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https://github.com/cookiengineer/audacity
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dxpose.c
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dxpose.h
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fft2d.c
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fft2d.h
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fftext.c
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fftext.h
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fftlib.c
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fftlib.h
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files
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matlib.c
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matlib.h
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#!/bin/bash
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export SNDFILE_LIBS=/usr/local/lib/libsndfile.a
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export SNDFILE_CFLAGS=-I/usr/local/include
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export PORTAUDIO_LIBS="/usr/local/lib/libportaudio.a -framework CoreAudio -framework AudioToolbox -framework AudioUnit -framework Carbon"
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export PORTAUDIO_CFLAGS=-I/usr/local/include
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export MAD_LIBS=/usr/local/lib/libmad.a
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./configure --enable-mp3 --enable-sndfile --enable-portaudio --enable-wx --enable-static --disable-dependency-tracking --enable-universal_binary
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make
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#ifndef SBSMS_INCLUDE
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#define SBSMS_INCLUDE
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#include <stdio.h>
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#define SBSMS_REAL_FLOAT 1
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namespace _sbsms_ {
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typedef float real;
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typedef real interleaved[2];
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typedef interleaved audio;
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}
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#define SBSMS_WINDOW SBSMS_HANN
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#define SBSMS_P1 2.0f
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#define SBSMS_Q1 1.5f
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#define SBSMS_S 4
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#define SBSMS_MAX_BANDS 7
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#define SBSMS_QUALITIES 3
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#define SBSMS_MAX_STRETCH 12
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#define SBSMS_MIN_STRETCH 1.0/12.0
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extern int SBSMS_BANDS[SBSMS_QUALITIES];
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extern int SBSMS_M_MAX[SBSMS_QUALITIES];
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extern int SBSMS_FRAME_SIZE[SBSMS_QUALITIES];
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extern int SBSMS_MAX_FRAME_SIZE[SBSMS_QUALITIES];
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extern int SBSMS_H[SBSMS_QUALITIES][5];
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extern _sbsms_::real SBSMS_PAD[SBSMS_QUALITIES][SBSMS_MAX_BANDS];
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extern int SBSMS_RES[SBSMS_QUALITIES][SBSMS_MAX_BANDS];
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extern int SBSMS_N[SBSMS_QUALITIES][SBSMS_MAX_BANDS];
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struct sbsms_resample_frame {
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_sbsms_::real ratio;
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_sbsms_::audio *in;
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long size;
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};
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typedef long (*sbsms_cb)(_sbsms_::audio *buf, long n, void *data);
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typedef _sbsms_::real (*sbsms_stretch_cb)(long nProcessed, void *data);
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typedef _sbsms_::real (*sbsms_ratio_cb)(long nProcessed, void *data);
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typedef long (*sbsms_resample_cb)(void *cb_data, sbsms_resample_frame *frame);
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namespace _sbsms_ {
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class subband;
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class TrackAllocator;
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class PeakAllocator;
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}
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struct sbsms {
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FILE *fp;
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sbsms_cb getSamplesCB;
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sbsms_stretch_cb getStretchCB;
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sbsms_ratio_cb getRatioCB;
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_sbsms_::subband *top;
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_sbsms_::TrackAllocator *ta;
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_sbsms_::PeakAllocator *pa;
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long n_prepad, n_postpad, n_prespent, n_processed;
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bool bWritingComplete;
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int quality, channels;
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long bufsize;
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long chunksize;
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_sbsms_::audio *ina;
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void *threadData;
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};
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namespace _sbsms_ {
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class SampleBufBase {
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public:
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SampleBufBase() {};
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virtual ~SampleBufBase() {};
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virtual long read(_sbsms_::audio *buf, long n)=0;
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virtual void advance(long n)=0;
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virtual long n_readable()=0;
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};
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class grain;
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class SampleBuf {
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public:
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SampleBuf() {};
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SampleBuf(int N);
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SampleBuf(int N, long delay);
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void init(int N, long delay);
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void clear();
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virtual ~SampleBuf();
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void grow(long pos);
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long write(audio *buf, long n);
