From 970061483b65dc1ef0f9c615c8411a67a5afaf0f Mon Sep 17 00:00:00 2001 From: James Crook Date: Mon, 17 Feb 2020 22:17:16 +0000 Subject: [PATCH] Bug 2269 - Linux: Graphic Eq crash --- src/effects/Equalization.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/effects/Equalization.cpp b/src/effects/Equalization.cpp index b4106b40b..b388bf7e2 100644 --- a/src/effects/Equalization.cpp +++ b/src/effects/Equalization.cpp @@ -884,7 +884,9 @@ void EffectEqualization::PopulateOrExchange(ShuttleGui & S) S.AddSpace(15,0); { - for (int i = 0; (i < NUMBER_OF_BANDS) && (kThirdOct[i] <= mHiFreq); ++i) + // for (int i = 0; (i < NUMBER_OF_BANDS) && (kThirdOct[i] <= mHiFreq); ++i) + // May show more sliders than needed. Fixes Bug 2269 + for (int i = 0; i < NUMBER_OF_BANDS; ++i) { TranslatableString freq = kThirdOct[i] < 1000. ? XO("%d Hz").Format((int)kThirdOct[i])