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https://github.com/cookiengineer/audacity
synced 2025-06-16 16:10:06 +02:00
Identifier not wxString in ctors of registry items
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db224895b0
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@ -197,7 +197,7 @@ void MenuVisitor::DoSeparator()
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namespace MenuTable {
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namespace MenuTable {
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MenuItem::MenuItem( const wxString &internalName,
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MenuItem::MenuItem( const Identifier &internalName,
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const TranslatableString &title_, BaseItemPtrs &&items_ )
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const TranslatableString &title_, BaseItemPtrs &&items_ )
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: ConcreteGroupItem< false, MenuVisitor >{
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: ConcreteGroupItem< false, MenuVisitor >{
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internalName, std::move( items_ ) }, title{ title_ }
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internalName, std::move( items_ ) }, title{ title_ }
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@ -207,7 +207,7 @@ MenuItem::MenuItem( const wxString &internalName,
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MenuItem::~MenuItem() {}
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MenuItem::~MenuItem() {}
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ConditionalGroupItem::ConditionalGroupItem(
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ConditionalGroupItem::ConditionalGroupItem(
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const wxString &internalName, Condition condition_, BaseItemPtrs &&items_ )
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const Identifier &internalName, Condition condition_, BaseItemPtrs &&items_ )
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: ConcreteGroupItem< false, MenuVisitor >{
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: ConcreteGroupItem< false, MenuVisitor >{
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internalName, std::move( items_ ) }, condition{ condition_ }
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internalName, std::move( items_ ) }, condition{ condition_ }
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{
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{
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@ -226,7 +226,7 @@ CommandItem::CommandItem(const CommandID &name_,
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{}
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{}
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CommandItem::~CommandItem() {}
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CommandItem::~CommandItem() {}
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CommandGroupItem::CommandGroupItem(const wxString &name_,
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CommandGroupItem::CommandGroupItem(const Identifier &name_,
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std::vector< ComponentInterfaceSymbol > items_,
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std::vector< ComponentInterfaceSymbol > items_,
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CommandFunctorPointer callback_,
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CommandFunctorPointer callback_,
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CommandFlag flags_,
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CommandFlag flags_,
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@ -697,11 +697,11 @@ namespace MenuTable {
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struct MenuItem final : ConcreteGroupItem< false, MenuVisitor > {
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struct MenuItem final : ConcreteGroupItem< false, MenuVisitor > {
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// Construction from an internal name and a previously built-up
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// Construction from an internal name and a previously built-up
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// vector of pointers
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// vector of pointers
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MenuItem( const wxString &internalName,
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MenuItem( const Identifier &internalName,
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const TranslatableString &title_, BaseItemPtrs &&items_ );
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const TranslatableString &title_, BaseItemPtrs &&items_ );
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// In-line, variadic constructor that doesn't require building a vector
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// In-line, variadic constructor that doesn't require building a vector
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template< typename... Args >
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template< typename... Args >
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MenuItem( const wxString &internalName,
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MenuItem( const Identifier &internalName,
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const TranslatableString &title_, Args&&... args )
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const TranslatableString &title_, Args&&... args )
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: ConcreteGroupItem< false, MenuVisitor >{
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: ConcreteGroupItem< false, MenuVisitor >{
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internalName, std::forward<Args>(args)... }
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internalName, std::forward<Args>(args)... }
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@ -719,11 +719,11 @@ namespace MenuTable {
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// Construction from an internal name and a previously built-up
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// Construction from an internal name and a previously built-up
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// vector of pointers
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// vector of pointers
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ConditionalGroupItem( const wxString &internalName,
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ConditionalGroupItem( const Identifier &internalName,
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Condition condition_, BaseItemPtrs &&items_ );
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Condition condition_, BaseItemPtrs &&items_ );
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// In-line, variadic constructor that doesn't require building a vector
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// In-line, variadic constructor that doesn't require building a vector
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template< typename... Args >
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template< typename... Args >
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ConditionalGroupItem( const wxString &internalName,
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ConditionalGroupItem( const Identifier &internalName,
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Condition condition_, Args&&... args )
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Condition condition_, Args&&... args )
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: ConcreteGroupItem< false, MenuVisitor >{
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: ConcreteGroupItem< false, MenuVisitor >{
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internalName, std::forward<Args>(args)... }
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internalName, std::forward<Args>(args)... }
