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More hover highlighting of buttons in oddments script.

This commit is contained in:
James Crook
2018-02-17 20:46:30 +00:00
committed by Paul Licameli
parent 2088e44f03
commit ab0d853d92
6 changed files with 26 additions and 14 deletions

View File

@@ -64,6 +64,14 @@ def oddments_imagesA():
do( "Drag: Id="+str( id) + " FromX=10 FromY=10" )
capture( "Button" + str(id) +"Hover.png", "Transport" )
do( "Drag: Id="+str( id) + " FromX=1000 FromY=10" )
for id in range( 11200, 11206 ):
do( "Drag: Id="+str( id) + " FromX=10 FromY=10" )
capture( "Button" + str(id) +"Hover.png", "Tools" )
do( "Drag: Id="+str( id) + " FromX=1000 FromY=10" )
for id in range( 11300, 11312 ):
do( "Drag: Id="+str( id) + " FromX=10 FromY=10" )
capture( "Button" + str(id) +"Hover.png", "Edit" )
do( "Drag: Id="+str( id) + " FromX=1000 FromY=10" )
def oddments_imagesB():
@@ -77,6 +85,6 @@ def oddments_imagesB():
#Disable bringing to top, so as not to destroy quick play.
capture( "QuikPlay001.png", "First_Track_Plus ToTop=0" )
#oddments_imagesA()
oddments_imagesB()
oddments_imagesA()
#oddments_imagesB()