSamples');
|
||||
SoundTouchIsEmpty := GetProcAddress(SoundTouchLibHandle, PAnsiChar(8)); //'soundtouch_isEmpty');
|
||||
|
||||
except
|
||||
FreeLibrary(SoundTouchLibHandle);
|
||||
SoundTouchLibHandle := 0;
|
||||
end;
|
||||
end;
|
||||
|
||||
procedure FreeDLL;
|
||||
begin
|
||||
if SoundTouchLibHandle <> 0 then FreeLibrary(SoundTouchLibHandle);
|
||||
end;
|
||||
|
||||
initialization
|
||||
InitDLL;
|
||||
|
||||
finalization
|
||||
FreeDLL;
|
||||
|
||||
end.
|
||||
unit SoundTouchDLL;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SoundTouch.dll wrapper for accessing SoundTouch routines from Delphi/Pascal
|
||||
//
|
||||
// Module Author : Christian Budde
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// $Id: SoundTouchDLL.pas 66 2009-02-24 14:32:44Z oparviai $
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// License :
|
||||
//
|
||||
// SoundTouch audio processing library
|
||||
// Copyright (c) Olli Parviainen
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
interface
|
||||
|
||||
uses
|
||||
Windows;
|
||||
|
||||
type
|
||||
TSoundTouchHandle = THandle;
|
||||
|
||||
// Create a new instance of SoundTouch processor.
|
||||
TSoundTouchCreateInstance = function : TSoundTouchHandle; stdcall;
|
||||
|
||||
// Destroys a SoundTouch processor instance.
|
||||
TSoundTouchDestroyInstance = procedure (Handle: TSoundTouchHandle); stdcall;
|
||||
|
||||
// Get SoundTouch library version string
|
||||
TSoundTouchGetVersionString = function : PChar; stdcall;
|
||||
|
||||
// Get SoundTouch library version Id
|
||||
TSoundTouchGetVersionId = function : Cardinal; stdcall;
|
||||
|
||||
// Sets new rate control value. Normal rate = 1.0, smaller values
|
||||
// represent slower rate, larger faster rates.
|
||||
TSoundTouchSetRate = procedure (Handle: TSoundTouchHandle; newRate: Single); stdcall;
|
||||
|
||||
// Sets new tempo control value. Normal tempo = 1.0, smaller values
|
||||
// represent slower tempo, larger faster tempo.
|
||||
TSoundTouchSetTempo = procedure (Handle: TSoundTouchHandle; newTempo: Single); stdcall;
|
||||
|
||||
// Sets new rate control value as a difference in percents compared
|
||||
// to the original rate (-50 .. +100 %);
|
||||
TSoundTouchSetRateChange = procedure (Handle: TSoundTouchHandle; newRate: Single); stdcall;
|
||||
|
||||
// Sets new tempo control value as a difference in percents compared
|
||||
// to the original tempo (-50 .. +100 %);
|
||||
TSoundTouchSetTempoChange = procedure (Handle: TSoundTouchHandle; newTempo: Single); stdcall;
|
||||
|
||||
// Sets new pitch control value. Original pitch = 1.0, smaller values
|
||||
// represent lower pitches, larger values higher pitch.
|
||||
TSoundTouchSetPitch = procedure (Handle: TSoundTouchHandle; newPitch: Single); stdcall;
|
||||
|
||||
// Sets pitch change in octaves compared to the original pitch
|
||||
// (-1.00 .. +1.00);
|
||||
TSoundTouchSetPitchOctaves = procedure (Handle: TSoundTouchHandle; newPitch: Single); stdcall;
|
||||
|
||||
// Sets pitch change in semi-tones compared to the original pitch
|
||||
// (-12 .. +12);
|
||||
TSoundTouchSetPitchSemiTones = procedure (Handle: TSoundTouchHandle; newPitch: Single); stdcall;
|
||||
|
||||
|
||||
// Sets the number of channels, 1 = mono, 2 = stereo
|
||||
TSoundTouchSetChannels = procedure (Handle: TSoundTouchHandle; numChannels: Cardinal); stdcall;
|
||||
|
||||
// Sets sample rate.
|
||||
TSoundTouchSetSampleRate = procedure (Handle: TSoundTouchHandle; SampleRate: Cardinal); stdcall;
|
||||
|
||||
// Flushes the last samples from the processing pipeline to the output.
