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mirror of https://github.com/cookiengineer/audacity synced 2025-12-24 17:41:13 +01:00

Move class ZoomInfo to separate files

This commit is contained in:
Paul Licameli
2019-06-19 10:30:21 -04:00
parent f7dfc34de9
commit a99b746520
11 changed files with 306 additions and 257 deletions

142
src/ZoomInfo.h Normal file
View File

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/**********************************************************************
Audacity: A Digital Audio Editor
ZoomInfo.h
Paul Licameli split from ViewInfo.h
**********************************************************************/
#ifndef __AUDACITY_ZOOM_INFO__
#define __AUDACITY_ZOOM_INFO__
#include "ClientData.h" // to inherit
#include "Prefs.h" // to inherit
#ifdef __GNUC__
#define CONST
#else
#define CONST const
#endif
class AudacityProject;
// The subset of ViewInfo information (other than selection)
// that is sufficient for purposes of TrackArtist,
// and for computing conversions between track times and pixel positions.
class AUDACITY_DLL_API ZoomInfo /* not final */
// Note that ViewInfo inherits from ZoomInfo but there are no virtual functions.
// That's okay if we pass always by reference and never copy, suffering "slicing."
: public ClientData::Base
, protected PrefsListener
{
public:
ZoomInfo(double start, double pixelsPerSecond);
~ZoomInfo();
// Be sure we don't slice
ZoomInfo(const ZoomInfo&) PROHIBITED;
ZoomInfo& operator= (const ZoomInfo&) PROHIBITED;
void UpdatePrefs() override;
int vpos; // vertical scroll pos
double h; // h pos in secs
protected:
double zoom; // pixels per second
public:
float dBr; // decibel scale range
// do NOT use this once to convert a pixel width to a duration!
// Instead, call twice to convert start and end times,
// and take the difference.
// origin specifies the pixel corresponding to time h
double PositionToTime(wxInt64 position,
wxInt64 origin = 0
, bool ignoreFisheye = false
) const;
// do NOT use this once to convert a duration to a pixel width!
// Instead, call twice to convert start and end positions,
// and take the difference.
// origin specifies the pixel corresponding to time h
wxInt64 TimeToPosition(double time,
wxInt64 origin = 0
, bool ignoreFisheye = false
) const;
// This always ignores the fisheye. Use with caution!
// You should prefer to call TimeToPosition twice, for endpoints, and take the difference!
double TimeRangeToPixelWidth(double timeRange) const;
double OffsetTimeByPixels(double time, wxInt64 offset, bool ignoreFisheye = false) const
{
return PositionToTime(offset + TimeToPosition(time, ignoreFisheye), ignoreFisheye);
}
bool ZoomInAvailable() const;
bool ZoomOutAvailable() const;
static double GetDefaultZoom()
{ return 44100.0 / 512.0; }
// Limits zoom to certain bounds
void SetZoom(double pixelsPerSecond);
// This function should not be used to convert positions to times and back
// Use TimeToPosition and PositionToTime and OffsetTimeByPixels instead
double GetZoom() const;
static double GetMaxZoom( );
static double GetMinZoom( );
// Limits zoom to certain bounds
// multipliers above 1.0 zoom in, below out
void ZoomBy(double multiplier);
struct Interval {
CONST wxInt64 position; CONST double averageZoom; CONST bool inFisheye;
Interval(wxInt64 p, double z, bool i)
: position(p), averageZoom(z), inFisheye(i) {}
};
typedef std::vector<Interval> Intervals;
// Find an increasing sequence of pixel positions. Each is the start
// of an interval, or is the end position.
// Each of the disjoint intervals should be drawn
// separately.
// It is guaranteed that there is at least one entry and the position of the
// first entry equals origin.
// @param origin specifies the pixel position corresponding to time ViewInfo::h.
void FindIntervals
(double rate, Intervals &results, wxInt64 width, wxInt64 origin = 0) const;
enum FisheyeState {
HIDDEN,
PINNED,
NUM_STATES,
};
FisheyeState GetFisheyeState() const
{ return HIDDEN; } // stub
// Return true if the mouse position is anywhere in the fisheye
// origin specifies the pixel corresponding to time h
bool InFisheye(wxInt64 /*position*/, wxInt64 WXUNUSED(origin = 0)) const
{return false;} // stub
// These accessors ignore the fisheye hiding state.
// Inclusive:
wxInt64 GetFisheyeLeftBoundary(wxInt64 WXUNUSED(origin = 0)) const
{return 0;} // stub
// Exclusive:
wxInt64 GetFisheyeRightBoundary(wxInt64 WXUNUSED(origin = 0)) const
{return 0;} // stub
};
#endif