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long write(grain* g, int h);
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virtual long read(_sbsms_::audio *buf, long n);
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virtual void advance(long n);
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virtual long n_readable();
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audio *getReadBuf();
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long readPos, writePos;
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long delay;
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int N;
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long length;
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audio *buf;
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};
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}
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using namespace _sbsms_;
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class Resampler {
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public:
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Resampler(sbsms_resample_cb func, void *data);
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Resampler(SampleBuf *in, real ratio);
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~Resampler();
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long read(_sbsms_::audio *audioOut, long frames);
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void writingComplete();
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void reset();
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void init();
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long samplesInOutput();
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protected:
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sbsms_resample_frame frame;
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long startAbs;
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long midAbs;
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_sbsms_::real midAbsf;
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long endAbs;
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long writePosAbs;
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bool bInput;
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_sbsms_::SampleBuf *out;
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sbsms_resample_cb cb;
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void *data;
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bool bPull;
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SampleBuf *in;
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long inOffset;
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real sincZeros;
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bool bWritingComplete;
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};
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struct pitcher {
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void *sbsmsData;
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sbsms *sbsmser;
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_sbsms_::real ratio;
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Resampler *postResampler;
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_sbsms_::audio *buf;
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long bufsize;
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};
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void sbsms_init(int n);
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void sbsms_reset(sbsms *sbsmser);
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void sbsms_seek(sbsms *sbsmser, long framePos, long samplePos);
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sbsms* sbsms_create(sbsms_cb getSamplesCB, sbsms_stretch_cb getStretchCB, sbsms_ratio_cb getRatioCB, int channels, int quality, bool bPreAnalyze, bool bSynthesize);
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sbsms* sbsms_create(FILE *fp, sbsms_stretch_cb getStretchCB, sbsms_ratio_cb getRatioCB);
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void sbsms_destroy(sbsms* sbsmser);
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long sbsms_read_frame(_sbsms_::audio *out, void *data, sbsms *sbsmer, _sbsms_::real *ratio);
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long sbsms_write_frame(FILE *fp, void *data, sbsms *sbsmser);
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long sbsms_samples_processed(sbsms *sbsmser);
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long sbsms_pre_analyze(sbsms_cb getSamplesCB, void *data, sbsms *sbsmser);
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void sbsms_pre_analyze_complete(sbsms *sbsmser);
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long sbsms_get_samples_queued(sbsms *sbsmser);
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long sbsms_get_frames_queued(sbsms *sbsmser);
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long sbsms_get_last_input_frame_size(sbsms *sbsmser);
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long sbsms_get_frame_pos(sbsms *sbsmser);
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void sbsms_close_write(FILE *fp, sbsms *sbsmser);
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FILE *sbsms_open_write(const char *fileName, sbsms *sbsmser, long samples_to_process);
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void sbsms_close_read(FILE *fp);
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FILE *sbsms_open_read(const char *fileName);
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long sbsms_get_samples_to_process(FILE *fp);
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long sbsms_get_frames_to_process(FILE *fp);
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long sbsms_get_channels(FILE *fp);
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long sbsms_get_quality(FILE *fp);
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void sbsms_seek_start_data(FILE *fp);
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pitcher *pitch_create(sbsms *sbsmser, void *sbsmsData, _sbsms_::real ratio);
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void pitch_reset(pitcher *pitch);
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void pitch_destroy(pitcher *pitch);
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long pitch_process(_sbsms_::audio *out, long n, pitcher *pitch);
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long pitch_get_samples_queued(pitcher *pitch);
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struct sbsmsInfo {
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float stretch0, stretch1;
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float ratio0, ratio1;
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long samplesToProcess;
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long samplesToGenerate;
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Resampler *rs;
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};
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real stretchCBLinear(long nProcessed, void *userData);
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real stretchCBConstant(long nProcessed, void *userData);
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real ratioCBLinear(long nProcessed, void *userData);
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real ratioCBConstant(long nProcessed, void *userData);
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#endif
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