|
||||
// Clears also the internal processing buffers.
|
||||
//
|
||||
// Note: This function is meant for extracting the last samples of a sound
|
||||
// stream. This function may introduce additional blank samples in the end
|
||||
// of the sound stream, and thus it
|
||||
// in the middle of a sound stream.
|
||||
TSoundTouchFlush = procedure (Handle: TSoundTouchHandle); stdcall;
|
||||
|
||||
// Adds 'numSamples' pcs of samples from the 'samples' memory position into
|
||||
// the input of the object. Notice that sample rate _has_to_ be set before
|
||||
// calling this function, otherwise throws a runtime_error exception.
|
||||
TSoundTouchPutSamples = procedure (Handle: TSoundTouchHandle;
|
||||
const Samples: PSingle; //< Pointer to sample buffer.
|
||||
NumSamples: Cardinal //< Number of samples in buffer. Notice
|
||||
//< that in case of stereo-sound a single sample
|
||||
//< contains data for both channels.
|
||||
); stdcall;
|
||||
|
||||
// Clears all the samples in the object's output and internal processing
|
||||
// buffers.
|
||||
TSoundTouchClear = procedure (Handle: TSoundTouchHandle); stdcall;
|
||||
|
||||
// Changes a setting controlling the processing system behaviour. See the
|
||||
// 'SETTING_...' defines for available setting ID's.
|
||||
//
|
||||
// \return 'TRUE' if the setting was succesfully changed
|
||||
TSoundTouchSetSetting = function (Handle: TSoundTouchHandle;
|
||||
SettingId: Integer; //< Setting ID number. see SETTING_... defines.
|
||||
Value: Integer //< New setting value.
|
||||
): Boolean; stdcall;
|
||||
|
||||
// Reads a setting controlling the processing system behaviour. See the
|
||||
// 'SETTING_...' defines for available setting ID's.
|
||||
//
|
||||
// \return the setting value.
|
||||
TSoundTouchGetSetting = function (Handle: TSoundTouchHandle;
|
||||
settingId: Integer //< Setting ID number, see SETTING_... defines.
|
||||
): Integer; stdcall;
|
||||
|
||||
|
||||
// Returns number of samples currently unprocessed.
|
||||
TSoundTouchNumUnprocessedSamples = function (Handle: TSoundTouchHandle): Cardinal; stdcall;
|
||||
|
||||
// Adjusts book-keeping so that given number of samples are removed from beginning of the
|
||||
// sample buffer without copying them anywhere.
|
||||
//
|
||||
// Used to reduce the number of samples in the buffer when accessing the sample buffer directly
|
||||
// with 'ptrBegin' function.
|
||||
TSoundTouchReceiveSamples = function (Handle: TSoundTouchHandle;
|
||||
outBuffer: PSingle; //< Buffer where to copy output samples.
|
||||
maxSamples: Integer //< How many samples to receive at max.
|
||||
): Cardinal; stdcall;
|
||||
|
||||
// Returns number of samples currently available.
|
||||
TSoundTouchNumSamples = function (Handle: TSoundTouchHandle): Cardinal; stdcall;
|
||||
|
||||
// Returns nonzero if there aren't any samples available for outputting.
