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Use IdentInterfaceSymbol to identify commands and effects
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@@ -111,7 +111,7 @@ EffectToneGen::~EffectToneGen()
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// IdentInterface implementation
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wxString EffectToneGen::GetSymbol()
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IdentInterfaceSymbol EffectToneGen::GetSymbol()
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{
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return mChirp
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? CHIRP_PLUGIN_SYMBOL
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