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https://github.com/cookiengineer/audacity
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Replace virtual with override wherever possible; eliminate needless virtual...
... for functions in final classes. override is like const -- it's not necessary, but it helps the compiler to catch mistakes. There may be some overriding functions not explicitly declared virtual and I did not identify such cases, in which I might also add override.
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@@ -27,9 +27,9 @@
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class MessageCommandType final : public CommandType
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{
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public:
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virtual wxString BuildName();
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virtual void BuildSignature(CommandSignature &signature);
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virtual Command *Create(CommandOutputTarget *target);
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wxString BuildName() override;
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void BuildSignature(CommandSignature &signature) override;
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Command *Create(CommandOutputTarget *target) override;
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};
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class MessageCommand final : public CommandImplementation
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@@ -38,7 +38,7 @@ public:
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MessageCommand(CommandType &type,
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CommandOutputTarget *target)
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: CommandImplementation(type, target) {}
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virtual bool Apply(CommandExecutionContext context);
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bool Apply(CommandExecutionContext context) override;
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};
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#endif /* End of include guard: __MESSAGECOMMAND__ */
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