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@ -794,7 +794,7 @@ namespace MenuTable {
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// and dispatch to one common callback, which will be passed a number
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// and dispatch to one common callback, which will be passed a number
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// in the CommandContext identifying the command
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// in the CommandContext identifying the command
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struct CommandGroupItem final : SingleItem {
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struct CommandGroupItem final : SingleItem {
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CommandGroupItem(const wxString &name_,
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CommandGroupItem(const Identifier &name_,
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std::vector< ComponentInterfaceSymbol > items_,
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std::vector< ComponentInterfaceSymbol > items_,
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CommandFunctorPointer callback_,
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CommandFunctorPointer callback_,
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CommandFlag flags_,
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CommandFlag flags_,
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@ -804,7 +804,7 @@ namespace MenuTable {
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// Takes a pointer to member function directly, and delegates to the
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// Takes a pointer to member function directly, and delegates to the
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// previous constructor; useful within the lifetime of a FinderScope
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// previous constructor; useful within the lifetime of a FinderScope
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template< typename Handler >
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template< typename Handler >
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CommandGroupItem(const wxString &name_,
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CommandGroupItem(const Identifier &name_,
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std::vector< ComponentInterfaceSymbol > items_,
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std::vector< ComponentInterfaceSymbol > items_,
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void (Handler::*pmf)(const CommandContext&),
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void (Handler::*pmf)(const CommandContext&),
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CommandFlag flags_,
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CommandFlag flags_,
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@ -830,7 +830,7 @@ namespace MenuTable {
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{
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{
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using Appender = std::function< void( AudacityProject&, wxMenu& ) >;
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using Appender = std::function< void( AudacityProject&, wxMenu& ) >;
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explicit SpecialItem( const wxString &internalName, const Appender &fn_ )
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explicit SpecialItem( const Identifier &internalName, const Appender &fn_ )
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: SingleItem{ internalName }
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: SingleItem{ internalName }
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, fn{ fn_ }
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, fn{ fn_ }
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{}
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{}
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@ -843,7 +843,8 @@ namespace MenuTable {
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struct MenuPart : ConcreteGroupItem< Transparent, MenuVisitor >
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struct MenuPart : ConcreteGroupItem< Transparent, MenuVisitor >
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{
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{
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template< typename... Args >
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template< typename... Args >
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MenuPart( const wxString &internalName, Args&&... args )
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explicit
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MenuPart( const Identifier &internalName, Args&&... args )
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: ConcreteGroupItem< Transparent, MenuVisitor >{
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: ConcreteGroupItem< Transparent, MenuVisitor >{
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internalName, std::forward< Args >( args )... }
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internalName, std::forward< Args >( args )... }
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{}
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{}
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@ -863,7 +864,7 @@ namespace MenuTable {
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// stable across Audacity versions.
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// stable across Audacity versions.
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template< typename... Args >
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template< typename... Args >
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inline std::unique_ptr< MenuItems > Items(
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inline std::unique_ptr< MenuItems > Items(
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const wxString &internalName, Args&&... args )
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const Identifier &internalName, Args&&... args )
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{ return std::make_unique< MenuItems >(
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{ return std::make_unique< MenuItems >(
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internalName, std::forward<Args>(args)... ); }
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internalName, std::forward<Args>(args)... ); }
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@ -874,7 +875,7 @@ namespace MenuTable {
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// might clarify the logical groupings.
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// might clarify the logical groupings.
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template< typename... Args >
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template< typename... Args >
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inline std::unique_ptr< MenuSection > Section(
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inline std::unique_ptr< MenuSection > Section(
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const wxString &internalName, Args&&... args )
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const Identifier &internalName, Args&&... args )
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{ return std::make_unique< MenuSection >(
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{ return std::make_unique< MenuSection >(
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internalName, std::forward<Args>(args)... ); }
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internalName, std::forward<Args>(args)... ); }
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@ -886,11 +887,11 @@ namespace MenuTable {
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// by path.
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// by path.