|
||||
TSoundTouchIsEmpty = function (Handle: TSoundTouchHandle): Integer; stdcall;
|
||||
|
||||
var
|
||||
SoundTouchCreateInstance : TSoundTouchCreateInstance;
|
||||
SoundTouchDestroyInstance : TSoundTouchDestroyInstance;
|
||||
SoundTouchGetVersionString : TSoundTouchGetVersionString;
|
||||
SoundTouchGetVersionId : TSoundTouchGetVersionId;
|
||||
SoundTouchSetRate : TSoundTouchSetRate;
|
||||
SoundTouchSetTempo : TSoundTouchSetTempo;
|
||||
SoundTouchSetRateChange : TSoundTouchSetRateChange;
|
||||
SoundTouchSetTempoChange : TSoundTouchSetTempoChange;
|
||||
SoundTouchSetPitch : TSoundTouchSetPitch;
|
||||
SoundTouchSetPitchOctaves : TSoundTouchSetPitchOctaves;
|
||||
SoundTouchSetPitchSemiTones : TSoundTouchSetPitchSemiTones;
|
||||
SoundTouchSetChannels : TSoundTouchSetChannels;
|
||||
SoundTouchSetSampleRate : TSoundTouchSetSampleRate;
|
||||
SoundTouchFlush : TSoundTouchFlush;
|
||||
SoundTouchPutSamples : TSoundTouchPutSamples;
|
||||
SoundTouchClear : TSoundTouchClear;
|
||||
SoundTouchSetSetting : TSoundTouchSetSetting;
|
||||
SoundTouchGetSetting : TSoundTouchGetSetting;
|
||||
SoundTouchNumUnprocessedSamples : TSoundTouchNumUnprocessedSamples;
|
||||
SoundTouchReceiveSamples : TSoundTouchReceiveSamples;
|
||||
SoundTouchNumSamples : TSoundTouchNumSamples;
|
||||
SoundTouchIsEmpty : TSoundTouchIsEmpty;
|
||||
|
||||
type
|
||||
TSoundTouch = class
|
||||
private
|
||||
FHandle : TSoundTouchHandle;
|
||||
FRate : Single;
|
||||
FPitch : Single;
|
||||
FTempo : Single;
|
||||
FSampleRate : Single;
|
||||
FChannels : Cardinal;
|
||||
function GetNumSamples: Cardinal;
|
||||
function GetNumUnprocessedSamples: Cardinal;
|
||||
function GetIsEmpty: Integer;
|
||||
function GetPitchChange: Single;
|
||||
function GetRateChange: Single;
|
||||
function GetTempoChange: Single;
|
||||
procedure SetRate(const Value: Single);
|
||||
procedure SetPitch(const Value: Single);
|
||||
procedure SetTempo(const Value: Single);
|
||||
procedure SetPitchChange(const Value: Single);
|
||||
procedure SetRateChange(const Value: Single);
|
||||
procedure SetTempoChange(const Value: Single);
|
||||
procedure SetChannels(const Value: Cardinal);
|
||||
procedure SetSampleRate(const Value: Single);
|
||||
protected
|
||||
procedure SamplerateChanged; virtual;
|
||||
procedure ChannelsChanged; virtual;
|
||||
procedure PitchChanged; virtual;
|
||||
procedure TempoChanged; virtual;
|
||||
procedure RateChanged; virtual;
|
||||
public
|
||||
class function GetVersionString: string;
|
||||
class function GetVersionId: Cardinal;
|
||||
constructor Create; virtual;
|
||||
destructor Destroy; override;
|
||||
procedure Flush; virtual;
|
||||
procedure Clear; virtual;
|
||||
|
||||
procedure PutSamples(const Samples: PSingle; const NumSamples: Cardinal);
|
||||
function ReceiveSamples(const outBuffer: PSingle; const maxSamples: Integer): Cardinal;
|
||||
|
||||
function SetSetting(const SettingId: Integer; const Value: Integer): Boolean;
|
||||
function GetSetting(const settingId: Integer): Integer;
|
||||
|
||||
property VersionString: string read GetVersionString;
|
||||
property VersionID: Cardinal read GetVersionId;
|
||||
property Channels: Cardinal read FChannels write SetChannels;
|
||||
property Rate: Single read FRate write SetRate;
|
||||
property RateChange: Single read GetRateChange write SetRateChange;
|
||||
property Tempo: Single read FTempo write SetTempo;
|
||||
