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Change sampleCount arguments, variables, return values to size_t...
... whenever they really describe the size of a buffer that fits in memory, or of a block file (which is never now more than a megabyte and so could be fit in memory all at once), or a part thereof.
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@@ -366,7 +366,7 @@ void EffectNoiseRemoval::StartNewTrack()
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mOutSampleCount = -(int)((mWindowSize / 2) * (mHistoryLen - 1));
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}
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void EffectNoiseRemoval::ProcessSamples(sampleCount len, float *buffer)
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void EffectNoiseRemoval::ProcessSamples(size_t len, float *buffer)
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{
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int i;
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