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Removed a confusing and unnecessary paragraph. It originally was about why we wanted to build static libraries for wxWidgets, got expanded in that direction. But we now build DLL's not, LIBs, so it's misleading. Plus, let's keep it simple and focused -- to build Audacity, nobody needs to read about all the wxWidgets options, only the instructions in compile.txt. Anybody sophisticated enough to understand the different build options is sophisticated enough to find the wxWidgets documentation themselves.
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@ -57,14 +57,6 @@ MSVC++ STEP 2: Build wxWidgets
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When you have downloaded and installed wxWidgets, you must
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When you have downloaded and installed wxWidgets, you must
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build it.
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build it.
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For wxWidgets' instructions on compilation
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(and details about static versus dll linkage), see
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"C:\wxWidgets-2.8.12\docs\msw\install.txt".
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Note therein that wx_dll.dsw adds the dependencies to
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force the correct build order for DLLs, which wx.dsw
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does not. Because of this, wx_dll.dsw doesn't work for
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static libraries.
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1. Open "C:\wxWidgets-2.8.12\build\msw\wx_dll.dsw" with
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1. Open "C:\wxWidgets-2.8.12\build\msw\wx_dll.dsw" with
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Visual Studio 2008 (for VC9).
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Visual Studio 2008 (for VC9).
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