property TempoChange: Single read GetTempoChange write SetTempoChange;
|
||||
property Pitch: Single read FPitch write SetPitch;
|
||||
property PitchChange: Single read GetPitchChange write SetPitchChange;
|
||||
property SampleRate: Single read FSampleRate write SetSampleRate;
|
||||
|
||||
property NumSamples: Cardinal read GetNumSamples;
|
||||
property NumUnprocessedSamples: Cardinal read GetNumUnprocessedSamples;
|
||||
property IsEmpty: Integer read GetIsEmpty;
|
||||
end;
|
||||
|
||||
implementation
|
||||
|
||||
uses
|
||||
SysUtils;
|
||||
|
||||
{ TSoundTouch }
|
||||
|
||||
constructor TSoundTouch.Create;
|
||||
begin
|
||||
inherited;
|
||||
FHandle := SoundTouchCreateInstance;
|
||||
FRate := 1;
|
||||
FTempo := 1;
|
||||
FPitch := 1;
|
||||
FChannels := 1;
|
||||
FSampleRate := 44100;
|
||||
SamplerateChanged;
|
||||
ChannelsChanged;
|
||||
end;
|
||||
|
||||
destructor TSoundTouch.Destroy;
|
||||
begin
|
||||
SoundTouchDestroyInstance(FHandle);
|
||||
inherited;
|
||||
end;
|
||||
|
||||
procedure TSoundTouch.Flush;
|
||||
begin
|
||||
SoundTouchFlush(FHandle);
|
||||
end;
|
||||
|
||||
procedure TSoundTouch.Clear;
|
||||
begin
|
||||
SoundTouchClear(FHandle);
|
||||
end;
|
||||
|
||||
function TSoundTouch.GetIsEmpty: Integer;
|
||||
begin
|
||||
result := SoundTouchIsEmpty(FHandle);
|
||||
end;
|
||||
|
||||
function TSoundTouch.GetNumSamples: Cardinal;
|
||||
begin
|
||||
result := SoundTouchNumSamples(FHandle);
|
||||
end;
|
||||
|
||||
function TSoundTouch.GetNumUnprocessedSamples: Cardinal;
|
||||
begin
|
||||
result := SoundTouchNumUnprocessedSamples(FHandle);
|
||||
end;
|
||||
|
||||
function TSoundTouch.GetPitchChange: Single;
|
||||
begin
|
||||
result := 100 * (FPitch - 1.0);
|
||||
end;
|
||||
|
||||
function TSoundTouch.GetRateChange: Single;
|
||||
begin
|
||||
result := 100 * (FRate - 1.0);
|
||||
end;
|
||||
|
||||
function TSoundTouch.GetTempoChange: Single;
|
||||
begin
|
||||
result := 100 * (FTempo - 1.0);
|
||||
end;
|
||||
|
||||
class function TSoundTouch.GetVersionId: Cardinal;
|
||||
begin
|
||||
result := SoundTouchGetVersionId;
|
||||
end;
|
||||
|
||||
class function TSoundTouch.GetVersionString: string;
|
||||
begin
|
||||
result := StrPas(SoundTouchGetVersionString);
|
||||
end;
|
||||
|
||||
procedure TSoundTouch.SetChannels(const Value: Cardinal);
|
||||
begin
|
||||
if FChannels <> Value then
|
||||
begin
|
||||
FChannels := Value;
|
||||
ChannelsChanged;
|
||||
end;
|
||||
end;
|
||||
|
||||
procedure TSoundTouch.ChannelsChanged;
|
||||
begin
|
||||
assert(FChannels in [1, 2]);
|
||||
SoundTouchSetChannels(FHandle, FChannels);
|
||||
end;
|
||||
|
||||
procedure TSoundTouch.SetPitch(const Value: Single);
|
||||
begin
|
||||
if FPitch <> Value then
|
||||
begin
|
||||
FPitch := Value;
|
||||
PitchChanged;
|
||||
end;
|
||||
end;
|
||||
|
||||
procedure TSoundTouch.PitchChanged;
|
||||
begin
|
||||
SoundTouchSetPitch(FHandle, FPitch);
|
||||
end;
|
||||
|
||||
procedure TSoundTouch.putSamples(const Samples: PSingle;
|
||||
const NumSamples: Cardinal);
|
||||
begin
|
||||
SoundTouchPutSamples(FHandle, Samples, NumSamples);
|
||||
end;
|
||||
|
||||
procedure TSoundTouch.RateChanged;
|
||||
begin
|
||||
SoundTouchSetRate(FHandle, FRate);
|
||||
end;
|
||||
|
||||
function TSoundTouch.ReceiveSamples(const outBuffer: PSingle;
|
||||
const maxSamples: Integer): Cardinal;
|
||||
begin
|
||||
