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Use IdentInterfaceSymbol to identify commands and effects

This commit is contained in:
Paul Licameli
2018-03-09 13:11:20 -05:00
parent 11d217076a
commit b200819f75
116 changed files with 239 additions and 332 deletions

View File

@@ -19,14 +19,14 @@
#include "Command.h"
#include "CommandType.h"
#define DRAG_PLUGIN_SYMBOL XO("Drag")
#define DRAG_PLUGIN_SYMBOL IdentInterfaceSymbol{ XO("Drag") }
class DragCommand : public AudacityCommand
{
public:
DragCommand();
// CommandDefinitionInterface overrides
wxString GetSymbol() override {return DRAG_PLUGIN_SYMBOL;};
IdentInterfaceSymbol GetSymbol() override {return DRAG_PLUGIN_SYMBOL;};
wxString GetDescription() override {return _("Drags mouse from one place to another.");};
bool DefineParams( ShuttleParams & S ) override;
void PopulateOrExchange(ShuttleGui & S) override;