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mirror of https://github.com/cookiengineer/audacity synced 2025-05-04 01:29:43 +02:00

Better implementation of switch from scrub to quick play; ...

... also, don't ever draw the scrub handle while dragging the quick play
region.
This commit is contained in:
Paul Licameli 2016-05-18 11:53:11 -04:00
parent bdb96f659c
commit 9e2916a80b
3 changed files with 39 additions and 37 deletions

View File

@ -501,6 +501,11 @@ void Scrubber::Pause( bool paused )
mScrubHasFocus = !paused;
}
bool Scrubber::IsPaused() const
{
return !mScrubHasFocus;
}
void Scrubber::OnActivateOrDeactivateApp(wxActivateEvent &event)
{
if (event.GetActive())

View File

@ -87,6 +87,7 @@ public:
static std::vector<wxString> GetAllUntranslatedStatusStrings();
void Pause(bool paused);
bool IsPaused() const;
private:
void DoScrub(bool scroll, bool seek);

View File

@ -1814,8 +1814,9 @@ void QuickPlayRulerOverlay::Draw(OverlayPanel &panel, wxDC &dc)
if (mOldQPIndicatorPos >= 0) {
auto ruler = GetRuler();
auto scrub =
ruler->mPrevZone == AdornedRulerPanel::StatusChoice::EnteringScrubZone ||
mPartner.mProject->GetScrubber().HasStartedScrubbing();
ruler->mMouseEventState == AdornedRulerPanel::mesNone &&
(ruler->mPrevZone == AdornedRulerPanel::StatusChoice::EnteringScrubZone ||
(mPartner.mProject->GetScrubber().HasStartedScrubbing()));
auto width = scrub ? IndicatorBigWidth() : IndicatorSmallWidth;
ruler->DoDrawIndicator(&dc, mOldQPIndicatorPos, true, width, scrub);
}
@ -2402,46 +2403,41 @@ void AdornedRulerPanel::OnMouseEvents(wxMouseEvent &evt)
if (IsButton(zone) || evt.RightDown())
// Fall through to pushbutton handling
;
else if (zone == StatusChoice::EnteringQP &&
mQuickPlayEnabled &&
evt.LeftUp()) {
// Stop scrubbing
if (HasCapture())
ReleaseMouse();
mProject->OnStop();
// Simulate a new click in the same place
evt.SetEventType(wxEVT_LEFT_DOWN);
this->AddPendingEvent(evt);
evt.SetEventType(wxEVT_LEFT_UP);
this->AddPendingEvent(evt);
return;
}
else {
// If already clicked for scrub, preempt the usual event handling,
// no matter what the y coordinate.
bool switchToQP = (zone == StatusChoice::EnteringQP && mQuickPlayEnabled);
if (switchToQP && evt.LeftDown()) {
// We can't stop scrubbing yet (see comments in Bug 1391), but we can pause it.
mProject->OnPause();
// Don't return, fall through
}
else if (scrubber.IsPaused())
// Just fall through
;
else {
// If already clicked for scrub, preempt the usual event handling,
// no matter what the y coordinate.
// Do this hack so scrubber can detect mouse drags anywhere
evt.ResumePropagation(wxEVENT_PROPAGATE_MAX);
// Do this hack so scrubber can detect mouse drags anywhere
evt.ResumePropagation(wxEVENT_PROPAGATE_MAX);
if (scrubber.IsScrubbing())
evt.Skip();
else if (evt.LeftDClick())
// On the second button down, switch the pending scrub to scrolling
scrubber.MarkScrubStart(evt.m_x, true, false);
else
evt.Skip();
if (scrubber.IsScrubbing())
evt.Skip();
else if (evt.LeftDClick())
// On the second button down, switch the pending scrub to scrolling
scrubber.MarkScrubStart(evt.m_x, true, false);
else
evt.Skip();
// Don't do this, it slows down drag-scrub on Mac.
// Timer updates of display elsewhere make it unnecessary.
// Done here, it's too frequent.
// ShowQuickPlayIndicator();
// Don't do this, it slows down drag-scrub on Mac.
// Timer updates of display elsewhere make it unnecessary.
// Done here, it's too frequent.
// ShowQuickPlayIndicator();
if (HasCapture())
ReleaseMouse();
return;
if (HasCapture())
ReleaseMouse();
return;
}
}
}