result := SoundTouchReceiveSamples(FHandle, outBuffer, maxSamples);
|
||||
end;
|
||||
|
||||
procedure TSoundTouch.SetPitchChange(const Value: Single);
|
||||
begin
|
||||
Pitch := 1.0 + 0.01 * Value;
|
||||
end;
|
||||
|
||||
procedure TSoundTouch.SetRate(const Value: Single);
|
||||
begin
|
||||
if FRate <> Value then
|
||||
begin
|
||||
FRate := Value;
|
||||
RateChanged;
|
||||
end;
|
||||
end;
|
||||
|
||||
procedure TSoundTouch.SetRateChange(const Value: Single);
|
||||
begin
|
||||
Rate := 1.0 + 0.01 * Value;
|
||||
end;
|
||||
|
||||
procedure TSoundTouch.SetSampleRate(const Value: Single);
|
||||
begin
|
||||
if FSampleRate <> Value then
|
||||
begin
|
||||
FSampleRate := Value;
|
||||
SamplerateChanged;
|
||||
end;
|
||||
end;
|
||||
|
||||
procedure TSoundTouch.SamplerateChanged;
|
||||
begin
|
||||
assert(FSampleRate > 0);
|
||||
SoundTouchsetSampleRate(FHandle, round(FSampleRate));
|
||||
end;
|
||||
|
||||
procedure TSoundTouch.SetTempo(const Value: Single);
|
||||
begin
|
||||
if FTempo <> Value then
|
||||
begin
|
||||
FTempo := Value;
|
||||
TempoChanged;
|
||||
end;
|
||||
end;
|
||||
|
||||
procedure TSoundTouch.SetTempoChange(const Value: Single);
|
||||
begin
|
||||
Tempo := 1.0 + 0.01 * Value;
|
||||
end;
|
||||
|
||||
function TSoundTouch.GetSetting(const SettingId: Integer): Integer;
|
||||
begin
|
||||
result := SoundTouchGetSetting(FHandle, SettingId);
|
||||
end;
|
||||
|
||||
function TSoundTouch.SetSetting(const SettingId: Integer;
|
||||
const Value: Integer): Boolean;
|
||||
begin
|
||||
result := SoundTouchSetSetting(FHandle, SettingId, Value);
|
||||
end;
|
||||
|
||||
procedure TSoundTouch.TempoChanged;
|
||||
begin
|
||||
SoundTouchsetTempo(FHandle, FTempo);
|
||||
end;
|
||||
|
||||
var
|
||||
SoundTouchLibHandle: HINST;
|
||||
SoundTouchDLL: PAnsiChar = 'SoundTouch.DLL';
|
||||
|
||||
procedure InitDLL;
|
||||
begin
|
||||
SoundTouchLibHandle := LoadLibrary(SoundTouchDLL);
|
||||
if SoundTouchLibHandle <> 0 then
|
||||
try
|
||||
SoundTouchCreateInstance := GetProcAddress(SoundTouchLibHandle, PAnsiChar( 2)); //'soundtouch_createInstance');
|
||||
SoundTouchDestroyInstance := GetProcAddress(SoundTouchLibHandle, PAnsiChar( 3)); //'soundtouch_destroyInstance');
|
||||
SoundTouchGetVersionString := GetProcAddress(SoundTouchLibHandle, PAnsiChar( 7)); //'soundtouch_getVersionString');
|
||||
SoundTouchGetVersionId := GetProcAddress(SoundTouchLibHandle, PAnsiChar( 6)); //'soundtouch_getVersionId');
|
||||
SoundTouchSetRate := GetProcAddress(SoundTouchLibHandle, PAnsiChar(17)); //'soundtouch_setRate');
|
||||
SoundTouchSetTempo := GetProcAddress(SoundTouchLibHandle, PAnsiChar(21)); //'soundtouch_setTempo');
|
||||
SoundTouchSetRateChange := GetProcAddress(SoundTouchLibHandle, PAnsiChar(18)); //'soundtouch_setRateChange');
|
||||
SoundTouchSetTempoChange := GetProcAddress(SoundTouchLibHandle, PAnsiChar(22)); //'soundtouch_setTempoChange');
|
||||
SoundTouchSetPitch := GetProcAddress(SoundTouchLibHandle, PAnsiChar(14)); //'soundtouch_setPitch');
|
||||
SoundTouchSetPitchOctaves := GetProcAddress(SoundTouchLibHandle, PAnsiChar(15)); //'soundtouch_setPitchOctaves');
|
||||
SoundTouchSetPitchSemiTones := GetProcAddress(SoundTouchLibHandle, PAnsiChar(16)); //'soundtouch_setPitchSemiTones');
|
||||
SoundTouchSetChannels := GetProcAddress(SoundTouchLibHandle, PAnsiChar(13)); //'soundtouch_setChannels');
|
||||
SoundTouchSetSampleRate := GetProcAddress(SoundTouchLibHandle, PAnsiChar(19)); //'soundtouch_setSampleRate');
