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mirror of https://github.com/cookiengineer/audacity synced 2025-06-20 22:30:05 +02:00

Hopefully this will "fix" the Serbian (Cyrillic) issues on OSX.

Since I ran out of time, I put OSX back to the way it was in
2.1.0...forced locale to en_US.  Heck, I'm not sure there is
a "real" fix anyway.

At least, the problem languages appear to be happy now, even
when using the validators.
This commit is contained in:
Leland Lucius 2015-06-07 08:03:18 -05:00
parent b1591b5767
commit a1edf31c99
2 changed files with 24 additions and 165 deletions

View File

@ -971,36 +971,24 @@ wxLanguageInfo userLangs[] =
void AudacityApp::InitLang( const wxString & lang )
{
if( mLocale )
if (mLocale)
delete mLocale;
wxString canon = lang;
#if defined(__WXMAC__)
// This should be reviewed again during the wx3 conversion.
// On OSX, the eventual call to setlocale() will fail to completely
// set the locale causing printf() and kin to still use the period
// as the decimal separator when the locale specifies something
// else.
const wxLanguageInfo *info = wxLocale::FindLanguageInfo(lang);
if (info) {
canon = info->CanonicalName;
}
// On OSX, if the LANG environment variable isn't set when
// using a language like Japanese, an assertion will trigger
// because conversion to Japanese from "?" doesn't return a
// valid length, so make OSX happy by defining/overriding
// the LANG environment variable with what the user has
// chosen.
wxSetEnv(wxT("LANG"), canon);
// the LANG environment variable with U.S. English for now.
wxSetEnv(wxT("LANG"), wxT("en_US.UTF-8"));
#endif
#if wxCHECK_VERSION(3,0,0)
mLocale = new wxLocale(wxT(""), canon, wxT(""), true);
mLocale = new wxLocale(wxT(""), lang, wxT(""), true);
#else
mLocale = new wxLocale(wxT(""), canon, wxT(""), true, true);
mLocale = new wxLocale(wxT(""), lang, wxT(""), true, true);
#endif
for(unsigned int i=0; i<audacityPathList.GetCount(); i++)

View File

@ -39,77 +39,6 @@
// local helpers
// ----------------------------------------------------------------------------
namespace
{
// Contains information about the locale which was used to initialize our
// cached values of the decimal and thousands separators. Notice that it isn't
// enough to store just wxLocale because the user code may call setlocale()
// directly and storing just C locale string is not enough because we can use
// the OS API directly instead of the CRT ones on some platforms. So just store
// both.
class LocaleId
{
public:
LocaleId()
{
#if wxUSE_INTL
m_wxloc = NULL;
#endif // wxUSE_INTL
m_cloc = NULL;
}
~LocaleId()
{
Free();
}
#if wxUSE_INTL
// Return true if this is the first time this function is called for this
// object or if the program locale has changed since the last time it was
// called. Otherwise just return false indicating that updating locale-
// dependent information is not necessary.
bool NotInitializedOrHasChanged()
{
wxLocale * const wxloc = wxGetLocale();
const char * const cloc = setlocale(LC_ALL, NULL);
if ( m_wxloc || m_cloc )
{
if ( m_wxloc == wxloc && strcmp(m_cloc, cloc) == 0 )
return false;
Free();
}
//else: Not initialized yet.
m_wxloc = wxloc;
m_cloc = strdup(cloc);
return true;
}
#endif // wxUSE_INTL
private:
void Free()
{
#if wxUSE_INTL
free(m_cloc);
#endif // wxUSE_INTL
}
#if wxUSE_INTL
// Non-owned pointer to wxLocale which was used.
wxLocale *m_wxloc;
#endif // wxUSE_INTL
// Owned pointer to the C locale string.
char *m_cloc;
// wxDECLARE_NO_COPY_CLASS(LocaleId);
};
} // anonymous namespace
// ============================================================================
// NumberFormatter implementation
// ============================================================================
@ -121,92 +50,34 @@ private:
wxChar NumberFormatter::GetDecimalSeparator()
{
#if wxUSE_INTL
// Notice that while using static variable here is not MT-safe, the worst
// that can happen is that we redo the initialization if we're called
// concurrently from more than one thread so it's not a real problem.
static wxChar s_decimalSeparator = 0;
struct lconv *info = localeconv();
wxString s = info ? wxString::FromUTF8(info->decimal_point) : wxT(".");
if (s.empty())
{
// We really must have something for decimal separator, so fall
// back to the C locale default.
s = wxT(".");
}
// Remember the locale which was current when we initialized, we must redo
// the initialization if the locale changed.
static LocaleId s_localeUsedForInit;
if ( s_localeUsedForInit.NotInitializedOrHasChanged() )
{
const wxString
s = wxLocale::GetInfo(wxLOCALE_DECIMAL_POINT, wxLOCALE_CAT_NUMBER);
if ( s.empty() )
{
// We really must have something for decimal separator, so fall
// back to the C locale default.
s_decimalSeparator = '.';
}
else
{
// To the best of my knowledge there are no locales like this.
wxASSERT_MSG( s.length() == 1,
wxT("Multi-character decimal separator?") );
s_decimalSeparator = s[0];
}
}
return s_decimalSeparator;
return s[0];
#else // !wxUSE_INTL
return wxT('.');
return wxT('.');
#endif // wxUSE_INTL/!wxUSE_INTL
}
bool NumberFormatter::GetThousandsSeparatorIfUsed(wxChar *sep)
{
#if wxUSE_INTL
static wxChar s_thousandsSeparator = 0;
static LocaleId s_localeUsedForInit;
struct lconv *info = localeconv();
wxString s = info ? wxString::FromUTF8(info->thousands_sep) : wxT("");
if ( s_localeUsedForInit.NotInitializedOrHasChanged() )
{
#if defined(__WXMSW__)
wxUint32 lcid = LOCALE_USER_DEFAULT;
if (s.IsEmpty())
{
return false;
}
if (wxGetLocale())
{
const wxLanguageInfo *info = wxLocale::GetLanguageInfo(wxGetLocale()->GetLanguage());
if (info)
{ ;
lcid = MAKELCID(MAKELANGID(info->WinLang, info->WinSublang),
SORT_DEFAULT);
}
}
wxString s;
wxChar buffer[256];
buffer[0] = wxT('\0');
size_t count = GetLocaleInfo(lcid, LOCALE_STHOUSAND, buffer, 256);
if (!count)
s << wxT(",");
else
s << buffer;
#else
wxString
s = wxLocale::GetInfo(wxLOCALE_THOUSANDS_SEP, wxLOCALE_CAT_NUMBER);
#endif
if ( !s.empty() )
{
wxASSERT_MSG( s.length() == 1,
wxT("Multi-character thousands separator?") );
s_thousandsSeparator = s[0];
}
//else: Unlike above it's perfectly fine for the thousands separator to
// be empty if grouping is not used, so just leave it as 0.
}
if ( !s_thousandsSeparator )
return false;
if ( sep )
*sep = s_thousandsSeparator;
return true;
*sep = s[0];
return true;
#else // !wxUSE_INTL
wxUnusedVar(sep);
return false;