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CommandManager keys by CommandId, not plain wxString

This commit is contained in:
Paul Licameli
2019-02-27 13:14:25 -05:00
parent 19bf094893
commit 9bf29f5582
12 changed files with 80 additions and 37 deletions

View File

@@ -94,7 +94,7 @@ using SubMenuList = std::vector < std::unique_ptr<SubMenuListEntry> >;
using CommandList = std::vector<std::unique_ptr<CommandListEntry>>;
using CommandKeyHash = std::unordered_map<NormalizedKeyString, CommandListEntry*>;
using CommandNameHash = std::unordered_map<wxString, CommandListEntry*>;
using CommandNameHash = std::unordered_map<CommandID, CommandListEntry*>;
using CommandNumericIDHash = std::unordered_map<int, CommandListEntry*>;
class AudacityProject;