|
||||
SoundTouchFlush := GetProcAddress(SoundTouchLibHandle, PAnsiChar(4)); //'soundtouch_flush');
|
||||
SoundTouchPutSamples := GetProcAddress(SoundTouchLibHandle, PAnsiChar(11)); //'soundtouch_putSamples');
|
||||
SoundTouchClear := GetProcAddress(SoundTouchLibHandle, PAnsiChar(1)); //'soundtouch_clear');
|
||||
SoundTouchSetSetting := GetProcAddress(SoundTouchLibHandle, PAnsiChar(20)); //'soundtouch_SetSetting');
|
||||
SoundTouchGetSetting := GetProcAddress(SoundTouchLibHandle, PAnsiChar(5)); //'soundtouch_setSetting');
|
||||
SoundTouchNumUnprocessedSamples := GetProcAddress(SoundTouchLibHandle, PAnsiChar(10)); //'soundtouch_numUnprocessedSamples');
|
||||
SoundTouchReceiveSamples := GetProcAddress(SoundTouchLibHandle, PAnsiChar(12)); //'soundtouch_receiveSamples');
|
||||
SoundTouchNumSamples := GetProcAddress(SoundTouchLibHandle, PAnsiChar(9)); //'soundtouch_numSamples');
|
||||
SoundTouchIsEmpty := GetProcAddress(SoundTouchLibHandle, PAnsiChar(8)); //'soundtouch_isEmpty');
|
||||
|
||||
except
|
||||
FreeLibrary(SoundTouchLibHandle);
|
||||
SoundTouchLibHandle := 0;
|
||||
end;
|
||||
end;
|
||||
|
||||
procedure FreeDLL;
|
||||
begin
|
||||
if SoundTouchLibHandle <> 0 then FreeLibrary(SoundTouchLibHandle);
|
||||
end;
|
||||
|
||||
initialization
|
||||
InitDLL;
|
||||
|
||||
finalization
|
||||
FreeDLL;
|
||||
|
||||
end.
|
||||
|
||||
@@ -1,114 +1,114 @@
|
||||
// Microsoft Visual C++ generated resource script.
|
||||
//
|
||||
#include "resource.h"
|
||||
|
||||
#define APSTUDIO_READONLY_SYMBOLS
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Generated from the TEXTINCLUDE 2 resource.
|
||||
//
|
||||
#include "afxres.h"
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
#undef APSTUDIO_READONLY_SYMBOLS
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// English (U.S.) resources
|
||||
|
||||
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
|
||||
#ifdef _WIN32
|
||||
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
|
||||
#pragma code_page(1252)
|
||||
#endif //_WIN32
|
||||
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// TEXTINCLUDE
|
||||
//
|
||||
|
||||
1 TEXTINCLUDE
|
||||
BEGIN
|
||||
"resource.h\0"
|
||||
END
|
||||
|
||||
2 TEXTINCLUDE
|
||||
BEGIN
|
||||
"#include ""afxres.h""\r\n"
|
||||
"\0"
|
||||
END
|
||||
|
||||
3 TEXTINCLUDE
|
||||
BEGIN
|
||||
"\r\n"
|
||||
"\0"
|
||||
END
|
||||
|
||||
#endif // APSTUDIO_INVOKED
|
||||
|
||||
#endif // English (U.S.) resources
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Finnish resources
|
||||
|
||||
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_FIN)
|
||||
#ifdef _WIN32
|
||||
LANGUAGE LANG_FINNISH, SUBLANG_DEFAULT
|
||||
#pragma code_page(1252)
|
||||
#endif //_WIN32
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Version
|
||||
//
|
||||
|
||||
VS_VERSION_INFO VERSIONINFO
|
||||
FILEVERSION 1,7,0,0
|
||||
PRODUCTVERSION 1,7,0,0
|
||||
FILEFLAGSMASK 0x17L
|
||||
#ifdef _DEBUG
|
||||
FILEFLAGS 0x1L
|
||||
#else
|
||||
FILEFLAGS 0x0L
|
||||
#endif
|
||||
FILEOS 0x4L
|
||||
FILETYPE 0x2L
|
||||
FILESUBTYPE 0x0L
|
||||
BEGIN
|
||||
BLOCK "StringFileInfo"
|
||||
BEGIN
|
||||
BLOCK "000004b0"
|
||||
BEGIN
|
||||
VALUE "Comments", "SoundTouch Library licensed for 3rd party applications subject to LGPL license v2.1. Visit http://www.surina.net/soundtouch for more information about the SoundTouch library."
