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Use type aliases FilePath, FilePaths...
... for wxString and wxArrayStringEx, holding file paths (absolute or relative, directory or plain file); to be replaced later with different types (not yet using std::vector, becase of some uses of wxArrayString::Index with two arguments)
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@@ -105,7 +105,7 @@ public:
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bool IsEmpty() const;
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bool Decode(const wxString & fileName);
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bool Decode(const FilePath & fileName);
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private:
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void WriteName(const wxString & name);
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