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template< typename... Args >
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template< typename... Args >
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inline std::unique_ptr<MenuItem> Menu(
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inline std::unique_ptr<MenuItem> Menu(
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const wxString &internalName, const TranslatableString &title, Args&&... args )
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const Identifier &internalName, const TranslatableString &title, Args&&... args )
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{ return std::make_unique<MenuItem>(
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{ return std::make_unique<MenuItem>(
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internalName, title, std::forward<Args>(args)... ); }
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internalName, title, std::forward<Args>(args)... ); }
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inline std::unique_ptr<MenuItem> Menu(
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inline std::unique_ptr<MenuItem> Menu(
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const wxString &internalName, const TranslatableString &title, BaseItemPtrs &&items )
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const Identifier &internalName, const TranslatableString &title, BaseItemPtrs &&items )
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{ return std::make_unique<MenuItem>(
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{ return std::make_unique<MenuItem>(
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internalName, title, std::move( items ) ); }
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internalName, title, std::move( items ) ); }
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@ -902,12 +903,12 @@ namespace MenuTable {
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// Name for conditional group must be non-empty.
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// Name for conditional group must be non-empty.
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template< typename... Args >
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template< typename... Args >
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inline std::unique_ptr<ConditionalGroupItem> ConditionalItems(
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inline std::unique_ptr<ConditionalGroupItem> ConditionalItems(
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const wxString &internalName,
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const Identifier &internalName,
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ConditionalGroupItem::Condition condition, Args&&... args )
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ConditionalGroupItem::Condition condition, Args&&... args )
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{ return std::make_unique<ConditionalGroupItem>(
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{ return std::make_unique<ConditionalGroupItem>(
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internalName, condition, std::forward<Args>(args)... ); }
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internalName, condition, std::forward<Args>(args)... ); }
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inline std::unique_ptr<ConditionalGroupItem> ConditionalItems(
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inline std::unique_ptr<ConditionalGroupItem> ConditionalItems(
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const wxString &internalName, ConditionalGroupItem::Condition condition,
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const Identifier &internalName, ConditionalGroupItem::Condition condition,
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BaseItemPtrs &&items )
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BaseItemPtrs &&items )
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{ return std::make_unique<ConditionalGroupItem>(
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{ return std::make_unique<ConditionalGroupItem>(
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internalName, condition, std::move( items ) ); }
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internalName, condition, std::move( items ) ); }
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@ -921,14 +922,14 @@ namespace MenuTable {
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// by path.
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// by path.
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template< typename... Args >
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template< typename... Args >
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inline BaseItemPtr MenuOrItems(
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inline BaseItemPtr MenuOrItems(
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const wxString &internalName, const TranslatableString &title, Args&&... args )
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const Identifier &internalName, const TranslatableString &title, Args&&... args )
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{ if ( title.empty() )
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{ if ( title.empty() )
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return Items( internalName, std::forward<Args>(args)... );
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return Items( internalName, std::forward<Args>(args)... );
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else
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else
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return std::make_unique<MenuItem>(
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return std::make_unique<MenuItem>(
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internalName, title, std::forward<Args>(args)... ); }
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internalName, title, std::forward<Args>(args)... ); }
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inline BaseItemPtr MenuOrItems(
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inline BaseItemPtr MenuOrItems(
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const wxString &internalName,
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const Identifier &internalName,
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const TranslatableString &title, BaseItemPtrs &&items )
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const TranslatableString &title, BaseItemPtrs &&items )
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{ if ( title.empty() )
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{ if ( title.empty() )
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return Items( internalName, std::move( items ) );
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return Items( internalName, std::move( items ) );
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@ -951,7 +952,7 @@ namespace MenuTable {
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template< typename Handler >
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template< typename Handler >
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inline std::unique_ptr<CommandGroupItem> CommandGroup(
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inline std::unique_ptr<CommandGroupItem> CommandGroup(
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const wxString &name,
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const Identifier &name,
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std::vector< ComponentInterfaceSymbol > items,
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std::vector< ComponentInterfaceSymbol > items,
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void (Handler::*pmf)(const CommandContext&),
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void (Handler::*pmf)(const CommandContext&),
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CommandFlag flags, bool isEffect = false,
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CommandFlag flags, bool isEffect = false,
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@ -963,7 +964,7 @@ namespace MenuTable {
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}
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}
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inline std::unique_ptr<SpecialItem> Special(
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inline std::unique_ptr<SpecialItem> Special(
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const wxString &name, const SpecialItem::Appender &fn )
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const Identifier &name, const SpecialItem::Appender &fn )
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{ return std::make_unique<SpecialItem>( name, fn ); }
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{ return std::make_unique<SpecialItem>( name, fn ); }
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// Typically you make a static object of this type in the .cpp file that
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// Typically you make a static object of this type in the .cpp file that
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