|
||||
VALUE "FileDescription", "SoundTouch Dynamic Link Library"
|
||||
VALUE "FileVersion", "1, 7, 0, 0"
|
||||
VALUE "InternalName", "SoundTouch"
|
||||
VALUE "LegalCopyright", "Copyright (C) Olli Parviainen 1999-2012"
|
||||
VALUE "OriginalFilename", "SoundTouch.dll"
|
||||
VALUE "ProductName", " SoundTouch Dynamic Link Library"
|
||||
VALUE "ProductVersion", "1, 7, 0, 0"
|
||||
END
|
||||
END
|
||||
BLOCK "VarFileInfo"
|
||||
BEGIN
|
||||
VALUE "Translation", 0x0, 1200
|
||||
END
|
||||
END
|
||||
|
||||
#endif // Finnish resources
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef APSTUDIO_INVOKED
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Generated from the TEXTINCLUDE 3 resource.
|
||||
//
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
#endif // not APSTUDIO_INVOKED
|
||||
|
||||
// Microsoft Visual C++ generated resource script.
|
||||
//
|
||||
#include "resource.h"
|
||||
|
||||
#define APSTUDIO_READONLY_SYMBOLS
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Generated from the TEXTINCLUDE 2 resource.
|
||||
//
|
||||
#include "afxres.h"
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
#undef APSTUDIO_READONLY_SYMBOLS
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// English (U.S.) resources
|
||||
|
||||
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
|
||||
#ifdef _WIN32
|
||||
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
|
||||
#pragma code_page(1252)
|
||||
#endif //_WIN32
|
||||
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// TEXTINCLUDE
|
||||
//
|
||||
|
||||
1 TEXTINCLUDE
|
||||
BEGIN
|
||||
"resource.h\0"
|
||||
END
|
||||
|
||||
2 TEXTINCLUDE
|
||||
BEGIN
|
||||
"#include ""afxres.h""\r\n"
|
||||
"\0"
|
||||
END
|
||||
|
||||
3 TEXTINCLUDE
|
||||
BEGIN
|
||||
"\r\n"
|
||||
"\0"
|
||||
END
|
||||
|
||||
#endif // APSTUDIO_INVOKED
|
||||
|
||||
#endif // English (U.S.) resources
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Finnish resources
|
||||
|
||||
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_FIN)
|
||||
#ifdef _WIN32
|
||||
LANGUAGE LANG_FINNISH, SUBLANG_DEFAULT
|
||||
#pragma code_page(1252)
|
||||
#endif //_WIN32
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Version
|
||||
//
|
||||
|
||||
VS_VERSION_INFO VERSIONINFO
|
||||
FILEVERSION 1,7,0,0
|
||||
PRODUCTVERSION 1,7,0,0
|
||||
FILEFLAGSMASK 0x17L
|
||||
#ifdef _DEBUG
|
||||
FILEFLAGS 0x1L
|
||||
#else
|
||||
FILEFLAGS 0x0L
|
||||
#endif
|
||||
FILEOS 0x4L
|
||||
FILETYPE 0x2L
|
||||
FILESUBTYPE 0x0L
|
||||
BEGIN
|
||||
BLOCK "StringFileInfo"
|
||||
BEGIN
|
||||
BLOCK "000004b0"
|
||||
BEGIN
|
||||
VALUE "Comments", "SoundTouch Library licensed for 3rd party applications subject to LGPL license v2.1. Visit http://www.surina.net/soundtouch for more information about the SoundTouch library."
|
||||
VALUE "FileDescription", "SoundTouch Dynamic Link Library"
|
||||
VALUE "FileVersion", "1, 7, 0, 0"
|
||||
VALUE "InternalName", "SoundTouch"
|
||||
VALUE "LegalCopyright", "Copyright (C) Olli Parviainen 1999-2012"
|
||||
VALUE "OriginalFilename", "SoundTouch.dll"
|
||||
VALUE "ProductName", " SoundTouch Dynamic Link Library"
|
||||
VALUE "ProductVersion", "1, 7, 0, 0"
|
||||
END
|
||||
END
|
||||
BLOCK "VarFileInfo"
|
||||
BEGIN
|
||||
VALUE "Translation", 0x0, 1200
|
||||
END
|
||||
END
|
||||
|
||||
#endif // Finnish resources
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef APSTUDIO_INVOKED
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Generated from the TEXTINCLUDE 3 resource.
|
||||
//
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
#endif // not APSTUDIO_INVOKED
|
||||
|
||||
|
||||
@@ -1,28 +1,28 @@
|
||||
Microsoft Visual Studio Solution File, Format Version 10.00
|
||||
# Visual Studio 2008
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SoundTouchDLL", "SoundTouchDLL.vcproj", "{164DE61D-6391-4265-8273-30740117D356}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{68A5DD20-7057-448B-8FE0-B6AC8D205509} = {68A5DD20-7057-448B-8FE0-B6AC8D205509}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SoundTouch", "..\SoundTouch\SoundTouch.vcproj", "{68A5DD20-7057-448B-8FE0-B6AC8D205509}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{164DE61D-6391-4265-8273-30740117D356}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{164DE61D-6391-4265-8273-30740117D356}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{164DE61D-6391-4265-8273-30740117D356}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{164DE61D-6391-4265-8273-30740117D356}.Release|Win32.Build.0 = Release|Win32
|
||||
{68A5DD20-7057-448B-8FE0-B6AC8D205509}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{68A5DD20-7057-448B-8FE0-B6AC8D205509}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{68A5DD20-7057-448B-8FE0-B6AC8D205509}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{68A5DD20-7057-448B-8FE0-B6AC8D205509}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
Microsoft Visual Studio Solution File, Format Version 10.00
|
||||
# Visual Studio 2008
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SoundTouchDLL", "SoundTouchDLL.vcproj", "{164DE61D-6391-4265-8273-30740117D356}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{68A5DD20-7057-448B-8FE0-B6AC8D205509} = {68A5DD20-7057-448B-8FE0-B6AC8D205509}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SoundTouch", "..\SoundTouch\SoundTouch.vcproj", "{68A5DD20-7057-448B-8FE0-B6AC8D205509}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{164DE61D-6391-4265-8273-30740117D356}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{164DE61D-6391-4265-8273-30740117D356}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{164DE61D-6391-4265-8273-30740117D356}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{164DE61D-6391-4265-8273-30740117D356}.Release|Win32.Build.0 = Release|Win32
|
||||
{68A5DD20-7057-448B-8FE0-B6AC8D205509}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{68A5DD20-7057-448B-8FE0-B6AC8D205509}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{68A5DD20-7057-448B-8FE0-B6AC8D205509}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{68A5DD20-7057-448B-8FE0-B6AC8D205509}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
//{{NO_DEPENDENCIES}}
|
||||
// Microsoft Visual C++ generated include file.
|
||||
// Used by SoundTouchDLL.rc
|
||||
//
|
||||
|
||||
// Next default values for new objects
|
||||
//
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||
#define _APS_NEXT_RESOURCE_VALUE 101
|
||||
#define _APS_NEXT_COMMAND_VALUE 40001
|
||||
#define _APS_NEXT_CONTROL_VALUE 1000
|
||||
#define _APS_NEXT_SYMED_VALUE 101
|
||||
#endif
|
||||
#endif
|
||||
//{{NO_DEPENDENCIES}}
|
||||
// Microsoft Visual C++ generated include file.
|
||||
// Used by SoundTouchDLL.rc
|
||||
//
|
||||
|
||||
// Next default values for new objects
|
||||
//
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||
#define _APS_NEXT_RESOURCE_VALUE 101
|
||||
#define _APS_NEXT_COMMAND_VALUE 40001
|
||||
#define _APS_NEXT_CONTROL_VALUE 1000
|
||||
#define _APS_NEXT_SYMED_VALUE 101
|
||||
#endif
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user